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Bard 3 FlashioDeD

CLASS & LEVEL PLAYER NAME


Ruh
Aarakocra Custom Background (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+1 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +5 Dexterity
+2 Constitution +4 14 24 --
+1 +2 Intelligence
CLASS
+2 Wisdom INITIATIVE HIT POINTS
12
• +6 Charisma
Total 3d8 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES

+3 DEFENSES HIT DICE DEATH SAVES

17 SAVING THROWS INSPIRATION


=== ARMOR ===
Light Armor
CONSTITUTION E +7 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+2
+2 P

H
+4

+3
Animal Handling WIS
Arcana INT
Crossbow, Hand, Longsword, Rapier,
Shortsword, Simple Weapons

15 H +2 Athletics STR === LANGUAGES ===


ABILITY SAVE DC Aarakocra, Auran, Common
P +6 Deception CHA
H +3 History INT
INTELLIGENCE
H +3 Insight WIS
25 ft. (Walking), 50 ft. (Flying)
+2 H +5 Intimidation CHA
H +3 Investigation INT
14 H +3 Medicine WIS SPEED

+3 Nature INT PROFICIENCIES & LANGUAGES


H

WISDOM P +4 Perception WIS


E +8 Performance CHA === ACTIONS === === REACTIONS ===
+2 P +6 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Cutting Words
As a reaction when a creature (that's not immune
Help, Hide, Ready, Search, Use an Object, to being charmed) you can see within 60 ft. makes an
H +3 Religion INT
15 Opportunity Attack, Grapple, Shove, Improvise, attack roll, ability check, or damage roll, you can
P +5 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object expend one use of Bardic Inspiration, roll the die, and
subtract the number from the creature's roll. You can
P +5 Stealth DEX === BONUS ACTIONS === do so after the roll but before knowing the result.
CHARISMA Bardic Inspiration • 4 / Long Rest
H +3 Survival WIS
As a bonus action, a creature (other than yourself)

+4 within 60 ft. that can hear you gains an inspiration die


(1d6). For 10 minutes, the creature can add it to one
ability check, attack roll, or saving throw. This can be
added after seeing the roll, but before knowing the
18 outcome.

SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

14 PASSIVE WISDOM (PERCEPTION)


Dagger +5 1d4+3 Piercing Simple, Finesse, Light, Thrown, Range (20/60)

Dagger +5 1d4+3 Piercing Simple, Finesse, Light, Thrown, Range (20/60)


13 PASSIVE WISDOM (INSIGHT)

Unarmed Strike +3 2 Bludgeoning


13 PASSIVE INTELLIGENCE (INVESTIGATION)
Talons +3 1d4+1 Slashing

SENSES WEAPON ATTACKS & CANTRIPS

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Bard 3 FlashioDeD
CLASS & LEVEL PLAYER NAME
Ruh
Aarakocra Custom Background (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== BARD FEATURES ===


* Bonus Proficiencies • PHB 54
* Hit Points • PHB 52 You gain proficiency with three more skills of your
choice.
* Proficiencies • PHB 52
* Cutting Words • PHB 54
* Spellcasting • PHB 52 As a reaction when a creature (that's not immune to
You can cast known bard spells using CHA as your being charmed) you can see within 60 ft. makes an
spellcasting modifier (Spell DC 14, Spell Attack +6) attack roll, ability check, or damage roll, you can
and known bard spells as rituals if they have the ritual expend one use of Bardic Inspiration, roll the die, and
tag. You can use a musical instrument as a subtract the number from the creature's roll. You can
spellcasting focus. do so after the roll but before knowing the result.

* Bardic Inspiration • PHB 53 | 1 Reaction


As a bonus action, a creature (other than you) within
60 ft. that can hear you gains an inspiration die (1d6).
For 10 minutes, the creature can add it to one ability === AARAKOCRA RACIAL TRAITS ===
check, attack roll, or saving throw. This can be added
after seeing the roll, but before knowing the outcome. * Ability Score Increase • EE

| 4 / Long Rest • 1 Bonus Action * Age • EE

* Jack of All Trades • PHB 54 * Alignment • EE


You can add half your proficiency bonus, rounded
down ( +1 ), to any ability check you make that doesn’t * Size • EE
already include it.
* Speed • EE
* Song of Rest • PHB 54
If you or any friendly creatures who can hear your * Flight • EE
performance regain hit points at the end of the short Flying speed 50 ft. (while not wearing medium or
rest by spending one or more Hit Dice, each of those heavy armor)
creatures regains an extra 1d6 hit points.
* Talons • EE
* Bard College • PHB 54 Unarmed strikes may deal 1d4 +1 slashing damage on
a hit.
| College of Lore
| 1 Action
* Expertise • PHB 54
Your proficiency bonus is doubled for any ability check * Languages • EE
you make with chosen proficiencies (2 at 3rd and 10th
level).

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Leather 1 10 lb.

Dagger 1 1 lb.

SP 0 Dagger 1 1 lb.

Backpack 1 5 lb.
EP 0 Bedroll 1 7 lb.

Candle 5 --
GP 0 Clothes, Costume 2 8 lb.

Rations (1 day) 5 10 lb.


PP 0 Waterskin 1 5 lb.

Disguise Kit 1 3 lb.


WEIGHT CARRIED

50 lb.
ENCUMBERED ATTUNED MAGIC ITEMS QTY WEIGHT

180 lb.
PUSH/DRAG/LIFT

360 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
male 12 Medium 155 cm 50 kg
GENDER AGE SIZE HEIGHT WEIGHT
Ruh chaotic good blue
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

PERSONALITY TRAITS

IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

il padre e la madre di ruh non erano in buoni


rapporti ed è per questo che ruh e suo fratello se
ne sono andati

suo fratello voleva fare il cacciatore di taglie così


ruh lo seguì ma dopo un tragico incidente morì.
ora ruh continua il volere del fratello

il padre di ruh era un negoziante e riusciva per


poco a pagare le spese della famiglia

sua madre faceva la casalinga

la madre era una alcolizzata e gli ha passtao una


immagine così sbaglata dell alcool che ora beve
molto raramente

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
CHA 14 +6
Bard
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Minor Illusion Bard -- 1A 30 ft./5 ft. Cube S,M 1 minute PHB 260 D: 1m, 5 ft. Cube, S/M

O Thunderclap Bard CON 14 1A 5 ft. S Instantaneous EE 168 S

=== 1st LEVEL === 4 Slots OOOO

O Cure Wounds Bard -- 1A Touch V,S Instantaneous PHB 230 V/S

O Thunderwave Bard CON 14 1A Self/15 ft. Cube V,S Instantaneous PHB 282 15 ft. Cube, V/S

O Speak with Animals [R] Bard -- 1A Self V,S 10 minutes PHB 277 D: 10m, V/S

O Detect Magic [R]<C> Bard -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

=== 2nd LEVEL === 2 Slots OO

O Zone of Truth Bard CHA 14 1A 60 ft./15 ft. Sphere V,S 10 minutes PHB 289 D: 10m, 15 ft. Sphere, V/S

O Invisibility <C> Bard -- 1A Touch V,S,M Concentration, up to 1 hour PHB 254 D: 1h, V/S/M

SPELLS

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