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Age Ancestry Sex Social class Profession

Order Alignment Chaos Alignment


CORRUPTION

Trivial +30% Easy +20% Routine +10%


Modifiers Challenging -10% Hard -20% Arduous -30%
Standard 0%

ATTRIBUTES COMBAT
Combat Brawn Agility Perception Initiative +D10 = (roll once per session)

Weapon To hit Damage Qualities


CB BB AB PB D6+

D6+
Intelligence Willpower Fellowship
D6+
Armour:
IB WB FB +10% for a
Dodge Parry shield Move
If you have no ranks in a special skill, flip all
SKILLS rolls to fail TALENTS & TRAITS
Name Ranks Skill Bonus Focus
Alchemy
Athletics
Awareness
Bargain
Charm
Coordination
Counterfeit
Disguise
Drive
Eavesdrop
Education
Folklore
Gamble
Guile
Handle animal
Heal
Incantation PERIL THRESHOLD DAMAGE THRESHOLD
Interrogate
Intimidate
Leadership +6 +12 +18 +6 +12 +18
Martial melee Unhindered Unharmed
Martial ranged Imperiled Lightly wounded
Navigation Ignore 1 skill rank Moderately wounded
Pilot Ignore 2 skill ranks Seriously wounded
Resolve Ignore 3 skill ranks Greivously wounded
Ride Incapacitated Slain!
Rumour
Scrutinize INJURIES
Simple melee
Simple ranged
Skulduggery
Stealth
Survival
Toughness
Tradecraft
Warfare

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