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Fastest Finger First Game

EE-121-L
Lab Project Proposal

Submitted to: Mr. Danial


Project Report on Fastest Finger First Game
Abdur Rehman Shiekh Hassaan Ahmad Siddiqui Ayesha Shakeel
2020036 2020163 2020099
Electrical Engineering Department Electrical Engineering Department Electrical Engineering Department
Ghulam Ishaq Khan Institute Ghulam Ishaq Khan Institute Ghulam Ishaq Khan Institute
u2020036@giki.edu.pk u2020163@giki.edu.pk u2020099@giki.edu.pk

Abstract— The aim of our project is to develop a reliable fastest timer. The designing of IC 555 timers can be done by using
finger game circuit which would be able to indicate the fastest various electrical and electronic components like transistors,
person to hit the button first using 555 Timer IC and combination
resistors, diodes and a SR-flip flop. The operating range of
of OR gates. We will be employing logic design techniques in
Proteus in order to build and analyse circuits. this IC ranges from 4.5V -15V DC supply. The functional
parts of the 555 timer IC include flipflop, voltage divider and
a comparator. The main function of this IC is to generate an
Keywords— 555 Timer IC, OR gates, Proteus
accurate timing pulse. In the monostable mode, the delay of
I. INTRODUCTION this IC is controlled by the external components like a resistor
Quiz-type game shows are increasingly becoming and capacitor. In the astable mode, both the duty cycle &
popular on television these days. In such games, fastest finger frequency are controlled by two external resistors and one
indicators are used to test the player’s reaction. The player’s capacitor. Delay of time between the switching of the lights
designated number is displayed with respective LED an audio can be controlled through the resistance attached to the 555
alarm when the player presses its button. timer.

