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MODULE Elements and Distinct

1 Characteristics of Technology
LESSON
1 Based Production Arts

Elements of Art as Applied to Technology-Based Art

The elements of art help you identify and interpret an artwork easily. These are line,
shape, color, value, form, texture, and space. These are incorporated in any
artwork- traditional or technology-based/digital art.
ELEMENTS DEFINITION SAMPLE

Distance between two


points (or the path of a
Line moving point), taking any
form along the way.

Source: Marcu Ioachim, Line art, Line


art | Art | Marcu Ioachim | Flickr.
Creative Commons Public Domain 1.0

A figure of a particular
Shape condition that outlines
anything that you can see

Source: Spencer Fitzsimmons, Playing with


Shapes, Playing with Shapes | a slow day with
the pen and shape tool… | Spencer
Fitzsimmons | Flickr. Creative Commons
Attribution-NonCommercial-ShareAlike 2.0
Generic.

Color Different hues, shades


applied in arts and design

Photo was taken by Winifredo P. Pe Benito May


20, 2018 (Original Photo-Flowers)
The use of lightness and
darkness of color,
Value shading, and highlighting
in an artwork.

Photo was taken by Winifredo P. Pe Benito


on January 12, 2017
(Original Photo-Altered Sunset)

Can be created by the


forming of two or more
Form shapes or as a three-
dimensional shape
(cube, pyramid, sphere,
etc.)

Photo and art were taken by Winifredo P. Pe Benito


in
December 2018 (Original Photo-Combinations)

Quality of a surface or
the way any work of art
Texture is represented.

Source: Brenda Clarke,Free Textures 1 - 24 + 1,Free


Textures 1 - 24 + 1 | 1. Free Texture #1, 2. Free
Textu… | Flickr. Creative Commons Attribution-
NonCommercial-ShareAlike 2.0 Generic.

Refers to the distances


or areas around,
Space between, or within
components of a piece.

The photo was taken by Winifredo P. Pe Benito


October 2018 (Original Photo-Crafted Spaces)
These elements of art are indispensable factors that also affect the technology-
based arts. Same as the traditional artists, the digital artists are also guided by these
elements which you will be dealing with as you go through this module.
Distinct Characteristics of Arts in the 21st Century

Technological advancement is inevitable. Day by day, it is influencing every


aspect of our life. Its impact can be seen also in the arts since arts continuously
evolve with technological growth.
Computer technology has been a part of every aspect of modern life. Anyone
with a computer device like desktop PC, laptop, tablet, or android phone can now
capture and edit images and videos; create, manipulate, and share works of art; and
even compose music.
Traditional artists employ palettes and brushes with wide choices of inks,
paints, and other pigments that are applied in a paper, canvass, walls, ceilings,
fabric, and the like. Meanwhile, today’s artists use technology in creating their
masterpieces. They employ the powers of image manipulation programs and
applications, either physical or virtual art experience.

Consequently, digital art is a technology-based art form that is generated using


gadgets like computers, smartphones, or graphic tablets. Eventually, the concept of
computer-generated works as a means of serious artistic expression has gained
ground among the younger generation of local artists.

The distinct characteristics of technology-based art are as follows:


1. It is produced digitally.
2. It is easy to reproduce since it is digitally made.
3. It allows communication between the artist and the audience.
4. It can be easily accessed and shared with the use of gadgets and the
internet.
5. It uses different qualities of art elements in creating a visual effect.

In producing technology-based arts, sharing and reaching computer/digital art


internet connections are vital in downloading applications and programs to be used in
the manipulations of photos, images, and videos.
Examples of Technology-based/Digital Artworks:

Digital Image Creation Produced through an Image Manipulation Program

Source: garlandcannon, Horns of Glory,


Horns of Glory | Caelum videre iussit, et erectos ad sidera … | Flickr. Creative Commons Attribution-Non-Commercial-
ShareAlike 2.0 Source: dOOnLoL Gimp graffiti,
Gimp graffiti | Elaborato con The GIMP Image source: Brick w… | Flickr. Creative Commons Attribution-Non-
Commercial-ShareAlike 2.0 Generic.
Digital Painting Produced through a Pen Tablet

