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Download textbook Learning And Collaboration Technologies Novel Learning Ecosystems 4Th International Conference Lct 2017 Held As Part Of Hci International 2017 Vancouver Bc Canada July 9 14 2017 Proceedings Part I 1St ebook all chapter pdf
Download textbook Learning And Collaboration Technologies Novel Learning Ecosystems 4Th International Conference Lct 2017 Held As Part Of Hci International 2017 Vancouver Bc Canada July 9 14 2017 Proceedings Part I 1St ebook all chapter pdf
Technologies
Novel Learning Ecosystems
4th International Conference, LCT 2017
Held as Part of HCI International 2017
Vancouver, BC, Canada, July 9–14, 2017, Proceedings, Part I
123
Lecture Notes in Computer Science 10295
Commenced Publication in 1973
Founding and Former Series Editors:
Gerhard Goos, Juris Hartmanis, and Jan van Leeuwen
Editorial Board
David Hutchison
Lancaster University, Lancaster, UK
Takeo Kanade
Carnegie Mellon University, Pittsburgh, PA, USA
Josef Kittler
University of Surrey, Guildford, UK
Jon M. Kleinberg
Cornell University, Ithaca, NY, USA
Friedemann Mattern
ETH Zurich, Zurich, Switzerland
John C. Mitchell
Stanford University, Stanford, CA, USA
Moni Naor
Weizmann Institute of Science, Rehovot, Israel
C. Pandu Rangan
Indian Institute of Technology, Madras, India
Bernhard Steffen
TU Dortmund University, Dortmund, Germany
Demetri Terzopoulos
University of California, Los Angeles, CA, USA
Doug Tygar
University of California, Berkeley, CA, USA
Gerhard Weikum
Max Planck Institute for Informatics, Saarbrücken, Germany
More information about this series at http://www.springer.com/series/7409
Panayiotis Zaphiris Andri Ioannou (Eds.)
•
123
Editors
Panayiotis Zaphiris Andri Ioannou
Cyprus University of Technology Cyprus University of Technology
Limassol Limassol
Cyprus Cyprus
LNCS Sublibrary: SL3 – Information Systems and Applications, incl. Internet/Web, and HCI
Thematic areas:
• Human–Computer Interaction (HCI 2017)
• Human Interface and the Management of Information (HIMI 2017)
Affiliated conferences:
• 17th International Conference on Engineering Psychology and Cognitive Ergo-
nomics (EPCE 2017)
• 11th International Conference on Universal Access in Human–Computer Interac-
tion (UAHCI 2017)
• 9th International Conference on Virtual, Augmented and Mixed Reality (VAMR
2017)
• 9th International Conference on Cross-Cultural Design (CCD 2017)
• 9th International Conference on Social Computing and Social Media (SCSM 2017)
• 11th International Conference on Augmented Cognition (AC 2017)
• 8th International Conference on Digital Human Modeling and Applications in
Health, Safety, Ergonomics and Risk Management (DHM 2017)
• 6th International Conference on Design, User Experience and Usability (DUXU
2017)
• 5th International Conference on Distributed, Ambient and Pervasive Interactions
(DAPI 2017)
• 5th International Conference on Human Aspects of Information Security, Privacy
and Trust (HAS 2017)
• 4th International Conference on HCI in Business, Government and Organizations
(HCIBGO 2017)
• 4th International Conference on Learning and Collaboration Technologies (LCT
2017)
• Third International Conference on Human Aspects of IT for the Aged Population
(ITAP 2017)
Conference Proceedings Volumes Full List
19. LNCS 10289, Design, User Experience, and Usability: Designing Pleasurable
Experiences (Part II), edited by Aaron Marcus and Wentao Wang
20. LNCS 10290, Design, User Experience, and Usability: Understanding Users and
Contexts (Part III), edited by Aaron Marcus and Wentao Wang
21. LNCS 10291, Distributed, Ambient and Pervasive Interactions, edited by Norbert
Streitz and Panos Markopoulos
22. LNCS 10292, Human Aspects of Information Security, Privacy and Trust, edited
by Theo Tryfonas
23. LNCS 10293, HCI in Business, Government and Organizations: Interacting with
Information Systems (Part I), edited by Fiona Fui-Hoon Nah and Chuan-Hoo Tan
24. LNCS 10294, HCI in Business, Government and Organizations: Supporting
Business (Part II), edited by Fiona Fui-Hoon Nah and Chuan-Hoo Tan
25. LNCS 10295, Learning and Collaboration Technologies: Novel Learning
