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 Aladdin

o Basic
 LVL 4: +35% bonus damage dealt.
o Special A
 LVL 4: Deal 10% bonus damage per Aladdin teammate
o Special B
 LVL 4: +15% chance to reduce target's Speed Meter.
o Passive A
 LVL 3: +20% Heath restored
 Anger
o Basic
 LVL 4: 10% bonus Critical Strike chance per Hero teammate.
o Special A
 LVL 4: 50% chance to Purge 1 random Helpful effect from each affected
opponent.
o Special B
 LVL 4: Purge all Shield effects from the target before damage is applied.
o Passive A
 LVL 3: +15% chance to gain Haste and Guaranteed Critical.
 Anna
o Basic
 LVL 4: +10% assist chance.
o Special A
 LVL 4: Grant 1 Ability Magic for all abilities to 1 random Frozen teammate.
o Special B
 LVL 4: +15% chance to decrease Speed Meter.
o Leader
 LVL 4: +1 random Helpful effect duration extended.
 Ariel
o Basic
 LVL 4: +35% damage dealt to chained opponents.
o Special A
 LVL 4: 10% bonus Critical Heal chance if teammates Health is below 60%.
o Special B
 LVL 4: +10% bonus damage per Helpful effect removed by Purge.
o Passive A
 LVL 3: Decrease required Magic by 1.
 +5% chance to activate.
o Leader
 LVL 2: +2% bonus maximum Health.
 LVL 3: +2% bonus maximum Health.
 Baloo
o Basic
 LVL 4: +15% chance to inflict Offense Down.
o Special A
 LVL 4: +25% chance to grant Critical Chance Up to target teammate.
o Special B
 LVL 3: +20% Health restored. +50% damage dealt.
o Passive A
 LVL 4: +25% Health restored if teammate is below the Health threshold.
 Barley
o Basic
 LVL 4: Call an additional ally to attack.
o Special A
 LVL 4: +15% chance to decrease Magic.
o Special B
 LVL 4: +15% Critical Power Up chance.
o Passive A
 LVL 3: +10% chance to inflict Defense Down.
 Big Baby
o Basic
 LVL 4: +50% base damage. +10% bonus damage.
o Special A
 LVL 4: +10% Speed Meter decrease.
o Special B
 LVL 4: +10% bonus damage.
o Passive A
 LVL 3: +20% Health Restored.
 Big Bad Wolf
o Basic
 LVL 4: 30% chance to perform an Extra Attack if target is a Hero character and
their Health is below 30%.
o Special A
 LVL 4: Purge Taunt from target opponent.
o Special B
 LVL 4: On defeat Hero opponent, gain Extra Turn.
o Passive A
 LVL 3: +10% damage dealt against Hero characters.
 Bo Peep
o Basic
 LVL 4: +25% chacne to inflict Offense Down.
o Special A
 LVL 4: +15% chance to grant Unstoppable.
o Special B
 LVL 3: +50% damage dealt.
o Passive A
 LVL 4: +10% max activation chance.
o Leader
 LVL 2: +2% bonus Offense.
 LVL 3: +2% bonus Offense.
 Buzz Lightyear
o Basic
 LVL 4: +10% chance to perform a follow up attack.
o Special A
 LVL 4: +25% bonus damage dealt.
o Special B
 LVL 4: +10% Shield amount.
o Passive A
 LVL 3: +5% chance to Assist.
 Captain Gantu
o Basic
 LVL 4: If Gantu has Tactics, recover 5% Health.
o Special A
 LVL 4: +15% chance to inflict Slow.
o Special B
 LVL 3: +50% damage dealt.
o Passive A
 LVL 4: +1% Offense per Charged.
 Captain Hook
o Basic
 LVL 4: Guaranteed to perform an Extra Attack if target is affected by a Harmful
effect.
o Special A
 LVL 4: +30% damage dealt against opponents affected by Shield.
o Special B
 LVL 3: +10% chance for teammates to Assist.
o Passive A
 LVL 4: +1 Haste duration.
