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New Roster (Warhammer 40,000 9th Edition) [58 PL, 6CP, 1,000pts]

Battalion Detachment 0CP (Imperium - Adepta Sororitas) [58 PL, 6CP, 1,000pts]

Configuration [6CP]

Battle Size [6CP]


Selections: 2. Incursion (51-100 Total PL / 501-1000 Points) [6CP]
Categories: CONFIGURATION

Detachment Command Cost


Categories: CONFIGURATION

Order Convictions
Selections: Order: Valorous Heart
Categories: CONFIGURATION
Abilities: Stoic Endurance

HQ [6 PL, 115pts]

Canoness [Legends] [3 PL, 65pts]


Selections: Blessed Blade [10pts], Inferno pistol [5pts], Relic: Iron Surplice of Saint Istaela,
Warlord, Warlord Trait: 5. Indomitable Belief (Aura)
Categories: FACTION: <ORDER>, FACTION: ADEPTA SORORITAS, FACTION: ADEPTUS MINISTORUM,
CHARACTER, HQ, FACTION: IMPERIUM, INFANTRY, CANONESS, WARLORD, WARLORD - ORDER OF THE VALOROUS
HEART
Rules: Acts of Faith, Sacred Rites, Shield of Faith
Abilities: Indomitable Belief (Aura), Lead the Righteous (Aura), Relic: Iron Surplice of Saint Istaela,
Rosarius, Unit: Canoness, Weapon: Blessed Blade, Frag grenades, Inferno pistol, Krak grenades

Palatine [3 PL, 50pts]


Selections: Plasma pistol [5pts]
Categories: HQ, FACTION: IMPERIUM, FACTION: ADEPTUS MINISTORUM, FACTION: ADEPTA SORORITAS, FACTION:
<ORDER>, CHARACTER, INFANTRY, PALATINE
Rules: Acts of Faith, Sacred Rites, Shield of Faith
Abilities: Fury of the Righteous (Aura), Rosarius, Unit: Palatine, Weapon: Frag grenades, Krak
grenades, Plasma pistol, Standard, Plasma pistol, Supercharge, Power sword

Troops [18 PL, 228pts]


Battle Sister Squad [6 PL, 76pts]
Categories: FACTION: <ORDER>, FACTION: ADEPTA SORORITAS, FACTION: ADEPTUS MINISTORUM, INFANTRY,
TROOPS, BATTLE SISTER SQUAD, FACTION: IMPERIUM, CORE
Rules: Acts of Faith, Sacred Rites, Shield of Faith
4x Battle Sister [44pts]
Selections: 4x Bolt pistol, 4x Boltgun, 4x Frag & Krak grenades
Unit: Battle Sister, Weapon: Bolt pistol, Boltgun, Frag grenades, Krak grenades
Battle Sister w/ Special or Heavy Weapon [21pts]
Selections: Ministorum Heavy Flamer [10pts]
Unit: Battle Sister, Weapon: Bolt pistol, Frag grenades, Krak grenades, Ministorum Heavy
Flamer
Sister Superior [11pts]
Selections: Chainsword
Unit: Sister Superior, Weapon: Chainsword, Frag grenades, Krak grenades
Bolt Pistol & Boltgun
Weapon: Bolt pistol, Boltgun

Battle Sister Squad [6 PL, 76pts]