Digital Artworks by Christian Rey R. Ricarze (Original Artwork)

Mobile Phone Art

Unity in Diversity Landscape 101

Mobile Phone Artworks by Winifredo P. Pe Benito (Original Works)


Foreign Artworks and Adaptation of Filipino

Exhibits of computer art or technological-based artworks became highly popular and


critically acclaimed, as digital artists or computer art masters or “superstars” came to
the fore in Europe, Russia, and the United States.
Evgeny Parvenov

He created this brilliant Morrissey illustration for Rolling Stone Magazine. He also
created work for clients including Wired and GQ.

Source: Evgeny Parvenov, Morrisey,


https://killerinspiration.tumblr.com/post/48804734982/morrissey-byevgeny-parfenov
Kaya Oldaker

A versatile fantasy artist who created digital arts from Great Britain. Drawing
dragons were her favorite thing to make.

Source: KAYA Oldaker, Mumbeltrousse the Madagascan Honey


Dragon, ArtStation - Mumbeltrousse the Madagascan Honey
Dragon., Kaya Oldaker

Jean Pierre Hebert

He was an independent visual artist of algorithmic art, drawings, and mixed


media.

Source: Jean-Pierre Hebert, Ulysse, Jean-Pierre Hébert:


Ulysse – ACM SIGGRAPH ART SHOW ARCHIVES

In our country, Filipino artists were likewise influenced by the technological


development in art. From time to time, it’s agreeable to know about the prominent
artists in our preferred fields who were inspired by the work of foreign artists. With
that, let’s get to know our Filipino artists who adapted artworks produced by
technology and learn from them.

Vincent Rhafael Aseo

He is an independent visual artist of


algorithmic art, drawings, and mixed media.

Source: Vincent Rhafael Aseo, The Song of

Venus,https://www.cuded.com/vector-digital-art-by-
vincent-rhafael-aseo/

Ronnie del Carm


He is the co-director of the animated film Inside Out, an animator in Warner

Bros, and became a storyboard artist for Batman: The Animated Series.

Source: Deborah Coleman - Ronnie Del Carmen photographed File:20140806RonnieDelCarmen03.jpg -


Wikimedia Commons. Creative Commons Attribution-

MODULE 2

Lesson
Modern Technology: Its Role
1 and Function on Artworks
Modern Technology: A Tool for Empowerment

In the 21st century, the advancement of


technology is fast, and the creation of
high-
tech gadgets such as mobile phones,
phablets, laptops and computers upgrade
from time to time. These new technologies
have become a necessity to all human
beings for communication and
entertainment purposes. In the field of
arts, there are developments in terms of
the processes of creating an artwork.
Artists became more interested to the so-
called digital-based arts, and they were
able to explore and develop their skills and
talents in this field. Below are the reasons
why digital artists use modern technology as a tool for empowerment:

a. A form of communication- It expresses ideas through visual elements and


principles in an artistic, advanced and creative way. Symbols and signages are
typical examples that give important directions or instructions that need to be
followed. Digital posters and slogans are also powerful tools to convey messages of
different issues.

b. Accessible to mass consumption- With the availability of modern technology,


digital artworks are easier to access and share in the different social and
multimedia platforms.

c. Wider range of artforms to produce- With the different applications and software
available in making digital artworks, artists have many choices to the kind of
artwork they want to produce. At the comfort of making their masterpieces, they
can explore and develop their skills, talents and self-confidence further.
More productive and practical- Creating digital artworks uses limited
materials unlike the traditional way of making art. It is also easier to
manipulate these modern art gadgets by simply undoing committed
mistakes in the art piece. In terms of the productivity, digital artworks are
easier to create and sell.

ROLE/FUNCTION OF ARTWORKS AS TO UTILIZATION AND


COMBINATION OF ART ELEMENTS AND PRINCIPLES

There are two (2) roles/functions of art - the Non-motivated and Motivated.

