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Government Property

NOT FOR SALE

10
Arts
Quarter 2 – Module 1:
TECHNOLOGY-BASED ARTS
(Computer/Digital Arts)

Department of Education Republic of the Philippines


Arts – Grade 10
Alternative Delivery Mode
Quarter 1 – Module 1:
Title : Technology-based Arts (Computer/Digital Arts)
First Edition, 2020

Republic Act 8293, section 176 states that: No copyright shall subsist in any work of the
Government of the Philippines. However, prior approval of the government agency or office
wherein the work is created shall be necessary for exploitation of such work for profit. Such
agency or office may, among other things, impose as a condition the payment of royalties.

Borrowed materials (i.e., songs, stories, poems, pictures, photos, brand names,
trademarks, etc.) included in this module are owned by their respective copyright holders. Every
effort has been exerted to locate and seek permission to use these materials from their
respective copyright owners. The publisher and authors do not represent nor claim ownership
over them.

Published by the Department of Education


Secretary: Leonor Magtolis Briones
Undersecretary: Diosdado M. San Antonio

Development Team of the Module


Writer: GLEEN G. MACAMAY, MAEd
Editors: JOHN O. URBINA, MAEd and MA.GLAIZA M. MACAMAY, MAEd
Reviewers: SARAH M. MANCAO, PhD, EPS Eng. and VERGILIA O. PANCHO, PhD, SSP I
Illustrator: JEMBOY R. HERMOGENES, MAEd
Layout Artist: GLEEN G. MACAMAY, MAEd
Management Team: Chairperson : ARTURO B. BAYOCOT, CESO III, Regional Director
Co-Chairperson: VICTOR G. DE GARCIA,Jr. CESO V, Asst.Regional Director
RANDOLP B. TORTOLA,PhD,CESO IV Schools Division Superintendent
SHAMBAEH A. USMAN, PhD, Assistant Schools Division Superintendent
MALA EPRA B. MAGNAONG, PhD, CLMD Chief ROX
NEIL A. IMPROGO, PhD, Regional EPS LRMS In Charge
BIENVENIDO U. TAGOLIMOT, Jr, PhD, Regional ADM Coordinator
ELBERT R. FRANCISCO, PhD, Division CID Chief
ERNESTO D. RECIÑA, Jr, PhD, Division EPS in MAPEH
REJYNNE MARY L. RUIZ, PhD, Division LRMS In Charge
JENNY B. TIMBAL, PDO II
SHELLA O. BOLASCO, Division Librarian II
DARYL L. MACARIO, Division ICT Coordinator

Printed in the Philippines by

Department of Education – Division of Bukidnon


Office Address: Fortich Street,Sumpong, Malaybalay City, Bukidnon
Telephone: (088)813-3634
E-mail Address: bukidnon@deped.gov.ph
10

Arts
Quarter 1 – Module 1:
Computer/Digital Arts

This instructional material was collaboratively developed and reviewed


by educators from public schools. We encourage teachers and other
education stakeholders to email their feedback, comments, and
recommendations to the Department of Education at
bukidnon@deped.gov.ph

We value your feedback and recommendations.

Department of Education ● Republic of the Philippines


TABLE OF CONTENTS

COVER PAGE
COPYRIGHT PAGE
TITLE PAGE
TABLE OF CONTENTS
WHAT THIS MODULE IS ABOUT
Note to the Teacher/Facilitator
Note to the Learner
Note to the Parents/Guardian
Module Icons
WHAT I NEED TO KNOW
WHAT I KNOW (Pretest)

Lesson 1 (Computer/Digital Arts – Monday)


What I Need to Know 1
What I Know 2
What’s In 4
What’s New 5
What is it 6
What’s More 8
What I Have Learned 11
What I Can Do 11
Assessment 12
Additional Activities 14
Answer Key 15

Lesson 1 (Computer/Digital Arts – Tuesday)


Day 2 – Continuation of Day 1 Lesson
Activity 1 – Ready 1,2, 3 Click 16
Activity 2 – Spot The Difference 16

Lesson 1 (Computer/Digital Arts – Wednesday)


Day 3 – Continuation of Day 2 Activities
Activity 3 – Applying Basic Editing 17
Activity 4 – Photo Pro 17
Lesson 1 (Computer/Digital Arts – Thursday)
Day 4 – Continuation of Day 3 Activities
Activity 5 – Picture Perfect 18
References 19
What This Module is About

For the facilitator:

Welcome to Arts –Grade 10 Alternative Delivery Mode (ADM) Module on Technology-


based Arts (Computer/Digital Arts).

