You are on page 1of 4

Bard 2 Council7

CLASS & LEVEL PLAYER NAME


???
Human Acolyte 300
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

-1 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +4 Dexterity
+2 Constitution +3 13 17 --
-1 +1 Intelligence
CLASS
+0 Wisdom INITIATIVE HIT POINTS
9
• +5 Charisma
Total 2d8 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES

+2 DEFENSES HIT DICE DEATH SAVES

15 SAVING THROWS INSPIRATION


=== ARMOR ===
Light Armor
CONSTITUTION H +3 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+2
+2 H

H
+1

+2
Animal Handling WIS
Arcana INT
Crossbow, Hand, Longsword, Rapier,
Shortsword, Simple Weapons

14 H +0 Athletics STR === LANGUAGES ===


ABILITY SAVE DC Abyssal, Common, Infernal, Undercommon
P +5 Deception CHA
H +2 History INT
INTELLIGENCE
P +2 Insight WIS
30 ft. (Walking)
+1 H +4 Intimidation CHA
H +2 Investigation INT
13 P +2 Medicine WIS SPEED

+2 Nature INT PROFICIENCIES & LANGUAGES


H

WISDOM H +1 Perception WIS


H +4 Performance CHA === ACTIONS ===
+0 P +5 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Help, Hide, Ready, Search, Use an Object,
P +3 Religion INT
11 Opportunity Attack, Grapple, Shove, Improvise,
H +3 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object

H +3 Stealth DEX === BONUS ACTIONS ===


CHARISMA Bardic Inspiration • 3 / Long Rest
H +1 Survival WIS
As a bonus action, a creature (other than yourself)

+3 within 60 ft. that can hear you gains an inspiration die


(1d6). For 10 minutes, the creature can add it to one
ability check, attack roll, or saving throw. This can be
added after seeing the roll, but before knowing the
16 outcome.

SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

11 PASSIVE WISDOM (PERCEPTION)


Dagger +4 1d4+2 Piercing Simple, Finesse, Light, Thrown, Range (20/60)

Unarmed Strike +1 0 Bludgeoning


12 PASSIVE WISDOM (INSIGHT)

12 PASSIVE INTELLIGENCE (INVESTIGATION)

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Bard 2 Council7
CLASS & LEVEL PLAYER NAME
???
Human Acolyte 300
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== BARD FEATURES ===

* Hit Points • PHB 52

* Proficiencies • PHB 52

* Spellcasting • PHB 52
You can cast known bard spells using CHA as your
spellcasting modifier (Spell DC 13, Spell Attack +5)
and known bard spells as rituals if they have the ritual
tag. You can use a musical instrument as a
spellcasting focus.

* Bardic Inspiration • PHB 53


As a bonus action, a creature (other than you) within
60 ft. that can hear you gains an inspiration die (1d6).
For 10 minutes, the creature can add it to one ability
check, attack roll, or saving throw. This can be added
after seeing the roll, but before knowing the outcome.

| 3 / Long Rest • 1 Bonus Action

* Jack of All Trades • PHB 54


You can add half your proficiency bonus, rounded
down ( +1 ), to any ability check you make that doesn’t
already include it.

* Song of Rest • PHB 54


If you or any friendly creatures who can hear your
performance regain hit points at the end of the short
rest by spending one or more Hit Dice, each of those
creatures regains an extra 1d6 hit points.

=== HUMAN RACIAL TRAITS ===

* Ability Score Increase • BR 31

* Languages • BR 31
You can speak, read, and write Common and one
extra language.

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Leather 1 10 lb.

Dagger 1 1 lb.

SP 0 Chest 1 25 lb.

Clothes, Common 1 3 lb.


EP 0 Holy Symbol 1 --

Ink (1 ounce bottle) 1 --


GP 30 Ink Pen 1 --

Case, Map or Scroll 2 2 lb.


PP 0 Clothes, Fine 1 6 lb.

Lamp 1 1 lb.
WEIGHT CARRIED

50 lb. Oil (flask) 2 2 lb.

ENCUMBERED Paper (one sheet) 5 -- ATTUNED MAGIC ITEMS QTY WEIGHT

135 lb. Perfume (vial) 1 --

PUSH/DRAG/LIFT Sealing Wax 1 --

270 lb. Soap 1 --

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Male Medium A tall figure but in turn noticeably skinny
GENDER AGE SIZE HEIGHT WEIGHT
??? Chaotic Neutral The Golden Eel Pale with odd golden
Puretattoos
White with veins of gold
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

I quote (or misquote) sacred texts


and proverbs in almost every
situation.
I am tolerant (or intolerant) of other
PERSONALITY TRAITS

Greatness. The word and power of


the Golden EEL is to be known
throughout the lands and I shall not
IDEALS

BONDS

I am often inconsistent in details regarding


myself or the EEL

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

With a lost mind and clouded background he has


set out to spread the word of his God and to build
up a cult surrounding it

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
CHA 13 +5
Bard
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Minor Illusion Bard -- 1A 30 ft./5 ft. Cube S,M 1 minute PHB 260 D: 1m, 5 ft. Cube, S/M

O Vicious Mockery Bard WIS 13 1A 60 ft. V Instantaneous PHB 285 V

=== 1st LEVEL === 3 Slots OOO

O Healing Word Bard -- 1BA 60 ft. V Instantaneous PHB 250 V

O Charm Person Bard WIS 13 1A 30 ft. V,S 1 hour PHB 221 D: 1h, V/S

O Cure Wounds Bard -- 1A Touch V,S Instantaneous PHB 230 V/S

O Silent Image <C> Bard -- 1A 60 ft./15 ft. Cube V,S,M Concentration, up to 10 minutes PHB 276 D: 10m, 15 ft. Cube, V/S/M

O Unseen Servant [R] Bard -- 1A 60 ft. V,S,M 1 hour PHB 284 D: 1h, V/S/M

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

You might also like