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Culture Documents
Complete Younger
Complete Younger
Attributes
Strength ● Charisma ● Perception ●
Dexterity ● Manipulation ● Intelligence ●
Stamina ● Appearance ● Wits ●
Abilities
Dusk Midnight Daybreak
Archery Integrity Craft
Martial Arts Performance Investigation
Melee Presence Lore
Thrown Resistance Medicine
War Survival Occult
Day Moonshadow Other
Athletics Bureaucracy
Awareness Linguistics
Dodge Ride
Larceny Sail
Stealth Socialize
Essence
Anima Effects Write
Anima Banner Levels
● 1 – 3 motes: Prominent caste mark
4 – 7 motes: Bleeding caste mark
Personal: / Calculate
8 – 10 motes: Dark aura
Advanced
Health Levels Specialties
-0i Bruised ■■■■ ■
-1i Hurt ■■■ ■
■■■■■ ■
-2i Wounded ■■■ ■
■■■■■ ■
-4i Crippled
Incapacitated
Dying ■■■■
Dying:
1
Calculate Social Traits
Dodge MDV: Join Combat:
(Wp + Integrity + Essence + spe.) / 2 Wits + Awareness
Willpower: ●
Social Attacks
Calculate
Ability Speed Acc (Cha / Man) PMDV (Cha / Man) Rate Notes
Investigation 5 2
Performance 6 1 Attacks a whole area
Presence 4 2
In Debate
Action Options (Speed / DV modifier) Additional
Attack (weapon/-2): Attack supporting/against an Intimacy:
Coordinated Attack (5/-2): Attack according to/opposed to dominating Virtue (rate 3+):
Attack aligned with/violates Motivation:
Dash (3/-3): Appearance:
Refuse to consent:
Virtues
Compassion Temperance Conditions (roll Essence / dice points) Resonance points
● ● Build or maintain positive Intimacies with the living or
living as one Resonan Using your forsaken name
Conviction Valor
Disobeying the Neverborn
ce
Creating a new life or give birth to one Using Flawed Virtue (only 1 point)
Reverence to a divine power other than the Neverborn
● ● Protecting a living being from harm or Oblivion
Resist unnatural mental influence ( only 1 point per scene) Flawed Virtue:
Intimacies
Motivation
2
Calculate Soak and Defense
Bashing Soak: Lethal Soak: Aggravated Soak:
Calculate
Weapons
Calculate
Weapon Speed Acc Damage PDV Rate Range Tags Notes
Melee
Melee
Melee
Melee
Melee
Melee
Melee
Melee
Melee
Melee
Melee
Melee
Armor
Armor Type Soak (L/B) Hardness Fatigue Mobility Notes
In Combat
Grappling (Clinch Attack) Effects Special Attacks
If clinch is successful victim is Inactive, Bleeding: Coup de Grace (-1e):
attacker can choose to: Difficulty:
Knock back: Disarming (-2e close or -4e range):
Break hold:
Knockdown: Fierce Blows (-1e):
Charms
Charm Cost Duration Type Keywords Effect
Combos
Combo Cost Charms
Sorcery
Sorcery Cost Duration Type Target Effect
4
Languages
Artifacts
Rating Name Description
Backgrounds
Familiar
Familiar’s Name: Spd/Acc/Dmg/Rate: Health Levels
Creature: Dodge/Soak (L/B): -0
Str/Dex/Sta: Abilities: -1
Cha/Man/App: -2
Per/Int/Wits: -4
Willpower: Notes: Inc.
5
Possessions
Experience Description
Total: Age, actual: Age, apparent:
Height: Weight:
Total spent: Gender:
Dark Master:
Spent on: Eyes:
Hair:
Homeland:
Skin:
Picture
History