This module was collaboratively designed, developed and reviewed by educators both
from public and private institutions to assist you, the teacher or facilitator in helping
the learners meet the standards set by the K to 12 Curriculum while overcoming their
personal, social, and economic constraints in schooling.

This learning resource hopes to engage the learners into guided and independent
learning activities at their own pace and time. Furthermore, this also aims to help
learners acquire the needed 21st century skills while taking into consideration their
needs and circumstances.

In addition to the material in the main text, you will also see this box in the body of the
module:

Notes to the Teacher/Parents


This contains helpful tips or strategies
that will help you in guiding the learners.

As a facilitator, you are expected to orient the learners on how to use this module. You
also need to keep track of the learners' progress while allowing them to manage their
own learning. Furthermore, you are expected to encourage and assist the learners as
they do the tasks included in the module.

For the learner:

Welcome to Arts –Grade 10 Alternative Delivery Mode (ADM) Module on Technology-


based Arts (Computer/Digital Arts).

The hand is one of the most symbolized part of the human body. It is often used to
depict skill, action, and purpose. Through our hands, we may learn, create and
accomplish. Hence, the hand in this learning resource signifies that you as a learner is
capable and empowered to successfully achieve the relevant competencies and skills at
your own pace and time. Your academic success lies in your own hands!
How to Learn from this Module
This module was designed to provide you with fun and meaningful opportunities for
guided and independent learning at a given pace and time. It is certain that you will be
able to process the contents of this learning resource while enjoying being an active
learner.

Icons of this Module


This module has the following parts with corresponding icons:

What I Need to Know This will give you an idea of the skills or
competencies you are expected to learn in
the module.

What I Know This part includes an activity that aims to


check what you already know about the
lesson to take. If you get all the answers
correct (100%), you may decide to skip this
module.

What’s In This is a brief drill or review to help you link


the current lesson with the previous one.

What’s New In this portion, the new lesson will be


introduced to you in various ways such as a
story, a song, a poem, a problem opener, an
activity or a situation.

What is It This section provides a brief discussion of


the lesson. This aims to help you discover
and understand new concepts and skills.

What’s More This comprises activities for independent


practice to solidify your understanding and
skills of the topic. You may check the
answers to the exercises using the Answer
Key at the end of the module.

What I Have Learned This includes questions or blank


sentence/paragraph to be filled in to
process what you learned from the lesson.

What I Can Do This section provides an activity which will


help you transfer your new knowledge or
skill into real life situations or concerns.

Assessment This is a task which aims to evaluate your


level of mastery in achieving the learning
competency.
Additional Activities In this portion, another activity will be given
to you to enrich your knowledge or skill of
the lesson learned. This also tends retention
of learned concepts.

Answer Key This contains answers to all activities in the


module.

At the end of this module you will also find:

References This is a list of all sources used in


developing this module.

The following are some reminders in using this module:

1. Use the module with care. Do not put unnecessary mark/s on any part of the
module. Use a separate sheet of paper in answering the exercises.
2. Don’t forget to answer What I Know before moving on to the other activities
included in the module.
3. Read the instruction carefully before doing each task.
4. Observe honesty and integrity in doing the tasks especially when checking your
answers.
5. Finish the task at hand before proceeding to the next.
6. Return this module to your teacher/facilitator once you are done.
If you encounter any difficulty in answering the tasks in this module, do not
hesitate to consult your teacher or facilitator. Always bear in mind that you are not
alone in this learning encounter of this school year.

We hope that through this material, you will experience meaningful learning and
gain deep understanding of the most essential competencies. You can do it!
Lesson
Computer/Digital Arts
1 (Technology-based Arts)

Hello young digital


artists! Let us together
discover the world of
digital technology arts.

What I Need to Know


This module was designed and written with you in mind. It is here to help you
master the nature of Technology-based Arts. The scope of this module permits it to
be used in many different learning situations. The language used recognizes the
diverse vocabulary level of students. The lessons are arranged to follow the standard
sequence of the course. But the order in which you read them can be changed to
correspond with the textbook you are now using.

