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"BaseGrenade.

Explode"
{
"channel" "CHAN_STATIC"
"volume" "1"
"soundlevel" "SNDLVL_100dB"
"pitch" "80,120"

"wave" "by_daimon/weapons/he\Explode3.wav"
"wave" "by_daimon/weapons/he\Explode4.wav"
"wave" "by_daimon/weapons/he\Explode5.wav"
}
"HEGrenade.Bounce"
{
"channel" "CHAN_VOICE"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "95,105"

"wave" "by_daimon/weapons/he\he_Bounce-1.wav"
}
"HEGrenade.PullPin_Grenade_Start"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "95,105"

"wave" "by_daimon/weapons/he\pinpull_start.wav"
}
"HEGrenade.PullPin_Grenade"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "95,105"

"wave" "by_daimon/weapons/he\pinpull.wav"
}

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