Professional Documents
Culture Documents
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Life +2000 Life +3000 Life +4000 Attack +100 Attack +200 Attack +300
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10
Higher The final You deal Weapon Hero Time Hero Gauge
Critical Hit hit of a 50% more power is the is extended fills twice
chance Normal Arts damage but same as by 1 second as much
combo is a take 300% your for every 5 when a
critical hit more in strongest KOs camp is
return weapon. occupied.
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Leaves you
in red
health.
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The The ending Your Your ally's Plays the Gray and
opening song character's theme song last song Gold items
song "Twilight" theme song plays you've effects
"UTAGE" plays plays during listened to swapped
plays during during battle in the
during battle battle gallery
battle
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Equp all 2 3 4
four and
you will get
an extra 5K
exp. after
battle
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Equip all 4
four and
2 3
you will get
an extra 5K
zenny/coins
after battle
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Incredible
luck, but no
chance ta get
life back
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A: Story Mode
B: Unification Mode
C: Japan's Event
Mode
D: Versus Mode
E: Free Mode
F: Gallery
G: Options Menu
Sengoku Basara 3 Utage Preperation Screen Menus
Edit
A series of menus and info from the preperation screen in Utage. Some spoilers. Much of the info remains as it was in
Sengoku Basara 3/Samurai Heroes.
-The difficulty can be changed at this menu by pressing Triangle. Press X to accept selections. O to go back. You can
back out all the way to the character select screen and main menu subsequently.
Upon selecting this, you'll be shown a verification screen asking if you would like to start the battle (Yes/No).
Character Equip
NEW Basara Mart
The SB3/SH Basara Mart has been retooled. Now many items can be purchased directly from the mart. There are 3
types of items sold in the shop. Weapons, (indicated by a weapon icon), Items (indicated by a grey magatama / half a
ying-yang icon) and Stat Upgrades (indicated by an Arrow Pointing Up icon). Materials collected from stages in order
to create items in SB3 do not carry over and they are now used to simply unlock the ability to buy a stat upgrade for
your character. Thus, completing different stages will make more stat upgrades available to buy. A character's
personal item will become available for purchse for 500,000 zennys upon completion of Unification Mode with that
character. Personal Items are now one single item rather than a set of 4 like in SB3/SH. Sets completed in SB3/SH
can be synced into SB3U and will become the single slot Personal Item.
The text color (circled) indicates what stat will be raised. Red for health. Yellow for attack (depicted). Green for
defense. Blue for luck. The luck stat is a hidden stat that is not dislayed in any menu.
The BASARA LOTTERY can be played by pressing Triangle at this menu. Lottery chances are obtained after battles
and can award a number of things from zennys to discounts on items up to a 100% (easiest way to know is once the
ticket is cashed, highlighting an item will display the discounted price if a discount is active. 100% discounts are
possible) or even certain items straight up. Cashing another lottery ticket while a discount is active OVERRIDES the
previous discount. They do not stack. Also, exiting the Basara Mart while a discount is active, ends its effect.
Guides Menu
A menu to display helpful info. Two options are in this menu. The top simply displays various in-game help menu's
you've come across. The bottom displays any materials you have acquired. As far as it is known, there is no way to
interact with this menu or leverage any of the materials.
Options Menu
A: Weapon Equip
B: Item Equip.
C: R2 Special equip + move list.
D: Ally Select
E: Drive/Boost select
The character's outfit can be changed here by pressing Triangle. An extra outfit can be unlocked by clearing
Unification mode with the character. Outfits obtained in SB3 can be synced with Utage (clarification needed).
Note: Characters who have no Story Mode & were NPCs in SB3, do not have more than one outfit available.
Item Equip.
Equip items onto our weapon. Items are no longer shared between weapons. If you have 6 of an item and have all 6
on one weapon, they will still be available to equip on another.
Note: Characters who have no Story Mode & were NPCs in SB3 only have one R2 special. You can tell as the
character will show no available slots to learn new R2 specials in this menu. Moves are learned automatically as a
character levels up.
Drive/Boost select
This is no longer where you choose your outfit. You now can choose the type of power up you want when you press
L2 under certain conditions. The left option is the SB3/SH Hero Time which causes a slowdown effect for all enemies
and gives a slight speed increase. The bar fills by defeating enemies and taking bases. The right option is the
Sengoku Drive option returning from Sengoku Basara 2 and 2 Heroes. It gives a speed and attack boost. There are 3
levels to the Sengoku Drive. One level is obtained every 100 kills.
