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Orbx FTX Global openLC Europe Version 1.

00 User Guide – July 2014 Page 1


INDEX

TOPIC PAGE

Welcome ................................................ 3

Orbx FTX Global is required for full ................................................ 4


functionality

Quick Installation Guide ................................................ 5

The Four Installers ................................................ 6

How does openLC fit with FTXG? ................................................ 10

FTX Central and Hybrid Mode ................................................ 11

Layers in the simulator ................................................ 15

Where FTXG openLC Fits ................................................ 16

OpenLC Worldwide Regions ................................................ 17

Compatibility Notes ................................................ 18

Quick Reference Settings ................................................ 19

The Autogen Density Slider ................................................ 20

Product Technical Support ................................................ 21

FTX Community Forums ................................................ 22

The FTXG openLC Team ................................................ 23

End User License Agreement ................................................ 24

Orbx FTX Global openLC Europe Version 1.00 User Guide – July 2014 Page 2
Welcome
Orbx would like to thank you for purchasing FTX Global openLC (Europe), which is the culmination of over two
years of R&D and data development. FTXG openLC as the name suggests, replaces the default Landclass layer
with higher detailed and a better variety of land types, which then creates more varied and accurate terrain.
FTXG openLC also include many new custom textures, used in addition to those installed with the Base Pack.

The version of openLC you have is specifically designed to work with both FTX Global BASE and FTX Global
Vector as part of a total simulator overhaul.

What FTX Global openLC does:

If you are reading this User Guide you have likely already installed openLC and perhaps taken your first flight to
discover the difference. Landclass data is the way the simulator knows what all the land is being used for and
tells the simulator what type of ground should go where, for example: Forest, City, Agriculture, Desert, Docks,
Grassland, etc. The simulators come with a global default coverage of landclass data, but many areas contain
missing or in-accurate data. FTXG openLC plans to change that.

So the difference between what you had before and after openLC is quite remarkable; we like to compare it to
a complete simulator upgrade, similar to the huge improvement FTX Global BASE’s textures provided.

Mount Vesuvius photoreal

Orbx FTX Global openLC Europe Version 1.00 User Guide – July 2014 Page 3
Orbx FTX Global is required for full functionality
FTX Global openLC is specifically designed for FTX Global BASE, and calls many textures only found in that
product. Attempting to use openLC with default textures or other third party texture products is not
supported and will lead to unpredictable results

Here's what is required to run this scenery as Orbx designed it to:

PRODUCT Version(s) Why

Microsoft Flight Simulator X (FSX) The base product required.

All Orbx products are made


• Standard Edition
for FSX/P3D and don't run
• Deluxe Edition
by themselves.
• Acceleration Addon Pack (not a stand-alone
product)
• Gold Edition (which includes all three versions
above)

If you don't have FSX already, the best version


to purchase would be the Gold Edition, which
already includes all versions and service packs
SP1 and SP2.

OR

Lockheed Martin Prepar3D (P3D)


• Academic Version
• Developer Network Program
• Professional License

Orbx FTX Global (Download) openLC uses the textures


that are installed with FTX
Global.
This is a downloadable FTX pack which you can
purchase from the Orbx fullterrain.com website.
It's designed to work specifically with FSX/P3D

Orbx FTXG VECTOR (Download) Highly recommended

This is a downloadable FTX pack which you can


purchase from the Orbx fullterrain.com website.
It's designed to work specifically with FSX/P3D

Orbx FTX Global openLC Europe Version 1.00 User Guide – July 2014 Page 4
Quick Installation Guide
The Orbx FTX Global openLC uses the flightsimstore.com FSS security wrapper to validate your order number,
registration code and order date which then recognizes your legitimate purchase of the software and unencrypts
the installer files and proceeds with the installation.

Due to the size of the overall package, openLC Europe has been divided into 4 installers. Please see the following
chapter (The Four Installers) to see the geographical regions covered by each installer. Please note that each
installer can be installed as a stand-alone, meaning you will not encounter any errors if you do not install all
four.

STEP INSTRUCTIONS

1 Unzip the FlightSimStore.com (FSS) downloaded ZIP file. NOTE: You cannot run the install
from inside the ZIP file. Always extract it to a separate folder on your desktop before
running the installer executable.

2 Run the installer app. It should be named something like OrbxFTXopenLC_EU_East100.exe

3 Fill in the Order Number, Date and Key when requested. This information would have been
emailed to you when you purchased the download of openLC from FSS. To ensure accuracy
you can copy and paste the data from your email received from FSS.