1. Non-Motivated Function of Art

Digital artwork by Mr. Christian Rey R. Ricarze

This means that art is based on one’s perspective and does not fulfill a specific
external purpose. In this manner, art as creativity is something humans must do by
their very nature and is therefore beyond utility. The following are its functions:

a. Basic human instinct for harmony, balance, and rhythm- It is a personal


and internal appreciation of aesthetic value (balance and beauty).
b. Experience of the mysterious- It gives brand new experience to people by
valuing the meaning of the art.
c. Expression of the imagination- It shares the experience of the artist
through forms, symbols and ideas with meaning that can be perceived in the
artwork.
d. Ritualistic and symbolic function- In many cultures, art is used in rituals,
performances and dances as symbols and decorations such as part of the
background, in different apparels and costumes.
2. Motivated Functions of Art

These arts are intentional, and they are used by the artist or creator. They can
function to bring about political change, to comment or to convey specific idea.
Further, they can be used for medical purposes, entertainment and communication.

1. Communication. As most forms of communication, it has an intent to give


meaning and direction towards another individual. This is a motivated
purpose. Illustrative arts and maps are examples of these arts as
communication.
2. Art as entertainment. Digital art gives mixed emotions and moods for the
purpose of relaxing or entertaining the viewer.
3. The Avant-Garde. This is the Art of political change. In the 21 st century, digital
arts were used to bring about political change.

4. Art as a “free zone”. Contemporary art has enhanced its tolerance toward
cultural differences, as well as critical and liberating functions (social inquiry,
activism, subversion, deconstruction, etc.). It paves the way to a wider place for
exploration and experimentation.

5. Art for Social Causes. Art can be used to raise awareness in the different issues
in the surrounding. For an instance, the conduct of art exhibits that aims to
raise awareness of autism, cancer, human trafficking and other issues.

6. Art for Medical Purposes. Art is also used as a therapy by therapists,


psychotherapists and clinical psychologists.

Lesson
The Use of Technology-Based Art
2 to Derive Traditions and History
7. Art for propaganda or commercialism. Art is often utilized as propaganda to
influence popular conception or mood. In the same way, it is also used to sell
products. In this case, art subtly manipulates the viewer into a particular
emotion or psychological response to an idea or object.

The history behind artworks at different times helps us learn and understand
people and their cultures. It has also helped in a lot of cases to learn the transition of
human time in his social, political, and economic stages. Art in this sense is
communication; it allows people from different cultures and different times to
communicate with each other via images, sounds and stories.

In today’s world, wherein the era of rapid technological progress is inevitable,


the traditional arts are enhanced with the use of digital technologies. Nevertheless, the
use of artworks is still the same in the expression of moods and feelings of an artist
representing a particular group of people.
Digital medium of producing artworks has become the trend in the 21 st century.
It is also known as technology-based art. Most popular forms of technology-based art
are the digital painting and drawing, mobile phone art, digital photography, video
gaming, and imaging videos and animations.

Although, the artworks produced are digitally or technologically-based, it still


depicts the common concepts, subjects, and themes of landscapes, people, work,
nature, everyday life, conflicts and social change that all delve into the community
traditions and history.

To understand fully the use of technology-based art in deriving the traditions and
history, we can simply look, understand, and analyze the relationship of the digital
artworks produced in terms of culture and history.

The functions of technology-based art in deriving history, culture, and traditions are
as follows:

• It is used to provide visual information from the past.


• It is used to educate people regarding history, culture, and
traditions by visual representations.
• It is used to preserve the ideas, communal experiences,
happenings, scenic structures and many more through visual arts like
digital photography and digital paintings.
It is used to promote the beauty of natural landscapes, structures,
people, and traditions through digital photography and digital painting.
Art Reflects History, Culture, and Traditions
History, culture, and traditions are indispensable part of humanity. History refers to
the study of the past events, most especially human events and endeavors. Culture is
the way people live where customs, beliefs, art, social groups and people are parts of
it. Traditions are part of history and culture that are passed on from generation to
generation.
Sample of Digital Artworks that Reflect History, Culture, and Traditions
Lesson
Characteristics of the 21st
3 Century Artworks
Art is a form of expression. It is a medium of communication that an artist uses
to convey messages. In Lesson 2, you learned that artworks reflect the history,
culture, and development of people. These valuable artworks are tools for better
understanding of the past, and for the present to continue on with its development
and progress.
One product of development in artwork is the application of technology. Artworks in
the 21st century evolve from the traditional ways to a more technologybased arts. In
this module you will be identifying the different characteristics of 21 st century
artworks such as technology-based arts.

