Professional Documents
Culture Documents
Wherever you use a quote from any other source, please say where you got it from or it could result in a PLAGIARISM
mark which would automatically fail the unit.
Choose THREE existing professional versions aimed at the same audience/genre as your work. How does yours compare to them? BE
SPECIFIC.
Example 1 of 3
URL/link, image and description
https://www.tiktok.com/@karqgames/video/7207930294471544107
Example 2 of 3
URL/link, image and description
https://www.tiktok.com/@syrobe/video/7207890555680984362
What patterns or trends did you notice from your audience feedback?
I noticed the audio was a recurring issue as I did have to re record a segment and that the text was
Talk about three issues you had during production. These could be based on practical parts of the work, supporting tasks
such as research or even audience surveys.
New software, I had to use a different software to what I usually use which made me struggle for some time
1. https://www.blackmagicdesign.com/products/davinciresolve
Audio, during the final edit of the video I had an issue with my original recording where the microphone boomed
2.
and ruined the sound clip
Time, I started my edit and script within one day of each other which made me feel a little stressed to get the
3.
content out asap
And finally, write a small amount about what you enjoyed about the project which you could possibly use in future work
or assignments. This could be from research, design or your practical production process. Feel free to use screen grabs.
I enjoyed how I could choose what to report on and what stories I could do as it gave me a sense of confidence and
motivation since I have a lot of feelings towards overwatch. I also enjoyed learning the Davinchi software as it gave me
something I can now use at home and it allowed me to grow and understand more about editing, in the future I think
I’m going to plan on sound more interested and act like I’m discussing the subject with a friend or maybe throw in some
jokes to increase the viewers enjoyment.