4 The wrapper will unwrap the Orbx installer, which will then run and present the opening
installation screen. Please acknowledge the EULA page and continue. You cannot choose a
destination folder, since all Orbx products are installed into the ORBX folder in the simulator
root folder

5 Once you have installed the installer, continue with the other three. You will not be required
to enter your FSS registration information again.

6 Once the file copy process is complete, the installer automatically adds in the Scenery Library
entries and you’re ready to fly. There is no configuration tool to use, openLC is a simple
“install and forget” product that upgrades the entire world without the need to use any tools.

Orbx FTX Global openLC Europe Version 1.00 User Guide – July 2014 Page 5
The Four Installers
The openLC Europe package is broken into four installers based on geographic location, being Northern,
Eastern, Southern and Western. Once all four are installed, you will end up with 10 EU folders.

Northern:

EU 2 Scandinavia

EU 8 & EU 9 Iceland

EU10 UK & Ireland

Orbx FTX Global openLC Europe Version 1.00 User Guide – July 2014 Page 6
Eastern:

EU1 Eastern Europe

EU3 Western Russia, Ukraine, Belarus and Moldova

Orbx FTX Global openLC Europe Version 1.00 User Guide – July 2014 Page 7
Southern:

EU5 Turkey

EU7 Mediterranean East & West

Orbx FTX Global openLC Europe Version 1.00 User Guide – July 2014 Page 8
Western:

EU4 Belgium and France (excl. south of France)

EU6 Denmark, Germany, Netherlands, Austria, Switzerland, Slovenia, Croatia and Bosnia & Herzegovina

Orbx FTX Global openLC Europe Version 1.00 User Guide – July 2014 Page 9
How does openLC fit with FTX Global BASE?
If you are new to FTX Global and have purchased openLC you’ll probably want to know what the FTX Global
BASE product does within FSX/P3D. This was released back in July 2013 and upgrades the entire simulator’s
TEXTURES worldwide, more specifically:

• Replaces all the default landclass textures located in \Scenery\World\Texture with custom Orbx FTX
textures

• Installs FTX Central and other supporting apps into the \ORBX folder. FTX Central and these other apps
help manage all Orbx addons including FTXG, FTX Regions and FTX Airports

• Adds 3D lights to all vector main roads all over the world. These can be turned on and off using FTX
Central

• Makes corrections to the base landclass for some parts of the world, particularly in SE Asia and the USA
SW area

• Adds zero-FPS hit 3D lights to all textures all over the world.

So what openLC does is enhance the new textures with much better landclass representation, telling the
simulator what type of textures to place in a certain area.

Kosovo, near Pristina

Orbx FTX Global openLC Europe Version 1.00 User Guide – July 2014 Page 10
FTX Central and Hybrid Mode
FTX Central is the one-stop application that controls all aspects of Orbx's FTX regions and airports as you
purchase and install them for FSX. It's an easy to use tool that provides convenient access to the user manuals
and any Control Panels that come with FTX airports, plus other utilities in the Tools menu.

After running the openLC installer, there will be a shortcut to the FTX Central application in your Windows Start
Menu, under the Orbx program group and also on your Desktop.

Scenario 1: If you don’t have any Orbx FTX Regions installed

When FTX Central is first run after the installer has completed you will only see the FTX Global icon in the main
interface. Simply click on the FTX Global icon and then click on Apply to fully activate all FTX Global features.

Tickboxes

• You may choose to disable the Orbx Trees if you are using a third party tree texture add-on

• You may optionally choose to enable the Vector Road Lights, which adds 3D lights for all main
arterial roads worldwide. Note that this has a slight FPS impact

Orbx FTX Global openLC Europe Version 1.00 User Guide – July 2014 Page 11
Scenario 2: If you DO have Orbx FTX Regions installed and want to fly between them and FTXG

When FTX Central is first run after the installer has completed, simply select FTX Global, tick the Hybrid
Mode tickbox and then click Apply.

Selecting Hybrid Mode allows you to start a flight from anywhere in the world and fly to and from an Orbx FTX
region without needing to exit the simulator and switch regions. The Orbx team created a special hybrid version
of lclookup.bgl that ensures the most important features of both FTXG and the Orbx regions are kept active.