Ecosystems (Part I), edited by Panayiotis Zaphiris and Andri Ioannou
26. LNCS 10296, Learning and Collaboration Technologies: Technology in Education
(Part II), edited by Panayiotis Zaphiris and Andri Ioannou
27. LNCS 10297, Human Aspects of IT for the Aged Population: Aging, Design and
User Experience (Part I), edited by Jia Zhou and Gavriel Salvendy
28. LNCS 10298, Human Aspects of IT for the Aged Population: Applications, Ser-
vices and Contexts (Part II), edited by Jia Zhou and Gavriel Salvendy
29. CCIS 713, HCI International 2017 Posters Proceedings (Part I), edited by
Constantine Stephanidis
30. CCIS 714, HCI International 2017 Posters Proceedings (Part II), edited by
Constantine Stephanidis
Learning and Collaboration Technologies
The full list with the Program Board Chairs and the members of the Program Boards of
all thematic areas and affiliated conferences is available online at:
http://www.hci.international/board-members-2017.php
HCI International 2018
General Chair
Prof. Constantine Stephanidis
University of Crete and ICS-FORTH
Heraklion, Crete, Greece
E-mail: general_chair@hcii2018.org
http://2018.hci.international/
Contents – Part I
Measuring Usability of the Mobile Learning App for the Children . . . . . . . . 353
Zahid Hussain, Wolfgang Slany, Wajid H. Rizvi, Adeel Riaz,
and Umair Ramzan
STEM Education
Diversity in Learning
Learning Analytics
1
Gerald D. Hines College of Architecture and Design, University of Houston,
4200 Elgin Street, Houston, TX 77204-4000, USA
jdorribo@uh.edu
2
Instituto de Investigación e Innovación en Bioingeniería (I3B), Universitat Politècnica de
Valéncia, Camino de Vera s/n, 46022 Valencia, Spain
{josodo,mcontero}@upv.es
1 Introduction
is expected to promote a culture where students work side by side to share and benefit from
exposure to a variety of ideas from peers and instructors [6, 7].
However, the unique characteristics and requirements of each individual design
discipline often make it difficult to deliver an integrated curriculum that promotes truly
multidisciplinary work. For example, a project that involves the design of a new line of
urban bicycles may be exciting to industrial design students but would likely be of little
to no interest to students majoring in architecture. Similarly, designing the interior space
of an office building or a hotel lobby would likely be exciting to interior architecture
students, but unstimulating to most industrial designers.
In this paper, we describe a new multidisciplinary course that is currently being
offered to students of industrial design, architecture, and interior architecture at the
University of Houston. The curriculum uses emerging visualization technologies as a
catalyst for the creation of collaborative projects and the development of integrated
outcomes. In this regard, this paper was written as a way of distributing the results of
our initiative to the design education community.
been reported [14] as well as initiatives that combine design and communication [15],
or engineering, business, and art [16]. A pilot interdisciplinary course on climate solu‐
tions was also reported which involved faculty from seven different disciplines including
engineering, political science, philosophy, meteorology and foreign languages [17].
Researchers agree that support from the academic institution is a key factor to the
successful implementation of interdisciplinary courses [10].
The integration of various disciplines into a cross-disciplinary curriculum is gener‐
ally implemented as project-based team courses (particularly if the disciplines are
closely related), which emphasize teamwork as the focus for learning. Some examples
include partnerships among architecture, engineering, and construction [18] as well as
civil, mechanical and electrical engineering [19]. Cross-disciplinary project-based
education is also common among first-year engineering programs as a strategy to
improve retention and attract new students into engineering [20, 21]. In some cases,
students work closely with sponsors and external companies that support the course.
