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and the direction are unaltered, you The product of a scalar x and vector A
are free to move the vector around. is denoted as xA.
7
2 SCALAR
MULTIPLICATION
2 vectors, reposition any one of the the tail.(A) of v¢c\'Or·AB coincicles with
the. head (DJ of vector co
4 UNIT VECTOR
get a set of 2 new vectors ou and ov. We can take this one step further and
These 2 new vectors are called the resolve a vector into 3 components
� in 3 dimension. W hat's the advantage
components of vector OA. of doing this? For one, resolving vec
tors into perpendicular components
allows us to express them in terms of
the Cartesian coordinates, which we
are familiar with.
Consider a vector OB as shown in the OG which lies along the x, y and z axes
l:�
into 2 perpendicular vectors, we get 2
tion and every other vector along that As a consequence of this generaliza
same direction is just a scaled version tion, we can denote a vector simply by
of that unit vector. So if we denote the using 3 no's. For example, (5, 2, -4) de-
" A A A
unit vectors along x, y and z axes as ax, notes the vector 5 ax + 2 aY - 4 a z· Simi-
" " A
aY and az respectively, then any vector larly, (0, 1, 2) denotes the vector aY + 2
A can be expressed as:
az · In the later example the x compo-
nent is absent, meaning the vector lies tors results in a scalar quantity and
in the y-z plane. the cross product of 2 vectors results
in another vector. For this reason, the
The magnitude of a vector can be ob
dot product and the cross product are
tained from its components as:
also known as the scalar product and
Magnitude of a vector= {Magnitude in x direction)2 the vector product respectively.
+ {Magnitude in y direction)2
+ {Magnitude in z direction)2
The dot product between 2 vectors is
This result can be easily obtained by
denoted as A B (read as A dot B). Math
using the Pythagoras theorem.
ematically, the dot product is defined
as:
6 DOT PRODUCT ---+ ---+
A. B = IAIIBI cos 0
IAI = Magnitude of A
-
Vectors can be multiplied in 2 possible 1B1 = Magnitude of B - -+
ways; the Dot product and the Cross cos 0 = cos of the angle between A and B
product. The dot product of 2 vec-
-
-B
A
:□
B
......... A
A-...., □L B
A
A 4
�o B
+--
-+
=a
y
-+
B
az = -ay
Example:
Properties of Cross Product:
. uxv = -vxu
A =a x + 2a y - 3az,B = 3a x + Sa y +7az
AX 8 = ( ax + 2a y - 3az) X ( 3ax + Sa y +7az)
SYSTEMS
1 CYLINDRICAL
So far in this book, while defining COORDINATE SYSTEM
vectors and other stuff, we used car
tesian or rectangular coordinate sys
In Cylindrical coordinat e syst em, a
tem. While cartesian coordinate sys
point is space is specified in terms of,
tem is the simplest and the most
popular coordinate system, these are • the distance of the point from the
not the most convenient to use when z-axis (P)
• the angle a half plane containing z
the point makes with the x-axis
in the anticlockwise direction
(8). This angle is called the
azimuth.
• the distance of the point from the
xy plane (z) (same as in cartesian 0
z
t--.._.---1► Y
coordinates)
az = az
X
2 SPHERICAL
Cylindrical to Cartesian
COORDINATE SYSTEM
x = p cos0 p = -vx2 + y2
y = p sin0 4 a. 0 = tan- 1 (y/x)
z=z z=z In Spherical coordinate system, a
point is space is specified in terms of,
Vectors in Cylindrical coord • the distance of the point from
inates: the origin (r)
• the angle the line joining the z
point to the origin makes with
the z- axis (8).
• the angle a half plane contain
P(r, 0,¢)
ing the point makes with the
x- axis in the anticlockwise
direction (<P) (same as the
azimuth angle in cylindrical
coordinates)
P(r,0,cp)
z Unit vectors
a r = Sin0 COS</> a X + Sin0 Sin¢ aV + COS0 a l
a0 = COS0 COS</> a x + COS0 Sin¢ aV - Sin0 a l
a¢= -sin¢ a x + cos¢ av
Position vector
X
sociates a scalar value or a magnitude
VECTOR to every point in space.
given by V = xy ax + xy 2 z ay - z 3 az,
then at point (1,1,1) the velocity is de-
A A A
I
independent variable. The partial de
rivative is the equivalent of the ordin )
- - -- - ---- ----
- --- - ' 1' '\ t _.,. /' I I' /1 / -- lines are flowing into the volume and
-- --.,..__�---- ' iA .r / 1 I' /" ------
---- ---- ---- ----.. - i 1 ,/' --- - __,....._. -
""----- ---.... some are flowing out of the volume,
--- --- ---
...__ � --
..:..__... -.-.B-� -�-..... but because there are more outward
--
ITT-
flowing field lines, the net outward
-- ---
---- ----
� \ '-... ----... ----...:
flow is positive, therefore divergence
t \, "'-! '-... "---....
is positive at point B as well (but it has
less magnitude compared to point A).