Tickboxes

• You may choose to disable the Orbx Trees if you are using a third party tree texture add-on

• You may optionally choose to enable the Vector Road Lights, which adds 3D lights for all main
arterial roads outside of full FTX regions (Full FTX regions have their own custom lighting to reflect the
real world). Note that this has a slight FPS impact

• Hybrid Mode should be used only if flying into or out of Orbx FTX Regions. You would only un-tick
Hybrid Mode if you intend to spend a considerable amount of time outside Orbx FTX Regions

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Scenario 3: If you intend to spend some time in an Orbx FTX Region without leaving

If you intend to spend some time flying within the boundaries of an Orbx FTX Region, for example Europe
(England, Scotland, Wales, Northern Ireland, etc.), then you can select to use Region Exclusive Mode

To use Region Exclusive Mode, simply select the FTX Region (in this example, Europe), then press Apply.

Note that openLC Europe is not the FTX Europe region and selecting it will cause anomalies in the
scenery.

openLC is a Global addon and works only with Global selected. Scenario 1, Scenario 2 or Scenario 4 are
applicable where openLC is concerned.

Tickboxes

• You may choose to disable the Orbx Trees if you are using a third party tree texture add-on

Orbx FTX Global openLC Europe Version 1.00 User Guide – July 2014 Page 13
Scenario 4: If you intend to spend some time outside Orbx FTX Regions

If you intend to spend some time flying outside Orbx regions then it’s best to de-activate Hybrid Mode. This
ensures that all the best features of FTX Global are made available to you, like full M-Tile blending, a complete
set of night lights for all textures, and the best use of custom landclass textures.

If you deactivate Hybrid Mode and then fly into an Orbx FTX Region it will be disabled and you will see FTX
Global in its place, but with all Orbx airports in place. This may lead to elevation mismatch issues.

Summary

1. If you only have FTX Global installed, just press Apply and fly

If you do have Orbx FTX Regions installed:

2. If you want to fly between FTX Global and Orbx FTX Regions, select the FTX Global region icon, tick
the Hybrid Mode box and Apply

3. If you intend to stay inside an Orbx FTX Region for an extend period, select its icon and press Apply

4. If you intend to stay outside an Orbx FTX Region, the best option is to select the FTX Global icon, un-
tick Hybrid Mode and press Apply

Orbx FTX Global openLC Europe Version 1.00 User Guide – July 2014 Page 14
Layers in the simulator
Orbx staffer Rob Newman created a very easy to follow chart which explains how various “layers” work for FSX
(as well as Prepar3D):

Orbx FTX Global openLC Europe Version 1.00 User Guide – July 2014 Page 15
Where FTX Global openLC fits
So here is the same diagram again but this time showing how the three FTX Global products fit and where
specifically openLC fits into the product family:

Orbx FTX Global openLC Europe Version 1.00 User Guide – July 2014 Page 16
Orbx FTX openLC Worldwide Regions
The diagram below shows how openLC will be rolled out across the world beginning with Europe (1), followed
by North America (2) and so on.

In this way, rather than make you wait a year or two to have a single worldwide openLC landclass installer, we’re
releasing each pack separately so you can complete the FTXG layers for major parts of the world as we go along.

Since Orbx has committed to FSX, P3D 1.x and P3D 2.x your investment in the FTXG family will continue to bear
fruit if you decide to move your core simulator platform. Once you purchase any of the FTXG products its license
is valid for all three simulator platforms; there is no need to pay for a new license for P3D 2.0 for example.

In this way we are building a platform for the future that embraces existing FSX technology and also allows the
freedom to move to future new platforms that leverage DX11 and the latest GPU technology.

Orbx makes no excuse about the fact that we want your business across all three layers so that we can release
hundreds of FTXG-compatible airports on this platform and its features whilst still continuing to develop our
ultra-featured full FTX regions such as the continuing North American and European FTX regions

Orbx FTX Global openLC Europe Version 1.00 User Guide – July 2014 Page 17
Compatibility Notes
Please visit http://www.orbxsystems.com/forum/forum/80-ftx-compatibility-forum/ for the latest compatibility
information between FTX Global openLC and third party addons.

UTX Europe (UTX)

FTX Global openLC competes with UTX since we replace landclass data contained in UTX. You have a lot of
configuration options available using the UTX configuration tool and we recommend you take time to explore
what works best when FTXG and openLC are combined.

SceneryTech (ST)/Cloud9 (XClass)/Other Landclass products

If using XClass Europe or ST Europe Landclass, note that openLC Europe is a direct competitor and is not
designed to work with them. You can keep using SceneryTech and other landclass addons that are outside of
the openLC Europe coverage.