The module contains one main lesson,


 Lesson 1 – Computer/Digital Arts
- Mobile Phone Arts
- Computer Generated Images
After going through this module, you are expected to:
1. identify art elements in the technology-based production arts;
and distinct characteristics of arts during the 21st century in terms of
- production,
- functionality, and
- range of audience reach;
2. discusses the concept that technology is an effective and vibrant tool for
empowering a person to express his or her ideas, goals and advocacies which
elicit immediate action;
3. familiarize the following android phone applications:
- Pixlr,
- Pic collage,
- Photo grid,
- Doodle booth,
- Photo booth,
- Flipagram,
- Picsart,
- Snapseed,
- Instagram and,
- Pic monkey.

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First, you have to know
the highlights of this
content by answering
this pre-test. Have fun!
What I Know
Multiple Choice:
Direction: Choose the letter only of the best answer. Write the chosen letter on a
separate sheet of paper.

1. It is known as a computer-generated and or manipulated form of art.


a. computer art
b. digital art
c. technology-based art
d. visual art
2. The following are some of the basic elements of technology-based arts, except one.
a. balance
b. dimension
c. harmony
d. proportion
3. The word “phablet” came from the words___________.
a. phone and laptop
b. phone and tablet
c. photoshoot
d. smartphones and tablet
4. In what year did computer/digital arts begin?
a. early 1920’s
b. early 1940’s
c. early 1950’s
d. early 1960’s
5. The following media can be considered computer/digital arts, except one.
a. computer generated images
b. digital photography
c. mobile phone
d. paint brush
6. It is an Ipad application that enables you to “doodle” on images.
a. doodle booth
b. flipagram
c. instagram
d. snapseed
7. Which of the following applications for android phones allows you to make a
collage?
a. doodle booth
b. flipagram
d. photogrid
d. pixlr

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8. It is a kind of art that make use of electronic and mechanical devices,
rather than the artist’s own hand.
a. computer/digital art
b. computer graphics
c. technology-based art
d. visual art
9. It is known as the computer-generated and or manipulated form of art.
a. computer art
b. digital art
c. technology-based art
d. visual art
10. The following applications can be used for editing a mobile photo, except one.
a. artweaver
b. doodle booth
c. flipagram
d. photogrid
11. Which photo application enables you to enhance, transform and
share your photos?
a. doodle booth
b. flipagram
c. instagram
d. snapseed
12. This app allows you to make collages, stickers, text and frames.
a. doodle booth
b. flipagram
c. instagram
d.pic collage
13. What do you call an artist who produces artworks through digital ways?
a. digital artist
b. digital art worker
c. digital photographer
d. digital worker

14.______is a tool that allows you to generate original works of art aside from
communication.
a. book
b. coloring materials
c. computer generated arts
d. mobile phones
15. ______ is an application for taking photos and videos using Ipad or Ipad
mini.
a. photo booth
b. pic collage
c. pic monkey
d. pixlr

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Now, let us start
this session with
a question. What
What’s In do you know
about
computer/digital
arts?

Technology-based art is essentially computer-generated and/or manipulated.


With technology being a fundamental force in the development and evolution of art,
they are interlinked to each other.

Computer arts or digital arts first came on the scene in the early 1960s.
Understandably, this was due to the technology that was constantly developing.
Thus, the early experimenters were not necessarily artists, but engineers and
scientists who had access to and experience with the hardware needed.

What I Need to Know

There were questions as to whether it was, in fact “true art” since it made use
of electronic and mechanical devices, rather than the artist’s own hand to produce
the images and effects. Within a few years, however, there was a general acceptance
of digital art as an exciting and thought-provoking form of modern art. Today,
people are more involved in taking pictures – selfie, groupie, formal or informal,
editing pictures and uploading in different social media platforms. In fact, people are
generating income in a very creative presentation of their arts through digital ways.

Notes to the Teacher and Parents


Remind the students to prepare their digital cameras or an android phone. If not
available ask them to borrow from any member of the family or their relatives.
Answers for activities number 1 to 5 may vary.

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Digital arts?
Can you tell
us about it sir
G?

What’s New
Digital Arts Defined
Digital Arts describe technological arts, with fluid boundaries offering many
possible interpretations of the terminology. As such, we now prefer the terms digital
art and new media which can be used interchangeably with some nuances. In other
words, while some works rely on digital tools to magnify an already-existing medium,
others use as digital technology as an intrinsic and indissociable component in the
making of the artifact.

Technology-Based Art

Computer/Digital Art

 Mobile Phone Art


 Computer generated Images

Picture taken by the author

This module will let you discover your hidden talent in technology –
based art, thus, this will focus on Mobile Phone Arts and Computer-generated
Images among others. Other technology–based art forms will be discussed on
the succeeding modules.