In the buzzer round of quiz contests, the question is


thrown open to all the teams. The person who knows the
answer hits the button first and then answers the question.
Sometimes two or more players hit the buzzer almost
simultaneously and it is very difficult to detect which of them
has pressed the button first. In television shows, where the
whole event is recorded, the actions are replayed in slow
motion to detect the first hit. Such slow motions are possible
only where huge funds are available to conduct the show.
This project is an electronic quiz buzzer that is
(SR Flip-flop is an internal part of 555 timer)
affordable. This project is useful for a 4-team quiz contest,
although it can be modified for more number of teams. This GND
system is sensitive. The circuit can record the first hit Pin 1 is a GND pin which is used to supply a zero
contestant among all the contestants that may appear to be voltage to the IC.
simultaneous by naked eye. Trigger Pin
Pin-2 is a trigger pin which is used to convert the FF
II. COMPONENTS
from set to RST (reset). The output of the timer depends on
Our project will comprise of following hardware components: the amplitude of the external trigger pulse that is applied to
• 555 Timer ICs the trigger pin.
• 3-input OR gate
• 7432 IC Output Pin
• LEDs Pin-3 is an output pin
• 7 segment BCD display Reset Pin
• Buzzer Pin-4 is a RST pin. When the negative pulse is
A. Timer IC applied to this pin to disable or reset, and false triggering can
be neglected by connecting to VCC.
The IC 555 timer is a one type of chip used in
different applications like an oscillator, pulse generation,
Control Voltage Pin E. Buzzer
Pin-5 is the control voltage pin used to control the A buzzer is an audio signalling device which may
pulse width of the output waveform and also the levels of be mechanical electromechanical. Typical uses of buzzers and
threshold and trigger. When an external voltage is applied to beepers include alarm devices, timers, and confirmation of
this pin, then the output waveform will be modulated user input such as a mouse click or keystroke.
Threshold Pin
Pin-6 is the threshold pin, when the voltage is applied
to threshold pin, then it contrasts with a reference voltage. The
set state of the FF can be depending on the amplitude of this
pin.
Discharge Pin
Pin-7 is the discharge pin, when the output of the
III. WORKING
open collector discharges a capacitor between the intervals,
then it toggles the output from high to low. In our project we will ground the pin number 6 (Threshold) of
every TIMER IC.
Supply Terminal
Pin-8 is the voltage supply pin which is used to • When the fastest contestant pushes the button, a
supply the voltage to the IC with respect to the ground LOW voltage is given to pin 2 of his respective 555
terminal. TIMER, pin 2 of his 555 Timer is triggered, a ‘1’
logic is stored on the output of its in-built flip flop
and the respective LED is turned ON. LED remains
B. 7 Segment BCD Display ON until the TIMER is reset.
The Seven segment display is most frequently used the • A combinational circuit comprising of 4-INPUT OR
digital display in calculators, digital counters, digital clocks, gate (U16) and four OR gates of 7473 IC (U1) is
measuring instruments, etc. Usually, the displays like LED's used to lock the circuits of other contestants. The
as well as LCDs are used to display the characters as well as inputs of U16 are the outputs of all four TIMERS and
numerical numbers. the output of this Quad pin OR gate is connected to
pin number 2, 5, 10, 13 of U1 (7432 IC). PIN number
1, 4, 9, 12 of U1 (7432 IC) are connected to one end
of the push buttons. The other terminal of the push
buttons is grounded. Whenever any contestant pushes
the button, its corresponding TIMER is triggered, ‘1’
is stored on its output and then ‘1’ logic is appeared
on the pin 2 of all TIMERS disabling the circuits.
C. Push Button • Buzzer will ring when the fastest contestant presses
A push-button is a simple switch mechanism to control the button. Pressing the button connects one of the
some aspect of a machine or a process. Buttons are typically inputs of respective XOR gate to ground (logic ‘0’).
made out of hard material, usually plastic or metal. The triggering of the IC produces logic ‘1’ on the
second input of the XOR gate. This makes the input
odd and the output of XOR gate high ,turning the
buzzer ON.
• After any one of the ICs are triggered, the
aforementioned combinational circuitry keeps the
D. LEDs output of other ICs from going high therefore
preventing the inputs of XOR gates from being odd
LEDs (Light Emitting Diodes) convert electrical energy (1-0 or 0-1). This disables rest of the buzzers.
directly into light, delivering efficient light generation with • A 7 segment BCD DISPLAY with the aid of two 2-
little-wasted electricity. INPUT OR gates is used to display the number of
fastest players.
• Once the organizer identifies the contestant who
pressed the switch first, he disables the audio alarm
and at the same time forces the digital display to ‘0’
by pressing reset pushbutton.
• With a slight modification, this circuit can
References
accommodate more than four contestants.
[1] Khan, M. M., Tasneem, N., & Marzan, Y. (2021, January). ‘Fastest
Finger First-Educational Quiz Buzzer’Using Arduino and Seven
Segment Display for Easier Detection of Participants. In 2021 IEEE
11th Annual Computing and Communication Workshop and
IV. METHODOLOGY Conference (CCWC) (pp. 1093-1098). IEEE.
Due to covid restrictions we did the simulations and the
[2] Goyal, H. (2015). Understanding of ic555 timer and ic 555 timer
project report collectively using MS teams, Zoom and tester. International Journal of Inventive Engineering and
WhatsApp. Other than that, the whole project was made with Sciences, 3(2), 4-6.
complete co-ordination via online meetings.
[3] THEO, S. Quiz Game Controller. POWER, 4, 680E.

V. ADVANTAGES
• Fastest response
• Highly sensitive
• Low cost and reliable circuit

VI. CONCLUSION
Quiz type game shows are progressively getting
mainstream on TV nowadays. In such games, fastest finger
indicators are utilized to test the player's response. The
player's assigned number is shown with individual LED a
sound caution when the player squeezes its catch.
In the buzzer round of test challenges, the inquiry is
opened up to every one of the groups. The individual who
realizes the appropriate response hits the catch first and
afterward responds to the inquiry. Some of the time at least
two players hit the ringer all the while and it is hard to
recognize which of them has hit the button first. In TV
programs, where the entire occasion is recorded, the activities
are replayed in slow motion to identify the main hit. Such
slow movements are conceivable just where tremendous
assets are accessible to direct the show.
This design is helpful for a 4-group test challenge, in
spite of the fact that it tends to be adjusted for a greater
number of groups. This circuit is delicate. The circuit can
record the principal hit among every one of the challengers
that may have all the earmarks of being simultaneous.
CIRCUIT DIAGRAM:

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