GROUND ENVIRONMENT X (GEX)

GEX is a default texture replacement product just like FTX Global and provides its own unique textures using a
vastly different color palette. Additionally, openLC calls many custom textures contained in FTX Global which
GEX simply does not contain, or which will have the incorrect color tone. FTX Global BASE is required to work
with openLC, since they were designed to work together seamlessly.

THIRD PARTY TERRAIN MESH

openLC does not include any terrain mesh files. Mesh is used to provide the definition of mountains and
undulating terrain so the smaller the distance between each mesh point (the resolution), the better defined
these features look in the simulator. We recommend you check the compatibility forum in the link above or the
FTX forums to research what the best terrain mesh product is for openLC.

Orbx has also partnered with PILOT’s who have released a download version of their worldwide FSGlobal2010
Mesh product, called the “FTX Edition”. This is the mesh product Orbx beta testers used when testing openLC
and although it is not required or mandatory, it’s a quick solution to provide a worldwide mesh which you can
purchase and download from the flightsimstore.com – this is a ~24GB download though so be aware that’s a
lot of data!

Orbx FTX Global openLC Europe Version 1.00 User Guide – July 2014 Page 18
Quick Reference Settings
The table below lists in a handy reference the minimum recommended settings required in FSX/P3D to enjoy
openLC the way Orbx designed it. These settings run well on most PCs.

If you use the settings below you will enjoy a high fidelity experience and good performance.

Setting Value Why?

Level of detail radius Large Reduces blurring of textures

Texture Resolution Max Best displays FTX Global’s photoreal textures

Mesh Complexity 100 Better terrain definition

Mesh Resolution 10m or 5m 10m is the recommended mesh resolution, but 5m is


recommended for best terrain results if you have Orbx
airports installed. There is no performance penalty by having
a high resolution setting, as the sim will only use what it can
find.

Texture Resolution 7cm Sharpest roads and freeways

Scenery Complexity Extremely Dense This will yield the most complete openLC experience

Autogen Density <Varies> Set autogen based on your PC and GPU power (see next
page)

Aircraft AI Traffic 16% Best balance, disable if not using AI traffic for better FPS

Road Vehicles 16% No need to set higher for openLC, too high road traffic
settings will consume FPS.

Orbx FTX Global openLC Europe Version 1.00 User Guide – July 2014 Page 19
The Autogen Density Slider
Because FTX Global BASE + openLC uses much denser, more accurately placed autogen objects in its annotation,
having it set to Extremely Dense in large cities like Paris, London or Frankfurt will bring even the most powerful
PC to its knees. We won't mince our words – FTX Global combined with openLC is not designed to give you a
60FPS experience with all sliders maxed.

The key thing to remember is that FTXG is designed to be used both today and in the FUTURE, meaning that
we did not cripple the product on release to cater for a broad range of PCs, but rather created a standard that
will be enjoyed by most people as hardware catches up.

Here's a simple table* which should be used as a guide for the Autogen Density slider. If you adhere to these
slider settings in FTXG you will get a good balance between visuals and performance.

PC Specifications openLC City / Urban Areas openLC Rural / Wilderness Areas

Low Spec
Dual Core <= 2.5Ghz | < 512MB GPU

Mid Range (Intel Core Gen1)


Quad Core >= 2.8Ghz | 512MB+ GPU

High End (Intel Core Gen2)


Intel i5 | i7 < 4Ghz (not OC) | 1GB GPU

4th Generation Intel i7


Intel i7 >= 4Ghz (OC) | 1-2GB GPU

5th Generation Intel Core Processors


Intel i7 @4-6Ghz | 2-4GB GPU

* Prepar3D Version 2 settings shown, but can be used as a reference for FSX and P3Dv1.

Orbx FTX Global openLC Europe Version 1.00 User Guide – July 2014 Page 20
Product Technical Support

Orbx has a very simple support policy: “No question unanswered”. That means, should you have any questions
about openLC or its use, please feel free to register on the forums at fullterrain.com and then log a support
question in the FTX Payware Support Forum section. Orbx FTX experts will be available to review your support
questions and you will usually get a reply on the forums within 12 hours, often much sooner than that.