Categories: FACTION: <ORDER>, FACTION: ADEPTA SORORITAS, FACTION: ADEPTUS MINISTORUM, INFANTRY,
TROOPS, BATTLE SISTER SQUAD, FACTION: IMPERIUM, CORE
Rules: Acts of Faith, Sacred Rites, Shield of Faith
4x Battle Sister [44pts]
Selections: 4x Bolt pistol, 4x Boltgun, 4x Frag & Krak grenades
Unit: Battle Sister, Weapon: Bolt pistol, Boltgun, Frag grenades, Krak grenades
Battle Sister w/ Special or Heavy Weapon [21pts]
Selections: Heavy bolter [10pts]
Unit: Battle Sister, Weapon: Bolt pistol, Frag grenades, Heavy bolter, Krak grenades
Sister Superior [11pts]
Selections: Chainsword
Unit: Sister Superior, Weapon: Chainsword, Frag grenades, Krak grenades
Bolt Pistol & Boltgun
Weapon: Bolt pistol, Boltgun
Battle Sister Squad [6 PL, 76pts]
Categories: FACTION: <ORDER>, FACTION: ADEPTA SORORITAS, FACTION: ADEPTUS MINISTORUM, INFANTRY,
TROOPS, BATTLE SISTER SQUAD, FACTION: IMPERIUM, CORE
Rules: Acts of Faith, Sacred Rites, Shield of Faith
4x Battle Sister [44pts]
Selections: 4x Bolt pistol, 4x Boltgun, 4x Frag & Krak grenades
Unit: Battle Sister, Weapon: Bolt pistol, Boltgun, Frag grenades, Krak grenades
Battle Sister w/ Special or Heavy Weapon [21pts]
Selections: Heavy bolter [10pts]
Unit: Battle Sister, Weapon: Bolt pistol, Frag grenades, Heavy bolter, Krak grenades
Sister Superior [11pts]
Selections: Chainsword
Unit: Sister Superior, Weapon: Chainsword, Frag grenades, Krak grenades
Bolt Pistol & Boltgun
Weapon: Bolt pistol, Boltgun

Elites [3 PL, 80pts]

Celestian Sacresants [3 PL, 80pts]


Categories: FACTION: <ORDER>, FACTION: ADEPTA SORORITAS, FACTION: ADEPTUS MINISTORUM, FACTION:
IMPERIUM, INFANTRY, CELESTIAN, CELESTIAN SACRESANTS, ELITES, CORE
Rules: Acts of Faith, Sacred Rites, Shield of Faith
Abilities: Bodyguard, Keepers of the Faith, Sacresant Shield
4x Celestian Sacresant (Hallowed Mace) [56pts]
Selections: 4x Bolt pistol, 4x Frag & Krak grenades, 4x Hallowed Mace
Unit: Celestian Sacresant, Weapon: Bolt pistol, Frag grenades, Hallowed Mace, Krak grenades
Sacresant Superior [24pts]
Selections: Inferno pistol [5pts], Spear of the Faithful [5pts]
Unit: Sacresant Superior, Weapon: Frag grenades, Inferno pistol, Krak grenades, Spear of the
Faithful

Fast Attack [8 PL, 127pts]


Dominion Squad [8 PL, 127pts]
Categories: FACTION: <ORDER>, FACTION: ADEPTA SORORITAS, FACTION: ADEPTUS MINISTORUM, DOMINION
SQUAD, FAST ATTACK, FACTION: IMPERIUM, INFANTRY, CORE
Rules: Acts of Faith, Sacred Rites, Shield of Faith
Abilities: Holy Vanguard
Dominion Superior [22pts]
Selections: Chainsword
Unit: Dominion Superior, Weapon: Chainsword, Frag grenades, Krak grenades
Bolt Pistol & Ministorum Combi-flamer [10pts]
Selections: Ministorum Combi-flamer [10pts]
Weapon: Bolt pistol, Boltgun, Ministorum Flamer
Dominion w/ Simulacrum [17pts]
Selections: Simulacrum Imperialis [5pts]
Abilities: Simulacrum Imperialis, Unit: Dominion, Weapon: Bolt pistol, Boltgun, Frag grenades,
Krak grenades
Dominion w/ Special Weapon [22pts]
Selections: Meltagun [10pts]
Unit: Dominion, Weapon: Bolt pistol, Frag grenades, Krak grenades, Meltagun
Dominion w/ Special Weapon [22pts]
Selections: Meltagun [10pts]
Unit: Dominion, Weapon: Bolt pistol, Frag grenades, Krak grenades, Meltagun
Dominion w/ Special Weapon [22pts]
Selections: Meltagun [10pts]
Unit: Dominion, Weapon: Bolt pistol, Frag grenades, Krak grenades, Meltagun
Dominion w/ Special Weapon [22pts]
Selections: Meltagun [10pts]
Unit: Dominion, Weapon: Bolt pistol, Frag grenades, Krak grenades, Meltagun

