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V. LESSON CONTENT:
Vector Quantities
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INSTRUCTIONAL MODULE
IM No.2: Physics 1-2S-2020-2021
Physical quantities specified completely by giving a number of units (magnitude) and a direction
are called vector quantities. Examples of vector quantities include displacement, velocity, position, force,
and torque. In the language of mathematics, physical vector quantities are represented by mathematical
objects called vectors. We can add or subtract two vectors, and we can multiply a vector by a scalar or
by another vector, but we cannot divide by a vector. The operation of division by a vector is not defined.
To distinguish between a vector and a scalar quantity, we adopt the common convention that a
letter in bold type denotes a vector, and a letter for scalar. For example, a distance of 2.0 km, which is a
scalar quantity, is denoted by 𝑑 = 2.0 km, whereas a displacement of 2.0 km in some direction, which is
a vector quantity, is denoted by 𝒅.
magnitude
tail head
ሬሬሬሬሬሬሬሬሬሬሬሬሬሬሬሬሬሬԦ
direction
To understand more about vectors and how they combine, we start with the simplest vector quantity,
displacement. Displacement is a change in the position of an object. Displacement is a vector quantity
because we must state not only how far the object moves but also in what direction. Walking 3 km north
from your front door doesn’t get you to the same place as walking 3 km southeast; these two
displacements have the same magnitude but different directions.
SCALE: 1 cm = 4m
20 m
30°
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of 65 degrees East of South (meaning a vector pointing South has been rotated 65 degrees towards
the easterly direction).
2. The direction of a vector is often expressed as a counterclockwise angle of rotation of the vector
about its "tail" from due East. Using this convention, a vector with a direction of 30 degrees is a vector
that has been rotated 30 degrees in a counterclockwise direction relative to due east. A vector with a
direction of 160 degrees is a vector that has been rotated 160 degrees in a counterclockwise direction
relative to due east. A vector with a direction of 270 degrees is a vector that has been rotated 270
degrees in a counterclockwise direction relative to due east. This is one of the most common
conventions for the direction of a vector and will be utilized throughout this unit.
40° counter-clockwise rotation rom east 240° counter-clockwise rotation rom east
Observe in the first example that the vector is said to have a direction of 40 degrees. You can
think of this direction as follows: suppose a vector pointing East had its tail pinned down and then the
vector was rotated an angle of 40 degrees in the counterclockwise direction. Observe in the second
example that the vector is said to have a direction of 240 degrees. This means that the tail of the vector
was pinned down and the vector was rotated an angle of 240 degrees in the counterclockwise direction
beginning from due east. A rotation of 240 degrees is equivalent to rotating the vector through two
quadrants (180 degrees) and then an additional 60 degrees into the third quadrant.
Observe in the first example that the vector is said to have a direction of 40 degrees. You can think of
this direction as follows: suppose a vector pointing East had its tail pinned down and then the vector was
rotated an angle of 40 degrees in the counterclockwise direction. Observe in the second example that
the vector is said to have a direction of 240 degrees. This means that the tail of the vector was pinned
down and the vector was rotated an angle of 240 degrees in the counterclockwise direction beginning
from due east. A rotation of 240 degrees is equivalent to rotating the vector through two quadrants (180
degrees) and then an additional 60 degrees into the third quadrant.
SCALE: 1 cm = 5 miles
A = 20 mi
60
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𝑨 = 𝑨𝒙 + 𝑨𝒚 .
If we know the magnitude 𝐴 of the vector 𝑨 and its direction, given by θ, we can calculate the
components. From the definition of the trigonometric functions,
𝐴𝑥 𝐴𝑦
= cos 𝜃 and = sin 𝜃
𝐴 𝐴 A
𝐴𝑦
𝐴𝑥 = A cos 𝜃 and 𝐴𝑦 = 𝐴 sin 𝜃
θ
𝐴𝑥
We can use either the magnitude and direction or the 𝑥- and 𝑦- components of a vector or a quantity to
describe it completely. Or if we are given the components, we can find the magnitude and direction.
Applying the Pythagorean theorem and the definition of the tangent of an angle,
𝐴𝑦 𝐴𝑦
𝐴 = √𝐴2𝑥 + 𝐴2𝑦 tan 𝜃 = and 𝜃 = arctan .