 Chunk
o Basic
 LVL 4: Guaranteed to inflict Offense Down and convert Helpful.
o Special A
 LVL 4: +1 random Harmful effect extended.
o Special B
 LVL 4: 30% chance to inflict removed Harmful effect to random opponent.
o Passive A
 LVL 3: +2% base Shield amount.
 Cobra Bubbles
o Basic
 LVL 2: 50% chance to inflict or extend Slow.
 LVL 4: +10% chance to inflict or extend Slow.
o Special A
 LVL 4: Speed Meter removal doubled if Cobra has Tactics.
o Special B
 LVL 4: Speed Meter gain is doubled if the target is Lilo & Stitch.
o Passive A
 LVL 3: +10% chance to grant or extend Tactics.
 Darkwing Duck
o Basic
 LVL 4: 50% chance to perform a follow up attack if target is a Villain character.
o Special A
 LVL 4: Guaranteed to Purge 1 Helpful effect from affected opponents.
o Special B
 LVL 3: +15% chance to inflict Vulnerable.
o Passive A
 LVL 4: +5% Speed Meter increase per Tech teammate.
 Dash
o Basic
 LVL 4: Guaranteed to Chain to an adjacent opponent.
o Special A
 LVL 4: 50% chance for allied Violet to assist.
o Special B
 LVL 4: +1 Chain amount if at max Charges.
o Passive A
 LVL 3: +5% Evasion.
 Davy Jones
o Basic
 LVL 4: +15% to bonus Critical Strike chance.
o Special A
 LVL 4: +10% chance for Flying Dutchman crewmates to Assist.
o Special B
 LVL 3: +50% damage dealt.
o Passive A
 LVL 4: Guaranteed to summon Flying Dutchman crewmate.
o Passive B
 LVL 3: +10% Dead Man's Chest Health.
 Demona
o Basic
 LVL 4: +10% Defense ignored.
o Special A
 LVL 4: Ignore 5% Defense per Downtown Villain teammate.
o Special B
 LVL 3: +50% damage dealt.
o Passive A
 LVL 4: +3% chance per Downtown Villain teammate to activate.
 Dr. Facilier
o Basic
 LVL 4: Chance to throw the Skull Card.
o Special A
 LVL 4: Cleanse 1 random Harmful effect.
o Special B
 LVL 4: +15% Defense reduction while affected by Polymorph Frog.
o Passive A
 LVL 3: +20% Health restored.
o Leader
 LVL 2: +2% Potency.
 LVL 3: +2% Potency.
 Elastigirl
o Basic
 LVL 4: +10% chance to perform a follow up attack.
o Special A
 LVL 4: Gain Evastion for 1 turn.
o Special B
 LVL 4: +25% chance to transfer 1 random Helpful effect with its duration
refreshed from the target to this character.
o Passive A
 LVL 3: +1% Speed Meter gain.
o Leader
 LVL 3: +2% Crit Chance.
 Elsa
o Basic
 LVL 4: Follow-up attack gains +10% bonus damage per Helpful effect on this
character.
o Special A
 LVL 4: +1 Silence duration to primary target if Empowered.
o Special B
 LVL 4: +5% bonus damage per Helpful effect.
o Passive A
 LVL 4: +1 Harmful immunity duration.
o Passive B
 LVL 3: Gain Defense Up for 1 turn when Stasis expires.
 Emperor Zurg
o Basic
 LVL 4: +30% bonus damage dealt.
o Special A
 LVL 4: +20% bonus damage dealt.
o Special B
 LVL 4: +10% chance to chain to an adjacent opponent.
o Passive A
 LVL 3: +50% base damage dealt.
o Passive B
 LVL 3: Decrease required Magic by 1.
 Frozone
o Basic
 LVL 4: +15% chance to inflict or increase duration of Slow.
o Special A
 LVL 4: +15% chance to reduce Speed Meter.
o Special B
 LVL 4: +25% chance to gain a Shield on Stasis expire.
o Passive A
 LVL 3: +5% Counterattack chance.
