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2004 BASIC INFORMATION 10. THE HUDDLE st. Oe Oa st. a | a? Sam cy Bl aw P@g? | Mae THE CENTER WILL BE THE FIRST MAN TO SET UP THE HUDDLE EIGHT YAROS BEHIND THE BALL - HURRY - QB ALIGNS AT THE END OF HUDDLE NEAREST OUR SIDELINE, REMAINDER OF HUDDLE ADJUST TO QB'S ALIGNMENT. REMEMBER WE HAVE ONLY 40/25 SECONDS TO GET A PLAY STARTED. WE MUST SAVE ALL THE TIME POSSIBLE BY BEING EFFICIENT IN OUR HUDDLING - TIME STARTS AS THE REFEREE BRINGS HIS HAND DOWN. KEEP A CONSTANT HUDDLE - THE SHAPE AND APPEARANCE IS THE RESPONSIBILITY OF EACH MAN. THE QB DOES THE TALKING. ALL OTHERS LISTEN! THE QB MUST TALK STRAIGHT ‘OUT - NOT UP IN THE AIR OR DOWN AT THE GROUND. SEE ALL OF YOUR MEN. DO NOT LEAN ON OTHER MEN IN THE HUDDLE - PLACE YOUR HANDS ON YOUR HIPS. AFTER GIVING THE SNAP COUNT, THE QB WILL SAY “READY” - THEN PAUSE. ALL CLAP HANDS WHICH IS THE SIGNAL TO BREAK THE HUDDLE - JOG AWAY FROM THE HUDDLE! NEVER LOAF! THE CENTER AND WIDE RECEIVERS BREAK THE HUDDLE WHEN THE SNAP COUNT IS GIVEN - YOU MUST RUN FAST - SOMETIMES YOU MUST COVER A LOT OF DISTANCE. ALL LINEMEN TURN TO THE INSIDE WHEN RUNNING TO OFFENSIVE POSITION - HALFBACK ALWAYS CROSS BEHIND FULLBACK. WHEN SENT IN WITH INFORMATION, GET IT TO THE QB. DO NOT LEAVE THE SIDELINES UNLESS YOU THOROUGHLY UNDERSTAND THE INFORMATION TO BE TAKEN IN. ACLOCK LOCATED IN THE END ZONE, AND IN FULL VIEW OF THE PLAYERS, WILL BE STARTED ON THE REFEREE’S SIGNAL BEFORE EACH PLAY - WE WILL HAVE 40/25 SECONDS TO GET THE BALL IN PLAY. 6. CODE WORDS: a. OMAHA: THE Q8 MAY CALL “OMAHA” AS THE OFFENSIVE UNIT IS BREAKING THE HUDDLE. THIS MEANS THE 40/25 SECOND CLOCK IS RUNNING OUT AND WE MUST GEY TO THE L.O.S. QUICKLY. ANY SHIFTING OR MOVEMENT CALLED IN THE HUDDLE 18 OFF AND YOU SHOULD ALIGN IN WHAT WOULD BE THE FINISHED FORMATION. THE BALL WILL BE SNAPPED ON THE 2"° SOUND - “BLUE GO". b. RAMBO: Q8 MAY CALL “RAMBO” IF DETACHED RECEIVER tS UNCOVERED. SNAP COUNT = “BLUE GO". QB WILL THROW PASS TO UNCOVERED RECEIVER. EVERYONE BLOCK 90 PROTECTION. c. EASY: IF A PLAY IS CALLED ON 2“° SOUND, QB MAY CHANGE SNAP COUNT (AND PLAY) WITH “EASY” CALL. “EASY = ON 4. + NOTE: “LOOK PASS” ~ OPTION FOR OB ON RUNNING PLAY WHERE QB MAY THROW PASS TO UNCOVERED RECEIVER. QB NOD TO WRAS. INDICATOR: EVERYONE ELSE EXECUTES RUN. QUARTERBACK CHANGING PLAY AT LINE OF SCRIMMAGE AUDIBLE SYSTEM 1 PLAY CALLED AT THE LINE OF SCRIMMAGE CHANGING CALL MADE IN HUDDLE. THERE WILL BE SITUATIONS BY GAME PLAN WHERE THE BEST WAY TO TAKE ADVANTAGE OF THE DEFENSIVE ALIGNMENT WILL BE WITH AN AUDIBLE. » COLOR DESIGNATED AS LIVE WILL BE USED AS AUDIBLE SIGNAL. 3. SNAP COUNT FOR ALL AUDIBLE PLAYS SHALL BE ON ONE. 4. WHEN THE QB CALLS THE LIVE COLOR, THEN THE PLAY CALLED IN THE HUDDLE IS ERASED. THE NEXT NUMBER CALLED WILL BE THE PLAY RUN. EXAMPLES OF AUDIBLES — 1) 90 2) SWING PASS 3) 39 (VS. DIAMOND) 4) 36 (VS. DIAMOND) 5) 58 (VS. DIAMOND) NOTE: THE QB CAN ALSO CALL “DISREGARD THE COLOR" IN THE HUDDLE, THEN CALL ‘THE DESIGNATED LIVE COLOR ON THE LINE OF SCRIMMAGE, OFFENSE WILL DISREGARD THE LIVE COLOR AND RUN PLAY CALLED IN THE HUDDLE. THIS WILL DISCOURAGE ANYONE WHO MIGHT PICK UP THE LIVE COLOR. + “DISCO” — CALL USED BY QB AT LOS TO DUMMY AUDIBLE VS. DEFENSE. SNAP COUNT IS ON “1”, NUMBERING OF HOLES QOD OOOOMOO@ 1. HOLES ARE NUMBERED EVEN (0-2-4-6-8) TO THE RIGHT - ODD (1-3-6-7-9) TO THE LEFT AS IN THE DIAGRAM ABOVE. ON ALL BASE BLOCKING, THE HOLE IS DIRECTLY OVER THE NUMBERED MAN. (EXAMPLE - RIDE 35). ON ALL OTHER BLOCKING, THE HOLE IS OFF THE INSIDE HIP OF THE NUMBERED MAN. (EXAMPLE — JAB 36 POWER). NUMBERING OF BALL-CARRIER RUNNING PLAYS WILL BE NUMBERED FROM 10 THROUGH 39, AND CALLED IN BACKFIELD SERIES BY A WORD DESCRIPTION. (EXAMPLE — RIDE 34 — JAB 35 COUNTER). ©o00000 ©oD000 oo0g000 ° ° ° ® ® @ "0008 oopaos even aos EVEN 30'S. EVEN 30'S EVEN 30'S. OOD 30'S o000D00 000000 000000 S ° ° reteEWs © ® eo0d & . ® wen sos @ Nenvos | Sees Saves ALL 40S ARE DRAWS “H” WILL DESIGNATE HB DRAW IF IT IS A2 BACK SET. 50 THROUGH 90 - DROPBACK PASSES. 