The beginning of the 21st century has expanded the world of artists as they are
taking advantage of endless options technology can offer them. On the other hand,
younger generations are more engaged in arts because they can create their own
artworks using technologies that are more interactive.

The rise of technology-based arts like digital arts using desktop PC, laptops, phones,
and tablets has created new styles and expressions. In fact, you can be a digital artist
in your own simple way by editing using your phone. Just so, you are already creating
your own style of manipulating and producing an artwork.

Process
Artists of different generations have one thing in common and that is to express their
personal experiences, beliefs and to make a change. However, from generation to
generation, the processes or ways of creating artworks totally differ. Artists of the
Classical Period produced masterpieces using materials that were available at that
specific time like paints from natural materials. But with the advancement of
technology, artists in the 21st century developed new processes of creating art
compositions. The integration of technology became so popular and a new norm of
“do-it-yourself artworks” has invaded the mainstream of arts. Desktop computers,
laptops, and smartphone have emerged as powerful tools over paints and brushes in
making artworks.

Themes and Styles


The 21st century era of art is a period of free forms and styles which is characterized
by experts as the time of art without uniformity in principle or ideology. Artists drew
their subjects from the day-to-day events. An artist can create a masterpiece just
simply observing this around him. These artworks are reflections of society and
culture, politics, science, and technology, etc. Therefore, it does not have a single
point of view and make audience think outside of the box. It so interdisciplinary that
you need to understand other fields to point out exactly what the artist wanted to give
you.

Visual Arts
Visual arts are basically art forms which are visual in nature, like drawing, painting,
design, photography, videography, architecture, and movie making. During the 20th
century, visual arts were only used to describe fine arts like sculpture and paintings.
But today’s usage, they also include applied arts such as the forms. Image and media
are the two distinct elements of visual arts. Artists use these to send messages and to
create communications about specific subjects such as gender, human rights,
political beliefs and ideology, culture, poverty, and other contemporary issues.
Furthermore, the emergence of technology gave the rise of computer arts or digital
arts. Computer arts, together with film making, became the mainstream of art that it
expanded to a very vast discipline. People have new ways of appreciating and looking
at arts in a different perspective.
Some Artworks of the 21st Century

Image: www.cuded.com
By: Vincent Rhafael Aseo)

Digital Art (Mother Earth) Image:

\
What’s More

Lesson The Influence of Technology


in the Evolution of
1 Various
What is It
Forms of Arts
Technology influences different aspects in
the society specifically in arts, the way we create
and appreciate every masterpiece. Artists usually
use cameras, laptops/computers, photoshop and
other specialized photo or video editing
applications or software to create and edit their
works of art.

Artists are not the only ones who use


technology in a new way. Public museums and art
galleries also use digital platforms in showcasing
art pieces. In terms of publication and selling of
artworks, artists and gallery owners deal their
pieces without the mediation or interference of
middleman-agents.
Below are the influences of technology on the evolution of various forms of arts:

ENVIRONMENT IMPACT

Technology helps reduce waste in the industry. Because of technology, artists


can create, share and send their artworks easier and faster. Artists who use
technology can create sketches, edit pictures and preview design changes before
creating a final product. This allows the artists to use fewer materials in their
creation.

With the new normal, artists and gallery owners have an open access to the
buyers of art pieces that saves costs and modes of transportation. They can easily
deliver or send their products online through apps like ArtMatch which permits the
clients to choose the piece they like.

