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Uganda Technology and Management University

Course Code: CS 301


Course name: Game development
Exam
Time: 3 hours
Instructions
Answer all questions in section A and only three questions in
section B.
Section A (40 Marks)
1 (a) Define the following terms?
I. A game (2 Marks)

II. A toy (2 Marks)

III. A good toy (2 Marks)

IV. Gamification (2 Marks)

V. An experience (2 Marks)

(b) Explain the difference between a game designer and a game developer on a game
development project? (5 Marks)
2 (a) Jack is a game programmer working on a game project with a team of other people but
he realizes that his team mates don’t actually love the game they are working on as he does,
what are some of the problems they may find as they develop the game? (5Marks)
(b) State 5 qualities of a good game? (5 Marks)
3 (a) “Games are worthless unless people play them.” Justify the statement? (5 Marks)
(b) State and explain the two purposes of game documents? (4 Marks)
(c) Explain any 3 factors you would consider before developing a game? (6 Marks)
Section B (60 Marks)
Question One
Would you or rather was a game played by Utamu students during their end of year party. The
class had 40 students but only a quarter of the class didn’t participate in the game. The
intentions of the game was to know the ability of the students in class, so box was passed on
with papers written on would you, and others written on rather. The players were meant to seat
in a circle and music was played and on whom the song stopped while holding the box would
pick any one paper at random and if a student picked an paper written on would you, was asked
a question and is expected to answer it right or if a student picked a paper written on rather
would be asked to do something if they failed to, you are out of the game, also if you gave a
wrong answer on the would you option you would be out of the game, and the process was
repented until there is one winner.
a) State the game name? (2 Marks)

b) State the number of players in the game? (3 Marks)

c) Write the game mechanics for the above game? (4 Marks)

d) State the winning and losing conditions of the game? (6 Marks)

e) Was the above game a good or a bad one, state and give reasons to justify your answer? (5
Marks)

Question two
Barbara loves playing matatu on her phone whenever she’s alone, but she loves playing it
more with a friend every night before getting to bed?

a) Explain the term virtual sensation? (1 Mark)


b) Explain the five game experience that make a game great when playing it? (10 Marks)
c) What are the three building blocks of game feel as experienced by a player? (6 Marks)
d) Why is it so important to understand how human perceive things when developing
video or mobile games? (3 Marks)
Question Three

You are tasked to develop an upgraded version of a game “Angry Birds” as a game
development students answer the following questions concerning the project.
a) State at least 5 people you would include on that project and their roles? (10Marks)

b) If you were tasked to deliver a prototype of the game before releasing the final game, state
at least 3 elements you would include in your prototype? (3 marks)

c) Why is sound so important in that game? (2 Marks)

d) Explain the difference between a composer and a sound designer on a game project? (5
Marks)

Question Four
You are a class of 4 students and have been tasked by your lecturer to develop a game of your
interest
a) Explain the problems of game love by the team? (5 Marks)

b) Explain 4 facts you would consider while designing with the team? (4 marks)

c) State and explain 3 types of game documents? (6 Marks)

d) State and explain 5 play test question to consider on your game project? (5 Marks)

END

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