You are on page 1of 3

Fighter Cavalier -6 eu

CLASS & LEVEL BACKGROUND PLAYER NAME


Marcus Duck
Human
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
17 30 extremamente rude e
20 +3 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
insensivel

+5 PERSONALITY TRAITS

Hit Point Maximum 72


● Strength
DEXTERITY Alguns vivem alguns morrem
10 ●


Dexterity
Constitution
72 a vida continua
CURRENT HIT POINTS IDEALS
Intelligence
0 Wisdom
Charisma Eu vou ser reconhecido pelo
CONSTITUTION SAVING THROWS
mundo
TEMPORARY HIT POINTS BONDS
16 6
Acrobatics (Dex) Total SUCCESSES
+3 Chegado a brutalidade
Animal Handling (Wis) 6d10 FAILURES

Arcana (Int) HIT DICE DEATH SAVES FLAWS


INTELLIGENCE ●
Athletics (Str)

10 ●
Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE
History (Int) Crusher:Once per turn, when you hit a
Maul+1 +9 1d12+6B creature with an attack, you can move it 5
0 Insight (Wis)
feet, the target must be no more than one

Intimidation (Cha) size larger than you,When you score a
WISDOM Investigation (Int) critical hit, attack rolls against that creature
have advantage until the start of your next
Medicine (Wis)
10 Nature (Int)
turn.

Great Weapon Fighting:When you roll a 1


0 Perception (Wis)
or 2 on a damage die you can reroll the die
Performance (Cha) and must use the new roll.
CHARISMA Persuasion (Cha)
Second Wind:Your turn,bonus action regain
Religion (Int) hit points(1d10+fighter level),Short Rest.
12 Sleight of Hand (Dex)
Action Surge:Your turn,take one additional
Stealth (Dex)
+1 action,Short Rest.
Survival (Wis)
Cavalier,Unwavering Mark:When you hit a
SKILLS ATTACKS & SPELLCASTING creature with an attack,can mark the
creature until the end of your next
PASSIVE WISDOM (PERCEPTION)
turn,While it is within 5 feet of you,it has
CP Maul disadvantage on any attack roll that doesn't
target you,if a mark deals damage to
Splint anyone other than you,can make an attack
SP 3 Healing Potions with advantage that deals half fighter lvl
Common, against the mark as a bonus action on your
Tabard next turn,5 times Long Rest.
EP

Extra Attack 1
GP 16 Tough

PP 31

OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
AGE HEIGHT WEIGHT

CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

ADDITIONAL FEATURES & TRAITS

Dungeoneer's Pack:backpack,crowbar,hammer,10 pitons,10


torches,tinderbox,10 rations,waterskin,50 feet hempen rope.

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 7
EPAR
SPELL NAME
ED
PR

4
SPELLS KNOWN

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

You might also like