 Gaston
o Basic
 LVL 4: +10% base chance to perform an Extra Attack. +10% bonus chance to
perform an Extra Attack if any teammate is a Villain.
o Special A
 LVL 4: +10% chance to grant Haste to all teammates.
o Special B
 LVL 3: +50% damage dealt.
o Passive A
 Villain teammates also gain Defense Up.
 Genie
o Basic
 LVL 4: +15% chance for each hit to chain to an adjacent opponent.
o Special A
 LVL 4: +15% chance to inflict Silence.
o Special B
 LVL 4: +10% chance to apply a copy of all Harmful effects to a second random
opponent.
o Passive A
 LVL 3: +10% Health restored.
o Passive B
 LVL 3: Decrease required Magic by 1.
 Gizmoduck
o Basic
 LVL 4: +20% chance to perform a follow up attack.
o Special A
 LVL 4: +1 random tech teammate granted Magic.
o Special B
 LVL 3: +50% damage dealt.
o Passive A
 LVL 4: 30% bonus chance to extend duration of Harmful effect if this character is
affected by Shield.
o Leader
 LVL 3: +2% bonus Crit Chance. +2% bonus Crit Chance for Tech teammates.
 Hades
o Basic
 LVL 4: 50% chance to inflict Continuous Damage while Ignite Empowered.
o Special A
 LVL 4: +25% chance to inflict Continuous Damage.
o Special B
 LVL 4: +50% bonus damage dealt.
o Passive A
 LVL 3: +10% Speed Meter increase.
 Hiro Hamada
o Basic
 LVL 4: 5% chance to assist teammate's basic attack. Chance increased to 10% if
teammate is Tech.
o Special A
 LVL 4: If Baymax is a teammate, grant him Unkillable.
o Special B
 LVL 4: If target is Baymax, he gains all effects.
o Passive A
 LVL 3: +5% Potency.
o Leader
 LVL 3: +5% Speed.
 Hopper
o Basic
 LVL 4: +15% chance to steal a Helpful effect.
o Special A
 LVL 4: +25% chance to inflict Slow.
o Special B
 LVL 3: +50% damage dealt.
o Passive A
 LVL 4: +3% chance to activate.
o Leader
 LVL 2: Wilds teammates have a +50% chance to gain Defense up on spawn.
 LVL 3: +4% bonus Tenacity.
 Ian
o Basic
 LVL 4: +15% chance to inflict Blind.
o Special A
 LVL 4: Spread 1 helpful effect from self to adjacent allies.
o Special B
 LVL 4: +20% bonus damage dealt.
o Passive A
 LVL 3: +15% chance to extend harmful effect duration.
 Jack Skellington
o Basic
 LVL 4: +15% chance to increase duration of Harmful effect.
o Special A
 LVL 4: +15% chance to inflict Heal Block.
o Special B
 LVL 4: Grant Invincibility for 1 turn on expiration if affected character has max
Health.
o Passive A
 LVL 3: +5% chance to activate.
 Jack Sparrow
o Basic
 LVL 4: +10% chance for a teammate to assist.
o Special A
 LVL 4: +5% bonus Critical Strike chance.
o Special B
 LVL 3: +15% chance to inflict Defense Down.
o Passive A
 LVL 4: Increase Magic granted to Cannonball Barrage by 1.
 Jack-Jack
o Basic
 LVL 4: +15% chance to inflict Continuous Damage.
o Special A
 LVL 4: Electric power: Deal damage. Inflict all of the effects that are stated in all
of Jack Jack's other powers.
o Special B
 LVL 4: +1 Helpful effect converted to the opposite Harmful effect.
o Passive A
 LVL 3: +5% base Potency per Incredibles Hero ally.