To visit the our support forums, click on the button shown above from the fullterrain.com front page
or click on Help | Orbx FTX Support Forums from FTX Central

Please do NOT email support requests

Orbx provides world-class support on our forums, and it's the only way in which you can receive support for
FTX Global VECTOR. Provided you adhere to the forum terms of use and have a legitimate copy of FTX Global
VECTOR you will always be offered our support at no cost as we work toward a problem resolution each time.

However, if you email Orbx asking for support, you will most likely not receive an answer at all, since our policy
is that all support is provided through our forums only.

Use the forum ‘Search’ function

Before you post a question, please try searching for the answer first, using the forum’s built-in search function
located on the forum menu bar.

What to Include in Your Support Forum Requests


If at all possible, this is what we’d like to see provided for each request you log:

• A separate post on the FTX support forums for each issue (don't tag new issue reports onto others)
• Include your ORDER NUMBER from your openLC purchase in your post or forum signature section
• A screenshot to highlight what you are talking about
• A descriptive post title which clearly states what the issue is
• Detailed comments in your post about what you are reporting on

The Orbx support team is always on standby to assist you with any problems you may have, or will comment
on your issue reports. Please remember, our priority is fixing any urgent issues first, and addressing bug reports
second. Clearly though, any “show stopper” bugs will be given top priority.

Orbx FTX Global openLC Europe Version 1.00 User Guide – July 2014 Page 21
FTX Community Forums

FTX already has quite a thriving and active user community on the forums, with nearly 27,000 members as of
June 2014.

You don’t need a user account just to view preview screenshots and selected information posted by Orbx staff,
but if you’d like to join in on the discussion there and view tips, guides and in-depth support questions and
answers, simply create your own account. It’s instant and no validation email is required. We like to keep things
simple. ☺

We hope to see you there soon!

Thanks for reading!


You’ve stuck with us through all these pages of information, and we appreciate your taking the time to read the
user guide. I hope it gave you some tips and insights. I know you’ll have a fantastic experience flying and
exploring the whole world, especially areas you have not bothered to visit before. See you on the forums!

The Orbx Team

Algarve (near Faro)

Orbx FTX Global openLC Europe Version 1.00 User Guide – July 2014 Page 22
The FTX Global openLC Team

openLC Landclass work Eugene Krikunov

New openLC textures and autogen Eugene Krikunov and Dmitry Krikunov

Original FTX and Global textures and autogen John Venema, Matt Tomkins and Eugene Krikunov

FSX/P3D Installers, User Guide and website Ed Correia

Orbx App coding Adrian Lehmann

Beta Testing Team

(Not in alphabetical order) Friedi Gulder, Frank Schnibben, John Dow, Craig Hanley, Phil Manhart, Rob
Abernathy, Vlad Maly, Daniel Fürnkäß, Sylvain Delepierre and Nick Cooper.

Buochs, Vierwaldstättersee (Lake Lucern), Switzerland

Orbx FTX Global openLC Europe Version 1.00 User Guide – July 2014 Page 23
END USER LICENSE AGREEMENT (EULA)

END-USER LICENSE AGREEMENT FOR Orbx Simulation Systems Full Terrain Experience (FTX) Scenery Addon for Microsoft Flight Simulator
X and Lockheed Martin Prepar3D.

IMPORTANT — PLEASE READ CAREFULLY: This End-User License Agreement (“EULA”) is a legal agreement between you (either an
individual or a single entity) and Orbx Simulation Systems Pty. Ltd. ("ORBX") for the ORBX software product identified above, which includes
computer software and includes associated media and “online” or electronic documentation (“SOFTWARE PRODUCT”). The SOFTWARE
PRODUCT also includes any updates and supplements to the original SOFTWARE PRODUCT which may be provided to you by ORBX. By
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of this EULA, do not use the SOFTWARE PRODUCT.

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The SOFTWARE PRODUCT is protected by copyright laws and international copyright treaties, as well as other intellectual property laws and treaties. The
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COPYRIGHTS
Microsoft Flight Simulator X is a © Copyrighted trademark of Microsoft Corporation
Prepar3D is a © Copyrighted trademark of Lockheed Martin Corporation
FTX and Full Terrain Experience are brands of Orbx Simulation Systems Pty. Ltd.
This product in part uses OSM data, which are available and may be used under the Open-Source-License set forth and available for every
interested person to read at www.openstreetmap.com.
© Copyright 2014 Orbx Simulation Systems Pty. Ltd.

Orbx FTX Global openLC Europe Version 1.00 User Guide – July 2014 Page 24

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