100 SERIES - ARE PLAY-ACTION PASSES WITH THE QB SETTING UP BEHIND THE FAKE WITHIN THE TACKLE BOX. 200 SERIES - ARE MOVE THE POCKET PASSES WITH THE QB SPRINTING TOWARD THE NUMBER CALLED AND SETTING UP DIRECTLY BEHINO THE TACKLE. 300 SERIES - ARE BOOTLEG/NAKED PASSES - WITH THE QB ROLLING AWAY FROM. THE FAKING BACK OR BACKS. 400 SERIES - ARE RUNNING PLAY PASSES WITH THE DESIGNATED POSITION AS THE PASSER. 500 SERIES - ARE SCREEN PASSES OF ANY TYPE SPECIAL PLAYS - ARE PLAYS THAT DO NOT FIT INTO ANY OF THE ABOVE CATEGORIES. THEY WILL BE GIVEN NAMES OR UNUSED NUMBERS. BASE FORMATIONS ay ®O0O0000 @® ® OO000®e © @ ®@ ® © ® ® ® 3 2 ®00G00 © ® oon00e ® ® © @ ® © 7 a OooD00 ® ® oonoo @ 0% ® © ® © @ © ww 3 ®OOHOO ® ® oOoD00e @ @ @ ® ® ® ® @ » NORMAL H: NEAI FLOOD: WHOLE: ouT: ZEROJONE: CHANGE: EAGLE: NORMAL: ‘BACK DESCRIPTIONS LINE UP STRADDLING INSIDE LEG OF THE WEAK TACKLE WITH YOUR TOES 5 YARDS FROM THE BACK TIP OF THE BALL. LINE UP STRADDLING INSIDE LEG OF STRONG TACKLE WITH TOES 5 YARDS FROM BACK TIP OF BALL, LINE UP STRADDLING INSIDE LEG OF WEAK TACKLE WITH TOES 5 YARDS. FROM BACK TIP OF BALL. POSITION YOURSELF 1 YARD OUTSIDE WEAK TACKLE AND 1 YARD OFF Los POSITION YOURSELF ON LOS 1 YARO OUTSIDE WEAK TACKLE POSITION YOURSELF BETWEEN WEAK TACKLE AND X, 1 YARD OFF LOS POSITION YOURSELF AS THE WEAKSIDE RECEIVER, 1 YARD OFF LOS. POSITION YOURSELF 1 YARD OUTSIDE TE AND 1 YARD OFF LOS POSITION YOURSELF HALFWAY BETWEEN THE WIDEST RECEIVER AND. THE TE 1 YARD OFF THE LOS, POSITION YOURSELF AS THE STRONG SIOE RECEIVER, 1 YARD OFF LOS POSITION YOURSELF DIRECTLY BEHIND QB WITH TOES 6 YARDS FROM BACK TIP OF BALL. H & F CHANGE OF POSITIONS AND RESPONSIBILITY IN FORMATION CALLED, LINE UP ON LOS AS THE WEAKSIDE RECEIVER TIGHT END VARIATIONS ) NORMAL COnCoSE: i Z ¢ @O © 2 FEET FROM TACKLE POSITION YOURSELF 3 TO 5 YARDS FROM TACKLE OFF LOS. POSITION YOURSELF LIKE A NORMAL X OR Z ON THE LOS UNLESS YING OR YIP POSITION YOURSELF 1 YARD OFF LOS IN NORMAL FORMATION CALLED. MORE BASE FORMATIONS 1ON OON ®O0OON00® ®OON00®O ® 8 ® 8 ® ® ® 1.ON SLOT 0 ON SLOT ®OO0000® ®OONO0O0® @ ® | @ @ ® ® 14 FLOOD 0 FLOOD ®O0O0000 ®|® OO0D00®@ @ © @ @ ® @ ® @® WT F000 ior 0 FLOOD SLOT @®OO0O000 ® @ OCOO0OO® ® 8 @ @® @ ® ® ® LouUT g.ouT . ®OO0000 @| ® OCONOO® © @ @ © - ® ® 1 OUT SLOT 0 OUT SLOT @O0O0000 ®|] ® OODO0O® 8 @ @ Ld ® ® L BASE WORD FORMATIONS i E LOAD RIGHT Y OY y e2¥9 OBCO x 9 Om00 ze L. H _ H. HEAVY LEFT HEAVY RIGHT A YO OMOO x xOOmOoOoyY F F Zz Q Q H H HEAVY LEFT FLIP (HEAVY RIGHT FLIP yOOmoO x, -*OOMOOY Q Q Zz H H » OLPHIN LEFT DOLPHIN RIGHT YOOmOO F F OOMOO Y Zz Q x x z Q H H DOLPHIN LEFT Swine DOLPHIN RIGHT SWITCH 2 OOMOO x x OOMOO z Y Q F F Q y H H HLEFT H RIGHT YO OMOO x oO omoOY wy & Zz Q € BASE WORD FORMATIONS 15 T | GUN SPREAD LEFT GUN SPREAD RIGHT F OOmO0O x x OOOO F wy Y Zz Zz Y ome HQ GUN TRIPS LEFT _ GUN TRIPS RIGH’ F O OHOO x x 0 OBOO F Z y Zz aH HQ ‘GUN PATRIOT LEFT [ GUN PATRIOT RIGHT Zz OOmOO x x OOOO Zz FO OY Y cm HQ GUN TRIPs RIGHT STACK x x O OOO , Ha F GUN TRIPS LEFT CLUSTER GUN TRIPS RIGHT CLUSTER Fr. Pi OOmOO x x Oomoo Y, F au Ha GUN QUAD LEFT GUN QUAD FIGHT F OOmOO x BS OOOO F H y ZH w o 3 7 MOVEMENTS iy 1. MOVEMENT WILL BE IDENTIFIED BY DETERMINING THE POSITION TO MOVE AND OFFERING THE FIRST LETTER OF THAT POSITION TO THE TYPE OF MOVEMENT. EXAMPLE: IF THE Y MOVES ACROSS THE FORMATION, THAT IS YAC MOVEMENT. » X MOVEMENTS WILL START WITH THE LETTER W FOR EASIER PRONUNCIATION. s }& F MOVEMENT TO THE TE SIDE WILL BE (AT) AND MOVEMENT TO THE X SIDE WILL BE (AX). THIS WILL APPLY TO BACKFIELD ALIGNMENTS ONLY. 3 PES AC- MOVEMENT ACROSS THE FORMATION TO RELEASE. 2. AP- MOVEMENT ACROSS THE FORMATION TO BLOCK. 3. ING- MOVEMENT TOWARD THE BALL FROM CALLED SIDE TO RELEASE. ) 4 IB» MOVEMENT TOWARD THE BALL FROM CALLED SIDE TO BLOCK ‘5, IG MOVEMENT TOWARD THE BALL AND RETURNING TO CALLED ALIGNMENT. foe T- MOVEMENT BY H OR F TO THE TE SIDE FROM ANY BACKFIELD SET. 7. AX- MOVEMENT BY H OR F TO THE X SIDE FROM ANY BACKFIELD SET. 8. QOM- MOVEMENT AWAY FROM FORMATION WITHOUT CROSSING FORMATION. 