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♣
Chore
s ♦
ent
Enjoym
♠
Wor k
zzz
zzz
♥
Socia
lizing
AY
TOD
How to play a day
zzz
is
s game y
zzz
in th i To d a
A day nted by the rounds
e
repres here are six ch will
clock. T , two of whi ng.
per day e spent sleepi
ideally b TODAY
sk
t yo ur da y, review your ta ke
To star u’d li
de what task yo
clocks and deci ch the deck for a card
to start on. Seard put it on top of the
of that suit an en reshuffle the deck.
discard pile, th t weekdays at work, so
Generally, I star task to ♠ Work here.
g
I set my openin
Then, for each
for “How to p round, follow the rules
lay a round” a
the Today clock nd then tick
.
Days, nights, and weeks
The first four roun
your waking hours, ds take place during
when sleep beckons. but the final two are
se to continue Sle
You may choo these hours. ep
acting during do, mark off a
De
bt
Each time you p debt tracker.
box on the slee have any
This won’t e week
ect in th
mechanical eff ay out in this
that you’ll pl accumulation of
game, but the catch up with
sleep debt does
you.
les
th e r u ks .
s
t, f ollowg on Ta
Nex Workin
f or
Working on tasks
To determine how working on your
chosen task goes, roll the brain die and
refer to the reference below and on the
playsheet to see what you get done.
a
SIDETRACKED: Erase the Whiteboard. Pull
card to switch tasks and mark 1 tick, or stick
to this task with no progress.
ck.
rk 1 tick on task clo
SO MUCH TO DO: Ma Write what you
Pull to switch tasks.what pulled you away.
accomplished, and
E: Mark 1 tick on
FEELING PRODUCTIV Write down what
current task clo ck.
you accom pli she d.
2 ticks on
CUS: Mark u
BIG TIME FOWrite what hooked yo
task clock. .
in for once
Using the Whiteboard
When writing on
as detailed or br the Whiteboard, be
important thing ief as you like. The
picture to your is to paint a clear
self of what yo
spent that time do
ing. u
When erasin
don’t paus g the Whiteboard,
whole thin e to re-read the
it. It’s goneg first. Just erase
.
d any
eels lik e in my hea pulls
at it f raction
That’s whnticing enough dist doing.
time an e from something I’m
me away
In Closing
Once you’ve played all 7 days, the game is officially over.
Take a moment to reflect on how it went - take pride in
your accomplishments and consider your shortcomings.
Look at the state of your four clocks, and consider what
the unfilled sections represent.
A Quick Note
This goofy attempt to model my experience with ADHD
only shows one of the many aspects of it. There aren’t
mechanics for realizing minutes into a conversation that
you didn’t hear anything the other person said, or for how
people close to you just sort of get used to keeping track of
your stuff, or for having idle hands that are constantly
looking for something to fiddle with, or for random
scrapes and bruises that you don’t remember how or when
you got, or for the sharp bursts of frustration that you can’t
help but feel bad about whenever someone accidentally
interrupts when you’re finally focusing on something for
once this week, or for how you tend to ramble on when
Life is a
constant
b a t t l e
always
juggling the
c l o c k s
Example Tuesday
Round 1
Round 2
Round 3
Round 4
Rounds 5 & 6
It’s time for sleep. No sense in racking up Sleep Debt yet,
there’s plenty of time in the week left to get work done. I’ll
wake up in the morning and do it all again. I erase the day
clock and mark off “Tuesday” in the week to show on the
playsheet that time passed. Then I start it all over again to
go about the next day.
airy.
consumption of d
the
no way condones
in
this game