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Now, let us
discover some
What is It more!

Today’s computer artists employ the ever-expanding powers of image


manipulation programs and applications to create an amazing artwork which can
appear in an entire range of media whether as a physical output or a virtual
experience.

Computer/digital arts make use of electronic and mechanical devices, rather


than the artist’s own hand, to produce the desired images and effects. Thus, these
are definitely technology-based art forms.

In recent decades, personal gadgets such as laptops, tablets, and android


phones have incorporated the artistic capabilities of the large-scale computers. So it
is now possible for anyone to be a digital artist.

MOBILE PHONE ARTS DEFINED

The mobile phone that you


constantly hold has evolved from a
mere communication tool, to a
creative device that allows you to
generate original works of art for
an entire range of purposes.

https://tallypress.com/fun/the-evolution-of-mpbile-phone-designs-from-1983-2019/

Mobile phones can store personal photographs and videos that you can
manipulate with a myriad of special effects, both visual and auditory.

They could also be school projects or reports that require you to combine
images, incorporate text, and even include simple animation.

The wonder of it all is that you


can do all these right on your own
mobile devices, particularly the new
generation models known as android
tablets, phones, and a combination
of both called “phablets”.

https://www.quora.com/What-is-the-difference-between-phone-tablet-and-phablet

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The tasks that traditional photo editors used to perform manually – cropping,
retouching, airbrushing are now just a few of the many editing effects done for you
with split-second ease at the click of the mouse, a keyboard command, or a few taps
and drags of your finger on a touch screen.

SSir, how about an


application for
editing photos?

Pictures taken by the author

Below are some of the mobile application programs that run on today’s android devices:

Flipagram - allows you to “bring photos to life”.

Doodle Booth - an Ipad application that enables you to “doodle”.

Photo Collage - allows you to make collage, incorporate photos, s


texts and frames.

Photo Grid - allows you to make a collage out of images from


photo gallery.

Photo Booth - an application for taking photos and videos usin


mini.

Instagram - snap a photo, choose from among the available f


and share via Facebook.

Pic Monkey - a free online photo editing tool that provides filter
frames, texts, and effects.

Pixlr - a powerful, free online image editor.

Wow! You’re
doing good!
7 Let’s have
this one.
What’s More

Art Elements in the Technology Based Production


Rhythm
Rhythm in art is possibly one of the most difficult and most important
ingredients required for building an interesting composition. Just like in music, the
music we hear and the different beats produce a physical reaction from us, making
us move our bodies to the rhythm, allowing us to express the inner sensations sound
produced. It is often referred to as the principles of organization or design principles.
Rhythm refers to the movement or the visual flow within a certain piece. It is
sometimes also referred to as a tempo or a beat created that invites the eye to enter
into the journey of the artist’s soul.

Balance
Balance in art refers to the use artistic elements such as line, texture, color,
and form in the creation of artworks in a way that renders visual stability. In general
terms, balance refers to the equilibrium of different elements. However, in art and
design, balance does not necessarily imply a complete visual or even physical
equilibrium of forms around a center of the composition, but rather an arrangement
of forms that evokes the sense of balance in viewers. Balance is important as it
brings visual harmony, rhythm and coherence to artwork, and it confirms its
completeness.
There are few types of balance, and they are as follows:
Symmetry – a form of balance achieved by the use of identical balance
compositional units on either side of a vertical axis within the picture
plane.
Approximate Symmetry - a form of balance achieved by the use of similarly
balanced compositional units on either side of a vertical axis within the
picture plane.
Radial Symmetry – a form of balance that is even, radiating out from a central
point to all four quadrants of the shape’s constraining plane.
Asymmetry – a form of balance attained when the visual units on balance either side
of the vertical axis are not identical, but are placed in positions within
the picture plane.

Emphasis
Emphasis is a principle of arts which refers to the use of visual elements to
draw attention to a certain area, usually a focal point, in an artwork. There are many
ways you could go about using emphasis in your art. Usually, it involves contrasting

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different elements against each other. For example, a bright red object will stand out
among dull gray background or a straight line among curve lines, or a round object
among circular objects.

Proportion
Proportion is the comparison of dimensions or distribution of forms. It is the
relationship in scale between one element and another, or between a whole object
and one of its parts. Differing proportions with a composition can relate to different
kinds of balance or symmetry, and can help establish visual weight and depth.