9. QG- MOVEMENT AWAY FROM BALL AND RETURNING TO CALLED ALIGNMENT. (NOTE - OOM AND OG WILL BE SELDOM USED.) EXAMPLES: xi) x Zz Hu E Ac wac YAC ZAC HAC FAC “AP waP YAP. ZAP. HAP FAP. ING WING YING ZING HING, FING iP wip YIP zip HIP FIP Ig wig YIG ZIG HG FIG AT cS cae cd HAT FAT aX on oe oy HAX FAK MOVEMENT VARIATIONS 19. MS O OMO OY (OFLOOD FLANK FIG DEAR OFF YAP x mooyY < ) » oomooY,, x soomoO, 2 H H 2OUTSL ONEAR OPEN HAX x O OmOOY nd | F 2 Z # ZAGO NEAR SLO YACGELEX x OOMOOY x Zz ——_—_—__._______- 2 F Hy —| P10 OUTSLOT ENG Foy OOmOO | p_lvoomoo , x H H GON EMPTY RIGHT HIE UN EMPTY AIGHT HIG F x OOHOCO, , }oomoo, , Qa Q GUN SPREAD RIGHT HAC cut QUAD RIGHT YAC x OomOO Zz ne Hog wo x joomoo, 7 uF Q SHIFTING . SHIET we wit nconPoRATE MANY FORMS OF SHIFTING INTO OUR OFFENSIVE PHILOSOPHY. THE MOST BASIC FORM OF SHIFTING OCCURS WHEN WE SIMPLY "SHIFT" FROM ONE FORMATION TO ANOTHER, IN THE HUDDLE, THE QUARTERBACK WILL INCORPORATE THE WORD SHIFT INTO THE GALL. WHEN USING THIS FORM OF SHIFTING, THE OFFENSE WILL ALIGN IN THE INITIAL FORMATION THEN MOVE TO THE FINAL FORMATION. THERE WILL BE INSTANCES WHERE WE WILL BOTH SHIFT AND MOTION IN THE SAME SEQUENCE. XA 6 FLEX *SHIFT* TO EMPTY x OOmO0O ye ET 0 NEAR HAX MPI 23, SUGAR THE Y OR THE TE POSITION IS THE ONLY PLAYER WHO CAN ALIGN OPPOSITE HIS FINAL POSITION. THE RECEIVERS GAN ALIGN ANYWHERE 8UT CANNOT CROSS THE FORMATION, EXAMPLE: SUGAR 0 NEAR FINAL FORMATIOI p i EXAMPLE: SUGAR 0 OUT FAC ——_z FINAL FORMATION r. Lissal {FORMATON: 0 PLAY: _H42 AGE [[COMMENTS: __ SLIDE BLOCKING, INSIDE LEAD DRAW - POSSIBLE CWM FLAY UNDER TOM “POSSIBLE CWM ws SIS pis ‘SLIDE STEP - READ 1ST DL FOR BEST COURSE TO MIKE ‘STEP UP TO JUNGTION- READ FB'S BLOCK FOR RUN LANE. COVERED SET AND DRIVE BIG THAN OW. ONT: _GNCOVERED: _ SET AND GO THROUGH FOR NLR - POSSIBLE “TEX” CALL WT TE, 1G. GOVERED._ SET ANO GRIVE BLOGK WAN ON. ONG: ii SET. AGE BLOCK NOSE 10 OFFSIOE 19 - ALERT HARD CALL G:__ COVERED. SET TURN WAN. POSSIBLE ACE WH ONGALERT “HARDY CAT, COVE! ‘SETANO DRIVE MAN OUTSIDE ~ POSSIBLE DOT WITH CENTER POSSIBL OFF G: EAN, OFF TACK COVERED ET. Walt CUT Toe OUTSIDE RUSHER GAN) OFF T: i ST WALL She OUTSIDE RUSHER ALERT ARO" (vou cab Y:___ SET AND ORIVE BLOCK MAN OW INSIDE LEVERAGE - POSSIBLE “TEX' CALL WITH ON TAGKLE - POSSIBLE TAKE TWO %___ sock our oFF ‘BLOCK FORCE ws wis sis c TALLY . View! FORMATION: 7 PLAY: 149 ACE (QB ACTIONS & ALERTS DROPBAGK PASS ACTION TO HANDOFF SPOT - WILL BE OVER THE TOP HANDOFF WHEN BALL GROSSES FORMATION - FAKE PLAY ACTION PASS _ | le DOUBLE TOM. gS wis Cc M E T/T \E \ FORMATION: 0 OUT SLOT Wis é T é ihren S/S 9 ¢ Ss ® Vkack PLAY: 40 BASE BLOCKING STRONGSIDE DRAW FROM A ONE BACK FORMATION. * POSSIBLE CWM Cc © Ly H FB: BLOCK FORCE HB: STEP UP TO JUNCTION - READ ONSIDE GUARD - ONG & C COVERED READ CENTER, ONT: VS ON - QUICK SET AND BLOCK DE - VS NLB SET & GO THROUGH FOR LB - ALERT TO TEX WITH TE. ONG: VS ON - QUICK SET AND DRIVE DL IN/OUT - VS NLB SET & GO THROUGH - ALERT TO ACE/READ Cc: IN - QUICK AND DRIVE NT TOGIAWAY - VS NUB SET & GO THR = ALERT ‘ ACE. RIGHT OR LEFT, GER G; VS ON- QUICK SET AND DRIVE NAN OUT- VS NS SET & GO THROUGH -ALERT TO ORAW, SWAP, VB ON-QUIGK SET AND DRIVE MAN OUT POSSIBLE DRAW SCRAPE OR SFT Y: BLOCK MAN ON (POSSIBLE “TEX"} x: BLOCK MAN OVER - CUTOFF. 2 BLOCK MAN OVER - CUTOFF. UNDER wis 0 SPLIT WIDE, oT 34 sis c clc c M J 4 M sis | x LE w A. s b 4° 9 ® = ACEO | H ‘DIAMOND. __OOUTSLOT wis SIS 4.2 EVEN c c any «6 8 B sis c ¢ bf “af ii EL Xe [ efbdoo por vex H FORMATION: 1 OUT SLOT PLAY: 41 QB ACTIONS & ALERTS OPEN TO THE RIGHT THEN HANDOFF TO BALL CARRIER. FAKE PLAY ACTION PASS AFTER HANDOFF, TOM s/S Wis iS iC E 7 b Mi T bi CoeMo 2 & QB: ID MIKE AS THE BACKSIDE OF 2 @ H OVER TOM 4 OUT SLOT EVEN 5 c SiS wis e fe L SE L 7 TEW c (cet ai, pAbHaAY © On @ ous ws 4 OUT SLOT we EN mM ns, E ee, E.w s © SIS 5 i "a hg og, >] BRAKE OAT OVER PO! INTsis * wis 4 OUT SLOT 3s en EVEN WEAK me M c og f uM we Es TJ T —E w ET E £* gobo d 0] ebbabd fw @. - yi Baidh cw Ce FORMATION: 1 PLAY: H-44 BOB QB ACTIONS & ALERTS _ OPEN TO THE RIGHT THEN HANDOFF THE BALL. OVER DOUBLE TOM. SIS wis Cc M A © . 