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Learning Center Program Accreditation &
LEARNING SYSTEM (CLC) Equivalency (A&E)
I. OBJECTIVES
1. Content Standard/Focus Digital Devices
2. Performance Standards/ Performance Standard E: Make use of mobile devices as tools to access information and communicate with
Terminal Objectives others.
3. Learning Competencies/ 1. Explain the meaning of “mobile device” (LS6DC-DD-PSE-AE/JHS-1)
Enabling Objectives 2. Distinguish the characteristics of mobile device (LS6DC-DD-PSE- AE/JHS-2)
3. Differentiate the different kinds of mobile devices (LS6DC-DD-PSE-AE/JHS-3)
{ mobile computers
{ mobile phones
{ pagers
{ personal navigation devices (PND)
{ project Ara
II. Content (Subject Matter) TYPE OF MOBILE DEVICES
III. LEARNING RESOURCES
A. References
1. Session Guide/Module pages MODULE 6: DIGITAL DEVICES page 1-3.
2. Module/Learner’s Materials LESSON 1: Troubleshooting Basic Computer Software Problems page 1-9.
pages
3. Additional Materials from ICT for ALS
Learning Resource (LR) Portal
4. Other Learning Resources Computer unit/mobile device for demonstration, pictures,powerpoint
IV. PROCEDURES
A. Springboard/Motivation Directions: Below is a photo of a computer system. Identify each component and describe its function. Write
(Establishing a purpose for the your answer on the piece of paper provided.
lesson)
A. Activity (Review of the previous
lesson/s or Presenting the new Directions: Explain your answer to the following on a separate sheet of paper
lesson)
What do you think about computer viruses? Do you know what will happen if your computer gets infected
with a virus?
Mobile devices are small and lightweight gadgets designed for people who need to accomplish tasks
wherever they are.
Mobile devices are also referred to as “handheld devices.”
A smartphone works like a computer for it can store applications.
2. Discuss how different mobile devices work and what they look like.
It can be used for making phone calls and sending text messages.
C. Discussing new concepts and Computer software plays an important role in a computer; without it, a computer will be useless. Sometimes
practicing new skills (sub- software malfunction occurs, which requires a specific troubleshooting skill or software repair. In this lesson,
activity #1) we will discuss some of the most common software related problems and how to fix them.
E. Application (Developing
mastery) 1. Let learners answer Sharpening Your Skills by allowing them to associate words to “Mobile Device,” then let
them explain.
2. Allow learners to distinguish which mobile device is asked in each number.
Directions: Give one solution to fix the given software problem of a computer. Do this on a separate sheet of
paper.
G. Evaluation (Assessing learning) Answer the learning activity sheet number 49 and in the space provided, write TRUE if the statement is
correct and FALSE if not.
_____ 1.Smarphones are handheld and can fit in a pocket.
_____ 2.Tablet is similar to smartphone but in a larger form.
_____ 3.Laptop functions like a desktop computer but we can take it anywhere.
_____ 4.Smartwatch doesn’t have the ability to get notifications and necessary information
on our wrist.
______5.E-reader’s primary purpose is for reading.