There are seven different types of weapons, each offering different perks (information needed)
Stats and information are also listed. The top weapon is the currently equipped weapon. The bottom weapon is the
highlighted weapon. The numbers for each are compared on the bottom weapon with increases indicated in blue and
decreases indicated in red.
Assessoirs on weapons
Unlock Tag Mode Clear all story modes and have a MAX level bodyguard who is a playable character
Unlock character's Available for purchase in Basara shop after clearing unifcation mode (either normal conquest or Dream
personal item (PI) Chance) with that character
Available after clearing story mode or unification mode (either normal conquest or Dream Chance) with
Unlock alternate costume that character. Previous alts (from SB3) are also available.
Note: Kenshin, Kasuga, Toshiie, Matsu, Ujimasa and Shingen do not have alternate costumes.
Stage Explanations
Commander:
Ieyasu Tokugawa
Commander:
Hisahide 1: Defeat the Miyoshi Trio
Highway
Matsunaga within one minute
13 Daybreak
Battle Generals: 2: Occupy all camps
Miyoshi Trio
Commanders:
Ieyasu
Tokugawa, 1:
Yamazaki
27 Ishida Mitsunari
Hunt Battle 2: Occupy all camps
Machine: Death
Carriage
Edit
Returning in Sengoku Basara 3 Utage is a revamped Tag mode. Unlike the Tag mode in
Sengoku Basara 2 Heroes, this Tag Mode is NOT limited to Arena/Mission modes and
can be used in nearly every mode.
To unlock Tag Mode, you must unlock every character. This can be done by clearing
the 8 Sengoku Basara 3 Utage story modes.
After clearing the last story mode, you should receive an extra messag indicating tag
mode is unlocked.
The tag feature allows you to switch between your main character and your ally. Your
ally will not remotely assist you like usual. To be able to use an ally for tagging, the
ally must have his ally level MAXED at level 5. This can be done by clearing 5 stages
with the ally equipped or by beating a mission in Japan's event mode that awards that
ally while the ally is already unlocked.
When you select a maxed ally, you will be presented with the screen depicted above.
Select the TAG option on the right.
'Experience points gained in Tag mode are divided between both characters just like in
co-op. 'Tag mode CANNOT be used while playing with a second player.
Bodyguards & Effects
A-list
鬼小島弥太郎-Onikojima Yataro - Attack - Sword Clash Assist (Sword Clash Great Assist)
Ka-List
かすが-Kasuga - Defense - Two Souls, One Fate (Two Souls, One Body)
片倉小十郎-Katakura Kojuro - Defense - Two Souls, One Fate (Two Souls, One Body)
Sa-list
柴田勝家-Shibata Katsuie - Attack - Sword Clash Assist (Sword Clash Great Assist)
Ta-list
立花宗茂-Tachibana Muneshige - Attack - Sword Clash Assist (Sword Clash Great Assist)
Na-list
Ha-list
Ma-list
Ya-list
Combustion (Red Lotus) = The player and the bodyguard's Fire element activates more often (much more often at
MAX)
Cold Aura (Frozen Aura) = The player and the bodyguard's Ice element activates more often (much more often at
MAX)
Cyclone (Wind God) = The player and the bodyguard's Wind element activates more often (much more often at MAX)
Flash of Light (Shining Light) = The player and the bodyguard's Light element activates more often (much more often
at MAX)
Everlasting Dark (Dark Depths) = The player and the bodyguard's Dark element activates more often (much more
often at MAX)
Sword Clash Assist (Sword Duel Clash Assist) = Damage caused in a Sword Clash UP (even more at MAX)
Damage Reduction (Great Damage Reduction) = Damage received by the foe's army decreases 10% (20% at MAX)
Two Souls, One Fate (Two Souls, One Body) = When the player recovers the bodyguard recovers too (by a lot at
MAX)
Hades' Night Path (Hades' Other Path) = The player can resurrect once per battle
Shadow Warrior (Super Shadow Warrior) = Sasuke dies instead of the player
Funds Present (Funds Offering) = +200 Ryo if the bodyguard doesn't die (+500 at MAX)
Exp. Present (Exp. Offering) = +500 Exp. if the bodyguard doesn't die (+1000 at MAX)
Funds Gift Ratio UP (Funds Gift) = If the bodyguard doesn't die Funds Gift Ratio UP (guaranteed gift at MAX)
Exp. Ratio UP (Exp. Gift) = If the bodyguard doesn't die Exp. Ratio UP (1.2x) (1.3x at MAX)