1] 7 E ae 6 06 aoe SCRAPE ae H OVER Ti wis i sis wis EVEN ° wi Date age SS de) ie Pe 4 scrape euzz OVER oe —_—1 oh EVEN WK TOM a “ 4 OVER POINT 4 EI a wis > sis wis TOM BOSS ORMATION: 0 ON ALERT ZIP PLA Had ‘$PLIT FLOW GRAW ACTION THAT CAN HIT ANYWHERE ALONG THE FRONT, 6 ob kad oy SCRAPE READ 4 7 TabeR crore FB: in page get nev mie quteos e100 younAye HE WLLL NL HOT HB: STEP TO JUNCTION - READ FIRST DL FROM ON TACKLE TO THE INSIDE - ALERT OFFSET NT = SOVERED, PASS SET ATID DRIVE SL CCK RANT GN- PORSIBLE READ WH OW GUARD. ON INCOVERED: PASS SET THR THE NLB IBLE ITH TH COVERE ND BRIVE BLOCK HAN ON ON INCOVERED: FASS SET AND BLOCK. ON TA‘ C: COVERED. ~~ PASS SET AND ORIVE BLOCK MAN OI N, 3 UNCOVERED. PA‘ NIB- POSSIBLE SLIP WIT GUARD. OFF G: COVERED PASS SET AND ORNEBLGER MAN ONE OFF T: PASS SET AND BLOCK THE DE ALL FRONTS - iF DE 1S REDUCED INSIDE BLOCK END MAN. Yeas ee whan Poa Tne aE POSROA TON OUT PORE X: GurOFF 2. BLOCK FORGE UNDER wis sig ——OFAR ws sis a4 , SN Jala DIAMOND OFAR Ww My sis ¢ agit s “o 3d 6 \ oon00 _ pee ° FORMATION: 1 ON ALERT ZIP PLAY: 1145 i QB ACTIONS & ALERTS OPEN TO THE RIGHT THEN HANDOFF TO BALL CARRIER, ‘| FAKE PLAY ACTION PASS AFTER HANDOFF. QVERDOUBLETOM S/S ws c M Ww c 4 “ [s © * } E Tex 9 # “OVER TOM 4 EVEN | a ws wis Cc c SIS Ss SIS ¢ J EY y EW Ss ET T EW Sooo @ 'e db TEX RIGHT SUP, @» 4 | 4 EVEN Wk TOM OVER oc wis wis MI + c ” cS » se C $s t Ew 3 SE of op 640 py g 0 i SuP RIGHT | 8 ® 1 SIS wis EVEN WEAK OVER POINT 5. mo Tom poss c ota mM j w g b Gg a G Ss ET E GO 5 8 OpEd a SWAP ‘SUP FORMATION: 0 OUT SLOT PLAY: 108835 AMMENTS: OUTSIDE TOSS PLAY WITH MAN BLOCKING “HN =ADER TOM ws J J We ~ c ome © SWITCH BLOCK FORCE - IF Z MOTIONS OVER BLOCK CORNER, SPEED OUTSIDE REAO HOLE OUTSIDE TO INSIDE. ONT: __DRIVE REACH MAN ON- NO INSIDE HELP DUE TO SWITCH OR OP - VS. NLB COMBO WITH THE TE. moUET WE NON-AL a RTA ONG: op. ow CoE = Mi F : N= POSSIBLE CUNT CALL WATE OFF GUARD OFF Gy ORME CUIOFF MAN ON = POSSIBLE SCRAPE VSTTH OFF TACKLE VE. NUS POSTIVE SWAP WITH CENTER r wT OFF T: DRIVE CUTOFF MAN ON - VS. NLB POSSIBLE SCRAPE WITH OFF G - IF TE BACKSIOE POSSIBLE BUZZ X BLOCK CUTOFF Y: DRIVE REACH MAN ON - VS. TACKLE BUBBLE ALERT FOR COMBO WITH ON TACKLE. BLOCK CUTOFF IF ON BACKSIDE - BLOCK FORCE IF ON FRONTSIDE - AFTER MIKE 1D wis OOUTSLOT wig es 34 co {et é off ote | d our Oo Q /} me, DIAMOND SIS 9 OUT SLOT c O®owmoo 3° FORMATION: 1 OUT PLAY: TOSS39 | QB ACTIONS & ALERTS REVERSE PIVOT UNDERHAND TOSS- FOLLOWTHE BALL _{ WITH HANDS AND EYES- FAKE BOOTLEG AFTER TOSS - ALERT MIKE ID - MIKE RECALL PLAY OVERDOUBLETOM S/S wis 10OUT OVER TOM sig wis ——16 sis ws XEN ORMATION: 0 FAR OMMENTS: -ADER TOM WEAKSIDE TOSS - OUTSIDE TO INSIDE READ WITH MAN BLOCKING PLAY: ‘TOSS 38 608 S/S BLOCK WILL LB - ALL FRONTS OPEN STEP - READ ON TACKLE BLOCK FOR ENTRY POINT - OUTSIDE IN BLOCK DE - USE HIGH REACH TECHNIQUE “ALERT RIPIPIRATE STUNT, BLOCK MAN OVER - USE HIGH REACH TECHNIQUE - OP FOR NLB * ALERT SWITCH WICENTER BLOCK WAN OVER - POSSIBLE SWAP WiOFFG- OP FOR NLB "POSSIBLE SWITCH WON GUARD, ~ BLOCK MAN OVER BLOCK FORCE, DRIVE CUT OFF - POSSIBLE BUZZ WITH OFF TACKLE. BLOCK MAN OVER - "SWAP" WITH THE CENTER OR "SCRAPE" WITH THE OFF TACKLE, SCRAPE" WITH THE OFF GUARD OR "BUZZ" WITH THE OFF TE be BLOCK CUT OFF - ALERT LOOK PASS. 0 ws ——2FAR sis de pM s NE soz ee s wis c b No 0 FAI “albst, Y ve Dscrare 52 12 FORMATION: 1 FAR PLAY: TOSS 38 BOB QB ACTIONS &ALERTS REVERSE PIVOT UNDERHAND TOSS - FOLLOW BALL WITH HANOS AND EYES - FAKE BOOTLEG AFTER TOSS s/s wis OVER POINT INT c sis E y, eet Ze SCRAPE ORMATION: 0 ON PLAY: SPRINT 38 JOMMENTS: THIS PLAY 15 DESIGNED TO STRETCH THE DEFENSE WHILE OPTION RUNNING OFF OF THE TIGHT ENDS BLOCK - GUTSIDE ZONE BLOCKING 3.5 READ 1 CUT PLAY ADER TOM ws 1 sis ~*POSSIBLE CWM c OPEN AT 45 DEGREE ANGLE AND CROSSOVER - KEY TE'S GLOGK- AIMING POINT OUTSIDE HIP OF TE BLOCK EMOL AWAY FROM POA - POSSIBLE 8U2Z WIOFF TACKLE. BLOCK MAN OVER - POSSIBLE "COMBO" WITH TE OR "READ" WITH ON GUARD. BLOCK MAN OVER - POSSIBLE "READ" WITH ON TACKLE OR "SUIP* WITH CENTER. BLOCK MAN OVER - POSSIBLE "SLIP" WITH ON GUARD OR “SWAP” WITH OFF GUARD. ; BLOCK MAN OVER - POSSIBLE "SWAP" WITH CENTER OR "SCRAPE" WITH OFF TACKLE ': BLOCK MAN OVER - POSSIBLE "SCRAPE" WITH OFF GUARD - "SIFT" OR "BUZZ" WITH OFF TE. BLOCK CUTOFF DRIVE REACH #3 - POSSIBLE "COMBO" WITH ON TACKLE BLOCK FORCE UNDER wis ss _9ON wis sis 34 J 366 iobe |. 