 Jafar
o Basic
 LVL 4: +10% chance to inflict Continuos Damage.
o Special A
 LVL 4: +15% chance to apply Offense Up on target opponent.
o Special B
 LVL 3: +50% damage dealt.
o Passive A
 LVL 4: +15% chance to inflict Continuous Damage.
 Jangles the Clown
o Basic
 LVL 4: +10% chance to inflict Stun.
o Special A
 LVL 4: 10% bonus Critical Strike chance per Downtown Villain teammate.
o Special B
 LVL 3: +50% damage dealt.
o Passive A
 LVL 4: Reduces Speed Meter by 10% with each hit.
 Jasmine
o Basic
 LVL 4: +3% chance to inflict Offense Down per 'Aladdin' teammate.
o Special A
 LVL 4: 75% chance for Jasmine and Rajah to Assist each other when attacking.
o Special B
 LVL 3: +10% chance for Aladdin to Assist.
o Passive A
 LVL 4: If affected teammate is an Aladdin character, apply an additional
Continuous Healing effect.
 Jessie
o Basic
 LVL 4: Deal damage 2 to 3 times to random opponents.
o Special A
 LVL 4: +15% chance to grant Unstoppable.
o Special B
 LVL 3: +50% damage dealt.
o Passive A
 LVL 2: +10% bonus chance to increase this character's Speed Meter.
 LVL 3: +5% base chance to increase this character's Speed Meter.
 LVL 4: +10% bonus chance to increase this character's Speed Meter.
 Judy Hopps
o Basic
 LVL 4: +5% Shield amount.
o Special A
 LVL 4: 10% Speed Meter increase for each opponent inflicted with Slow.
o Special B
 LVL 4: +2 minumum chain amount.
o Leader
 LVL 2: 20% chance for this character to perform a Spinning Kick against
opponents who apply Harmful effects to Downtown Hero teammates.
 LVL 3: +4% Dodge chance.
 Kristoff
o Basic
 LVL 4: +15% chance to inflict Critical Chance down.
o Special A
 LVL 4: +20% Health restored by the Stone Troll's Healing Crystal ability.
o Special B
 LVL 3: +1 to Defense Up duration.
o Passive A
 LVL 4: +20% Health restored.
 Kronk
o Basic
 LVL 4: +15% chance to increase duration of Blind.
o Special A
 LVL 4: +25% chance to Chain.
o Special B
 LVL 3: +1 Helpful effects copied.
o Passive A
 LVL 4: +15% chance to activate.
 Lotso
o Basic
 LVL 4: Guaranteed to inflict Fear.
o Special A
 LVL 4: Asisting teammates gain Offense Up for +1 turn if target opponent has
Taunt.
o Special B
 LVL 4: +1 to Taunt duration.
o Passive A
 LVL 4: +1 to Defense Up duration.
o Leader
 LVL 4: +1 to Life Drain duration.
 Madam Mim
o Basic
 LVL 4: +15% chance to inflict a random Harmful effect.
o Special A
 LVL 4: 20% chance per Villain teammate to inflict Helpful Immunity on adjacent
opponents.
o Special B
 LVL 3: +5% bonus damage dealt.
o Passive A
 LVL 4: 2% increase to Potency per Villain teammate.
 Maui
o Basic
 LVL 4: +25% bonus damage against opponents affected by Taunt.
o Special A
 LVL 4: +10% stolen Speed Meter.
o Special B
 LVL 3: +50% damage dealt.
o Passive A
 LVL 4: +20% Health restored.
o Leader
 LVL 3: +20% Shield granted.
 Merida
o Basic
 LVL 4: +5% bonus Critical Strike chance.
o Special A
 LVL 4: +10% chance to inflict Continuous Damage.
o Special B
 LVL 4: Active Wisps are kept if target opponent is defeated.
o Passive A
 LVL 4: +5% Speed Meter increase.
 Merlin
o Basic
 LVL 4: +15% chance to inflict Defense Down.
o Special A
 LVL 4: 50% chance to Cleanse additional Harmful effect.
o Special B
 LVL 3: +50% damage dealt.
o Passive A
 LVL 2: 3% bonus Spell Charge gained per Mythic teammate.
