This document describes the Path of Boundless Hunger barbarian subclass. At 3rd level, an alien mouth appears on the barbarian's chest that can make unarmed strikes dealing piercing damage. Eldritch mutations are also gained that provide bonuses when certain damage thresholds are reached. Later abilities enhance the mouth, allowing grappled creatures to be drained for temporary hit points and smaller creatures to be instantly killed on a critical hit.
This document describes the Path of Boundless Hunger barbarian subclass. At 3rd level, an alien mouth appears on the barbarian's chest that can make unarmed strikes dealing piercing damage. Eldritch mutations are also gained that provide bonuses when certain damage thresholds are reached. Later abilities enhance the mouth, allowing grappled creatures to be drained for temporary hit points and smaller creatures to be instantly killed on a critical hit.
This document describes the Path of Boundless Hunger barbarian subclass. At 3rd level, an alien mouth appears on the barbarian's chest that can make unarmed strikes dealing piercing damage. Eldritch mutations are also gained that provide bonuses when certain damage thresholds are reached. Later abilities enhance the mouth, allowing grappled creatures to be drained for temporary hit points and smaller creatures to be instantly killed on a critical hit.
Barbarians of the Path of Boundless Hunger seek only to Acidic Skin:
feed their evergrowing hunger. They feast on their enemies in Your skin is covered in a thin layer of a corrosive sludge. Any the middle of battle, growing stronger as they do so. creature that damages you, attempts to grapple you, or is Barbarian Level Feature grappled by you takes 1d6 acid damage at the end of its turn. 3rd Aberrant Maw, Eldritch Mutations All-Eyed: You gain dozens of extra eyes all across your body. You gain 6th Ravenous Hold advantage on all Wisdom (Perception) checks, and creatures 10th Vampiric Jaws do not benefit from flanking you. 14th Abyssal Swallow Bestial Horns: Massive horns grow from your head, immediately after Aberrant Maw moving at least 20 feet towards a creature, you can ram it as When you choose to follow this path at 3rd level, an alien a bonus action. If the target is the same size category as you influence tears your body apart. While you are raging, an or smaller, it is knocked prone. alien mouth appears on your chest. This mouth is a natural Carapace: weapon, which you can use to make unarmed strikes. If you All attacks made against you are made with disadvantage, as hit with it, you deal piercing damage equal to 2d8 + your your skin hardens into a tough shell. This mutation Strength Modifier. disappears after you take an amount of damage equal to your Eldritch Mutations Proficiency Bonus. Extra Arm: Also at 3rd level, you gain additional rewards for feeding your Whenever you take the Attack action on your turn, you can eldritch mouth. Once you have dealt 15 damage with your Aberrant Maw, you gain a feature of your choice from the make an additional attack with each extra arm you have as below list. You gain an additional feature from that list every part of the same action. On a hit, the target takes damage time your total damage reaches a multiple of 15. equal to 1d4 + Your Strength Modifier. You can take each Eldritch Mutation only once, unless it You can take this mutation up to twice per Rage. specifies otherwise. Grasping Tentacles: When your Rage ends, you lose all of your eldritch Two long suction-cupped tentacles stretch out from your mutations, and your damage counter is reset to 0. back, you can Grapple with a reach of 15 feet. Insectoid Legs: Several segmented legs sprout from your lower back and legs, granting you a +10 bonus to your walking speed, as well as a climbing speed equal to your walking speed. You can climb upside down on ceilings. Ravenous Hold At 6th level, you learn how to better sink your teeth into your foes. You gain a +3 to Aberrant Maw attack rolls made against creatures that are grappled by you. Vampiric Jaws Starting at 10th level, you are able to drain the vitality of your victims. When you hit a creature with your Aberrant Maw, it takes an additional 1d10 necrotic damage, and you gain the same number of temporary hit points. Abyssal Swallow Starting at 14th level, you are able to devour your targets whole. When you score a critical hit with your Aberrant Maw against a creature smaller than you, the creature dies instantly as it and all of its nonmagical items are destroyed, being lost to the void beyond your jaws.