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Materials: Printed Bingo card (bond paper), pen or pencil, bottle with Printed problem solving
General Direction:
This adaption of the Bingo Game provides practice adding the positive and
negative whole number/integer. The class will be divided into 6 groups or more. Caller
place all the call out problems in the bottle and mix them up. The caller select random
problem from the bottle. Let the player’s mark the square with the pen or pencil if they
solve the problem and the answer appears on their cards. The player will shout
“BINGO!” when they get a full line (vertical, horizontal or diagonal) or a full card. Then
the facilitator will check the answers if it is correct.
Learning Activity:
Critical Thinking
Problem Solving
Collaboration
Brainstorming
Members:
URBODA, Rochelle J. SESBINO, Rodalyn S.
CLARITO, Charline Mae C. CABAYA, Carin
CAMPAÑA, Francis C.