ENVIRONMENT ONLINE ENVIRONMENT •The alternative learning space created by educators and students using digital tools and virtual class sessions due to the shelter-in-place, quarantines, and stay-at-home orders. ELEMENTS OF DESIGN • Design elements are the basic units of any visual design which form its structure and convey visual messages. ELEMENTS OF ART AND DESIGN LINE ➢is an element of art defined by a point moving in space. ➢Lines can be vertical, horizontal, diagonal or curved. ➢They can be any width or texture and can be continuous, implied, or broken. ➢Artist use lines to create edges, the outlines of objects. ➢The direction of a line can convey mood. EXAMPLE OF HORIZONTAL LINES EXAMPLE OF VERTICAL LINES EXAMPLE OF DIAGONAL LINES POINT ➢ a point is basically the beginning of “something” in “nothing”. it forces the mind to think upon its position and gives something to build upon in both imagination and space. some abstract points in a group can provoke human imagination to link it with familiar shapes or forms. is the smallest and most basic element. it can vary in size, value, regularity or irregularity, and can be used alone as a unit in a group. it can be used to form a value or pattern or to delineate space. SHAPE ➢is defined as a two or more-dimensional area that stands out from the space next to or around it due to a defined or implied boundary, or because of differences of value, color, or texture. ➢Shapes are recognizable objects and forms and are usually composed of other elements of design. ➢In design, space is concerned with the area deep within the moment of designated design, the design will take place on. For a two-dimensional design, space concerns creating the illusion of a third dimension on a flat surface FORM ➢It describes volumes and mass, or the 3D aspects of objects that take up space. ➢Can and should be viewed from any angles. SPACE ➢Is a 3D volume that can be empty or filled with objects. ➢It has width, height, and depth. ➢Space that appears three-dimensional in a 2D painting is an illusion that creates a feeling of actual depth. ➢Several techniques can be used to show such visual depth or space, for example; overlapping, and linear perspective. COLOR ➢A pigment is a colored material that is completely or nearly insoluble in water.
Examples of pigments are: Chlorophyll,
which gives a green color to plants, and hemoglobin, which gives blood its red color COLOR has 3 properties ➢HUE – which is the name of the colors. ▪ Primary Hue: Yellow, Red, and Blue ▪ Secondary are made by mixing two primaries: purple, green, orange. ▪ Intermediate are mixtures of a primary and adjacent secondary ➢VALUE – which refers to the lightness or darkness of hue. ➢INTENSITY – which refers to the purity of the hue also known as “CHROMA” COLOR THEORY IN Color theory VISUAL DESIGNstudies colour mixing and colour combinations. It is one of the first things that marked a progressive design approach. ❖Color is used to create harmony, balance, and visual comfort in a design. Use of color in visual design ❖Color is used to evoke the desired mood and emotion upon the viewer. ❖Color is used to create a theme in the design.
Use of color in ❖Color holds meaning
visual design and can be symbolic. In certain cultures, different colors can have different meanings. ❖Color is used to put emphasis on desired Use of color in elements and visual design create visual hierarchy in a piece of art. ❖ Color allows viewers to have different interpretations of visual designs. Use of color in ❖ The same color can evoke visual design different emotions or have various meanings to different individuals and cultures. ❖Color can create identity for a certain brand or design product. Use of color in ❖Color strategies are used visual design for organization and consistency in a design product. ❖ Color strategies are used for organization and consistency in a design product. Use of color in ❖ In the architectural design of a retail visual design environment, colors affect decision making which motivates consumers to buy products. VALUE It referred to as tone, is the relative lightness and darkness of an object.. TEXTURE It refers to the surface quality, both simulated and actual, of artwork. Overlap - is the effect where objects appear to be on top of each other. This illusion makes the top element look closer to the observer. There is no way to determine the depth of the space, only the order of closeness. Shading - adds gradiation marks to make an object of a two-dimensional surface seem three-dimensional. Highlight, Transitional Light, Core of the Shadow, Reflected Light, and Cast Shadow - give an object a three-dimensional look. Linear Perspective - is the concept relating to how an object seems smaller the farther away it gets. Atmospheric Perspective - is based on how air acts as a filter to change the appearance of distant objects. Color star containing primary, secondary, and tertiary colors.