Some major obstacles to successfully implementing cross-disciplinary education
were identified by Ackerson [22]. These obstacles include (1) fragmentation of disci‐
plinary information, (2) inability to digest the extensive volume of existing information,
and (3) a lack of access to relevant information [22].
The multidisciplinary course presented in this paper was designed to address the first
obstacle (i.e., fragmentation of disciplinary information) by facilitating an environment
where students can work in teams toward a common goal while naturally dividing tasks
based on students‘individual interests, backgrounds, and majors.
For the purposes of this paper, the concept of “emerging visualization technologies”
refers to advanced 3D visualization tools that can be used to present and experience
design information, concepts, and outcomes in an immersive manner. These technolo‐
gies include the various types of augmented reality technology (e.g., direct, indirect,
marker-based, projection-based, etc.), virtual reality, and holographic visualization.
Augmented Reality (AR) is a visualization technology that combines real-time three-
dimensional computer-generated imagery and real-life footage to create an enhanced
6 J.D. Camba et al.
4 Approach
Given the design background of the students enrolled in the course, topics and specific
technolgies were discussed almost entirely from an “authoring” or content-creation point of
view, emphasizing user experience. Emphasis was also put on the visual quality of the
deliverables. No programming, software development, or computer graphics concepts were
discussed beyond basic interactions and interface design.
A team project was assigned for each major topic. Teams were comprised of no less than
three students. Attempts were made to diversify all teams so at least one member of each
team would be from a different design discipline. Projects involved the creation of an inter‐
active visualization experience that combined elements of all three majors. The experience
would be designed for the specific technology being discussed in class at the time the
project was assigned. As an example, for the virtual reality learning block, an architecture
student may create an immersive visualization of a building where all the details can be
experienced at true scale. Similarly, an interior architecture student may build on the
previous work by modeling a particular interior space within the previous building, whereas
an industrial design student could do the same for a particular piece of furniture for that
interior space. All three concepts are integrated in a seamless manner to provide a compre‐
hensive visualization of a particular design space.
In addition, for each major learning block (described above), students were required to
reflect back on their respective fields, describe how the technology can be applied and used
effectively, and be encouraged to use their 3D models and designs (including those
completed in previous courses and studios) to create additional experiences that are rele‐
vant to their specific area or interest.
The final deliverables for each project required a poster session, an oral presentation, a
final report, and a demonstration of the experience. Project topics were discussed between
the faculty and each individual team and reflected the interests of the students: immersive
visualization of living spaces, public spaces and community development, furniture design
and applications, customization of interior spaces and its impact on user perception, exami‐
nation of immersive technologies as a tool to evaluate user preferences, urban farming, and
visualization of large urban areas.
Student to student collaboration was actively encouraged in an effort to promote dialogue
and community, foster creativity and unconventional thinking, and expand students’
perspectives. The proposed initiative provides not only a multidisciplinary course for
students, but also an integrative and unifying experience for their design concepts and
project outcomes as well as an opportunity for expanding their creative portfolios.
5 Discussion
this course influences the quality and delivery of design information in other courses.
We plan to collaborate with other faculty to track these students and determine whether
the use of immersive technologies has a significant impact on their future presentations.