𝐴𝑥 𝐴𝑥
Example:
The pilot of a private plane flies 20.0 km in a direction 60° north of east, then 30.0 km straight east, then
10.0 km straight north. How far and in what direction is the plane from the starting point?
R
A (20m) C (10m)
B (30m)
60°
x
Distance Angle 𝑥-component 𝑦-component
𝐴 = 20.0 km 60° (20 km)(cos 60°) = 10.0 km (20 km)(sin 60°) = 17.3 km
𝐵 = 30.0 km 0° 30 km 0
𝐶 = 10.0 km 90° 0 10.0 km
𝑅𝑥 = 40 km 𝑅𝑦 = 27.3 km
27.3 𝑘𝑚
𝜃 = 𝑎𝑟𝑐𝑡𝑎𝑛 = 34.3°
40.0 𝑘𝑚
𝑨𝒙 = 𝐴𝑥 𝒊, 𝑨𝒚 = 𝐴𝑦 𝒋, 𝑨 = 𝐴 𝑥 𝒊 + 𝐴𝑦 𝒋
When two vectors 𝑨 and 𝑩 are represented in terms of their components, we can express the vector sum
using unit vectors,
𝑨 = 𝐴𝑥 𝒊 + 𝐴𝑦 𝒋, 𝑩 = 𝐵𝑥 𝒊 + 𝐵𝑦 𝒋,
𝑪 = 𝑨+𝑩
= (𝐴𝑥 𝒊 + 𝐴𝑦 𝒋) + (𝐵𝑥 𝒊 + 𝐵𝑦 𝒋)
= (𝐴𝑥 + 𝐵𝑥 )𝒊 + (𝐴𝑦 + 𝐵𝑦 )𝒋
= 𝐶𝑥 𝒊 + 𝐶𝑦 𝒋.
If the vectors do not lie in the 𝑥𝑦- plane, then a third component is needed. We introduce a third
unit vector 𝒌 in the 𝑧-axis direction.
𝑨 = 𝐴𝑥 𝒊 + 𝐴𝑦 𝒋 + 𝐴𝑧 𝒌, 𝑩 = 𝐵𝑥 𝒊 + 𝐵𝑦 𝒋 + 𝐵𝑧 𝒌,
𝑪 = (𝐴𝑥 + 𝐵𝑥 )𝒊 + (𝐴𝑦 + 𝐵𝑦 )𝒋 + (𝐴𝑧 + 𝐵𝑧 )𝒌
= 𝐶𝑥 𝒊 + 𝐶𝑦 𝒋 + 𝐶𝑧 𝒌.
3 7 10
+ = 4 4
10 -3 7 3 + =
+ =
𝑨+𝑩=𝑩+𝑨
This law is also called the parallelogram law, as illustrated in the below image. Two of the edges of the
parallelogram define 𝑨 + 𝑩, and the other pair of edges define 𝑩 + 𝑨. But, both sums are equal to the
same diagonal of the parallelogram.
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A
B
A+B=B+A
B
A
(𝑨 + 𝑩) + 𝑪 = 𝑨 + (𝑩 + 𝑪)
1. Choose a scale and indicate it on a sheet of paper. The best choice of scale is one that will result in
a diagram that is as large as possible, yet fits on the sheet of paper.
2. Pick a starting location and draw the first vector to scale in the indicated direction. Label the magnitude
and direction of the scale on the diagram (e.g., SCALE: 1 cm = 20 m).
3. Starting from where the head of the first vector ends, draw the second vector to scale in the indicated
direction. Label the magnitude and direction of this vector on the diagram.
4. Repeat steps 2 and 3 for all vectors that are to be added
5. Draw the resultant from the tail of the first vector to the head of the last vector. Label this vector as
Resultant or simply R.
6. Using a ruler, measure the length of the resultant and determine its magnitude by converting to real
units using the scale (4.4 cm x 20 m/1 cm = 88 m).
7. Measure the direction of the resultant using the counterclockwise convention.
Example 1:
Find the resultant of the vectors: 20m, 45°; 25m, 300°; 15m, 210°.
SCALE: 1 cm = 5 m
300°
210°
20 m
25 m 15 m
+ +
45°
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Solution:
(a) Graphical Method
The head-to-tail method is employed as described above and the resultant is determined (drawn in red).
