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Kalashtar Feylost

Darkosh Ironclaw
true neutral /14.000
5 Armorer

+4 15
You always have certain spells prepared
17 +2 30 ft. after you reach particular levels in this
class. They do not count against the
number of artificer spells you prepare.
105
+1
Magic Missile, Thunderwave

12
+1
Mirror Image, Shatter

+1

+2

5
15
+2
+2
+2
d8
+2
Arcane Armor:
Dagger +6 1D4+2 piercing - You can customize your Arcane Armor. Choose one of the
◆ +7 following models:
+6 1D10+2 piercing - Guardian

16
Pepperbox 80/320 (6/2)
- Infiltrator
You can change the armor's model after a short or long rest.
Handaxe +5 1D6+1 bludgeoning
+3
◆ +6

14
+2 ● ●

+2
+2
+6 14 ●


+2

● +6
+2

+5
4
* Enhanced Arcane Focus:
- While holding this item, a creature gains a +1 bonus to spell attack rolls.

20
+5
* Ehanced Defense:
+5 - A creature gains a +1 bonnus to Armor Class while wearing (armor) or
● +9 wielding (shield) the infused item.
* Returning Weapon:

+5 ●
+5
+9
- This magic weapon grants a +1 bonus to attack and damage rolls made
with it, and it returns to the wielder's hand immediately after it isused to
make a ranged attack.
* Repeating Shot:
- This magic weapon grants a +1 bonus to attack and damage rolls made
+0
with firearms. It ignores the loading property and produces its own

11
● +4 ammunition when not loaded.
+0
+0

+0 +0

* Dual Mind: Advantage on all Wisdom saving throws.


* Mental Discipline: Resistance Psychic damage.
* Mind Link: Speak telepathically against any creature
you can see within a number of you equal to 10 times
your level.
* Severed from Dreams: You can't dream by spells and
other magical effects
* Extra Attack: 1

Orcish, Common, Quori,


● ●
Elvish.

Smith's Tools, Thieves'


● ● Tools.

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