Now if you consider a small spherical At point C, there are equal no. of field
volume, the difference between the lines flowing into the volume as there
outward flow and the inward flow i.e. are field lines flowing out of the vol
the net outward flow gives the diver ume. Hence the divergence at point C
gence of the flow in the small vol- 1s zero.
The above example is only for better r7-v =(a"a + a ,..
+
a" "'
)( a + yz
"'
+ 3xz
"'
a 2)
V • ax x ay a V az a 2 • X x aV
understanding of the concept, in real acx) acyz) ac3xz)
=-+--+--
ax ay az
ity the divergence has nothing to do
with the no. of field lines entering or = 1 +z +3x
exiting the volume, it has more to do The divergence operator converts a
with the magnitude & direction of the vector field into a scalar field.
field lines. Vector field V Divergence Scalar field V. V
Positive _Q,ivergence
\l/
17. V > O
.,_..0---+
Zero Qivergence
17. V = O
,,.!/
--.O---+
Negative_2ivergence
\!/
17. V < O
..
/i\ /!\ /f\
--.Q.__
" "
Properties of Divergence:
Example: V = x ax+ yz ay + 3xz az • V.(A + B) = V.A + V.B
➔ - ➔ -
➔ ➔ ➔
• V.{fA)= JV.A+ A.VJ ,where/is a scalarfunction
below. Now if you consider a small
spherical ball that is free is to rotate
4CURL
in any direction, it will rotate differ
ently depending on its location in the
The Curl is the cross product between fluid. The field vectors acting on the
the del operator and a vector field. sphere determines both direction and
the speed at which it rotates. Magni
tude of the curl vector denotes the
speed of rotation and the direction of
ax ay az
= a a a the curl denotes the axis of rotation of
ax oy oz
Vx Vv V2 the sphere.
= (a V2 _ a VY) a _ (a V 2_ a Vx) a + (a VY_ a V x ) a
OY OZ X OX OZ y OX oy Z
l
• v' X (v'f) = 0 (i.e. Curl of Gradient= 0) .. It,,.
➔ -➔ -➔ ➔ ➔ -➔
• v'.(A x B) = B .(v' x A ) - A .(v' x B )
I
I
I
I
I
I
I
I
➔ ➔ ➔ I
B dx
X
For multivariable functions, the line The line integral for multivariable
integral can be evaluated along any 2- functions is evaluated in the same
dimensional path, not just a straight manner as with single variable func
line. tions, except that in this case, the
line element (width of the rectangular
strip) is no longer dx or dy, but a func
tion of dx and dy.
In general, the line integral of a func To summarize, the line integral of a
tion f along a curve C can be evaluated scalar function is nothing but the area
as: of the fence created by a curve path
and its projection on the function.
ff
C
dl
Now let's move on to line integration
f(x,y) of a vector field. The line integral of a
vector field can be interpreted as the
J B
f(x,y)dy
amount of work that a force field does
on an object as it moves along a curve.
J
A
B
f(x,y)dx
A
When you try to move a block along
A': a curve C in space at constant speed
through a force field, a force always
I
I
I
I
I
I
------'----
i..,----;-'
' -...-�-----.....
B
I
harder to move the block depending
J
'7
: ,
'/ B
f(x,y)dl on the directions of the forces at a
A
point. If the force acts opposite to the
X
direction of the path, then you have to
do work to keep the block moving. On vector field and the differential curve
the other hand, if the direction of the element integrated along the entire
force is in the direction of the path, curve gives the total work done.
then your job becomes easier because F ➔ Vector field
you're being aided by an outside force. dr ➔ Differential path element
'/
--- --- B
7 SURFACE INTEGRAL
\ f
...
Area= J fdx
. I
.. y
I I
\J___J
Surface integral
�
= Volume enclosed
X
The sliced area is given by the line in
tegral,
To find the surface integral in such a
case, the surface is sliced using planes
of small thickness either along the x
ff dx
axis or the y-axis (along the x-axis in Here di = dx, since the lines are
the figure). That way we can convert straight and parallel to the x-axis. To
obtain the volume, all we need to do
is to combine these areas, which can then the volume corresponding to
be done by integrating them with re each differential area is the volume of
spect to dy. Therefore, the surface in the French fry shaped element (paral
tegral is given by: lelopiped) above it. The volume of this
J f fdx dy
element is fdS and hence the volume
corresponding to the entire surface is
simply the integral of this differential
This equation is called the double in volume.
tegral.
JitdS
But not all surfaces are planar, some s
surfaces maybe spherical or conical or
anything else, in such a case we would
require a more generalized method
to find the surface integral than the
double integral. The idea here is to
......
divide the whole surface into small
differential surfaces each of area dS,
The surface integral of vector field
can be interpreted as the amount
of field flowing (think of it as fluid
flow) through a surface per unit time.
When the vector field is normal to the sur
face, the flow will be maximum and when
the surface is parallel to the surface, there
will be no flow. So, to calculate the total Hence the surface integral of a vector
field flowing through the surface, all we field is given by:
need to do is to add up the component of
F ➔ Vector field
the vector field that are perpendicular to els ➔ Surface normal vector
the surface.
Surface integral= ff F. dS
the vector field that are perpendicular to
8 DIVERGENCE
the surface.
THEOREM