Its magnitude and direction are labeled on the diagram.
300°
20 m
25 m
45°
40°
210°
Resultant
27 m
15 m
Interestingly enough, the order in which three vectors are added has no effect upon either the
magnitude or the direction of the resultant. The resultant will still have the same magnitude and direction.
For example, consider the addition of the same three vectors in a different order.
𝐴 = 20.0 m 45° (20 m)(cos 45°) = 14.1 m (20 m)(sin 45°) = 14.14 m
𝐵 = 30.0 m 300° (30 m)( cos 300°) = 15 m (30 m)(sin 300°) = −25.98 m
𝐶 = 10.0 m 210° (10.0 m)(cos 210°) = −8.7 m (10.0 m)(sin 210°) = −5 m
𝑅𝑥 = 20.4 m 𝑅𝑦 = −16.9 m
−16.9 𝑚
𝜃 = arctan = −39.6°
20.4 𝑚
Example 2:
Same as Example 1 but reversing the order of the vectors: 15m, 210°; 25m, 300°; 20m, 45°.
SCALE: 1 cm = 5m
300°
210°
20 m
15 m 25 m
+ +
45°
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Solution:
The head-to-tail method is employed as described above and the resultant is determined (drawn in red).
Its magnitude and direction are labeled on the diagram.
210°
15 m 40°
300° Resultant
27 m
25 m
20 m
45°
A -A
𝑩 − 𝑨 = 𝑩 + (−𝑨)
B
θ
A
𝑨 · 𝑩 = (𝐴𝑥 𝒊 + 𝐴𝑦 𝒋 + 𝐴𝑧 𝒌) · (𝐵𝑥 𝒊 + 𝐵𝑦 𝒋 + 𝐵𝑧 𝒌)
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= 𝐴𝑥 𝒊 · 𝐵𝑥 𝒊 + 𝐴𝑥 𝒊 · 𝐵𝑦 𝒋 + 𝐴𝑥 𝒊 · 𝐵𝑧 𝒌 + 𝐴𝑦 𝒋 · 𝐵𝑥 𝒊 + 𝐴𝑦 𝒋 · 𝐵𝑦 𝒋 + 𝐴𝑦 𝒋 · 𝐵𝑧 𝒌 + 𝐴𝑧 𝒌 · 𝐵𝑥 𝒊
+ 𝐴𝑧 𝒌 · 𝐵𝑦𝒋 + 𝐴𝑧 𝒌 · 𝐵𝑧 𝒌.
Each of these terms contains the scalar product of two vectors that are either parallel or perpendicular.
For example, in 𝐴𝑥 𝒊 · 𝐵𝑥 𝒊, the two are parallel, the angle between them is zero, its cosine is unity, and the
scalar product is simply the product 𝐴𝑥 𝐵𝑥 of the magnitudes. But in 𝐴𝑥 𝒊 · 𝐵𝑦 𝒋, the two vectors are
perpendicular and the scalar product is zero. Thus, six of the nine terms are zero, and the three that
survive give simply
𝑨 · 𝑩 = 𝐴𝑥 𝐵𝑥 + 𝐴𝑦 𝐵𝑦 + 𝐴𝑧 𝐵𝑧
Example:
Find the angle between the vectors
𝑨 = 2𝒊 + 3𝒋 + 4𝒌, 𝑩 = 𝒊 − 2𝒋 + 3𝒌.
Solution:
𝐴𝑥 = 2 𝐵𝑥 = 1
𝐴𝑦 = 3 𝐵𝑦 = −2
𝐴𝑧 = 4 𝐵𝑧 = 3
𝑨 · 𝑩 = 𝐴𝐵 cos 𝜃 = 𝐴𝑥 𝐵𝑥 + 𝐴𝑦 𝐵𝑦 + 𝐴𝑧 𝐵𝑧
𝐴𝑥 𝐵𝑥 + 𝐴𝑦 𝐵𝑦 + 𝐴𝑧 𝐵𝑧
cos 𝜃 =
𝐴𝐵
𝜃 = 66.6°
𝐶 = 𝐴𝐵 sin 𝜃
We measure the angle 𝜃 from 𝑨 towards 𝑩 and take it always to be between 0 and 90°. Thus 𝐶 is always
positive, as a vector magnitude must be.