ACCESSIBILITY

Technology is making art more accessible to the public, especially to those who
have limited knowledge of art or who cannot afford either time or money to visit
galleries or museums. There are various applications that can help clients in
choosing or buying arts of their personal tastes such as Google Art Project,
Artsy.com, Amazon Art, Article and various photoshop applications.

THE BUSINESS OF ARTS

Technology has a great impact on art business as well as on societal


accessibility. Technology makes art sellers more accessible, transparent and makes
sales process more streamlined. The market of online art sales has been growing in
line with high demand from international markets and increasing access to
internetbased retail outlets.
SECURITY

Security is an important area in technology that has a big impact in the arts
world. Museums, galleries, auction houses and even the pieces themselves are at risk
with threats such as theft, forgeries and even a simple touch. Security scanners and
sensors are developed in order to help, preserve and secure the most precious and
valuable works from theft and other forms of illegal actions.

Lesson

2 Digital Art Applications


Technology-based art is essentially computer-generated and/or manipulated.
Through the centuries, visual artists used actual brushes and palettes, and a whole
array of paints, inks, and natural pigments applied to paper, canvas, fabric, walls
and ceilings. Today, computer artists employ powers of image-the manipulation of
programs and applications to create their works which can appear in an entire range
of media—whether as a physical output or a virtual experience.

Technology-based art includes Computer/Digital Art such as Mobile phone


photos/videos, Digital Photography, Digital Painting, Computer Generated Images,
Videos (TV and Film).
Mobile Photography Defined
Mobile Photography is the art of photography using a smartphone or mobile
device. It is a modern art form. It is discreet, intimate, and always accessible to
capture a moment.

Some of the Image Manipulation Programs and applications that run on today’s
android devices are the following:

Pixlr – a powerful, free online image editor.


Source: Pixlr logo https://www.crunchbase.com/organization/pixlr

Photo taken and edited by Charley R. Barcelona (Original Work)


Pic Collage – allows you to make collages incorporating photos, stickers,
text, and frames.
Source: Piccollage logo https://piccollage.com/

Photo taken and edited by Charley R. Barcelona (Original Work)

Photo Grid – a downloadable application for android phones that allows you
to make collages out of images from your photo gallery.
Source: PhotoGridapp/logo https://www.techforpc.com/photo-grid-online-for-
pcmac-windows-7-8-10-free-download/

Photo taken and edited by Charley R. Barcelona (Original Work)

Doodle Booth – an iPad application (with a free downloadable version) that


enables you to ‘doodle’ on your stickers.
Source: Doodle Booth logo https://apps400.com/iphone-apps/the-upgraded-doodlebooth-for-
more-fun-in-photo-editing.html

Photo Credits to Charley R. Barcelona

Picsart – a free photo editor and drawing application, as well as a social


network for you to share your art with others.
Source: Picsart https://search.yahoo.com/search?
fr=mcafee&type=E211US885G0&p=picsart+logo+png

Photo Credits to Charley R. Barcelona

Photo Booth – an application for taking photos and videos using an iPad or
iPad mini (a version for the iPhone, called SimpleBooth, is also available).
Source: Photo booth logo https://www.pngitem.com/middle/iJRhJho_photobooth-
logo-png-transparent-png/
Photo taken and edited by Charley R. Barcelona (Original Work)

Instagram – a fast and fun way to share images with others; snap a photo,
choose from the available filters, and share via Facebook, Twitter, Tumbler,
and more.
Source: Instagram Logo
https://www.pngitem.com/middle/iJRhJho_photobooth-logo-png-transparent-png/

Photo taken and edited by Charley R. Barcelona (Original Work)

CO_Q2_Arts 10_ Module 3

FaceApp is a photo and video editing application for iOS and Android
developed by Wireless Lab, a company based in Russia. This is an
application that generates highly realistic transformations of human faces in
photographs by using neutral networks based on artificial intelligence This app can
transform a face to make it smile, look younger, look older, or change gender.
Source: FaceApp Description/logo Wikimedia/Wireless Lab
https://en.wikipedia.org/wiki/FaceApp