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TO ROAST A HAUNCH OF MUTTON.[79]
In a cool and airy larder a leg of mutton will hang many days with
advantage, if the kernel be taken out, and the flap wiped very dry
when it is first brought in; and it is never tender when freshly killed: in
warm weather it should be well dredged with pepper to preserve it
from the flies. If washed before it is put upon the spit, it should be
wiped as dry as possible afterwards, and well floured soon after it is
laid to the fire. When the excellence of the joint is more regarded
than the expense of fuel, it should be roasted by what we have
denominated the slow method; that is to say, it should be kept at a
considerable distance from the fire, and remain at it four hours
instead of two: it may be drawn nearer for the last twenty or thirty
minutes to give it colour. The gravy will flow from it in great
abundance when it is cut, and the meat will be very superior to that
roasted in the usual way. When this plan is not pursued, the mutton
should still be kept quite a foot from the fire until it is heated through,
and never brought sufficiently near to scorch or to harden any part. It
should be constantly basted with its own fat, for if this be neglected,
all other precautions will fail to ensure a good roast; and after it is
dished a little fine salt should be sprinkled lightly on it, and a
spoonful or two of boiling water ladled over. This is the most
palatable mode of serving it, but it may be frothed when it is
preferred so, though we would rather recommend that the flour
should be dredged on in the first instance, as it then prevents the
juices of the meat from escaping, and forms a savoury coating to it;
while the raw taste which it so often retains with mere frothing is to
many eaters especially objectionable.
Leg of mutton, 7 to 8 lbs.: slow method 4 hours, common method
1-3/4 to 2 hours.
Obs.—Many common cooks injure their roasts exceedingly by
pouring abundance of hot water over them, “to make gravy” as they
call it. This should never be done. The use of any portion may,
perhaps, be rationally objected to; but when the joint is not carefully
cooked it is sometimes very dry without it. A few spoonsful of
Liebeg’s extract of meat will supply excellent gravy for this, or for any
other dish of roasted meat.
BRAISED LEG OF MUTTON.
Take out the bone as far as the first joint by the directions of the
following receipt; roll some large strips of bacon in a seasoning of
mixed spice, and of savoury herbs minced extremely fine or dried
and reduced to powder, and with these lard the inside of the boned
portion of the joint; or fill the cavity with forcemeat highly seasoned
with eschalot or garlic. Sew up the meat, and place it in a braising-
pan or ham-kettle nearly of its size, with slices of bacon under and
over it, two or three onions, four or five carrots, two bay leaves, a
large bunch of savoury herbs, a few bones, or bits of undressed
mutton or veal, and about three quarters of a pint of gravy. Stew the
meat as softly as possible from four to five hours, and keep live
embers on the pan (or, as this mode of cooking is not general in
England, set the mutton, if it can be done conveniently, into a
moderately-heated oven, after having luted the edges of the vessel
in which it is arranged with a bit of coarse paste); lift it out, strain the
gravy, reduce it quickly to glaze, and brush the meat with it; or
merely strain, free it from fat, and pour it over the mutton. White
beans (haricots blancs), boiled tender and well drained, or a mild
ragout of garlic or eschalots, may be laid in the dish under it. The
joint can be braised equally well without any part of it being boned.
3 to 5 hours.
LEG OF MUTTON BONED AND FORCED.
Select for this dish a joint of South Down or of any other delicate-
sized mutton, which has been kept sufficiently long to render it very
tender. Lay it on a clean cloth spread upon a table, and turn the
underside upwards. With a sharp-edged boning-knife cut through the
middle of the skin, from the knuckle to the first joint, and raise it from
the flesh on the side along which the bone runs, until the knife is just
above it, then cut through the flesh down to the bone; work the knife
round it in every part till you reach the socket; next remove the flat
bone from the large end of the joint, and pass the knife freely round
the remaining one, as it is not needful to take it out clear of the meat;
when you again reach the middle joint, loosen the skin round it with
great care, and the two bones can then be drawn out without being
divided. This being done, fill the cavities with the forcemeat, No. 1.
(Chapter VIII.), adding to it a somewhat high seasoning of eschalot,
garlic, or onion; or cut out with the bone, nearly a pound of the inside
of the mutton, chop it fine with six ounces of delicate striped bacon,
and mix with it thoroughly three quarters of an ounce of parsley, and
half as much of thyme and winter savoury, all minced extremely
small; a half teaspoonful of pepper (or a third as much of cayenne);
the same of mace, salt, and nutmeg, and either the grated rind of a
small lemon, or four eschalots finely shred. When the lower part of
the leg is filled, sew the skin neatly together where it has been cut
open, and tie the knuckle round tightly, to prevent the escape of the
gravy. Replace the flat bone at the large end, and with a long needle
and twine, draw the edges of the meat together over it. If it can be
done conveniently, it is better to roast the mutton thus prepared in a
cradle spit or upon a bottle-jack, with the knuckle downwards. Place
it at first far from the fire, and keep it constantly basted. It will require
nearly or quite three hours’ roasting. Remove the twine before it is
served, and send it very hot to table with some rich brown gravy.