 LVL 3: +10% chance to activate.
 LVL 4: Reduce Magic cost by 1.
 Moana
o Basic
 LVL 4: +75% damage dealt.
o Special A
 LVL 4: +1 maximum chain amount.
o Special B
 LVL 4: +5% bonus damage dealt per Oceanic teammate
o Passive A
 LVL 3: +2% Shield amount.
o Passive B
 LVL 3: +20% chance for allies to gain Offense Up.
 Monterey Jack
o Basic
 LVL 4: 50% bonus Critical Strike chance if this character's Health percentage is
lower than his target's.
o Special A
 LVL 4: Guaranteed to restore Health.
o Special B
 LVL 3: +50% damage dealt.
o Passive A
 LVL 4: Guaranteed to activate on first turn of combat.
 Mor'du
o Basic
 LVL 4: +25% bonus damage dealt.
o Special A
 LVL 4: +15% chance to inflict Offense Down.
o Special B
 LVL 4: Guaranteed to inflict Slow.
o Passive A
 LVL 3: Activates when health falls below 50%.
 Mr. Incredible
o Basic
 LVL 4: Follow up attack is now guaranteed.
o Special A
 LVL 4: +1 Magic granted.
o Special B
 LVL 4: +1 random Incredibles Hero ally to Assist.
o Passive A
 LVL 3: +5% bonus Shield from teammates.
o Leader
 LVL 3: +2% Tenacity.
 Mulan
o Basic
 LVL 4: +15% chance to perform a follow up attack.
o Special A
 LVL 4: +15% chance to inflict Silence.
o Special B
 LVL 4: Damage all opponents.
o Passive A
 LVL 4: +10% chance to gain Evade.
 Olaf
o Basic
 LVL 4: +5% SPeed Meter reduction.
o Special A
 LVL 4: +1 maximum additional Continuous Healing effect.
o Special B
 LVL 4: +25% chance to gain Evasion.
o Passive A
 LVL 3: +10% maximum Health restored.
 Oogie Boogie
o Basic
 LVL 4: +10% chance to perform a follow up attack.
o Special A
 LVL 4: +25% chance to inflict Silence.
o Special B
 LVL 4: Guaranteed to steal a random Helpful effect.
o Passive A
 LVL 3: +5% Health restored.
 Pete
o Basic
 LVL 3: +25% bonus Critical Strike chance.
o Special A
 LVL 4: +10% chance for an additional teammate to Assist.
o Special B
 LVL 3: +50% damage dealt.
o Passive A
 LVL 4: +5% chance to activate.
 Pocahontas
o Basic
 LVL 4: +15% chance to inflict Continuous Damage.
o Special A
 LVL 4: 50% chance to grant Offense Up to adjacent teammates who receive Life
Drain.
o Special B
 LVL 3: +10% bonus damage dealt.
o Passive A
 LVL 4: +10% chance to activate.
o Leader
 LVL 2: +2% bonus Offense. +2% bonus Defense. +2% bonus Recovery and
Potency.
 LVL 3: +2% bonus Offense. +2% bonus Defense. +2% bonus Recovery and
Potency.
 Quorra
o Basic
 LVL 4: 50% bonus Critical Strike chance against opponents affected by Stun.
o Special A
 LVL 4: Inflict Vulnerable on Critical Strike.
o Special B
 LVL 4: 50% chance to inflict Defense Down for 2 turns.
o Passive A
 LV 3: +10% to Quorra's Avatar's statistics.
 Rafiki
o Basic
 LVL 4: +15% chance to perform an Extra Attack.
o Special A
 LVL 4: Increase target teammate's Speed Meter by 30%.
o Special B
 LVL 4: +25% chance to perform an Extra Attack.
o Passive A
 LVL 3: +5% chance to activate.
