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School: ERIBERTO A.

REMIGIO ELEMENTARY SCHOOL Grade Level: VI


Teacher: REBECCA P. QUIJANO Learning Area: MAPEH
DAILY LESSON LOG
Teaching Dates & Time: NOVEMBER 20 - 24, 2023 (WEEK 3) Quarter: 2ND QUARTER

MONDAY TUESDAY WEDNESDAY THURSDAY FRIDAY

I. OBJECTIVE/S MUSIC ARTS HEALTH P.E.


A. Content Standard demonstrates the concept of Demonstrates understanding of understands the importance of Demonstrates understanding of
melody by using intervals in shapes, space, colors, and the keeping the school and participation and assessment of
the major scales and in the principles of emphasis, harmony community environments physical activity and physical Summative Test
minor scales and contrast in digital painting and healthy. fitness
poster design using new
technologies.
B. Performance Standard applies learned concepts of Applies concepts on the use of The learner demonstrates Participates and assesses
melody and other elements to software in creating digital practices for building and performance in physical
composition and performance paintings and graphic design. maintaining healthy school and activities. Assesses physical
community environments fitness

C. Learning demonstrates the ability to Creates a digital painting similar Demonstrates ways to build Assesses regularly
Competencies sing, read, and write simple with the Masters’ (e.g., Van Gogh, and keep school and participation in physical
musical notations in the: Amorsolo, etc.) in terms of style, community environments activities based on the PPAP
1.1 Key of C Major theme, etc. healthy H6CMH-IIc-d-3 PE6PFII-b-h-18
1.2 Key of G Major A6PR-IIc Explains the nature /background
1.3 Key of F Major of the games PE6GS-IIb-1
MU6ME-IIa-3-4 Describes the skills involved in
the game PE6GS-IIb-2
Observes safety precautions
PE6GSII-b-h-3
Executed the different skills
involved in the game PE6GS-IIc-
h-4
Recognizes the value of
participation in physical
activities PE6IIb-h-19
Displays joy of effort, respect for
others and fair play during
participation in physical
activities PE6PF-Ib-h-20
Explains health and skill related
fitness components PE6PF-IIa-
21 Identifies areas for
improvement PE6PF-II-b-h-22
II. CONTENT Melody Digital Painting Community Health Invasion game: Agawan Base

III. LEARNING RESOURCES


A. References
1. TG/CG pages p.49 p.53 CG page 35
2. Textbook pages The 21st Century MAPEH in MAPEH in Action pp.112-133 MAPEH in Action pp.270-277 MAPEH IN ACTION pp.202-216
Action
B. Other Learning Pictures,Laptop, any personal/ Internet-Ibat ibang Larong Lahi
Materials school computers sa Pilipinas

IV. PROCEDURES
A. Reviewing What is digital painting? What are the characteristics of What games have you played
previous lesson (Painting with the power and a healthy school and with your friends and
and presenting creative ability of computers) community environments? classmates?
new lesson
B. Establishing a How do you prepare and go digital How can school and Have you tried the game shown
purpose for the painting? community maintain a in the picture?
lesson (see pp.114-) healthful physical
environment?
C. Presenting Preparing for digital painting Present pictures of proper Show video of the invasion
examples/instanc Of what use is a computer waste disposal game: Agawan base
es of the lesson software in making paintings
today? (see pp.115-126)
How do you assemble everything
to create a finished digital
painting?
D. Discussing new MAKE YOUR DIGITAL PAINTING 1.Group them into 2. Form two groups to
concepts and 1 Open Gimp(Open Source) for 2.Explain the topic in the report/demonstrate the
practicing new tablet PC. Activity Sheet on Proper background/ correct play of
skills #1 2. Using your digital pen, draw out Waste disposal using graphic AGAWAN BASE based on the
your outlines. organizers given activity sheets. Activity
3. Then, use the paint bucket tool ACTIVITY SHEET 1 (GROUP 1) sheet 1(Group 1)
to dump color into large areas. 1. Identify and separate 1.Read the background of the
4. Create virtual brushstrokes. wastes invasion game: agawan base
5. Work in layers. Note:Explanation:(Wastes 2.Explain the text.
6. Usethe Artists’Brushes. could be classified as Agawan base(Stealing Base)
7. Print the completed painting. biodegradable,non- Equipment: markers to be used
biodegradable and hazardous as the base, 2 ocs.(you can use 2
wastes) slippers or 2 chairs as your
ACTIVITY SHEET 2 (GROUP 2) bases. No.of players:minimum
2. Proper waste management of 4, 2 in ech team(more players
Note: Explanation:(Reduce for more fun recommended)
waste by recycling or reusing Mechanics 1:
them. When you recycle,you There are 2 bases ,each base
break down waste products has equal number of
back to their basic material for members.There will be 1 person
reuse for the same purpose or assigned to guard the base.The
for other purpose.) other may leave the base to run
and try to catch another
members of other team or to try
to steal the opponent’s base.If
you touch the base of your
opponent first before members
of that team tag you, you steal
their base and your team wins.
Activity sheet 2(Group 2)
1.Read the instructions and
explain the text for mechanics 2.
Another main goal is to catch as
many of the opponents as your
team can. A captive opponent
becomes a prisoner and stands
on the captor’s base until a
member of his own team saves
him by touching /tagging him.
Once he is tagged and saved the
prisoner is freed and goes back
to his base.If all opponents have
been captured; all members at
large; all members of the
stronger team will have to try
and act the base from the guard
by tagging it. The one left. Must
not leave the base and not be
overtaken by the opponents.In
this case,the stronger team
wins.