A BOILED LEG OF MUTTON WITH TONGUE AND TURNIPS.
Cut some inches from either end of a large and well-kept leg of
mutton, and leave the fillet shaped like one of veal. Remove the
bone, and fill the cavity with forcemeat (No. 1, Chapter VIII.), which
may be flavoured with a little minced eschalot, when its flavour is
liked: more forcemeat may be added by detaching the skin
sufficiently on the flap side to admit it. When thus prepared, the fillet
may be roasted, and served with currant-jelly and brown gravy, or
with only melted butter poured over it; or it may be stewed gently for
nearly or quite four hours, in a pint of gravy or broth, after having
been floured and browned all over in a couple of ounces of butter: it
must then be turned every hour that it may be equally done. Two or
three small onions, a faggot of herbs, a couple of carrots sliced, four
or five cloves, and twenty whole peppercorns can be added to it at
will.
Roasted 2 hours, or stewed 4 hours.
Obs.—At a large fire, half an hour less of time will roast the mutton
sufficiently for English taste in general.
TO ROAST A LOIN OF MUTTON.
The flesh of the loin of mutton is superior to that of the leg, when
roasted; but to the frugal housekeeper this consideration is usually
overbalanced by the great weight of fat attached to it; this, however,
when economy is more considered than appearance, may be pared
off and melted down for various kitchen uses. When thus reduced in
size, the mutton will be soon roasted. If it is to be dressed in the
usual way, the butcher should be desired to take off the skin; and
care should be taken to preserve the fat from being ever so lightly
burned: it should be managed, indeed, in the same manner as the
saddle, in every respect, and carved also in the same way, either in
its entire length or in oblique slices.
Without the fat, 1 to 1-1/2 hour; with 1-1/4 to 1-3/4 hour.
TO DRESS A LOIN OF MUTTON LIKE VENISON.
This is a very favourite joint in many families, the flesh being more
tender and succulent than that even of the loin; and when only a
small roast is required, the best end of the neck of mutton, or the
middle, if divested of a large portion of the fat and cut into good
shape, will furnish one of appropriate size and of excellent quality.
Let the ends be cut quite even and the bones short, so as to give a
handsome squareness of form to the meat. The butcher, if directed
to do so, will chop off the chine bone, and divide the long bones
sufficiently at the joints to prevent any difficulty in separating them at
table. From four to five pounds weight of the neck will require from
an hour to an hour and a quarter of roasting at a clear and brisk, but
not fierce, fire. It should be placed at a distance until it is heated
through, and then moved nearer, and kept thoroughly basted until it
is done. Tomatas baked or roasted may be sent to table with it; or a
little plain gravy and red currant-jelly; or it may be served without
either.
When the entire joint, with the exception of the scrag-end (which
should always be taken off), is cooked, proportionate time must be
allowed for it.
TO ROAST A SHOULDER OF MUTTON.
Flour it well, and baste it constantly with its own dripping; do not
place it close enough to the fire for the fat to be in the slightest
degree burned, or even too deeply browned. An hour and a half will
roast it, if it be of moderate size. Stewed onions are often sent to
table with it. A shoulder of mutton is sometimes boiled, and
smothered with onion sauce.
1-1/2 hour.
THE CAVALIER’S BROIL.