We determine the direction of the vector product 𝑨 × 𝑩 by rotating 𝑩 into 𝑨. This yields a result
opposite to that for 𝑨 × 𝑩. The vector product is not commutative.
𝑨 × 𝑩 = −𝑩 × 𝑨.
If we know the components of 𝑨 and 𝑩, we can calculate the components of the vector product,
𝑨 × 𝑩 = (𝐴𝑥 𝒊 + 𝐴𝑦 𝒋 + 𝐴𝑧 𝒌) × (𝐵𝑥 𝒊 + 𝐵𝑦 𝒋 + 𝐵𝑧 𝒌)
= 𝐴𝑥 𝒊 × 𝐵𝑥 𝒊 + 𝐴𝑥 𝒊 × 𝐵𝑦 𝒋 + 𝐴𝑥 𝒊 × 𝐵𝑧 𝒌 + 𝐴𝑦 𝒋 × 𝐵𝑥 𝒊 + 𝐴𝑦 𝒋 × 𝐵𝑦 𝒋 + 𝐴𝑦 𝒋 × 𝐵𝑦 𝒌
+𝐴𝑧 𝒌 × 𝐵𝑥 𝒊 + 𝐴𝑧 𝒌 × 𝐵𝑦 𝒋 + 𝐴𝑧 𝒌 × 𝐵𝑧 𝒌
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The individual terms may also be written as 𝐴𝑥 𝒊 × 𝐵𝑦 𝒋 = 𝐴𝑥 𝐵𝑦 𝒊 × 𝒋, and so on. Each term in which
the same unit vector appears twice, such as 𝒊 × 𝒊, is zero because it is a product of two parallel vectors.
The other terms are 𝒊 × 𝒋 = 𝒌, and 𝒋 × 𝒊 = −𝒌. Thus, 𝐴𝑥 𝒊 × 𝐵𝑦 𝒋 = 𝐴𝑥 𝐵𝑦 𝒌, and so on. Thus, we finally
obtain
𝑨 × 𝑩 = (𝐴𝑦 𝐵𝑧 − 𝐴𝑧 𝐵𝑦 )𝒊 + (𝐴𝑧 𝐵𝑥 − 𝐴𝑥 𝐵𝑧 )𝒋 + (𝐴𝑥 𝐵𝑦 − 𝐴𝑦 𝐵𝑥 )𝒌.
𝐶𝑥 = 𝐴𝑦 𝐵𝑧 − 𝐴𝑧 𝐵𝑦 ,
𝐶𝑦 = 𝐴𝑧 𝐵𝑥 − 𝐴𝑥 𝐵𝑧 ,
𝐶𝑧 = 𝐴𝑥 𝐵𝑦 − 𝐴𝑦 𝐵𝑥 .
Example:
A vector 𝑨 has a magnitude 6 units and is in the direction of the +𝑥-axis; vector 𝑩 has a magnitude 4
units and lies in the 𝑥𝑦-plane, making an angle of 30° with the +𝑥-axis and an angle of 60° with the 𝑦-
axis. Find the vector product 𝑨 × 𝑩.
Solution:
The magnitude of the vector product is
𝐴𝑥 = 6, 𝐴𝑦 = 0 𝐴𝑧 = 0,
𝐵𝑥 = 4 cos 30° = 2√3, 𝐵𝑦 = 4 cos 60° = 2, 𝐵𝑧 = 0
𝐶𝑥 = (0) − (0)(2) = 0,
𝐶𝑦 = (0)(2√3) − (6)(0) = 0,
𝐶𝑧 = (6)(2) − (0)(2√3) = 12.
The vector product 𝑪 has only a 𝑧-component, and it lies along the 𝑧-axis. The magnitude agrees with
the above result.
37°
x
A
(7m)
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5. A sailboat sails 2.0 km east, then 4.0 km southeast, then an additional distance in an unknown
direction. Its final position is 6.0 km directly east of the starting point. Find the magnitude and direction
of the third leg of the journey.
VII. EVALUATION
VIII. REFERENCES:
Walker, J. (2014). Fundamentals of Physics 10th Ed. Cleveland State University: John Wiley & Sons, Inc.
Young, H. D. et al. (2020). University Physics 15th Ed. New Jersey: Pearson Prentice Hall.
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