Variety
Variety is the compliment to unity and harmony, and is needed to create
visual interest. Without unity and harmony, an image is chaotic and “unreadable”,
without variety it is dull and uninteresting. Good design is achieved through the
balance of unity and variety; the elements need to be alike enough so we perceive
them as a belonging together and different enough to be interesting.

Movement
Movement is the path our eyes follow when we look at a work of art, and is
generally very important to keep a viewer’s eyes engaged in the work. Without
movement artwork becomes stagnant. A few good strategies to evoke a sense of
movement (among many others) are using diagonal lines, placing shapes so that they
extend beyond the boundaries of the picture plane, and using changing values.
Below are the different examples of pictures taken by the author to show how each
element is being played.
Take a look at
these photo
presentations.
Rhythm

The rhythm in photography


strongly structures an
image. Often, the rhythm of
a photo generates a
movement.
Picture taken at Camiguin, Whilte Island.

Balance

An image is balanced when


subject areas command a
viewer’s attention equally.

No copyright issue, picture taken at

Sumilao, Bukidnon.

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Emphasis
The subject used to attract the
viewer’s attention to a
particular area or object.

No copyright issue, picture taken at Dahilayan, Manolo Fortich, Bukidnon

Proportion
Proportion is used in
photography to give the illusion
that something is different in
size, but still makes the photo
fit together.

Taken by the author at Kinawe, Libona, Bukidnon

Variety
Another element which can be
played by the photographer by
observing many elements in a
picture, it can be sizes, colors
or the subject itself.

Taken by the author at Claveria,Misamis Oriental

Movement

Lines and patterns create a


sense of motion.

Taken by the author at Gango, Libona, Bukidnon

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What I Have Learned
1. _____________________ is computer generated or manipulated visual
arts.
2. Computer/digital arts first came on the scene in the early __________.
3. Computer/digital art is a _________________________________.
4. The evolution of mobile phones connotes the development of
___________.
5. The word “________________” came from the word phones and tablets.
6. Editing pictures in an android phone can be done online and
__________.
Example of computer/digital arts are:
7.______________,8._________________,9._______________, 10. _______________
11. ________________is an on line photo editing tool that provides filters.
12. ______ personal photographs and videos that you can manipulate.
13. An artist who produces artworks through digital ways are called _____.
14. __________________ allows you to “bring photos to life”.
15. An _______________operating system used in most of the mobile
phones.

What I Can Do

With the use of any android or smart phones, take a picture of anything
related to nature, people or any subject as you wish. Apply any of the editing tools
found in your camera phone settings (eg. crop, filter, adjust sharpness/brightness,
doodle, stickers). Paste your output on another sheet of paper.
Using any of the applications installed in your available device(s), experiment
with different effects and features to modify your saved images or illustrations. Make
a presentation of your pictures and apply background music. Share your output to
your teacher through “Bluetooth” or “Share It” application.

Check the sample below. (Pictures on the first row are original and pictures on the
second row are edited.) No copyright issue of these pictures. All are captured by the author himself.

First Row

Second Row

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Assessment

Multiple Choice:
Direction: Choose the letter of the best answer. Write the chosen letter on a
separate sheet of paper.
1. It is known as the computer-generated and or manipulated form of art.
a. computer art
b. digital art
c. technology-based art
d. visual art
2. In what year did computer/digital arts begin?
a. early 1950’s
b. early 1940’s
c. early 1960’s
d. early 1920’s
3. What do you call an artist who produces artworks through digital ways?
a. digital artist
b. digital art worker
c. digital worker
d. digital photographer
4. The following are some of the basic elements of technology-based arts,
except one.
a. balance
b. harmony
c. proportion
d. dimension
5. The word “phablet” came from the words___________.
a. phone and laptop
b. phone and tablet
c. smartphones and tablet
d. photoshoot
6. The following apps can be used for editing a mobile photo, except one.
a. artweaver
b. doodle booth
c. flipagram
d. photogrid
7. Which of the following applications for android phones allows you to
make a collage?
a. doodle booth

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b. flipagram
c. pixlr
d. photogrid