Heavy Support [9 PL, 170pts]

Castigator [9 PL, 170pts]


Selections: Castigator battle cannon [5pts], Storm bolter [5pts]
Categories: FACTION: <ORDER>, FACTION: ADEPTA SORORITAS, FACTION: ADEPTUS MINISTORUM, FACTION:
IMPERIUM, VEHICLE, HEAVY SUPPORT, CASTIGATOR, HALLOWED, SMOKESCREEN
Rules: Acts of Faith, Sacred Rites, Shield of Faith
Abilities: Explodes (6/6"/D3), Unit: Castigator [1] (6+ wounds remaining), Castigator [2] (3-5
wounds remaining), Castigator [3] (1-2 wounds remaining), Weapon: Castigator battle cannon,
Castigator battle cannon - Pyre shell, Castigator battle cannon - Sanctified shell, Heavy bolter,
Storm bolter

Dedicated Transport [14 PL, 280pts]


Immolator [7 PL, 150pts]
Selections: Twin multi-melta [30pts]
Categories: FACTION: <ORDER>, FACTION: ADEPTA SORORITAS, FACTION: ADEPTUS MINISTORUM, FACTION:
IMPERIUM, DEDICATED TRANSPORT, IMMOLATOR, VEHICLE, TRANSPORT, HALLOWED, SMOKESCREEN
Rules: Acts of Faith, Sacred Rites, Shield of Faith
Abilities: Explodes (6/6"/D3 Transport), Transport: Immolator, Unit: Immolator [1] (6+ wounds
remaining), Immolator [2] (3-5 wounds remaining), Immolator [3] (1-2 wounds remaining), Weapon:
Heavy bolter, Twin multi-melta

Immolator [7 PL, 130pts]


Selections: Immolation flamers [10pts]
Categories: FACTION: <ORDER>, FACTION: ADEPTA SORORITAS, FACTION: ADEPTUS MINISTORUM, FACTION:
IMPERIUM, DEDICATED TRANSPORT, IMMOLATOR, VEHICLE, TRANSPORT, HALLOWED, SMOKESCREEN
Rules: Acts of Faith, Sacred Rites, Shield of Faith
Abilities: Explodes (6/6"/D3 Transport), Transport: Immolator, Unit: Immolator [1] (6+ wounds
remaining), Immolator [2] (3-5 wounds remaining), Immolator [3] (1-2 wounds remaining), Weapon:
Heavy bolter, Immolation flamers