Resources Gift Ratio UP (Resources Gift) = If the bodyguard doesn't die Resources Gift Ratio UP (guaranteed gift at
MAX)
Armor Gift Ratio UP (Armor Gift) = If the bodyguard doesn't die Armor Gift Ratio UP (guaranteed gift at MAX)
God of Poverty (God of Riches) = If the bodyguard doesn't die +10 Ryo (+1000 at MAX)
Calling Small Luck (Calling Great Luck) = If the bodyguard doesn't die Luck temporarily UP (UP even more at MAX)
Unscathed Reward (Unscathed Great Reward) = If the player ends the stage without receiving damage, +1500 Ryo
(+3000 at MAX)
Unscathed Exp. (Unscathed Great Exp.) = If the player ends the stage without receiving damage, Exp. ratio UP (UP
even more at MAX)
Unscathed Small Luck (Unscathed Great Luck) = If the player ends the stage without receiving damage, luck
temporarily UP (UP even more at MAX)
Castle Fan (Castle Lover) = In a castle stage the bodyguard will assist you on his own
Sunset Fan (Cap'n Sunset) = In a sunset stage the bodyguard will assist you on his own
Night Fan (King of the Night) = In a night stage the bodyguard will assist you on his own
Sea Fan (Sea Lover) = In a sea stage the bodyguard will assist you on his own
Cave Fan (Head Explorer) = In a cave stage the bodyguard will assist you on his own
Sand Fan (King of the Dunes) = In a desert stage the bodyguard will assist you on his own
Trap Fan (Trap Lover) = In a stage with traps the bodyguard will assist you on his own
Machine Fan (Machine Lover) = In a stage with machines the bodyguard will assist you on his own
Tiger Fan (Tiger Lover) = In a stage with tigers the bodyguard will assist you on his own
Man's Ally (Man's Friend) = If the player is a man the bodyguard will assist you on his own
Woman's Ally (Woman's Friend) = If the player is a woman the bodyguard will assist you on his own
Metal's Ally (Metal's Friend) = If the player has metal parts the bodyguard will assist you on his own
Gun Fan (Gun Lover) = If the player wields a gun the bodyguard will assist you on his own
Reinforcements Support (Super Reinforcements Support) = Everytime you receive a Basara assist the bodyguard's
attack strength goes UP (a lot at MAX)
Quick Assist (Supersonic Assist) = Wait time in order to receive another Basara assist reduced (no wait time at MAX)
Assist Reward (Assist Great Reward) = You can receive 100 Ryo for each time you receive a Basara assist (max 10
times) (300 Ryo at MAX)
Maiden Charm (Adult Charm) = Infatuate normal soldiers (warriors too at max)
Eye's Power (Eye's Evil) = Normal soldiers go in a state of panic (lose consciousness at MAX)
Explosion Caller (Hi-Level Explosion Caller) = Bomb soldiers go in countdown mode right away
Giants' Menace (Giants' Great Menace) = Giant soldiers and hammer-wielding soldiers fall down (all giant units at
MAX)
Ninjas' Menace (Ninjas' Great Menace) = Lower Ninja units fall down on the ground
Detective's memo ("Wanted" Leaflet) = The visitor's appearance ratio is 2x (at MAX its presence is shown on the map)
Character Stat Displays
This is the basic character stat display you will see in a variety of modes at various places in the game, usually at
character selection/preparation screens.
The hit point, attack power and defense stats include both the characters innate values as well as values from
equipped items and weapons which stay equipped on the characters between battles. The darker area of the bars
(red for HP, yellow for attack and green for defense) demonstrates the innate values. The lighter areas show the value
added from items/weapons.
Currency (often referred to as Zen or Zennys) is shared amongst all characters and can be acquired in nearly all
modes.
Character's elemental attributes cannot be changed and can only be leveraged using certain elemental weapons
except in a limited number of circumstances for some characters.
-Basara Difficulty is unlocked by completing either a story mode campaign or a Unification campaign on Ultimate
Difficulty. You will commonly be asked to select a difficulty upon completion of selecting a character. You can also
reselect/change currently selected difficulty in some cases at the preperation screen by pressing Triangle.