8. This app allows you to make collages, stickers, text and frames.
a. doodle booth
b. flipagram
c. instagram
d. pic collage
9. It is known as a computer-generated and or manipulated form of art.
a. computer art
b. digital art
c. technology-based art
d. visual art
10. Which photo application enables you to enhance, transform and
share your photos?
a. doodle booth
b. flipagram
c. instagram
d. snapseed
11. It is an Ipad application that enables you to “doodle” on images.
a. doodle booth
b. flipagram
c. instagram
d. snapseed
12. It is a kind of art that makes use of electronic and mechanical devices,
rather than the artist’s own hand.
a. computer graphics
b. computer/digital art
c. technology-based art
d. visual art
13.______is a tool that allows you to generate original works of art aside from
communication.
a. book
b. coloring materials
c. computer generated arts
d. mobile phones
14. ______ is an application for taking photos and videos using Ipad or Ipad
mini.
a. photo booth
b. pic collage
c. pic monkey
d. pixlr

15. The following media can be considered computer/digital arts, except


one.
a. computer generated images
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b. digital photography
c. mobile phone
d. paint brush

Great Work!
Now for your
last activity.
Additional Activities

A. If you will become a software application developer of a digital company, what


application are you going to develop? Create the application name and draw the
icon/logo. Cite certain features of that application. Use another sheet of paper for
your answer.

B. Picture Collage – What can you do keep yourself from getting the virus?
Make an infographics or a print ad showing the steps needed to avoid viral infection.
Use another sheet of paper.

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Answer Key

What I Know What's More – Assessment


1. C Act.2 1. C
2. D 2. C
3. B 3. A
4. C 4. A
5. D 5. D
6. A 6. B
7. D 7. A
8. B 8. D
9. D 9. D
10.C 10.C
11.A 11.D
12.D 12.A
13.D 13.B
14.A 14.D
15.A 15.D

What I Have What I Can Do Additional


Learned Activities
1. Computer/Digital Answers May Vary Answers May Vary
Arts
2. 1960’s
3. computer generated
4. technology
5. phablets
6. offline
7. mobile phone arts
8. CGI’s
9. video games
10. digital photography
11. pic monkey
12. mobile phones
13. digital artist
14. Flipagram
15. android.

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Lesson 1 (Computer/Digital Arts – Tuesday)
Activity 1. Ready 1,2,3 Click - Take pictures about the given subjects on
the first column. Choose only one best shot for every subject. Do not edit yet. Print
and mount it on the second column. Based on the given modification on the third
column, edit the original photo then print. The first one is done for you.

Subject Original Modified / Edited

1. Nature

Black and White


2. People Crop
3. Places Sticker
4. Livelihood Blur
5. Culture Paint
6. Student Rotate
7. Teacher Adjust Contrast
8. Building Label/Text
9. Toy Multiple Mirror
10. Playground Color Retained on Selected
Portions
11. Vehicle Pencil Sketch
12. Church Adjust Brightness
13. Family/Guardian Apply Frames/Border
14. Books Collage
15. Bayanihan Spirit Completely different color

Activity 2 – Spot the Difference


Directions: Below are two sets of pictures, find a set number of differences between
the two. Write your answers on an extra sheet of paper.
A B

Images taken from http://images.app.goo.gl.GP2HG1WYG5H3eTsb8

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Lesson 1 (Computer/Digital Arts – Wednesday)
Activity 3 - Applying Basic Editing

There are lots of editing application softwares available online where you can
freely download. Also, our android phones are installed with a default application
ready for editing pictures. You just need to familiarize the settings of your android
phones. Edit, filter, splash, blur, are just some of the common and basic editing
processes you can explore. The editing processes the boundaries of the phone to
create graphic illustrations and designs. Look at the images below:

Original Edited
Picture taken by the author during a sunset at Agusan Canyon,Manolo Fortich,Bukidnon. The picture on the right is an edited version of the original

shown on the left.

Activity 4 – Photo-Pro Now, consider this: Picture A below is the original shot
captured by a photographer. (Pictures A,B,C and D are taken at Cawayanon, San Miguel, Manolo Fortich,Bukidnon.)

Picture A

Notice that the picture has exposure issues so the photographer digitally
edited it in three versions as shown in picture B,C and D below.

Picture B Picture D
Picture C

Which of the three edited pictures should the photographer likely choose?
Explain the characteristics of the photo which lead you to your choice. Write your
discussion on another sheet of paper

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Lesson 1 (Computer/Digital Arts – Thursday)
Activity 5- Picture Perfect Take a picture of something you consider
special. Print your picture and mount it on a separate sheet of paper. Analyze the
picture you have taken and apply the different elements of technology based arts.

Rhythm

Balance

Emphasis

Proportion

Variety Movement

References

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