You are on page 1of 2

BICOL STATE COLLEGE OF APPLIED SCIENCES AND TECHNOLOGY

College of Education
Teaching Physical Education and Health in the elementary grades [PEH001]

PEDOMETER
-The step counter features 3D Smart Sensor technology
SLIDE 1: TITLE
Developing Instructional Materials SLIDE 7:LECTURE
MOBILE APPLICATIONS
SLIDE 2: ADVANCE ORGANIZER

INTRODUCTION

Provide providing
opportu in-depth

They are Enable SLIDE 8:LECTURE


critical
IMPORTANCE OF
pupils ❖ One of the simplest ways to monitor physical activity is to count steps. To
do so, pedometers can be used.
Offer ❖ Pedometers are useful in a wide range of age categories.
They sensory Promote ❖ They may also be used for a multitude of activities such as housework
increase opportuni learning and exercise.

(SPEAKER: Nonetheless, instructional resources increase pupils' active involvement in the learning process, save SLIDE 9:LECTURE
teachers' time, and reduce the propensity for the learning process to become teacher-centered.)
2. Utilizing Heart Rate Monitors
SLIDE 3: INTRO TO TOPIC Wearable

Six Techniques to Use Technology in Physical Education and Health

(SPEAKER: Physical education can be daunting to teach for a variety of reasons, ranging from the lack of facilities to
keeping pupils involved. To address these issues, some educators are utilizing technologies to build more engaging
classes that cater to pupils of all fitness levels. Here are some other examples of technologies and how to incorporate
them into the classroom:

SLIDE 4: LECTURE Mobile Applications


ADVANCE ORGANIZER

Six Techniques to Use Technology in Physical


Education and Health

2. Utilizing Heart Rate Monitors


❖ Heart rate monitors are used to assess the heartbeat of an individual as
3. Health Tracking Information he/ she engages in sports and physical activities.
❖ two different ways to track your heart’s activity-Your heart rate is how
4. Maximizing Applications many times your heart beats per minute. Your pulse rate is how many
times per minute your arteries expand because of your heart beating.
5.Incorporating Video Resources ❖ Instructors and pupils may use these instruments to set an individualized
ideal heart rhythm.
6. Including Games as a strategy ❖ It should be kept in mind that different goal rates apply based on age and
skill.
SLIDE 5: LECTURE
Six Techniques to Use Technology in Physical Education and Health SLIDE 10:LECTURE
3. Health Tracking Information
1. Using Pedometers

❖ Using information from heart monitors and pedometers


❖ developing a lengthy strategy for improving well-being is critical.
❖ Connectivity is integrated into some pedometers and heart monitors.
● The promotion of the pedometer as a fitness device started in the 1960s. ❖ Instructors may use health tracking and monitoring devices to create
● Dr. Yoshiro Hatano, a professor at the Kyushu University of Health and individualized targets for their pupils.
Welfare, undertook some applied research into exercise and calories.
● Concerned about the rise in obesity in Japan and wanting to promote and SLIDE 11:LECTURE
reinforce daily activity as part of “good health”
4. Maximizing Applications
● Hatano began selling a device known as “Manpo-kei” – the 10,000 steps
Types of health tracking apps (Health Tracking Research, 2020)
meter.
Broadly speaking there are two types of tracking methods, apps and wearables.
SLIDE 6:LECTURE
According to currently divide tracking apps into the following 16 general
categories:

❖ Activity & Fitness


❖ Data Collection
❖ Diet
BICOL STATE COLLEGE OF APPLIED SCIENCES AND TECHNOLOGY
College of Education
Teaching Physical Education and Health in the elementary grades [PEH001]

❖ Goals
❖ Habits
❖ Health
❖ Heart
❖ Media Consumption
❖ Mind & Cognition
❖ Mood
❖ Sleep
❖ Tally
❖ Time
❖ Wealth or money

SLIDE 12:LECTURE
❖ Physical educators have a multitude of resources at their reach to assist
pupils in keeping active.
❖ Applications and/or devices may record one's activity and give users
dietary recommendations.
Online maps, for example, may show pupils distances, which could be a sort of
adventure or challenge to them.

SLIDE 13:LECTURE

5. Incorporating Video Resources

❖ Educators may use a variety of resources available on online video


platforms.
❖ These can be used to teach fitness exercise, dance, sports, and other
recreational activities. (PICTURES ABOVE)
❖ Educators can also tickle the pupils' creativity by instructing them to
create their instructional video material depending on the topic given to
them.
SLIDE 14:LECTURE
6. Including Games as a strategy

❖ Using technologies to build a more diverse and interactive classroom is a


great strategy.
❖ Games and any video resources provide a stimulating experience to
pupils who are challenged.
❖ Using these allows educators to create more engaging activities that will
sustain the pupil's interest.

You might also like