The business model canvas outlines the key aspects of a snack food business targeting kids, teens, and young adults. It identifies key partners like suppliers and social media, key activities like marketing and research, and the value propositions of high quality, good value snacks. Customer segments are identified as kids, teens, and young adults. Revenue streams would come from online snack sales and delivery charges, while costs include fixed costs like facilities as well as variable shipping costs.
The business model canvas outlines the key aspects of a snack food business targeting kids, teens, and young adults. It identifies key partners like suppliers and social media, key activities like marketing and research, and the value propositions of high quality, good value snacks. Customer segments are identified as kids, teens, and young adults. Revenue streams would come from online snack sales and delivery charges, while costs include fixed costs like facilities as well as variable shipping costs.
The business model canvas outlines the key aspects of a snack food business targeting kids, teens, and young adults. It identifies key partners like suppliers and social media, key activities like marketing and research, and the value propositions of high quality, good value snacks. Customer segments are identified as kids, teens, and young adults. Revenue streams would come from online snack sales and delivery charges, while costs include fixed costs like facilities as well as variable shipping costs.
KEY PARTNERS KEY ACTIVITIES VALUE PROPOSITIONS CUSTOMER CUSTOMER SEGMENTS
1. Business partners 1. Increase product marketing 1. High quality ingredient RELATIONSHIPS 1. Kids ages from 7 to 12 years 2. Supplier networks 2. Improve teamwork 2. Good value and pricing 1. Personal assistance; who likes to have treats 3. Social media 3. Financial management 3. Instant credibility via phone, social media, or 2. High school students from the 4. Study the product 4. Attractive packaging any other means of the age 13 to 17 years old that 4. Bank loves to munch on snacks 5. Courier & delivery services 5. Do research on potential 5. Addictive snacks Communication customers 6. On the go snacks 3. University and college students from 18 to 24 years old that are 6. Develop and maintain junk food addicts platform 4. Adults from the age 25 to 30 7. Build good relationship with years old who are adventurous Supplier Eaters
KEY RESOURCES CHANNELS
1. Financial resources; startup 1. E-mail capital 2. Facebook 2. Human resources; marketing 3. Instagram experts, customer service 4. WhatsApp 3. Physical resources; product, 5. Telegram transportation, storage facility and supply chain 4. Intellectual resources; brand, Partnerships, customer database 5. Social media platform
COST STRUCTURE REVENUE STREAMS
1. Cost Driven 1. Transaction based revenues 2. Fixed Costs: Amortization, Depreciation, Utilities 2. Revenues from asset sale 3. Variable Costs: Shipping Cost 3. Delivery charges; face to face or postage. 4. Contingency Costs 4. Cash or online transfer