64 Ae ie fi DIAMOND tS wis sis OVER c Cc c ‘oe colt 6 yer 7 soo dae ie | ‘OVER Q FAN Qe a FAN FORMATION: 1 ON PLAY: SPRINT 39 QB ACTIONS & ALERTS OPEN STEP TO HOLE - GET BALL TO BALL CARRIER AS DEEP AS POSSIBLE - FAKE 238 (239) TO FINISH OVER DOUBLE TOM s/s Wis Cc aN ‘A SoM _w S E TY] OT E 6 OOWOOO COMBO OVER ~@ x ‘Xe 5 OVER TOM S/S wis 1 ON. SIS wis EVEN c M Cc OVER SIS wis AON sis EVEN WK TOM c s ™ Cle ™ e w ° J is Se 1 egal, eee wis = sis wis STEEN | m FORMATION: 9 NEAR PLAY: SPRINT 38 BOSS CORMENTS. Tis HAY 5 DENGAN TO STE TOUTE DEFENCE OPTION INNIS OFF OFTHE HOUT Rr abet cinaes tome onciiveaaeen sana =ADER TOM ws sis “POSSIBLE CWM Y c w % M c 1 /es eo céages) | x \ HB: OPEN AT 45 DEGREE ANGLE AND CROSSOVER - KEY TE'S BLOCK- AIMING POINT OUTSIDE NiP OF TE FB: BLOCK PRS, ONT: BLOCK MAN OVER - POSSIBLE "COMBO" WITH TE OR "READ" WITH ON GUARD. ONG: BLOCK MAN OVER - POSSIBLE "READ" WITH ON TACKLE OR "SLIP" WITH CENTER. : BLOCK MAN OVER - POSSIBLE "SLIP" WITH ON GUARD OR "SWAP" WITH OFF GUARD, JFF G: BLOCK MAN OVER - POSSIBLE “SWAP” WITH CENTER OR "SCRAPE" WITH OFF TACKLE. GFF T: BLOCK MAN OVER - POSSIBLE "SCRAPE" WITH OFF GUARO - “SIFT OR "BUZZ" WITH OFF TE. x BLOGK CUTOFF, ¥: DRIVE REACH #3 - POSSIBLE "COMBO" WITH ON TACKLE Zz MAN ON ORMATION: 1 OUT (OPEN STEP TO HOLE - GET GALL TO BALL CARRIER AS DEEP AS FOSSIBLE B ACTIONS B ALERTS cc 256 tr) 70 FINISH. MIKE RECALL PLAY (FRONTSIDE OF 2} \NDER TOM Ws S/S. Cc J w . S&S & T TOE SOONDY “ND MIKE: FRONTSIDE OF 2 tH FB: slock cutorr HB: OPEN GROSS OVER A «5 DEGREE ANGLE KEY ON TACKLES 6LOCK FOR READ. ONT: _ on BossiBtE READ WITH ON GUARD PLAY: _ SPRINT 36 GUT ‘QNG! _ BLOEKMANON UBE DRIVE REAGH- Vo. OFF POSIBLE READ WONT Of SEF G: Sock WAN ONUSE ‘DRIVE CUTOFF - POSSIBLE SCRAPE WIOFFT- eo | 3 SN = OFF T:_ ace? FOR OVER CALI X:___ READ FORGE AND BLOCK ACCORDINGLY Y:__BLOGK MAN ON USE DRIVE CUTOFF - ALERT 10 BUZZ WITAGKLE Z:___ BLocKGurorF INDER TOM 4 OUT ‘SIS Wis JAB SERIES THE JAB SERIES IS A MISDIRECTION SERIES WHERE THE QUARTERBACK OPENS AWAY FROM THE PLAY NUMBER AND HAND OFF {S AT THE MIDPOINT. FORMATION: 0 ALERT ZIP PLAY: 4-32 COMMENTS: BASE BLOCKED MISDIRECTION RUN, H FB: BLOCK EMLOS - ALL FRONTS HB: START RUN ACTION: REA 1* COVERED LINEMAN TO THE ONSIDE (READ IS INSIDEIOUT) ONT: DRIVE BLOCK MAN OVER - READ WI ON GUARD, ONG: DRIVE BLOCK MAN OVER - READ IF UNCOVERED, | C: ORIVE BLOCK MAN OVER - COMBO TO MIKE YEE Gz DRIVE BLOCK MAN OVER - SWAP W/ CENTER, [OFF T:_ DRIVE BLOCK WAN OVER - POSSIBLE SCRAPE WIGUARD. XX: BLOCK CUT-OFF, Y:_ DRIVE BLOCK MAN OVER. Z:_ BLOCK FORGE. wis sis a 0 ON ALERT ZIP. c wy a sob ddlet cogoa Y oon0O0 oougoo _FORMATION: 1 ALERT ZIP PLAY: 4-33 JAB BALL HANDLING - OPEN AWAY FROM HOLE - GET BALL DEEP TO QB ACTIONS & ALERTS: pai CARRIER - FAKE PLAY ACTION AFTER HANDOFF. wis M w \ c oOo H sis Wis 1 ON ALERT ZIP cq in wee c FORMATION: 0 FAR PLAY: JAB 33 BEND COMMENTS: BASE BLOCKED MISDIRECTION RUN - CAN BE RUN AWAY OR TO THE FB. ‘NDER TOM _-WIS SIS - ~ w M \ c E og tr Es © é o® Eoereioe=Aerarra H “START RUN ACTION - READ FIRST COVERED LINEMEN TO THE ONGIOE (READ IS INSIDEIOUT) BE SENSTTIVE TO [THE ALIGNMENT OF WILL IN UNDER OR THE MIKE IN OVER. TERE EMLOS FOR FULLBACK - DRIVE BLOCK MAN OVER - POSSIBLE DEUCE WITH ON GUARD -VS. WIL STACK LOCK INSIDE 112 OF DE DRIVE BLOCK MAN OVER - POSSIBLE DEUCE WITH ON TACKLE ORIVE BLOCK MAN OVER - POSSIBLE SWAP OR DOT WITH OFF GUARD DRIVE BLOCK MAN OVER - POSSIBLE SWAP WICENTER OR SCRAPE WIOFF TACKLE DRIVE BLOCK MAN OVER - POSSIBLE SCRAPE WIOFF GUARD OR BUZZ WITH TE DRIVE CUTOFF MAN ON - POSSIBLE BUZZ WITH OFF TACKLE BLOCK FORGE BLOCK CUTOFF wis eee ecena ws j \ ae Ho 5 FORMATION: 1 PLAY: JAB 32 BEND QB ACTIONS & ALERTS JAS BALL HANDLING - OPEN AWAY FROM HOLE - GET. i GAIL DEEP TO BALL CARRIER FAKE PLAY ACTION AFTER HANDOE OVER ws | SIS o S—{M 4 W cc E OT E ( o ©669OS ®& SCRAPE Yo ACE H ‘OVER TOM wis 4 FLOOD FAP. ‘EVEN 6 sis ee c (ss wis c e D1 ew \ i? w \ Ms Fond of |, /,86ba5) scRAre en ee OVER ws HINEARIDAE wis EVENWK TOM c 3 vs uM c sis M c s ETT Ew S$ Tt EW ebbdgs™ & bboHe8d: © © C2 oz LOn # _t} VER POINT AFAR i SIS wis sis wis TOMBOSS Cc J ssoaabor 6] J yalgab 6 oo y oodnd ® mom Of a OF FORMATION: 0 OUT SLOT ALERT FIP PLAY: JAB 36 SUB COMMENTS: MISDIRECT INSIDE ATTITUDE PLAY VS 6 IN BOX JER TOM * POSSIBLE CWM WIS S/S Cc Ww M Cc E ke T Es \ og BOd* \ BASE | OFF * MIKE IS MIDDLE OF 3 OR H ‘THE BACKSIDE OF 2 FB: ALERT FIP, BLOCK FORCE. HB: JAB FOOTWORK - GET ON NEAR HIP OF PULLING GUARD AND READ HIS BLOGK CONT; CEUCE:HIP wir ON GUARD FOR THE MIKE LB - VS ON GUARD BUBBLE CALL BASE AND BLOCK MAN GN. MUST 3 MAKE A CALL TO THE TE. DEUCEIHIP WITH ON TACKLE FOR THE MIKE (B- VS, NLB ALERT ACEIGFF CALL BY THE CENTER ONG: LOEW WAN ON POSSIBLE ASE @ GUAR BUBBLES) GR OFF ALERT FOR CLUE GALL WINE THREATENS ROT t___ THROUGH OR DIGIOND MAKE NLL GALLUS PHAN DIMOND. © 7Gs_ PULL AND BLOGK FIRST ONSIDE (8 - ALERT BASE, POINT OR HARD GALLS man TECHNIQUE - ALERT FOR FiLt CALL BY CENTER VS_ Dl \MOND_ ~ xX BLOCK CUTOFF os BT Sa SE NE EDT ET FO FO SSR ROTA FOS z: BLOCK CUTOFF. 2 QUT SLOT UNDER wis ZT SLOT wis a4 sis, a c Cc I M bf ous dd Les \ gE ? 1 & aune OFF BASE sump ace ‘nase 4 “ DIAMOND wis gis 9 OUT SLOT (FIP) wig SIS 4:2 EVEN L Pub 3 (bt Sanate OLLIE BUMP &s DEUCE BUMP: FORMATION: 7 OUT SLOT ALERT FIP. PLAY: JAB 37 SUB QBACTIONS & ALERTS OPEN AWAY FROM HOLE - GET BALL DEEP AND QUICK TO BACK - FAKE BOOTLEG ACTION OVER DOUBLE TOM SIS wiS wis ° ce i Giue ow 1 ‘ths : 4 OUT SLOT si wis EVEN Cc c NM c E ¥ I SE éi TEW g te | t 6 ééag0 4 HARD HIP 8 OVER sis ws __1OUTSLOT _ wis EVEN WK TOM. G _M c gM wie s ol eebd0g 1b) F Sere Lb HARD HARD. DEUCE " 4 OVER POINT gy5 wis —LOUTSLOT sis wis EVEN WEAK b vedaed [8 TREY 2004 PASS OFFENSE eUDbaC = (SSIS) BHONS VSEAl yoo = pauceied Aull (SVAL'ONUM) WEaRA YS=X uonsazoug ear | 490H Z = (sg/s) Buo4s WS! | 00H Z = (SEIS) BuONS WS] I veewen fg veos eiassoa] —_(uounynuels) ishiby 1yBis = x soon} wonomorg tay [ JOH = BUS yearn) vondeiodd JOH LI wonesiorg Buf (PEO TOy oH aS See] vuwing sse1un yooH = Swi et fq yooH = Buos 2] epuy ssveyts (des 10) BRUIT | Eine SIGIR toon) ino20 0) Alewun sniow wo yenipy BIS = EBM Ze S# fq YOoH 2 BUNS | one siold Bi DOU exit 1990xS]| YSOH=SAVM HO IPSN LR “10 anogo 01 Areyiiun isnipy 1u61S | Leg wenioy WBlg ‘330g eenceeaea ne! | Gro = SAN snl 1u6is = una 2a wonaaiord 69/6 wonsaiord L9/s Wa = Sa) hi yum Suoas zisnran.yord veo} (4oukt = OA) nfo iUBIS = x|__ NOON = ZB AWS SA O15 Al vonoeiorg ue9s 5 els = SMA) 4M = Dna) snipy 1UBiS = X| HOOH A. = Bugis 2 wonss}ord 59/9 IS = 9M) spun sgivg 31) pen 2g Aew OH (uduH=Dan) Isnlpy BIS = X| OOH A= Buoug Z| uonaeyoig 2992 aa SMW eda OOH = Sava (yein 26/99 "a e0uN 99 few! oH ysnipy 1W51S = UM 2 yooH A= Buouis Z| uonseiold zsig { Was = sm) Jol, = OMA} ISHipy WBig = YOO A= Bucsig Z| wonasiord $51 Teuobeig ae) asnipy Wu6is = a) OOH A = Bucs. uonoeiold 29/2 yeoyM 10 BuoNs 20/04 01 HN = aH SS0N sisnipy w6is on ISnray LHOIS SEND ISNIPY THBIS PUE SIOH 30H OF onseiold 19/0 wonseroe b TEUGBEIG = (S/S) DUONG VS=A] oor = pewseieg Axl (Sin MM) Weana wS=X| sjoyt on enue OOH = HEBMA UM 2# = (2%2)] ayo Savin Sn S04 = UE) joo A = Guang 2I aru Weis = SM) | | OH = ON) Snlow Bis = x Si0H on jo v1 Heand 10 Gucsig 8210.5 0) By sisnipy Bis On| (eusbeIg = (SS/S) BUNS WS=AI spurs OOH = POURED Ail (SWUM ‘OWVAN) HEONA YS=X geuey year o Buang 22:05 01 ay = OHI sisnipy MBS ad sioH an bel WUOdED = TSS) BUCS vs 00H = paKe ISiwyan “Dana weann vS=%! senon] _yeem acuise sisnioy iyéig on S104 Ont sep sri/ee Bex x juavawp aigesoa| (ep2ynno xO) sal juBig=x aigana L199 BIS = SM) (uous = DM) snlpy 1yBig « vl g = uous z ze198 ea 10 Buosg 201044 0} BN = BHI sasnipy u6is ON} SICH ON] Sth int Suons 10 yea 80.04 = dul sishipy tubig on SHON} pueg zeuee sisniy 181s On| 10H ol deo see EEN 10 Bung 32104 01 HW = BHI (uo = On) isnipy Bis = x sysnfpy 1uBis ony SioH On ise/g Letoc! SiO} ony 351/081 1 wi a eH ON SiH on} von2@}044 Ley YOOH = HRSA JOAIa90y ZH = JOH, um NabGes 8) BEz/aCz 4! VONdesxy : sayqipne aqssod ave a1e4s, “3304 20 Ssnlpw 1yBig 10 S10H ON € WR SPLITS ANO NFL FIELD DIMENSIONS. 