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PULP HERO

Name
Johnny "Deadman" Robertson Residence Age 27
Pronoun X
Tupelo, Mississippi
Occupation Musician Birthplace
Archetype
Outsider

       

STR 65 32 13 SIZ 70 35 14 Hit Points 22


CHARACTERISTICS

       


Hardened
CON 40 20 8 POW 25 12 5 Magic Points 5

PULP TALENTS
Resilient
       

DEX 60 30 12 80 APP 70 35 14 Luck


         

INT 85 42 17 EDU 70 35 14 Sanity 25 5


IDEA KNOW

Max Sanity Temporary Insanity Indefinite Insanity Major Wound Unconscious Dying
        

Accounting (05%) 5 2 1 Firearms 80 40 16 Persuade (10%) 40 20 8


(Handgun) (20%)
Appraise (05%) 5 2 1 Firearms 25 12 5 (01%) 1 0 0
(Rifle/Shotgun) (25%) Pilot
SKILLS

Archaeology (01%) 1 0 0 Psychoanalysis (01%) 1 0 0


Firearms
Harmonica (05%) 95 47 19 First Aid (30%) 70 35 14 Psychology (10%) 80 40 16
Art / Craft
History (05%) 5 2 1 Read Lips (01%) 1 0 0
Charm (15%) 75 37 15 Intimidate (15%) 15 7 3 Ride (05%) 5 2 1
Climb (20%) 20 10 4 Jump (20%) 20 10 4 (01%)
Science
Computer Use (00%) 0 (01%) 1 0 0
Language (Other)
Credit Rating (00%) 10 5 2
Cthulhu Mythos (00%) 0 (EDU) 70 35 14 Sleight of Hand (10%) 20 10 4
Language (Own)
Demolitions (01%) 1 0 0 Law (05%) 5 2 1 Spot Hidden (25%) 25 12 5
Disguise (05%) 5 2 1 Library Use (20%) 20 10 4 Stealth (20%) 20 10 4

© 2021 Chaosium Inc. Permission is granted to copy for personal, non-commercial use only.
Diving (01%) 1 0 0 Listen (20%) 70 35 14 (10%) 50 25 10
Survival
Dodge (half DEX) 30 15 6 Locksmith (01%) 1 0 0 Swim (20%) 20 10 4
Drive Auto (20%) 20 10 4 Mech. Repair (10%) 10 5 2 Throw (20%) 20 10 4
Elec. Repair (10%) 10 5 2 Medicine (01%) 1 0 0 Track (10%) 10 5 2
Fast Talk (05%) 55 27 11 Natural World (10%) 10 5 2
Fighting (Brawl) (25%) 25 12 5 Navigate (10%) 10 5 2
Occult (05%) 45 22 9
Fighting

Weapon Skill Damage # of Attacks Range Ammo Malf. Move 7


COMBAT

Brawl 25 12 5 1D3 + DB 1 - - - Build 1


9mm - Labelle 80 40 16 1D10 1 15 100   

Dodge 30 15 6
Damage Bonus +1D4

MY STORY

BACKSTORY
Personal Description Traits

Ideology & Beliefs Injuries & Scars

Significant People Phobias & Manias

Meaningful Locations Arcane Tomes & Spells

Treasured Possessions Encounters with Strange Entities

GEAR & POSSESSIONS WEALTH

© 2021 Chaosium Inc. Permission is granted to copy for personal, non-commercial use only.
Spending Level
Cash
Assets

FELLOW QUICK REFERENCE RULES


HEROES
    
Char.
Player Char. Level of Fumble Fail
Success: 100/96+ > skill
Regular
≤ skill
Hard Extreme Critical
1/2 skill 1/5 skill 01

Player Pushing Rolls: must justify reroll; cannot push combat or Sanity Rolls

Char.
 
Player Char. Half SAN loss (SAN loss x 2 Luck)
Adjust Skill roll (1 Luck per skill point)
Player Avoid malfunction/melee fumble (10 Luck)

Char. Stay conscious (1 Luck, double per round after)

Player Char. Avoid Death (all Luck points spent; requires Luck ≥ 30)

Player Natural Healing: +2 HP per day
First Aid: +1D4 HP Medicine: +1D4 HP
© 2021 Chaosium Inc. Permission is granted to copy for personal, non-commercial use only.

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