E. Discussing new (THEY DO ) Apply game discussion


concepts &
practicing new
skills #2
F. Developing ( WE DO ) What is the proper disposal of Execution of the invasion game
mastery (lead to different kinds of waste? in outdoor.
formative (garbage,rubbish,ashes,street 1. Instruct the learners to
assessment 3) refuse,dead perform warm-up exercises to
animals,abandoned prevent injury and muscle pain.
vehicles,industrial a. bending g. jumping jack
wastes,demolition b.neck twisting h. march in
wastes,construction place c.arms stretch i. jog in
wastes,hazardous wastes like place d.hands shake
explosivesbatteries,radioactive j. inhale, exhale
materials) e. knee rotation
f. feet shake
G. Finding practical Put a check (/)for your Completing the Graphic Fill in the template “Game
application of understanding in Digital Painting. Organizers Participation Survey” or “My
concepts and Topic I have I still I Fill in the diagrams to show Physical Activity and Fitness
skills in daily s a have dont how you dispose Contract”
living good some get biodegradable and non- Check the space provided that
under questi it biodegradable Wastes at home best describes your answer.
standi ons and school Learning Exce Good. Po
ng GROUP 1 llent or
Brush Biodegradable Wastes 1.I
tools home participa
Digita 1._______________________ ted in
l school the
Brush 2.______________________ game
es actively
Softw 2.I
are understo
Tools od the
Layer GROUP 2 backgrou
s Non-Biodegradable Wastes nd of the
home game
1.________________________ 3.I
school observed
2.________________________ safety
precauti
ons in
playing
syato
game
4.I
executed
the
different
skills
involved
in the
game
5.Idispla
yed joy
of
effort,res
pect for
others
and fair
play
during
participa
tion in
physical
activities

6.I
identifie
d the
areas of
my
improve
ment

H. Making How do you create digital How do you dipose garbages Ask the learners to either fill in
generalization painting? at home, school and the Physical Activity Log or ask
and abstractions community? them to write a Journal entry in
about the lesson Things I learned today about their journal notebook/P.E.
community health on proper notebook of what they have
waste disposal… learned.
1._____________
I. Evaluating Put a check (/) before each Put a check ( / ) before each Self-assessment . Use rubrics
learning statement that describes your statement that describes your 1.Did you enjoy the game ?
attitudes and feelings during and attitudes and feelings during 2.Did you participate actively?
after doing the artwork. and after doing the activities. 3,Did you understand the
___I can apply concepts on the use ___1.I can describe proper mechanics of the game?
of the Software. waste ways disposal 4. Describe the skills involved in
(commands,menu,etc.) ___2.I can classify different the game ?
___2. I can utilize art skills using types of wastes 5.Did you observe safety
new technologies(hardware and ___3.I can identify things that precautions ?
software) can be recycled in school and in 4. Did you display joy of effort,
___3.I can can create a digital the community. respect for others and
painting similar WITH THE ___4.I can practice proper fair play during your
Masters’(e.g., Van Gogh,Amorsolo, waste managementat home, in participation to the game ?
etc.) school,and in the community. 5.What areas do you must
___4.I can accept the remarks and ___5.I can demonstrate ways improve
suggestions of others to build and keep school and
___5.I can see myself improving in community environments
how I think and work in this healthful.
activity.
J. Additional Master at home/school on vacant Make a slogan on proper waste Play other related games.
activities for time. disposal
application or
remediation
V. REMARKS

VI. REFLECTION Assessing yourself as a teacher and analyzing the students’ progress this week.

A. No. of learners
who earned 80%
in the evaluation
B. No. of learners
who acquired
additional
activities for
remediation who
scored below 80%
C. Did the remedial
lessons work? No.
of learners who
have caught up
with the lesson.
D. No. of learners
who continue to
require
remediation.
E. Which of my
teaching
strategies worked
well? Why did
these work?

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