1 (FIELD DIMENSIONS) = 5313 YDS I b = 7 - BS = 6yps 6 iit IZ a -- © 4 — - 23 YDS 6 IN 23 YDS 6 IN SPLIT BULES FOR A DETACHED RECEIVER “NORMAL’ = BALL IN MOF ALIGN 2 YARDS OUTSIDE BOTTOM OF NUMBERS. BALL ON NEAR HASH ALIGN 4 YDS OUTSIDE OF NUMBERS BALL ON FAR HASH ALIGN ON OUTSIDE EDGE OF NUMBERS (BOTTOM) “BIG SPLIT” = BALL IN MOF ALIGN 4 YDS FROM OUTSIDE EDGE OF NUMBERS / NEAR HASH 6 YDS OUTSIDE #/ FAR HAS 2YDS OUTSIDE # "MAX SPLIT" = 6 YDS FROM QUTSIDE EDGE OF NUMBERS (THIS NEVER CHANGES) “NORMAL - oO? = 2, | 7 | F SF | E —o i 1 IC w = S ie) 7 aS fe | “BIG "BIG" CO 12) [reine we 7) COMEBACK INDIVIDUAL ROUTE DESCRIPTIONS DESCRIPTION / ADJUSTMENTS OUTSIDE ROUTE CALLED WITH 14 YARD STEM, PLANT INSIDE FOOT, ANGLE DOWNHILL TO SIDELINE AT 45 DEGREE ANGLE. GP: MAX = 18 YARDS. (FADE ADJUST VS, ROLL} 4 a) CROSS STEM 10 6 YARD DEPTH, BREAK INSIDE AND GAIN GROUND TO 15 YARD DEPTH, ‘AIMING AT FAR NUMBERS. Qe putt Som ve Zame 9) cURL | cB CLUBYS MAN TO MAN A. STEM TO 12 YARD DEPTH, PLANT Win OUTSIDE FOOT, COMEBACK AT OB SHOWING YOUR NUMBERS IF DEFENDER IS OFF AND OUTSIDE. BB. DEFENDERS OFF AND INSIDE = DOWN The STEM, “TQ AVOID FLAT DEFENDER = NEXT WINDOW. sa spuT 2 10) CURL CHUTE, INSIDE RECEIVER ROUTE, RUN 12 YARD CURL OVER BALL, 1F MIDDLE OF FIELD IS OPEN COVER 0, 2 OR 5 - RUN THIN POST. CAN ALSO BE RUN AS LOCKED CURL WITH S STEP. DROP AT 10,YDs. 5 morc} MOFO. apy ' 1 ‘ ° O° 1) DEEP RETURN ‘steed T0 12 YARD DEPTH, BREAK INSIDE THEN RETURN FLAT TOWARDS SIDELINE, 12, 33) DIAGONAL INSIDE RECEIVER ROUTE, OUTSIDE RELEASE TOWARDS SIDELINE, WIDTH MORE !MPORTANT| THAN DEPTH- 1 TO 3 YARDS LOOKING OVER. ‘QUTSIDE SHOULDER. (CP: 3 STEP DROP) INDIVIDUAL ROUTE DESCRIPTIONS ROUTE NAME 20) MIDDLE DESCRIPTION / ADJUSTMENTS INSIDE RELEASE DRIVING UPFIELD TO DEPTH OF 10 YARDS, KEY OROP OF MIKE, IF ZONE WORK TO HOLE IN ZONE, IF MAN WORK TO BEAT MIKE ACROSS FIELD - IF HE WALLS YOU OFF START ACROSS FOR THREE STEPS. AND RETURN. 21) Move GO VERTICAL RELEASE, WITHIN 10 YARDS MAKE AMOVE SIMULATING AN INTERMEDIATE ROUTE, THEN RUN BY OR STACK DEFENDER. 22) OPTION INSIDE RECEIVER ROUTE, 6 YARD STEMIF DETACHED, 4 YARD STEM IF RELEASE OUT (OF BACKFIELD, AT TOP OF STEM - BREAK IN ‘OR OUT OFF COVERAGE TECHNIQUE, SIT vs. ZONE Mey ZONE 23) OUT ‘A, RELEASE TO 9 YARD STEM, ROLL OFF INSIDE FOOT AND. ‘SPEED CUT TOWARDS SIDELINE GAINING 10 12 YARDS. (C.P.-#1 RECEIVER FADE VS. PRES: OR ROLL). BOTTOM OF E'SPLIT 6. INSIDE RECEIVER: STEM TO 10 YARDS ANG PLANT OFF INSIDE FOOT, BREAK SLIGHTLY ‘DOWNHILL TO 8 YARD DEPTH. ¢. DEEP OUT= CONVERSION ON PIVOT AND @ VS. ROLL. RELEASE INSIDE TO A 15 YARD STEM, ROLL OFF OF INSIDE ‘FOQT AND SPEED CUT TOWARD SIDELINE TO 18 YARD DEPTH, , QUICK OUT=3 STEP DROP ROUTE, PUSH UPFIELD, BREAK OFF 4TH STEP, SPEED CUT TOWARDS SIDELINE CP: FADE VS PRESS OR ROLL. (ALERT LOCK) 12 BOTTOM OF #'S 24) OVER INSIDE RELEASE TO 6 YARD STEM, PLANT OFF OUTSIDE FOOT, CROSS FIELD AIMING AT BACK PYLON, OB WILL FLATTEN YOU ‘OUT WITH THROW. O° 25) PISTOL, OUTSIDE RECEIVER ROUTE. FINISH OF ROUTE GEPENDS ON COVERAGE. POST VS. COVER 2 INSIDE SEAM VS. NO DEEP SAFETIES OVER VS. SINGLE HIGH No DEEP SAFETIES, cova, SINGLE HIGH ROUTE NAME INDIVIDUAL ROUTE DESCRIPTIONS DESCRIPTION / ADJUSTMENTS PLAYSIDE OUTSIDE FOOT, PIVOT BACK TOWARDS SIDELINE, VS, ZONE - SIT. VS, MAN - STAY ON THE MOVE DOWNHILL TOWARDS SIDELINE, (C.P.- ALERT MOVEMENT) 33) READIN SINGLE SIDE RECEIVER ROUTE. INSIDE “ RELEASE TO A DEPTH OF 12 YARDS ROLLING TO 14 YARD DEPTH BETWEEN THE HASHES. G.