Professional Documents
Culture Documents
Lecture:
Tuesdays 3:15 – 4:10 pm
Thursdays 2:15 – 3:10 pm
Fridays 1:15 – 2:10 pm
Tutorial:
Wednesdays 8:00– 8:55 am
Course Coordinator: Deepanjan Saha, Ph.D. Dept. of Planning and Architecture, NIT Rourkela
Lecture slides from Module I & II
What is Theory?
noun: an idea or set of ideas that tries to explain something
we design?
• ARCHITECTURAL DESIGN
• Space optimization – utility of space
• Enhancing user experience
• Responding to the context and client’s requirements
Engineering design is the use of scientific principles, technical information, and imagination in the definition
of a mechanical structure, machine, or system to perform prespecified functions with the maximum
economy and efficiency (Fielden, 1963).
Design describes both the process of making things (designing) and the product of this
process (a design). … The activity of designing is a user-centred, problem-solving process.
—Kathryn Best, author of Design Management: Managing Design Strategy, Process and Implementation
Page (1966)
Ashimow (1962)
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What is Design?
Doblin (1987)
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Designing is to initiate change in man-made things (Jones, 1970).
System
Sponsors Suppliers Producers Distributors Purchasers Users Operators
Society
Design Design
Brief Proposal
Designers’ models of future behaviour of the above
Deepanjan Saha | Dept. of PA | NIT Rourkela Adapted from Jones (1970), fig. 1.1, p. 7 33
Questions about the product Sources of answers
Queries of the
Design team
Jones (1970)
Jones (1970)
Can you think of any designed product / service and any of its UNINTENDED EFFECT?
Deepanjan Saha | Dept. of PA | NIT Rourkela 37
(unintended) effects of Design
need for
socially
responsible
design
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Goal-intended?!
SYSTEMS LEVEL
• Design of a city-wide Passenger Bike Sharing SYSTEM
• Planning of docking stations across the city
• Design of bicycle lanes across the city
• Financial planning of the expenses (revenue collection model)
• Reduced pressure on motorized vehicular traffic systems
PRODUCT LEVEL
• Design of a bicycle which may be secured at a docking station
• Design of an identification system
• Design of a mobile application
SYSTEMS LEVEL
• Low-income settlement system in cities
PRODUCT LEVEL
• Affordable house with incremental layout → increases capacity to own a house
• Allows form-variation → avoidance of monotonous housing development
Parametric Design
Biomimicry
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Who are
Designers?
49
Designers
• Interaction Designer
• User experience researcher
• Product Designer
• Usability Testing Analyst
• Web Designer
• Visual Designer / Graphics
• Motion Graphics
• Architects
• Urban and Regional Planners
• Interior Designers
• Landscape Designers /
Architects
• Restoration / Conservation
Architects
• Design simulators
Buchanan, R. (1992) Wicked problems in design thinking. Design Issues. Vol. 8, No. 2, pp.9-10)
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Classification of Designers / Areas of Design Thinking
Liberal art:
a discipline of thinking that may be shared to some degree by all men and women in their daily lives; mastered by a few who practise
the discipline with distinctive insight and advance it to new areas of innovative application (p. 8)
Technology:
• Conventional meaning: how to make and use artefacts
• Art of experimental thinking (John Dewey, The Quest for Certainty)
Is design a practical demonstration of the scientific principles in the subject matter in sciences?
Is design an ____ ?
• applied natural science
• applied social science
• applied fine art
Engineering
• A discipline that deals with the principles and techniques of scientific inquiry
What is a METHODOLOGY?
• a body of general principles
What is a THEORY?
• a set of propositions which provides principles of analysis or explanation of a subject matter (Mautner)
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Design methods movement
Design as a young discipline in the industrialize and post-industrialized world
Design as a SCIENCE:
• Based on object-specific methodologies
• Could be systematically organized as a body of knowledge, developed into a theory – an applicable one
• Identification of generalizable / universal behaviours – exhibited by people across places and times
• PREDICTABILITY – one would find desirable results
• Understanding ‘things: how they are, how they work’
Designing is to devise courses of action aimed at changing existing situations into preferred ones (Simon)
Design as a CRAFT:
• based on performance patterns and skills (tacit knowledge)
• relies on inter-generational skill transfer as heredity
• INTUTIVE actions – process to find desirable actions can’t be traced back
Scientific Design
Design Science
Science of Design
Design Science
• Considered design as a scientific activity much more than mere use of scientific knowledge in design of artifacts;
• Aim of design science as being to 'recognize laws of design and its activities, and develop rules’ (Hansen, 1974)
• design as an explicitly organized, rational, systematic approach to design.
Science of Design
Body of work which attempts to improve our understanding of design through 'scientific' (i.e., systematic, reliable)
methods of investigation (Cross, 1991)
• Example: poverty