Photo Credits to Antonio Q. Rabara

Pic Monkey –a free online photo editing tool that provides filters, frames, text, and
effects to manipulate your images.
Source: PicMonkey Logo https://en.wikipedia.org/wiki/PicMonkey

Flipagram – a downloadable application that brings photos to life and short


videos set to music of your choice.
Source: Flipagram Logo
https://search.yahoo.com/search?fr=mcafee&type=E211US885G0&p=flipagram+logo

Magic Mirror Booth –an iPhone application that allows you to take
amusing, distorted images, simulating camera effects.
Source: Magic Mirror Booth logo Magic Mirror Booth/Guillaume Fleury
https://apps.apple.com/us/app/magic-mirror-booth/id550805725

Best Digital Art Apps for Android

1. Layer paint – This is an application that has lots of brushes, pens,


painting tools, shape tools, different layering options such as merge, duplicate,
move, and delete. It comes with a wide variety of brushes and other tools where
the application can handle HD resolutions without any glitches whatsoever.
Users also swear by the magic selection tool it brings which is at par with several
desktop editing and designing counterparts.
2. PaperColor – This application helps beginners learn to draw by providing
translucent base designs to trace over. Once it is finished, the user can just
remove the base layer which will reveal an original creation. This app also allows
the users to personalize artworks by adding their signatures to finished
paintings.

3. RoughAnimator - This is a paid user-friendly animation application that


will allow you to create cartoon images and visuals in no time! This makes things
tricky for the first-time users who must figure out a lot of various functionalities
for themselves. With several brush sizes, speed controls, preview features, and
the option to import music to accompany the creations can really spell a great
difference to the artwork.

4. SketchBook – This application which was developed by Autodesk is an


impressive and popular creative app with professional drawing tools. It gives
users access to a full Coptic Color library with nearly 140 brush styles including
synthetics smudge brushes, more layers and blending modes, advanced tools
including a magic wand and gradient filters.

5. Ibis Paint- This is a free application tool which is meant for animé and
manga enthusiasts. The in-app sharing feature lets users view other works for
references and upload their own for feedback. This is also called by experts as
Photoshop Lite used for mobile phones which gives extensive brush options, full
RGB and HBG palettes and other advance editing tools. This app is best used
with stylus for greater detailing and accuracy.

6. MedibangPaint- This is a free application and is one of the excellent


Japanese drawing apps for lightweight digital painting and comic creation for
some artists.

7. Artflow - This is another free application which is offering almost


everything to all types of artists like multiple brushes, color picker, six-step
undo, and most essential support for two layers. This is a user-friendly app and
best for professional designers who want to showcase something unique.

8. Infinite painter- This is an application which has an immense fan


following it, as it is easy to use. Some of its features like powerful tools in the
form of 3D rendering with a pack of 80 plus brushes make this app unique from
the crowd. Apart from that, it also offers Photoshop-compatible layers with blend
modes. The Infinite Painter app can help the artist to create 3D images in five
perspective views with plenty of tools.
9. InspirARTion- This is a less popular drawing app which has a web
version if you want it on multiple platforms. It is an app with a bunch of features,
including various brushes and drawing implements. It has also a symmetry
mode, the ability to import existing images, and you can even pick the color by
using colors that are already on the image.

10. Dotpict - This is another unique drawing application which is partly a


game. This app perfectly suits everyone as it offers a grid and zoom. Another best
thing about this app is that, it is a simple but noteworthy 8-bit app. This means
that you can select a color while aiming the cursor and pushing to convert your
imagination into reality. It has also the following features: auto-saving, undoing,
redoing, and exporting work when it is over.