Profile Summary
Abilities Description
While a friendly SANCTIFIED CHARACTER or <ORDER> CHARACTER unit is within 3" of this
Bodyguard
unit, enemy models cannot target that CHARACTER unit with ranged attacks.
Explodes When this transport is destroyed, roll one D6 before any embarked models disembark and
(6/6"/D3 before removing it from play. On a 6 it explodes, and each unit within 6" suffers D3 mortal
Transport) wounds.
Explodes When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and
(6/6"/D3) each unit within 6" suffers D3 mortal wounds.
Fury of the
While a friendly <ORDER> CORE unit is within 6" of this model, each time a model in that unit
Righteous
makes an attack, re-roll a wound roll of 1.
(Aura)
At the start of the first battle round, before the first turn begins, this unit, or the ADEPTA
SORORITAS TRANSPORT it is embarked within, can make a Normal Move of up to 6" as if it
Holy
were your Movement phase. This unit must end that move more than 9" away from any enemy
Vanguard
models. If both players have units that can do this, the player who is taking the first turn moves
their units first.
Indomitable While a friendly <ORDER> CORE INFANTRY unit is within 6" of this WARLORD, the
Belief invulnerable save models in that unit receive from the Shield of Faith ability is improved by 1 (to
(Aura) a maximum of 4+).
This unit is eligible to perform Heroic Interventions as if it were a CHARACTER. In addition,
each time this unit performs a Heroic Intervention or an enemy unit declares a charge against
Keepers of this unit while this unit is not within Engagement Range of any enemy units, this unit can Set to
the Faith Defend. If it Sets to Defend, then until the end of the phase, it cannot fire Overwatch, but until
the end of the next Fight phase, each time a model in this unit makes a melee attack, add 1 to
that attack's hit roll.
Lead the
While a friendly <ORDER> CORE unit is within 6" of this model, each time a model in that unit
Righteous
makes an attack, re-roll a hit roll of 1.
(Aura)
ADEPTA SORORITAS model only.
Relic: Iron
Surplice of - Add 1 to the bearer's Wounds characteristic.
Saint - Each time an attack is made against the bearer, an unmodified wound roll of 1-3 for that attack
Istaela fails, irrespective of any abilities that the weapon or the model making the attack may have.
- The bearer has a Save characteristic of 2+.
Rosarius This model has a 4+ invulnerable save.
Sacresant
Models in this unit have a 4+ invulnerable save.
Shield
Simulacrum Once per phase, the bearer's unit can perform one Act of Faith (pg 91) even if another unit from
Imperialis your army has already performed an Act of Faith during this phase.
- Each time a model with this conviction would lose a wound as a result of a mortal wound, roll
one D6; on a 5+ that wound is not lost.
Stoic
- Each time an attack is allocated to a model with this conviction, if that Attack has an Armour
Endurance
Penetration characteristic of -1 or -2, the Armour Penetration characteristic of that attack is
reduced by 1.

Transport Capacity
This model has a transport capacity of 6 <ORDER> INFANTRY, CULT IMPERIALIS INFANTRY
Immolator
or SANCTIFIED INFANTRY models. It cannot transport JUMP PACK models.
Unit M WS BS S T W A Ld Save
Battle Sister 6" 4+ 3+ 3 3 1 1 7 3+
Canoness 6" 2+ 2+ 3 3 5 4 9 3+
Castigator [1] (6+ wounds remaining) 12" 6+ 3+ 6 7 11 3 8 3+
Castigator [2] (3-5 wounds remaining) 6" 6+ 4+ 6 7 N/A D3 8 3+
Castigator [3] (1-2 wounds remaining) 3" 6+ 5+ 6 7 N/A 1 8 3+
Celestian Sacresant 6" 3+ 3+ 3 3 1 2 8 2+
Dominion 6" 4+ 3+ 3 3 1 1 7 3+
Dominion Superior 6" 4+ 3+ 3 3 1 2 8 3+
Immolator [1] (6+ wounds remaining) 12" 6+ 3+ 6 7 11 3 8 3+
Immolator [2] (3-5 wounds remaining) 6" 6+ 4+ 6 7 N/A D3 8 3+
Immolator [3] (1-2 wounds remaining) 3" 6+ 5+ 6 7 N/A 1 8 3+
Palatine 6" 2+ 2+ 3 3 4 3 8 3+
Sacresant Superior 6" 3+ 3+ 3 3 1 3 9 2+
Sister Superior 6" 4+ 3+ 3 3 1 2 8 3+
Weapon Range Type S AP D Abilities
Blessed Blade Melee Melee +2 -3 2 -
Bolt pistol 12" Pistol 1 4 0 1 -
Rapid
Boltgun 24" 4 0 1 -
Fire 1
Castigator battle Before selecting targets, select one of the following
- - - - -
cannon profiles:
Blast. Each time an attack is made with this weapon,
Castigator battle Heavy
72" 6 -1 1 the target does not receive the benefits of cover
cannon - Pyre shell 3D3
against that attack.
Castigator battle
Heavy
cannon - Sanctified 72" 9 -3 3 Blast
D6
shell
Each time the bearer fights, it can make 1 additional
Chainsword Melee Melee User 0 1
attack with this weapon.
Grenade
Frag grenades 6" 3 0 1 Blast.
D6
Hallowed Mace Melee Melee +2 -1 2
Heavy bolter 36" Heavy 3 5 -1 2 -
Heavy Each time an attack is made with this weapon, that
Immolation flamers 18" 6 -1 1
2D6 attack automatically hits the target.
Each time an attack made with this weapon targets
Inferno pistol 6" Pistol 1 8 -4 D6 a unit within half range, that attack has a Damage
characteristic of D6+2.
Grenade
Krak grenades 6" 6 -1 D3 -
1
Each time an attack made with this weapon targets
Assault
Meltagun 12" 8 -4 D6 a unit within half range, that attack has a Damage
1
characteristic of D6+2.
Assault
Ministorum Flamer 12" 5 0 1
D6
Ministorum Heavy Heavy Each time an attack is made with this weapon, that
12" 6 -1 1
Flamer D6 attack automatically hits the target.
Plasma pistol,
12" Pistol 1 7 -3 1 -
Standard
If any unmodified hit rolls of 1 are made for attacks
Plasma pistol,
12" Pistol 1 8 -3 2 with this weapon profile, the bearer is destroyed
Supercharge
after shooting with this weapon.
Power sword Melee Melee +1 -3 1 -
Spear of the Faithful Melee Melee +3 -3 2
Rapid
Storm bolter 24" 4 0 1 -
Fire 2
Each time an attack made with this weapon targets
Twin multi-melta 24" Heavy 4 8 -4 D6 a unit within half range, that attack has a Damage
characteristic of D6+2.
Selection Rules
Acts of Faith: Once per phase, one unit from your army with this ability can perform one Act of Faith using
Miracle dice on the following dice rolls:
Advance, Charge, Hit, Wound, Saving throw, Damage; Morale test

