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Barbarian - Path of Boundless Hunger

Barbarians of the Path of Boundless Hunger seek only to Acidic Skin:


feed their evergrowing hunger. They feast on their enemies in Your skin is covered in a thin layer of a corrosive sludge. Any
the middle of battle, growing stronger as they do so. creature that damages you, attempts to grapple you, or is
Barbarian Level Feature grappled by you takes 1d6 acid damage at the end of its turn.
3rd Aberrant Maw, Eldritch Mutations
All-Eyed:
You gain dozens of extra eyes all across your body. You gain
6th Ravenous Hold advantage on all Wisdom (Perception) checks, and creatures
10th Vampiric Jaws do not benefit from flanking you.
14th Abyssal Swallow Bestial Horns:
Massive horns grow from your head, immediately after
Aberrant Maw moving at least 20 feet towards a creature, you can ram it as
When you choose to follow this path at 3rd level, an alien a bonus action. If the target is the same size category as you
influence tears your body apart. While you are raging, an or smaller, it is knocked prone.
alien mouth appears on your chest. This mouth is a natural Carapace:
weapon, which you can use to make unarmed strikes. If you All attacks made against you are made with disadvantage, as
hit with it, you deal piercing damage equal to 2d8 + your your skin hardens into a tough shell. This mutation
Strength Modifier. disappears after you take an amount of damage equal to your
Eldritch Mutations Proficiency Bonus.
Extra Arm:
Also at 3rd level, you gain additional rewards for feeding your Whenever you take the Attack action on your turn, you can
eldritch mouth. Once you have dealt 15 damage with your
Aberrant Maw, you gain a feature of your choice from the make an additional attack with each extra arm you have as
below list. You gain an additional feature from that list every part of the same action. On a hit, the target takes damage
time your total damage reaches a multiple of 15. equal to 1d4 + Your Strength Modifier.
You can take each Eldritch Mutation only once, unless it You can take this mutation up to twice per Rage.
specifies otherwise. Grasping Tentacles:
When your Rage ends, you lose all of your eldritch Two long suction-cupped tentacles stretch out from your
mutations, and your damage counter is reset to 0.
back, you can Grapple with a reach of 15 feet.
Insectoid Legs:
Several segmented legs sprout from your lower back and
legs, granting you a +10 bonus to your walking speed, as well
as a climbing speed equal to your walking speed. You can
climb upside down on ceilings.
Ravenous Hold
At 6th level, you learn how to better sink your teeth into your
foes. You gain a +3 to Aberrant Maw attack rolls made against
creatures that are grappled by you.
Vampiric Jaws
Starting at 10th level, you are able to drain the vitality of your
victims. When you hit a creature with your Aberrant Maw, it
takes an additional 1d10 necrotic damage, and you gain the
same number of temporary hit points.
Abyssal Swallow
Starting at 14th level, you are able to devour your targets
whole. When you score a critical hit with your Aberrant Maw
against a creature smaller than you, the creature dies
instantly as it and all of its nonmagical items are destroyed,
being lost to the void beyond your jaws.

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