Japan's Event Mode
-Completing a mission that awards an ally already unlocked (either through SB3 sync or having completed the mission
once before) raises that ally's rank to max.
Most missions are straightforward "defeat all the things." One is "defeat the things within 100 seconds" which is still
simple and comes down to the usual "defeat the things." You can recognize this mission when you see a clock
counting down from 100 in the corner (exact mission number needed)
The goal in stage 1 on Mission 4 is to defeat 200 enemies. Stage 2 is to get a 500 hit combo. Stage 3 is to knock off
10 pieces of armor (easily accomplished by using multi-hit moves). Stage 4 is to execute 3 parries (guard an attack at
the last possible moment) which must be done before the boss's health is depleted (careful.. parries do damage to
enemies).
The goal in stage 1 on Mission 10 is to defeat 200 enemies. Stage 2 is to get a 500 hit combo. Stage 3 is the
trickiest... You must destroy a leg of the "RIsing Sun" contraption you fight. It's not hard but trying to figure out the
requisite is tricky if you don't know Japanese. Stage 4 is to execute 5 parries.
The last stage of each of those missions is to simply defeat the boss.
New Unlockable Characters
Uesugi Kenshin, the God of War.
Uesugi Kenshin, the God of War. This character perfectly
embodies the nickname given to him: he is an extremely fast
and powerful warrior, and a cunning tactician. His historical
rivalry with Takeda Shingen was preserved in the game:
Kenshin considers him as his fated rival, and the man that gives
him the highest thrill in battle. His attitude and words towards
Shingen at times leave strong suspicions of an interest
bordering on romantic affection, but this is simply caused by
Kenshin's flowery and somewhat effeminate speech. In fact, a
great influence upon the creation of this character is the
Takarazuka Revue theatre company, and particularly the type of
actresses portraying male roles. Kenshin might look effeminate,
and speak in soft and courteous tones, but he isn't someone to
be taken lightly. In the game itself he is quite feared by other
characters, and always considered a superb match. Along with
the aforementioned Shingen and Shimazu Yoshihiro, Kenshin is
probably the best commander in the cast, storyline-wise. He is
also a fervent believer of Buddhism, especially the God of War
Bishamonten (he is even referred to "Avatar of Bishamonten"
sometimes), and stands in defense of the people when they
suffer attacks by samurai.
Katsuga
Kasuga was sent on a mission to kill Uesugi Kenshin. However, when she
had her target in sight, Kasuga fell in love with Kenshin. After failing to
assasinate Uesugi she was banished from her village. From then on
Kasuga served Kenshin and became his most loyal ninja. She takes her
duties seriously, and due to the Kenshin's battles with Takeda Shingen (as
well an implication that they are from the same ninja village) a rivalry grew
between Kasuga and Sarutobi Sasuke. Additionally, the two ninja have
opposite elements.
She is often seen as having a rivalry with Nouhime as well, due to the
other woman's role as Nobunaga's love interest and protector, and their
similar personalities.
Maeda Toshiie
Another of Oda's most prominent vassals, though this isn't very apparent in the
games. A strong family man, he loves his wife Matsu and adopted nephew
Keiji, but he doesn't have much for brains and seems to be perpetually
famished, often asking Matsu for more food, even though he's had enough. He
is also the usual target of Keiji's pranks which often lead him to chase Keiji
around the house. Wields a trident. In the overseas release of Sengoku
Basasara, Devil Kings, he is a cut character.
Hojo Ujimasa
Hojo Ujimasa is the leader of the Hojo Clan and the Lord of Odawara
Castle. He was the son of Ujiyasu Hojo. Historically, Ujimasa was forced
to commit suicide after being beaten in battle by Toyotomi Hideyoshi. In
Sengoku Basara 3, he is NPC like in the past games and let Kotaro
Fuuma, his great ninja do the fighting in battle.
Takeda Shingen
Leader of the Takeda clan, famous for its cavalry. Wields a large,
imposing frame and a brilliant mind as well. Carries a giant axe. Often
starts large and unnecessary brawls with Yukimura, sometimes for no
reason, usually by wrestling or exchanging names while punching
each other at the face. He is critically ill in Sengoku Basara 3. But in
Sengoku Basara 3 UTAGE, he has been healed for his illness
immidietly, thus being a playable character in the game.
Matsu Kenshin
Mitsugi: Mikagami
Mitsugi: Murehotaru
Shingen Toshiie