 Randall Boggs
o Basic
 LVL 4: +10% chance to continue attacking.
o Special A
 LVL 4: +50% damage dealt.
o Special B
 LVL 3: +50% damage dealt.
o Passive A
 LVL 4: +1 Stealth duration.
 Robin Hood
o Basic
 LVL 4: +10% Defense ignored.
o Special A
 LVL 4: +10% Defense ignored.
o Special B
 LVL 3: Fill this character's Speed Meter by 5% for each Kingdom teammate.
o Passive A
 LVL 4: +15% chance to Purge a random Helpful effect and grant it to a random
teammate with its duration refreshed.
 Sally
o Basic
 LVL 4: +20% chance to gain an Extra Attack if target opponent is affected by
Fear.
o Special A
 LVL 4: +25% chance to inflict Slow.
o Special B
 LVL 3: +50% damage dealt.
o Passive A
 LVL 4: +10% chance to gain Undefeatable.
 Scar
o Basic
 LVL 4: +1 Continuous Damage effect inflicted when attacking with Stealth.
o Special A
 LVL 4: +25% chance to inflict Defense Down.
o Special B
 LVL 3: +10% initial Hyena Health and Offense.
o Passive A
 LVL 4: +10 bonus Critical Strike chance.
 Scrooge McDuck
o Basic
 LVL 4: +15% chance to gain an Extra Attack.
o Special A
 LVL 4: +1 to minimum chain amount.
o Special B
 LVL 3: 50% chance to grant Harmful Effect Immunity for 2 turns when Tails.
o Passive A
 LVL 4: +50% damage dealt.
 Sergeant Calhoun
o Basic
 LVL 4: +10% chance to perform a follow up attack.
o Special A
 LVL 4: 10% chance to Inflict Defense Down for 2 turns per Downtown Hero
teammate.
o Special B
 LVL 3: +10% Beacon of Light Health.
o Passive A
 LVL 4: 50% bonus Critical Strike chance against opponents affected by Defense
Down.
 Shan Yu
o Basic
 LVL 4: +25% chance to Chain to an adjacent opponent.
o Special A
 LVL 4: Guaranteed to gain Crit Chance Up on defeat opponent.
o Special B
 LVL 3: +50% damage dealt.
o Passive A
 LVL 4: 30% chance to increase this character's Speed Meter by 30% on dealing
Critical Strike.
o Leader
 LVL 2: 30% chance for Kingdom teammates to gain Offense Up for 1 turn on
opponent defeat.
 LVL 3: +15% chance for Kingdom teammates to gain Offense Up on opponent
defeat.
 Shere Khan
o Basic
 LVL 4: +10% bonus damage dealt.
o Special A
 LVL 4: +5% bonus chance to inflict Continuous Damage.
o Special B
 LVL 4: Guaranteed to deal a Critical Strike if opponent is below 30% Health.
o Passive A
 LVL 3: +5% base Crit Power.
 Sheriff of Nottingham
o Basic
 LVL 4: +5% bonus Critical Strike chance.
o Special A
 LVL 4: +30% bonus damage dealt.
o Special B
 LVL 4: +50% damage dealt.
o Passive A
 LVL 4: +10% stolen Speed Meter.
 Simba
o Basic
 LVL 4: +15% chance to reduce target opponent's Speed Meter.
o Special A
 LVL 4: +15% chance to grant Defense Up.
o Special B
 LVL 4: +10% Speed Meter reduction.
o Passive A
 LVL 4: 50% chance for Rafiki to assist any attack by this character.
o Leader
 LVL 2: +2% bonus maximum Health.
 LVL 3: +2% bonus maximum Health.
 Sorcerer's Apprentice Mickey
o Basic
 LVL 4: +15% chance to inflict Defense Down.
o Special A
 LVL 4: +10% chance to reduce the target's Speed Meter.
o Special B
 LVL 4: +15% chance to inflict Slow.
o Passive A
 LVL 3: Decrease required Magic by 1.