There's an ENTIRE PAGE of rules for Acts of Faith/Miracle dice in the Codex on page 91. I'm not typing that in,
and you should have them memorized by now, anyway.

Sacred Rites: This unit gains a bonus depending on which sacred rites are active for your army. After players
have determined their mission, you must select one sacred rite from the following table to be active for your
army. Alternatively, you can randomly determine two sacred rites from the table to be active for your army by
rolling two D6 and looking up the results (if a double is rolled, roll both dice again until two different results are
rolled). In either case, these sacred rites are active for your army until the end of the battle. Some rules can
make additional sacred rites become active for a unit during the battle. Duplicated active sacred rites on that unit
have no additional effect.

1. Hand of the Emperor:


While this sacred rite is active, add 1 to Advance rolls and charge rolls made for this unit.

2. Spirit of the Martyr:


While this sacred rite is active, each time a model in this unit is destroyed by a melee attack and does not
explode, roll one D6, on a 6, after the attacking model's unit has finished making its attacks, it suffers 1 mortal
wound (a unit can suffer a maximum of 6 mortal wounds per phase as the result of this ability).

3. Aegis of the Emperor:


While this sacred rite is active, each time this units uses its Shield of Faith ability to take a Deny the Witch test, if
the result of that test was an unmodified result of 5+, or it it was greater than the result of the Psychic test, that
Deny the Witch test is passed.

4. Divine Guidance:
While this sacred rite is active, each time a model in this units makes a ranged attack, on an unmodified wound
roll of 6, the Armour Penetration characteristic of that attack is improved by 1.

5. The Passion:
While this sacred rite is active, each time a model in this unit makes a melee attack, an unmodified hit roll of 6
scores 1 additional hit.

6. Light of the Emperor:


While this sacred rite is active, you can ignore any or all modifiers to this unit's Leadership characteristic, and
each time a Combat Attrition test is taken for this unit, you can ignore any or all modifiers.
Shield of Faith: Models in this unit have a 6+ invulnerable save.

In your opponent's Psychic phase, this unit can attempt to deny one psychic power as if it were a PSYKER.
Each time a Deny the Witch test is take for this unit, roll one D6 instead of 2D6: if the result of that test was an
unmodified result of 6, or if it was greater than the result of the Psychic test, that Deny the Witch test is passed.

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