-MAX = 160.18 2 a 34) RETURN INSIDE RELEASE TO 4 YARDS, PLANT WITH 35) RINGO (LUCKY) 36) SCAT CHECKDOWN ROUTE OF BACKS OR BACK AND TIGHT ENO WHERE BOTH, ROUTES GO TO CALLED SIDE. (FLAT AND SHERI). FREE RELEASE THROUGH LINE. vs. ZONE 7 VS. MAN = BREAK INIOUTIOR PAST DEFENDER, ” 37) SEAM INSIDE RECEIVER ROUTE, PREFERRED OUTSIDE RELEASE, AiM AT WIDTH TO ‘TOP OF NUMBERS [INSIDE EDGE}, LOOK FOR BALL AT 18-22 YARD DEPTH. 38) SEAM CURL ‘SEAM ROUTE COVERAGE ADJUSTMENT ADDED IF NO MIDDLE OF FIELD SAFETY, RUN A CURL AT 15 YOS DEPTH. SAFETY iN MIDDLE OF FIELD, HAVE Lock SEAM 8) 38) SEAM READ SEAM ROUTE WITH COVERAGE ADJUSTMENT ‘ADDED, IF NO MIDDLE OF FIELD SAFETY PLANT OFF OUTSIDE FOOT AT 10 YARD DEPTH - BREAK INSIDE AIMING AT NEAR UPRIGHT. ROUTE NAME 45) SNOW INDIVIDUAL ROUTE DESCRIPTIONS DESCRIPTION / ADJUSTMENTS. BLITZ PICKUP, RELEASE THROUGH LINE, VS. ZONE - SVT, VS. MAN BREAK IN OR OUT OFF DEFENDER TECHNIQUE STAYING UNDER 5 YARDS DEPTH. 46) STOP. T-STEP DROP ROUTE, STEM TO 18 YARD DEPTH, PLANT OFF OUTSIDE FOOT, TURN INSIDE SIMULATING A CURL, BREAK BACK DOWNHILL, TOWARDS SIDELINE. CP - FADE VS, ROLL, 5 STEP DROP - 14 YARD DEPTH. FADE VS, PRESSIROLL. 18 ~> ~ FADE vs, ROLL 47) STUTTER INSIDE RECEIVER ROUTE, AT 12 YARD STEM SIMULATE SEAM READ MOVE, THEN PIVOT TO OUTSIDE, SIT VS. ZONE, VS, MAN CONTINUE TOWARDS SIDELINE, 2 48) TRAIL 49) UNDER BLITZ PICKUP, RELEASE THROUGH LINE, BREAK OUTSIDE LOOKING FOR BALL BETWEEN HASH, AND NUMBERS, cP: Y LEAK TO FLAT INSIDE RELEASE TO 5 YARD STEM, BREAK INSIDE, CROSS FIELD NO DEEPER THAN SYARDS, 50) UNDER STOP INSIDE RECEIVER ROUTE - RELEASE INSIDE AN STOP OVER THE BALL. VS. TIGHT COVERAGE. EXPECT BALL OPPOSITE LEVERAGE. 3 STEP PROP =6 YDS 5 STEP DROP =8 YDS TWO-MAN ROUTE COMBINATION DESCRIPTIONS NAME a RECEIVER, a2 RECEWER 1ysow | RUNAGO 12 YARD STEM, BOW to To SIDELINE AT 18 YARD DEPTH 2 2) CHOICE | RUN CURL FROM | RUN CHOICE wit MOFOW | 7 more BiG SPLIT AT PREFERRED INSIDE 1 2 c RELEASE AT 12 YARD v2yanb DepTH | RELEA a Bie 30.60 | RUNAGO RUN A DIAGONAL 4yppwvor|cerpre-snap | RUN ADIAGONAL READ, RUN 15/—4g°¥5: Rol Pwvar wires CONVERSIONS 5)DSLANT| 3.STEP SLANT, ~ | RUN A DIAGONAL iF BuMP-USES QUICK STEPS TO TURN DEFENDER, 2 S)DELAY [unasvano | STEMTO 12 YaROS,| HITCH - LOCKED FROM A MAX SPLIT RUN A FLAG. (C.P.- PREFERRED INSIDE RELEASE) NAME #1 RECEIVER ‘TWO-MAN ROUTE COMBINATION DESCRIPTIONS #2 RECEIVER 33) 0PEO x RUN A"Gr ROUTE WITH CONVERSIONS GET PRE-SNAP READ, | OPTION ROUTE 13. a 4 VS. Roll * 15) 114) oREGO! 15) PAR RUN A"Q" ROUTE \WETH CONVERSIONS POST ROUTE (C.P-FADE VS. BUMP OR ROLL) GET PRE-SNAP READ, READ ROUTE 2. READ ROUTE " d a ' x Vs. PressiRo! I ris C44 ‘Vs, Roll 2 U| fear POST ROUTE (C.P-FADE vs. PRESS OR ROLL) 12 YARD CURL 2 Vs. PressiRol a 17)POKER | PostconNeR . | Post R 2 18) RAZOR | 14 Yano IN, 10 YARD OUT ‘CUTIT 70 12 YaRDS « “ FUN FROM MOTION TWO-MAN ROUTE COMBINATION DESCRIPTIONS NAME aIRECEWVER #2 RECEIVER 25) TOPPER| 12 YARD POST | 1 Yann POST nA (C.P-FADE VS. zs PRESS OR ROLL) 0 ? 7 Vs, PressiRoll ! 26) TOSSER) STEP SLANT, | 1-STEP SLANT. OUICK 5 STEPS VS. PRESS x ~ ) 4 zr) TOUT | LocKED 127015 YARD > QuIeK OUT AT DEEP OUT 2 5 YARDS b 2eyTMAL | saYRRDSTOP — | 1B YARD STOP wa 4A VS. ROLL 29) TAH | 3 YARDUNDER | 10 YARDIN CP:-CAN SITIN | CP:-CAN SIT IN HOLE 0 ROLE OVER THE | OFF OREAKYS. ZONE : BALL VS. ZONE « 3 a ae THREE-MAN ROUTE COMBINATION DESCRIPTIONS 17. Nawe | at neceiven| #2 nEcEWEn |v RECEIVER 7) SAIL, GO FROM Bow FLAT to BS BIG SPLIT 2 Y 3 36 _ J oie jysnour | Gorrom | quick out | 10 YARD BeSruT ounce. 0 possieee — cp: ronceo syanos) . Sursioe BEERS a BIG systant | stawr | stanr ster Prom sont as SPL ‘ *) x B iG 0) UNDER | 5 vano ayano— | 12 YARD yi more ee UNDER, UNDER, CHOICE ROUTA MOFO’ Pom aN sar crys, 3 Seontssive Covance CANUSE A a stoven Sr ais ecuenaue VW) ZOPTION | 14 YARDIN | 6YARDOPTION| CHUTE READ “ Prom 8 seu . a a 26nd 20Ne L NAME ROUTES oon lOO ms READ ocK ' o—+{ “depend ——— — RETURN E eemen [ Wa y \ 4 ‘J oomoo — 4 logos 0 ©, COYCCEX 6 a ee __| SPECIAL THROWBACK 12 “ ¥ | Horo

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