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Lore: In the ancient lands of Eldorien, where magic intertwines with nature, a race of

feline beings known as Felidara prowls. These majestic and diverse creatures trace their
lineage to the mystical connection between the moon and the untamed wilderness.
Born from the sacred union of moonlight and primal energies, the Felidara embody the
grace, strength, and agility of the great cats.

Origins: Legend tells of a celestial event where the moon, in a moment of divine
brilliance, bestowed its ethereal essence upon the heart of the primal forest. From this
convergence, the Felidara emerged, each subrace embodying a unique aspect of the
moon's influence. United by their shared lineage, the Felidara formed a harmonious
society, celebrating the diversity of their kin.

Moonlit Enclaves: Felidara communities are hidden within the heart of ancient forests,
bathed in the soft glow of moonlight. These enclaves, often called Silver Sanctuaries, are
built with a deep respect for nature and moon magic. The Felidara are guardians of
these sacred lands, ensuring the delicate balance between the mystical forces and the
wild creatures they coexist with.

Society and Traditions: Within Felidara society, each subrace plays a distinct role. Lions
are natural leaders, guiding their kin with regal authority. Panthers act as stealthy scouts
and guardians, while Cheetahs are messengers and swift hunters. Tigers, embodying raw
power, serve as the protectors of the Felidara lands. The Felidara hold communal
celebrations under the full moon, where they showcase their unique abilities and
reaffirm their bond with the moon's magic.

Relations with Other Races: The Felidara are generally reclusive, preferring the
company of their own kind and the tranquility of their Silver Sanctuaries. However, when
they do venture beyond their enchanted lands, they maintain an air of mystery and a
noble demeanor. Their ability to adapt to various environments and roles makes them
sought-after allies and formidable companions in times of need.

Individual Journeys: Despite their shared heritage, each Felidara follows a unique path.
Some are drawn to explore the wider world, seeking to understand the diverse cultures
and forging alliances. Others dedicate themselves to mastering their inherent abilities,
becoming powerful guardians of nature. Regardless of their choices, all Felidara are
bound by the sacred connection to the moon and the untamed beauty of Eldorien.

Adventurers: Felidara adventurers are often driven by a sense of curiosity, a desire to


protect their lands, or a quest for personal growth. Lions might seek diplomatic
solutions to conflicts, Panthers excel as stealthy rogues, Cheetahs become swift scouts,
and Tigers serve as powerful warriors on the front lines. The call of the moon guides
them on their journeys, influencing their choices and shaping their destinies.

Appearance: Felidara bear a humanoid form with distinct feline features. Their fur
patterns, colors, and sizes vary among the subraces, resembling lions, panthers,
cheetahs, or tigers. Their eyes shimmer with an otherworldly glow, reflecting their
connection to the moon.

The Felidara, a race shaped by the mystic forces of the moon and the primal essence of
the wilderness, stand as proud guardians of Eldorien, ready to embrace their unique
destinies and leave their indelible mark on the tapestry of the world.
Felidara Traits:

Enhanced Senses:

 Felidara have keen senses, granting them proficiency in Perception.


Lunar Connection:
 Felidara have a mystical connection to the moon, gaining advantage on saving
throws against being charmed or frightened.
Catnap:
 Felidara can enter a light trance, gaining the benefits of a short rest in half the
usual time.
Night Vision:
 Felidara can see in dim light as if it were bright light and in darkness as if it were
dim light.
Lion Subrace:

Regal Presence:
 Lion Felidara radiate an aura of authority, granting advantage on Charisma
checks made to interact with creatures that have seen them proving their
strength one way or the other.
Aegis of the Monarch:
 Lion Felidara can, once per short rest, as an action use their roar to impose
disadvantage on all attack rolls against themselves and any ally within 10 feet for
one round.
Commanding Roar:
 Lion Felidara can use a bonus action to issue a command, granting advantage on
the next attack roll or ability check of an ally within 30 feet a number of time
equal to their PB per long rest.
Panther Subrace:
Silent Paws:
 Panther Felidara move silently, granting them advantage on Dexterity (Stealth)
checks made to move without being detected.
Stalker's Ambush:
 Panther Felidara deal an extra 1d6 weapon damage against creatures that haven't
taken a turn in combat yet.
Shadow Step:
 Panther Felidara can use their bonus action to teleport up to 20 feet to an
unoccupied space they can see a number of times up to their PB per long rest
Cheetah Subrace:

Blinding Speed:
 Your reflexes and agility allow you to move with a burst of speed. When you
move on your turn in combat, you can double your speed until the end of
the turn. Once you use this trait, you can’t use it again until you move 0
feet on one of your turns.
Darting Dash:
 Cheetah Felidara can move through the space of any creature without provoking
opportunity attacks while Dashing or using their Blinding Speed ability.

Feline Frenzy:
 When Cheetah Felidara score a critical hit with a melee weapon attack, they can
make an additional attack as a reaction.
Tiger Subrace:
Tiger's Tenacity:
 When reduced to 0 hit points but not killed outright, Tiger Felidara can choose to
drop to 1 hit point instead. This ability can be used once per long rest.
Pouncing Charge:
 Tiger Felidara can make a special attack at the end of a charge. If they move at
least 20 feet straight toward a target and then hit it with a melee weapon attack
on the same turn, that target must succeed on a Strength saving throw vs your
Strength or be knocked prone.
Thunder Roar:
 Once per short rest, Tiger Felidara can unleash a powerful roar that briefly startles
enemies in a 15ft cone in front of them. The affected creatures must make a
Wisdom saving throw or be frightened until the end of their next turn. The Saving
throw is based on your Constitution

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