Lesson

3 Computer Art Applications


COMPUTER PROGRAMS OR APPLICATIONS
We are now in the computer era. Everything could be possibly done with the
aid of our devices. You have already learned about the different digital
programs/applications in the previous lessons. For you to learn more about the
different computer applications/programs, you must have to experience doing it.
These could not only be done for school purposes; it could also be used in earning a
living. Get ready because we will now have step by step procedures in using the
different applications. Compose yourself; start conceptualizing a topic that you could
use in making your artworks which could be exhibited before the quarter ends. Make
sure that the medium that you are going to use is suitable to your topic so that your
audience could understand the message that you want to convey in your artwork.
CO_Q2_Arts 10_ Module 3

Examples of Computer Programs/Applications


Photoshop is Adobe's photo editing, image creation and graphic design
software. The software provides many image editing features for raster
(pixel-based) images as well as vector graphics. It uses a layer-based editing
system that enables image creation and alters multiple overlays that support
transparency. Layers can also act as masks or filters altering underlying colors.
Shadows and other effects can be added to the layers. Photoshop actions include
automation features to reduce the need for repetitive tasks. An option known as
Photoshop CC (Creative Cloud) allows users to work on content from any computer.
Source: Photoshop logo Adobe Inc./Thomas & John Knoll
https://en.wikipedia.org/wiki/Adobe_Photoshop

Photo Credits to Cecilia D. Saldua


Photo Credits to Cecilia D. Saldua

Photo Credits to Cecilia D. Saldua

CO_Q2_Arts 10_ Module 3

Stencyl is a video game development tool that allows users to create 2D


video games for computers, mobile devices, and the web. The software is
available for free, with select publishing options available for purchase.
Source: Stencyl logo www.stencyl.com

Stencyl is an authoring tool. It includes several modules used to accomplish


the necessary tasks to create games with the software.
• The Behavior Editor is used to create and edit code and game logic in
modular pieces known as behaviors and events.
• The Tileset Editor is used to import and edit tilesets, including their
collision shapes, appearance, and animations.
• The Actor Editor is used to create and edit game entities (Actors) and
their settings, including behaviors, physics, and animations.
• The Scene Designer is used to create and edit levels and game states
(Scenes) by using actors, tile sets, and behaviors.

Twine is a free and open-source tool created by Chris Klimas for making
interactive fiction in the form of web pages. It is available on Mac OS X,
Windows, and Linux.
Twine emphasizes the visual structure of hypertext and does not require
knowledge of a programming language as many other game development
tools do. It is regarded as a tool which can be used by anyone interested in
interactive fiction and experimental games.
Source: Twine/ Chris Klimas https://en.wikipedia.org/wiki/Twine_(software)

Game Maker is a computer program for the Windows operating system. It was first
made by Mark Overmars, but it is now made by the company
YoYo Games. Game Maker lets people make computer games without knowing a
computer programming language.
Source: Wikipedia https://en.wikipedia.org/wiki/Game-Maker

Snapseed a photo application that enables you to enhance, transform,


and share your photos. It is a photo-editing application for iOS and
Android produced by Nik Software, now owned by Google. It enables
users to enhance photos and apply digital filters and save users' editing
history and redirect to any of the actions before. It can also create and save filter
combinations by using the default filters and editing features. The list of special
effects and filters includes Drama, Grunge, Vintage, Centerfocus, Frames, and a Tilt-
shift (which resizes photos). Users can import RAW images as well for better quality
edits.
Source: Wikipedia https://en.wikipedia.org/wiki/Snapseed

Other Graphic Software Programs


There are other graphic software programs that you can use as image and video
manipulating tools. These are:

1. Digital painting is referred to as a technique using a graphic software


program to create an artwork that is totally virtual. The canvas, brushes,
paints, and other tools are all virtual, existing only within the computer. The
finished work is also stored in virtual format to be shared through cyber space.

2. Ctrl+Paint is an example of an online resource for teaching yourself


digital painting for free via simple videos and mini tutorials.
Example of Digital Painting as illustrated by Rogelio Berbano (Original Work)

3. Video Technology / Imaging Videos – This is the creation of


computerized images that are edited or generated using photo editing
applications and digital capturing devices such as cellphones, HD camera and
video recorder.

4. Social media purposes - Another tremendously powerful and innovative


field that digital technology has revolutionized is that of creating and presenting
videos. The digital technology captures and edits such videos contained right in
your tablets and android phones. The raw video clips can be enhanced and
modified with a myriad of effects depending on the video application you have
installed in your device.

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