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Old World Maps

for Warhammer WRFP 2


April 6th, 2009 – Edition 6

The second version of Warhammer WRFP will enable you to use squared maps to easily organize/
manage fights.

Thanks to the first version rulebook, I created a PDF file with many maps so as to manage many
different fighting situations.

This is the scale : 1 square = 2 X 2 yards (from the Warhammer system).

However, in order to create A4 maps, I had to reduce the square size from 25 mm to 15 mm. It’s
netherthelessstill very easy to use and to play with figurines if you feel like it.

http://sites.google.com/site/pyroboynroses

Pyroboynroses
Armory 1 square = 2 X 2 yards

Armorists are generaly


ready to do anything to
Private room
protect their shop from
thieves.
6,0 m x 1,0 m

Shop

Street
Big Tavern 1 square = 2 X 2 yards

Tavern basements are generaly used to play illegal


games or for prostitution.

Haut
1,0 m x
1,0 m

Bas
2,4 m x 0,9 m 2,4 m x 0,9 m

2,6 m x 0,8 m 2,6 m x 0,8 m 2,6 m x 0,8 m


0,6 m x0,6 m0,6
x mx
0,6 m 0,6 m0,6 m
0,6 m x0,6 m x
0,6 m 0,6 m

First floor Basement


Cave, Tunnel 1 1 square = 2 X 2 yards
Cave, Tunnel 2 1 square = 2 X 2 yards
Cave, Tunnel 3 1 square = 2 X 2 yards
City Hostel (first floor) 1 square = 2 X 2 yards

City Hostel are often


Kitchen also considered as taverns.

Haut
4,4 m x 0,8 m

5,0 m x 1,4 m
City Hostel (second floor) 1 square = 2 X 2 yards

Bas
Beds

Beds

Innkeeper
Bedroom
Beds Beds Beds

Cupboard
Beds Beds Beds Beds
Crossroads 1 square = 2 X 2 yards

a
Drains 1 1 square = 2 X 2 yards
Drains 2 1 square = 2 X 2 yards
Drains 3 1 square = 2 X 2 yards
Farm (first floor) 1 square = 2 X 2 yards

Enclosure

Barn

Tower
Courtyard

Haut
Forge Main Room

Storeroom
Kitchen

Haut

Stables
Tack room
Farm (second floor) 1 square = 2 X 2 yards

If there is a seat, the


tower offers a protection
and could be used to fight Tower
with its loopholes.

Bas
Blacksmith Master’s Beds
Bedroom Bedroom
Bas

Attic
Geol 1 square = 2 X 2 yards

The depository is used to


store weapons and other The only windows you
prisoners’ objects. can find in the cells are
Double entrance basement windows.
security door
Office Depository

Guard room Bas Haut

First floor Basement


Manor (first floor) 1 square = 2 X 2 yards

Garden

Veranda

Haut

Kitchen Boudoir Music room

Dining room Living room

Street
Manor (second floor) 1 square = 2 X 2 yards

Haut Bas
Bathroom Bedroom Bathroom

Bedroom Study Bedroom


Manor (garret) 1 square = 2 X 2 yards

Bas

Domestics’ room Attic


Small Tavern 1 square = 2 X 2 yards

Haut
2,5 m x 1,0 m
Haut The basement is often
used for illegal games or
for prostitution.
0,6 m0,6
x mx
0,6 m0,6 m
0,6 m x0,6 m x
0,6 m 0,6 m

First floor Basement


Bas
The family often lives on
the second floor.

Second floor
Small Wood Bridge 1 square = 2 X 2 yards

A
A

A
Temple 1 square = 2 X 2 yards

Altar
Toll House 1 square = 2 X 2 yards

Warehouse

Courtyard
Kitchen Stables

Haut
Office
First floor
Dining room

Tollgate
Road

Bedroom

Haut
Bedroom Second floor
Village Square 1 square = 2 X 2 yards

A A

Platform

A A
Watchtower 1 square = 2 X 2 yards

Haut Haut Windows are loopholes.


1m
1,0 m x
1,0 m

First floor Second flood

Haut Bas

Third floor Fourth floor


Wide Wood Bridge 1 square = 2 X 2 yards

A
Hostel Relay (first floor) 1 square = 2 X 2 m

Courtyard Warehouse
Brewery Forge

Haut

Warehouse

Courtyard

Haut
Communal room

Haut
Kitchen Stables Stables
Private room
Porter
Hostel Relay (second floor) 1 square = 2 X 2 m

Road patrols have comfortable beds


and they don’t have to pay but they
have to protect the hostel if there is an
attack.

Bas
Bas

Beds Beds Beds Owners

Communal room Corridors

Road Patrol

Bas
Dormitory Beds Beds Beds Servants Servants Servants
Beds Collection room

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