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Fighter 3 Tactics00

CLASS & LEVEL PLAYER NAME


Zahher Al-Basheer
Human Mercador Viajante (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

• +6 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +3 Dexterity
• +5 Constitution +3 13 21 --
+4 +1 Intelligence
CLASS
+2 Wisdom INITIATIVE HIT POINTS
18
+2 Charisma
Total 3d10 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES

+3 DEFENSES HIT DICE DEATH SAVES

16 SAVING THROWS INSPIRATION


=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION P +5 Acrobatics DEX Shields
+2 PROFICIENCY BONUS
+3 P +4

+1
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons

16 +4 Athletics STR === TOOLS ===


ABILITY SAVE DC Carpenter's Tools, Jeweler's Tools
+2 Deception CHA
P +3 History INT === LANGUAGES ===
INTELLIGENCE
P +4 Insight WIS Common, Dwarvish, Elvish
30 ft. (Walking)
+1 +2 Intimidation CHA
+1 Investigation INT
13 +2 Medicine WIS SPEED

+1 Nature INT PROFICIENCIES & LANGUAGES

WISDOM +2 Perception WIS


+2 Performance CHA === ACTIONS === damage roll and to gain advantage on your next attack
+2 +2 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
roll against a chosen creature within 5 ft. this turn.

Help, Hide, Ready, Search, Use an Object, Second Wind • 1 / Short Rest
+1 Religion INT
14 Opportunity Attack, Grapple, Shove, Improvise, Once per short rest, you can use a bonus action to
+3 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object regain 1d10 + 3 HP.

+3 Stealth DEX Superiority Dice • 4 / Short Rest === REACTIONS ===


CHARISMA You learn maneuvers that are fueled by superiority Riposte
+2 Survival WIS
dice. Maneuvers enhance an attack in some way. You When a creature misses you with a melee attack,
you can use your reaction and expend one superiority
+2 have 4d8 superiority dice per short rest.

=== BONUS ACTIONS ===


die to make a melee weapon attack against it (add the
superiority die to the attack’s damage roll on hit).
Feinting Attack
14 You can expend one superiority die and use a === SPECIAL ===
bonus action on your turn to add the total to the Action Surge • 1 / Short Rest
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

12 PASSIVE WISDOM (PERCEPTION)


Unarmed Strike +6 5 Bludgeoning

14 PASSIVE WISDOM (INSIGHT)

11 PASSIVE INTELLIGENCE (INVESTIGATION)

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Fighter 3 Tactics00
CLASS & LEVEL PLAYER NAME
Zahher Al-Basheer
Human Mercador Viajante (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== FIGHTER FEATURES === | Feinting Attack • PHB


You can expend one superiority die and use a bonus
* Hit Points • PHB 71 action on your turn to add the total to the damage roll
and to gain advantage on your next attack roll against
* Proficiencies • PHB 71 a chosen creature within 5 ft. this turn.

* Fighting Style • PHB 72 | 1 Bonus Action


You adopt a fighting style specialty.
| Menacing Attack • PHB
| Dueling • PHB When you hit with a weapon attack, you can expend
You gain a +2 bonus to damage when wielding only a one superiority die to add the total to the damage roll
weapon in one hand. and the target must make a WIS saving throw (DC 14).
On failure, it is frightened of you until the end of your
* Second Wind • PHB 72 next turn.
Once per short rest, you can use a bonus action to
regain 1d10 + 3 HP. | Special

| 1 / Short Rest • 1 Bonus Action | Riposte • PHB


When a creature misses you with a melee attack, you
* Action Surge • PHB 72 can use your reaction and expend one superiority die
You can take one additional action on your turn. This to make a melee weapon attack against it (add the
can be used 1 times per short rest. superiority die to the attack’s damage roll on hit).

| 1 / Short Rest • Special | 1 Reaction

* Martial Archetype • PHB 72


=== HUMAN RACIAL TRAITS ===
| Battle Master
* Ability Score Increase • PHB 31
* Combat Superiority • PHB 73
You learn maneuvers that are fueled by superiority * Languages • PHB 31
dice. Maneuvers enhance an attack in some way. You You can speak, read, and write Common and one
have 4d8 superiority dice per short rest. extra language.

| Superiority Dice: 4 / Short Rest • 1 Action

* Student of War • PHB 73


You gain proficiency with one type of artisan’s tools.

* Maneuvers • PHB 74

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Studded Leather 1 13 lb.

Scimitar 1 3 lb.

SP 0 Abacus 1 2 lb.

Backpack 1 5 lb.
EP 0 Bedroll 1 7 lb.

Climber's Kit 1 12 lb.


GP 96 Clothes, Traveler's 1 4 lb.

Mess Kit 1 1 lb.


PP 0 Rations (1 day) 10 20 lb.

Rope, Hempen (50 feet) 1 10 lb.


WEIGHT CARRIED

93 lb. Tinderbox 1 1 lb.

ENCUMBERED Torch 10 10 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

270 lb. Waterskin 1 5 lb.

PUSH/DRAG/LIFT Cloak of Protection 1 --

540 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Medium
GENDER AGE SIZE HEIGHT WEIGHT
Zahher Al-Basheer
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

PERSONALITY TRAITS

IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

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