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QUESTION1.
Give the configuration of a multimedia
computer. Explain the specifications of any
five input devices in a multimedia computer in detail.
Solution 1.
COMPUTER
1. KEYBOARD:- A keyboard is a peripheral device
that enables a user to input text into a computer or any
other electronic machinery. A keyboard is an input
device and is the most basic way for the user to
communicate with a computer. This device is patterned
after its predecessor, the typewriter, from which the
keyboard inherited its layout, although the keys or
letters are arranged to function as electronic switches.
The keys include punctuation, alphanumeric and
special keys like the Windows key and various
multimedia keys, which have specific functions
assigned to them.
_____________________________
2. MICROPHONE:-
A microphone is an input device
that was developed by Emile Berliner in 1877. It is used to
convert sound waves into electric waves or input the audio into
computers. It captures audio by converting sound waves into
an electrical signal, which may be a digital or analog signal.
This process can be implemented by a computer or other
digital audio devices. The first electronic microphone was
based on a liquid mechanism, whichneedle in a dilu used a
diaphragm that was connected to a current- charged ted
sulfuric acid solution. It was not able to reproduce the
intelligible speech.
3. SCANNER:-
A scanner is an electrical device that reads
and converts documents such as photos
and pages of text into a digital signal. This
changes the documents in a form that can
be viewed and or modified on a computer
system by using software applications.
There are numerous kinds of scanners
available in the market that have different
resolutions.
4.MOUSE:-
A mouse is a small hardware input device used by hand. It controls
the movement of the cursor on the computer screen and allows users
to move and select folders, text, files, and icons on a computer. It is
an object, which needs to put on a hard-flat surface to use. When the
users move the mouse, the cursor moves in the same direction on the
display screen. The name mouse is derived from its size as it is a
small, corded, and elliptical shape device that looks a bit like a
mouse. A connecting wire of a mouse is imaginable to be the mouse's
tail. Additionally, some of the mice have combined features like extra
buttons, which may be assigned and programmed with many
commands.
The mouse invention is considered as one of the most important
breakthroughs in the computer field as it helps to reduce the use of a
keyboard.
4. JOYSTICK:-
A joystick is an input device that is commonly used to
control gaming applications and, sometimes, used in
graphics applications. It was first invented by C. B.Mirick at
the U.S. Naval Research Laboratory, and patented in 1926.
Generally, the use of a joystick is to manage a machine or
character in a computer program. It includes a base and a
stick that can be move to the left or right direction, also, it
can be rotated in different amounts to handle the movement
of the cursor in a computer device. With the help of
maneuvering a lever on the joystick, the movement of a
pointer or cursor is controlled. They consist of extra buttons
for additional functionality and look similar to the control
device found on an arcade game. The below image is an
instance of a joystick.
Joysticks fall into two categories, analog and digital. Digital
joysticks allow the user only to input the standard directions
of up, down, left, and right. #Game port: It was first found on
IBM computers in 1981, which is a 15-pin connector port,
originally known as the Analog-to-digital port. It is also
known as joystick port, game port, or game control adapter
that allows users to connect devices such as steering
wheels, joysticks, gamepads, and more. Some
motherboards contain an internal ISA or PCI card. A joystick
port could be installed on the motherboard if it does not have
this feature.
# Bluetooth: Bluetooth describes how devices can
communicate with each other as it is a computing and
telecommunications industry specification. There are various
devices that use Bluetooth, such as digital assistants,
smartphones, computers, keyboards, and mice. Bluetooth
has an effective range of 32-feet (10 meters) and a transfer
rate of 1 Mbps.
Q2
Explain the purpose of following
components in flash software: • Stage •
Work area • Application bar • Tools panel
• Properties panel • Frame
SOLUTION2
The purpose of following components in
flash software are :-
NOTE
consists of a number of still images at
different locations. The transition from one
image to another is so fast that the images
appear to be moving. Cartoon movies etc. use
flash animation techniques. Each image in
animation is called a frame. The frames are the
small rectangular cells in the timeline. These are
numbered. Every fifth cell is gray and the rest
are white with gray outline. At one time, one
one frame is active.
The different types of frames are:-
1.The current/ The active frame: It is indicated
by the red
marker on the top of the frame. It is the one
whose contents are shown onscreen currently.
2.Key frames: It helps in creating animation. A
key frame is a
frame that indicates the change in the image
appearance or its
position on the screen. It can contain a
graphical image or it might just be a blank.
3. Blank key frame: The frame in which
nothing appears is a blank key frame.
Steps for Insertion of a
frame:- Go to the insert menu. Select
frame. or
Click on the right mouse button on the frame
number and select the option insert frame.
Steps for deletion of a frame:
Put the red marker on any of the created
frame number, go to insert menu on the title
bar and
select remove frame
or
Click on the right button on any created
number and select the option delete frame.