 Steamboat Mickey
o Basic
 LVL 4: +5% bonus Critical Strike chance.
o Special A
 LVL 4: +25% chance to Purge a second Helpful effect.
o Special B
 LVL 3: +50% damage dealt.
o Passive A
 LVL 4: Decrease required Magic by 1.
 Stitch
o Basic
 LVL 4: +10% chance to inflict or extend Defense Down.
o Special A
 LVL 4: Inflict Critical Chance Down for 2 turns.
o Special B
 LVL 4: If this ability defeats an opponent, Stitch gains 20% Speed Meter for each
Oceanic teammate.
o Passive A
 LVL 4: +1% Speed Bar gained.
 Sulley
o Basic
 LVL 4: +10% chance for a random Hero character to Assist.
o Special A
 LVL 4: +15% chance to inflict Fear.
o Special B
 Damage is Unavoidable.
o Passive A
 LVL 3: Increases Shield amount by 2%.
 Sven
o Basic
 LVL 4: +10% Critical Power for this attack.
o Special A
 LVL 4: +10% chance to gain an additional Guaranteed Crit.
o Passive A
 LVL 4: +10% chance to gain Helpful effects.
o Passive B
 LVL 3: +15% chance to gain Offense Up.
 Syndrome
o Basic
 LVL 3: +15% chance to gain Offense Up.
o Special A
 LVL 4: +25% to bonus Critical Strike chance.
o Special B
 LVL 3: +25% damage dealt.
o Passive A
 LVL 4: Inflict Vulnerable to an additional opponent.
o Leader
 LVL 2: +2% bonus Critical Strike chance.
 LVL 3: +2% bonus Critical Strike chance.
 The Horned King
o Basic
 LVL 4: +25% chance to inflict Heal Block.
o Special A
 LVL 4: +10% of damage dealt restored as Health.
o Special B
 LVL 4: +10% Health for Cauldron Born. +10% damage dealt for Cauldron Born.
o Passive A
 LVL 4: Gain 2% bonus Speed per Mythic teammate.
 The Manticore
o Basic
 LVL 4: +25% chance to remove a Harmful effect.
o Special A
 LVL 4: 25% chance to inflict Continuous Damage on adjacent opponents.
o Special B
 LVL 4: +10% chance to inflict Offense Down.
o Passive A
 LVL 3: +10% SPeed Meter increase.
 The Queen of Hearts
o Basic
 LVL 4: +1 minimum Chained opponent.
o Special A
 LVL 4: Decrease required Magic by 1.
o Special B
 LVL 3: +50% damage dealt.
o Passive A
 LVL 4: +15% chance to gain Offense Up.
 Tinkerbell
o Basic
 LVL 4: +15% chance to reduce Speed Meter.
o Special A
 LVL 4: Grant Evade to adjacent teammate.
o Special B
 LVL 3: +50% damage dealt.
o Passive A
 LVL 4: Increase Magic of all abilities by 1.
 Violet
o Basic
 LVL 4: Allied Dash will Assist.
o Special A
 LVL 4: If this character is affected by Stealth, Shield is increased by 50%.
o Special B
 LVL 4: 30% chance for this character to gain an Extra Turn.
o Passive A
 LVL 3: Guaranteed to activate for all teammates.
 Woody
o Basic
 LVL 4: +15% chance to inflict Slow.
o Special A
 LVL 4: If Buzz Lightyear affected by this ability, increase his Speed Meter by
100%.
o Special B
 LVL 3: +50% damage dealt.
o Passive A
 LVL 4: +15% bonus Health restored.
o Leader
 LVL 2: +2% bonus Tenacity.
 LVL 3: +2% bonus Tenacity.
 Yzma
o Basic
 LVL 4: +50% damage dealt. +10% chance for Kronk to Assist.
o Special A
 LVL 4: Grant a second Continuous Healing effect.
o Special B
 LVL 3: +50% damage dealt.
o Passive A
 LVL 4: Adds a chance to grant the effects of Green Vial to a random teammate.

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