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Strategic Action Plan: Enhancing Student Engagement in Extracurricular Activities

Objectives:

1. Increase student participation and engagement in extracurricular activities

2. Diversify extracurricular offerings to cater to a broader range of student interests and preferences.

3. Improve promotion, awareness, and accessibility of extracurricular activities within the school community.

Goals and Tasks:

Goal 1: Increase Participation and Engagement

• Task 1: Conduct a comprehensive survey of student interests and preferences regarding extracurricular activities. (March 18 - March
23)

• Task 2: Analyze survey data to identify gaps and potential areas for expansion. (March 24 - March 28)

• Task 3: Introduce at least three new extracurricular options aligned with student preferences. (March 29 - April 4)

Goal 2: Diversify Extracurricular Offerings

• Task 1: Research and identify potential new extracurricular activities based on survey results and market trends. (March 18- March 28)

• Task 2: Establish partnerships with local organizations or businesses to provide unique opportunities for students. (March 29 - April 7)

Goal 3: Improve Promotion and Accessibility

• Task 1: Design and develop visually appealing promotional materials highlighting the benefits of extracurricular involvement. (April 1 -
April 7)

• Task 2: Organize interactive informational sessions during school assemblies to showcase available activities and address student
inquiries. (April 8 - April 14)

• Task 3: Create a centralized online platform to provide easy access to information about extracurricular activities. (April 15 - April 21)

Success Criteria:

• Increase in student participation and engagement in extracurricular activities by 20% compared to the previous academic year.

• Positive feedback and testimonials from students regarding the new offerings and promotional efforts.

• Improved awareness and accessibility of extracurricular activities demonstrated by increased website traffic and attendance at
informational sessions.

Resources:

• Human Resources: Volunteer coordinators, activity leaders, peer ambassadors.

• Financial Resources: Budget for promotional materials, transportation subsidies, and equipment/supplies.

• Printing materials: Estimate PHP 1,000 for posters, flyers, and promotional materials.

• Transportation subsidies: Estimate PHP ( undetermined )for bus fares or other transportation arrangements for
students.

• Equipment/supplies: Estimate PHP ( undetermined ) for purchasing supplies and equipment for new activities.

• Material Resources: Technology resources (if applicable), transportation arrangements.

• Partnerships: Collaborate with local organizations, businesses, and alumni networks to provide unique opportunities and support
promotional efforts.

Timeframe:

• March 17 - April 21: Implement the action plan as outlined above, with specific tasks distributed across this period to achieve the
objectives outlined.
Sports: Arts and Creative Academic and Intellectual
Activities: Pursuits:
• Basketball
• Drawing and • Debate
• Football (soccer)
painting
• Volleyball • Model United
• Sculpture Nations
• Badminton
• Photography • Science club
• Swimming
• Graphic design • Math club
• Tennis
• Music • Robotics
• Table tennis (instrumental or
vocal) • Chess club
• Track and field
• Dance (e.g., ballet, • Academic
• Martial arts (e.g., competitions (e.g.,
hip-hop,
karate, contemporary) quiz bowl, science
taekwondo) fair)
• Theater/drama
• Gymnastics Coding and computer
• Creative writing programming
(poetry, short
stories)
Community Service and • Film-making
Cultural and Language:
Leadership:
• Cultural Outdoor and Adventure:
• Volunteer work appreciation clubs
(e.g., • Camping and
(e.g., Filipino
environmental hiking
culture, Korean
clean-up, feeding culture) • Orienteering
programs)
• Language clubs • Rock climbing
• Service projects (e.g., Spanish club,
(e.g., fundraising • Nature
Japanese club)
for charity, photography
organizing events) • International
• Environmental
exchange
• Leadership conservation
programs
development projects
programs • Cultural
• Survival skills
performances
• Peer training
(e.g., traditional
mentoring/tutorin dance, music)
g

• Student
government/stude
nt council
Technology and Innovation: Health and Wellness:
• Community
• Robotics
outreachclub
projects • Yoga and meditation

• Coding and programming • Nutrition and cooking classes

• App development • Fitness and exercise programs

• STEM projects • Stress management workshops

• Electronics and engineering • Mental health awareness campaigns

• Outdoor fitness activities

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