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How to use this sheet

account
creation) go into the Adv. fields

predifined in the "Modifying Talents" table


CHARACTER CAREER AMBITIONS
Name Career Short-term
Ambition
House Title Career Lvl
Species Hair Career Long-term
Ambition
Path
Culture Eyes
Birthplace Height Party Short-
PLAYER term
Birthday Weight Ambition

Star Sign Build Party Long-


term
Age Size Medium Status Ambition

0 0 0 0 0 0 0 0 0 ###

WS BS S T I Ag Dex Int WP Fel WOUNDS FATE


Initial 30 20 30 30 30 30 30 30 30 30 Wounds (max. 12) Fate
Starting Adv. Critical Wounds Fortune (max. 0)
Advances MOVEMENT RESILIENCE
Current 30 20 30 30 30 30 30 30 30 30 Movement 4 Resilience
Bonus 3 2 3 3 3 3 3 3 3 3 Walk (yd) 8 Resolve (max. 0)
XP ### ### ### ### ### ### ### ### ### ### Run (yd) 16 Motivation

BASIC SKILLS ADVANCED & GROUPED SKILLS


Name Char Stating Adv. Skill Talent Bonuses XP Name Char Starting Adv. Skill

0 Art ( ) Dex 30 0 0 Animal Care Int 30


0 Athletics Ag 30 0 0 Animal Training Int 30
0 Bribery Fel 30 0 0 Channelling WP 30
0 Charm Fel 30 0 0 Evaluate Int 30
0 Charm Animal WP 30 0 0 Heal Int 30
0 Climb S 30 0 0 Language ( ) Int 30
0 Cool WP 30 0 0 Lore ( ) Int 30
0 Consume Alcohol T 30 0 0 Perform ( ) Ag 30
0 Dodge Ag 30 0 0 Pick Lock Dex 30
0 Drive Ag 30 0 0 Play Dex 30
0 Endurance T 30 0 0 Pray Fel 30
0 Entertain ( ) Fel 30 0 0 Ranged (Bow ) BS 20
0 Gamble Int 30 0 0 Research Int 30
0 Gossip Fel 30 0 0 Sail Ag 30
0 Haggle Fel 30 0 0 Secret Signs ( ) Int 30
0 Intimidate S 30 0 0 Set Trap Dex 30
0 Intuition I 30 0 0 Sleight of Hand Dex 30
0 Leadership Fel 30 0 0 Swim S 30
0 Melee (Brawling ) WS 30 0 0 Track I 30
0 Navigation I 30 0 0 Trade Dex 30
0 Outdoor Survival Int 30 0 ###

0 Perception I 30 0 ###

0 Ride ( ) Ag 30 0 ###

0 Row S 30 0 ###

0 Stealth ( ) Ag 30 0 ###

### 0 ###

### 0 ###

### 0 ###

TALENTS MODIFYING TALENTS


Talent Name Adv. Skill SL Bonus Description XP Talent Name Adv. Skill SL Bonus Description

0 Coolheaded +5 WP
0 Fleet-footed +1 Movement
0 Hardy +TB Wounds
0 Lightning Reflexes +5 Ag
0 Luck +Fortune pts
0 Marksman +5 BS
0 Nimble-fingered +5 Dex
0 Pure Soul +Corruption pts
0 Savvy +5 Int
0 Sharp +5 I
0 Strong Back Row, Swi+Enc. & +SL in opp
0 Strong-minded extra Resolve pts
0 Sturdy +x2 Enc. & +SL lift
0 Suave +5 Fel
0 Very Resilient +5 T
0 Very Strong +5 S
0 Warrior Born +5 WS
0 FREE TALENTS

OTHER ADVANCEMENT COSTS


Description XP Description XP Description XP Description XP

MELEE WEAPONS
Name Skill Group Reach Damage Enc Qualities/Notes
Fist 30 Brawling Personal +3 0 Undamaging

RANGED WEAPONS
Name Skill Group Point Blank/Short/Medium/Long/Extreme Range
Damage Enc. Qualities/Notes

Rock 20 Throwing 1 5 9 18 27 +3 +0

ARMOUR
Name Locations APS Enc Qualities/Notes

Worn Armour APs Location Random

Head 01-09 ENCUMBRANCE TOTALS


Left Arm 10-24 Weapons 0
Right Arm 25-44 Armour 0
Body 45-79 Trappings 0
Left Leg 80-89 Total 0
Right Leg 90-100 Encumbrance Limit 6
Shield

TRAPPINGS
Name Enc Qualities/Notes
PSYCHOLOGIES, MUTATIONS & DISEASES
Name Notes

SPELLS & PRAYERS


Name TN Range Target Duration Effect
BACKSTORY

10 QUESTIONS
1) Where is your character from?

2) What is your character's family like?

3) What was your character's childhood like?

4) Why did your character leave home?

5) Who are your character's best friends?

6) What is your character's greatest desire?

7) What is your character's best and worst memories?

8) What are your character's religious beliefs?

9) To whom, or what, is your character loyal?


10) Why is your character adventuring?
AMBITIONS
Short-term
Ambition

Long-term
Ambition

Party Short-
term
Ambition
Party Long-
term
Ambition

FATE CORRUPTION
Corruption Points
Threshold 6
RESILIENCE XP
To Spend 0
Spent 0
Total

ED & GROUPED SKILLS


Talent Bonuses XP

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

DIFYING TALENTS
Description XP

+5 WP 0
+1 Movement 0
+TB Wounds 0
+5 Ag 0
+Fortune pts 0
+5 BS 0
+5 Dex 0
+Corruption pts 0
+5 Int 0
+5 I 0
+Enc. & +SL in opposed 0
extra Resolve pts 0
+x2 Enc. & +SL lifting 0
+5 Fel 0
+5 T 0
+5 S 0
+5 WS 0

Description XP
WEALTH
Brass (0/1 or d) 0
Silver (1/0) 0
Gold (GP) 0
1 gold / 20 shillings / 240 pence

1 shilling / 12 pence
Advances CharacteristicsSkills Talents
1 25 10 100
2 50 20 300
3 75 30 600
4 100 40 1000
5 125 50 1500
6 155 65 2100
7 185 80 2800
8 215 95 3600
9 245 110 4500
10 275 125 5500
11 315 145 6600
12 355 165 7800
13 395 185 9100
14 435 205 10500
15 475 225 12000
16 525 255 13600
17 575 285 15300
18 625 315 17100
19 675 345 19000
20 725 375 21000
21 795 415 23100
22 865 455 25300
23 935 495 27600
24 1005 535 30000
25 1075 575 32500
26 1165 635
27 1255 695
28 1345 755
29 1435 815
30 1525 875
31 1645 955
32 1765 1035
33 1885 1115
34 2005 1195
35 2125 1275
36 2275 1385
37 2425 1495
38 2575 1605
39 2725 1715
40 2875 1825
41 3065 1965
42 3255 2105
43 3445 2245
44 3635 2385
45 3825 2525
46 4055 2705
47 4285 2885
48 4515 3065
49 4745 3245
50 4975 3425

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