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Druida estudantecomedia

CLASS & LEVEL PLAYER NAME


Zibni
Humano e macaco Sabio (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

-1 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +1 Dexterity
+2 Constitution +1 14 13 --
-1 • +2 Intelligence
CLASS
• +4 Wisdom INITIATIVE HIT POINTS
8
+3 Charisma
Total 1d8 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES
Advantage against
+1 being frightened DEFENSES HIT DICE DEATH SAVES

14 SAVING THROWS INSPIRATION


=== ARMOR ===
Light Armor, Medium Armor, Shields
CONSTITUTION +1 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+2
+2 P
+2

+2
Animal Handling WIS
Arcana INT
Club, Dagger, Dart, Javelin, Mace,
Quarterstaff, Scimitar, Sickle, Sling, Spear

13 -1 Athletics STR === TOOLS ===


ABILITY SAVE DC Herbalism Kit
+3 Deception CHA
P +2 History INT === LANGUAGES ===
INTELLIGENCE
+2 Insight WIS Common, Druidic, Elvish
25 ft. (Walking)
+0 +3 Intimidation CHA
+0 Investigation INT
13 P +4 Medicine WIS SPEED

+2 Nature INT PROFICIENCIES & LANGUAGES


P

WISDOM +2 Perception WIS


+3 Performance CHA === ACTIONS ===
+2 +3 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Help, Hide, Ready, Search, Use an Object,
+0 Religion INT
15 Opportunity Attack, Grapple, Shove, Improvise,
+1 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object

+1 Stealth DEX
CHARISMA +2 Survival WIS

+3
14

SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

12 PASSIVE WISDOM (PERCEPTION)


Sling +3 1d4+1 Bludgeoning Simple, Ammunition, Range, Range (30/120)

Unarmed Strike +1 0 Bludgeoning


12 PASSIVE WISDOM (INSIGHT)

10 PASSIVE INTELLIGENCE (INVESTIGATION)

SENSES WEAPON ATTACKS & CANTRIPS

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Druid 1 estudantecomedia
CLASS & LEVEL PLAYER NAME
Zibni
Lightfoot Halfling Sage (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== DRUID FEATURES ===

* Hit Points • PHB 65

* Proficiencies • PHB 65

* Druidic • PHB 66
You know Druidic, the secret language of druids.

* Spellcasting • PHB 66
You can cast prepared druid spells using WIS as your
spellcasting modifier (Spell DC 12, Spell Attack +4)
and prepared druid spells as rituals if they have the
ritual tag. You can use a druidic focus as a spellcasting
focus.

=== LIGHTFOOT HALFLING RACIAL TRAITS ===

* Ability Score Increase • BR

* Lucky • BR 28
When you roll a 1 on the d20 for an attack roll, ability
check, or saving throw, you can reroll the die and must
use the new roll.

* Brave • BR 28
You have advantage on saving throws against being
frightened.

* Halfling Nimbleness • BR 28
You can move through the space of any creature that
is of a size larger than yours.

* Languages • BR

* Naturally Stealthy • BR 28
You can attempt to hide even when you are obscured
only by a creature that is at least one size larger than
you.

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Shield 1 6 lb. Torch 10 10 lb.

Leather 1 10 lb. Rations (1 day) 10 20 lb.

SP 0 Leather 1 10 lb. Rope, Hempen (50 feet) 1 10 lb.

Scimitar 1 3 lb. Waterskin 1 5 lb.


EP 0 Sling 1 -- Bedroll 1 7 lb.

Handaxe 1 2 lb. Mess Kit 1 1 lb.


GP 25 Backpack 1 5 lb. Tinderbox 1 1 lb.

Sprig of Mistletoe 1 -- Torch 10 10 lb.


PP 0 Backpack 1 5 lb. Rations (1 day) 10 20 lb.

Druidic Focus 1 -- Waterskin 1 5 lb.


WEIGHT CARRIED

155 lb. Clothes, Fine 1 6 lb. Rope, Hempen (50 feet) 1 10 lb.

ENCUMBERED Signet Ring 1 -- ATTUNED MAGIC ITEMS QTY WEIGHT

120 lb. Bedroll 1 7 lb.

PUSH/DRAG/LIFT Mess Kit 1 1 lb.

240 lb. Tinderbox 1 1 lb.

EQUIPMENT

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Masculino 26 Small
GENDER AGE SIZE HEIGHT WEIGHT
Zibni Lawful Neutral
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

=== Allies === Despite my noble birth, I do not place myself


above other folk. We all have the same blood.
Elfos

PERSONALITY TRAITS

Family. Blood runs thicker than


water. (Any)
IDEALS

O habilidoso

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

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WIS 12 +4
Druid
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Poison Spray Druid CON 12 1A 10 ft. V,S Instantaneous PHB 266 V/S

O Thunderclap Druid CON 12 1A 5 ft. S Instantaneous EE 168 S

=== 1st LEVEL === 2 Slots OO

O Animal Friendship Druid WIS 12 1A 30 ft. V,S,M 24 hours PHB 212 D: 24h, V/S/M

O Cure Wounds Druid -- 1A Touch V,S Instantaneous PHB 230 V/S

O Detect Magic [R]<C> Druid -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Charm Person Druid WIS 12 1A 30 ft. V,S 1 hour PHB 221 D: 1h, V/S

O Create or Destroy Water Druid -- 1A 30 ft./30 ft. Cube V,S,M Instantaneous PHB 229 30 ft. Cube, V/S/M

O Detect Poison and Disease [R]<C> Druid -- 1A + 10m Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S/M

O Entangle <C> Druid STR 12 1A 90 ft./20 ft. Square V,S Concentration, up to 1 minute PHB 238 D: 1m, 20 ft. Square, V/S

O Faerie Fire <C> Druid DEX 12 1A 60 ft./20 ft. Cube V Concentration, up to 1 minute PHB 239 D: 1m, 20 ft. Cube, V

O Fog Cloud <C> Druid -- 1A 120 ft./20 ft. Sphere V,S Concentration, up to 1 hour PHB 243 D: 1h, 20 ft. Sphere, V/S

O Goodberry Druid -- 1A Touch V,S,M Instantaneous PHB 246 V/S/M

O Healing Word Druid -- 1BA 60 ft. V Instantaneous PHB 250 V

O Jump Druid -- 1A Touch V,S,M 1 minute PHB 254 D: 1m, V/S/M

O Longstrider Druid -- 1A Touch V,S,M 1 hour PHB 256 D: 1h, V/S/M

O Purify Food and Drink [R] Druid -- 1A + 10m 10 ft./5 ft. Sphere V,S Instantaneous PHB 270 5 ft. Sphere, V/S

O Speak with Animals [R] Druid -- 1A + 10m Self V,S 10 minutes PHB 277 D: 10m, V/S

O Thunderwave Druid CON 12 1A Self/15 ft. Cube V,S Instantaneous PHB 282 15 ft. Cube, V/S

O Absorb Elements Druid -- 1R Self S 1 round EE 150 D: 1Rnd, S

O Beast Bond <C> Druid -- 1A Touch V,S,M Concentration, up to 10 minutes EE 150 D: 10m, V/S/M

O Earth Tremor Druid DEX 12 1A 10 ft. V,S Instantaneous EE 155 V/S

O Ice Knife Druid DEX 12 / +4 1A 60 ft./5 ft. Sphere S,M Instantaneous EE 157 5 ft. Sphere, S/M

SPELLS

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