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CHARACTER SHEET – NARRATIVE MODE

Daidoji Takuan

Character Name 35 45 35
NOMED
Player Name
3 3 Honor Glory Status
Identity

Social Standing
Crane Daidoji 3 1

Ninjō
Clan Family 1 paixão secreta por uma cortesã leão
Spymaster
Spymaster

School School Rank

Giri
Roles defender os interesses da garça, morrer junto dos seg

ARTISAN SKILLS RANKS APPROACHES


Aesthetics
Craft or Repair

Titles
a Work of Art

Refine
Composition
Restore 
Design
Invent 
Smithing
Adapt 
Attune  DISTINCTIONS: Reroll up to two dice of your choice when a distinction
helps you on a check.
Skills

MARTIAL SKILLS RANKS APPROACHES

Advantages and Disadvantages


Fitness 2 
an Opponent

Feint
Overcome

Martial Arts [Melee] 2 Withstand 


Martial Arts [Ranged] ADVERSITIES: Reroll two dice containing  or  symbols when an adversity
Overwhelm  hinders you on a check. If you fail, gain 1 Void point.
Martial Arts [Unarmed]
Shift 
Meditation
Sacrifice 
Tactics 1
SCHOLAR SKILLS RANKS APPROACHES
PASSIONS: After performing a check related to your passion,
Culture 1 remove 3 strife.
Analyze 
Learn a Fact

Government 1
Know or

Recall 
Medicine
Theorize 
Sentiment 1 Survey 
Theology
Sense  ANXIETIES: After performing a check related to your anxiety, receive
3 strife. Then, gain 1 Void point (limit once per scene).
SOCIAL SKILLS RANKS APPROACHES
Command
Trick 
Courtesy
Influence

3
a Person

Reason 
Games
Incite  PERSONALITY, HABITS, AND QUIRKS
Performance 3 Charm 
Enlighten 

TRADE SKILLS RANKS APPROACHES OTHER CHARACTER’S NAME STANDING NOTES


Commerce
Use Resources

Con 
Acquire or

Labor
Relationships

Produce 
Seafaring
Innovate 
Skulduggery 3 Exchange 
Survival
Subsist 

EXPERIENCE
 Success
Symbol Key

 Explosive Success
40 39 1
 Opportunity
 Strife Total Spent Saved
PERMISSION GRANTED TO PRINT FOR PERSONAL USE ONLY. © FFG.
CHARACTER SHEET – CONFLICT MODE

EARTH STANCE: AIR STANCE:


Others cannot spend  +1 to TN of Attack and
ENDURANCE 8
(Earth + Fire) x 2
to inflict critical strikes or Scheme checks targeting you FATIGUE
conditions on you. (+2 at rank 4+).
COMPOSURE

Derived Attributes
Rings and Stances

3 3 (Earth + Water) x 2
12
WATER STANCE: STRIFE
Perform a second action FIRE STANCE:
on your turn that does 3 1 If you succeed, FOCUS 4
(Air + Fire)
not require a check or +1 bonus success
share a type with your 1 per  symbol.
first action. VIGILANCE 3
(Air + Water) / 2

VOID STANCE: STANCES CAN ONLY BE APPLIED


You do not receive strife VOID POINTS 1
from  symbols on checks. DURING CONFLICTS
MAXIMUM CURRENT

Disadvantages
SKILL NAME RANKS

Advantages
Combat Skills

ProvoCATion BlACkmAiled Kakita Ryoku

&
Keen HeAring (Air) DArk SeCreT

Conditions School Abilities


SUMMARY OF A CONFLICT TURN
References

• Choose Stance (Air, Earth, Fire, Water, or Void)


• Perform Action (Intrigue p. 254, Duel p. 258, Skirmish p. 262, incisive Insight (School Ability)
Mass Battle p. 274)
• Move before or after action (Skirmish: 1 range band)

WEAPONS ARMOR

NAME DAMAGE / DEADLINESS RANGE QUALITIES NAME PROTECTION TYPE (RESISTANCE) QUALITIES
Armament

Clothes
wakizashi 3 /

TECHNIQUE TYPES AVAILABLE


Techniques (New Actions)

★ ★

Ancestry Unearthed Gear


like a ghost
KOKU BU ZENI
Striking as Air
Whispers of Court
7
1 Koku = 5 Bu = 50 Zeni / 1 Bu = 10 Zeni
Cadence
Lady Doji's Decree
Traveling clothes, ceremonial clothes,
wakizashi, sokutoki, disguise kit, opening and closing kit.
Techniques (New )

Notes

PERMISSION GRANTED TO PRINT FOR PERSONAL USE ONLY. © FFG.

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