Cut off all the flesh from the inside of the joint down to the blade-
bone, and reserve it for a separate dish. It may be lightly browned
with some turnips or carrots, or both, and made into a small harrico
or stewed simply in its own gravy, or it will make in part, a pie or
pudding. Bone the mutton (see page 219), flatten it on a table, lay
over the inside some thin and neatly-trimmed slices of striped bacon,
and spread over them some good veal forcemeat (No. 1, Chapter
VIII.) to within an inch of the outer edge; roll the joint up tightly
towards the knuckle (of which the bone may be left in or not, at
pleasure), secure it well with tape or twine, and stew it gently in good
gravy, from four hours to four and a half.
4 to 4-1/2 hours.
Obs.—In France it is usual to substitute sausage-meat for the
bacon and veal stuffing in this dish, but it does not appear to us to be
well suited to it.
MUTTON CUTLETS STEWED IN THEIR OWN GRAVY.
(Good.)
Trim the fat entirely from some cutlets taken from the loin; just dip
them into cold water, dredge them moderately with pepper, and
plentifully on both sides with flour; rinse a thick iron saucepan with
spring water, and leave three or four tablespoonsful in it; arrange the
cutlets in one flat layer, if it can be done conveniently, and place
them over a very gentle fire; throw in a little salt when they begin to
stew, and let them simmer as softly as possible, but without ceasing,
from an hour and a quarter to an hour and a half. If dressed with
great care, which they require, they will be equally tender, easy of
digestion, and nutritious; and being at the same time free from
everything which can disagree with the most delicate stomach, the
receipt will be found a valuable one for invalids. The mutton should
be of good quality, but the excellence of the dish mainly depends on
its being most gently stewed; for if allowed to boil quickly all the
gravy will be dried up, and the meat will be unfit for table. The cutlets
must be turned when they are half done: two or three spoonsful of
water or gravy may be added to them should they not yield sufficient
moisture; or if closely arranged in a single layer at first, water may be
poured in to half their depth. The advantage of this receipt is, that
none of the nutriment of the meat is lost; for that which escapes from
the cutlets remains in the gravy, which should all be served with
them: any fat which may be perceived upon it should be carefully
skimmed off. Cold broth used for it instead of water will render it
extremely good.
1-1/4 to 1-3/4 hour.
TO BROIL MUTTON CUTLETS. (ENTRÉE.)
These may be taken from the loin, or the best end of the neck, but
the former are generally preferred. Trim off a portion of the fat, or the
whole of it, unless it be liked; pepper the cutlets, heat the gridiron,
rub it with a bit of the mutton suet, broil them over a brisk fire, and
turn them often until they are done; this, for the generality of eaters,
will be in about eight minutes, if they are not more than half an inch
thick, which they should not be. French cooks season them with
pepper and salt, and brush them lightly with dissolved butter or oil,
before they are laid to the fire, and we have found the cutlets so
managed extremely good.
Lightly broiled, 7 to 8 minutes. Well done, 10 minutes.
Obs.—A cold Maître d’Hôtel sauce may be laid under the cutlets
when they are dished; or they may be served quite dry, or with brown
gravy; or with good melted butter seasoned with mushroom catsup,
cayenne, and chili vinegar or lemon-juice.
CHINA CHILO
Take two pounds of small thick mutton cutlets with or without fat,
according to the taste of the persons to whom the stew is to be
served; take also four pounds of good potatoes, weighed after they
are pared; slice them thick, and put a portion of them in a flat layer
into a large thick saucepan or stewpan; season the mutton well with
pepper, and place some of it on the potatoes; cover it with another
layer, and proceed in the same manner with all, reserving plenty of
the vegetable for the top; pour in three quarters of a pint of cold
water, and add, when the stew begins to boil, an ounce of salt; let it
simmer gently for two hours, and serve it very hot. When the addition
of onion is liked, strew some minced over the potatoes.
Mutton cutlets, 2 lbs.; potatoes, 4 lbs.; pepper, 1/2 oz.; salt, 1 oz.;
water, 3/4 pint: 2 hours.
Obs.—For a real Irish stew the potatoes should be boiled to a
mash: an additional quarter of an hour may be necessary for the full
quantity here, but for half of it two hours are quite sufficient.