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Solution: (c)
Example 3.1:Calculating average and instantaneous velocity.
Example 3.1:Calculating average and instantaneous velocity.
Example 3.1:Calculating average and instantaneous velocity.
Example 3.1:Calculating average and instantaneous velocity.
The Vector
Acceleration
Fig 3.5
Fig 3.6 (a) Fig 3.6 (b)
Projectile Motion
Projectile :any body that is given an initial velocity and
then follows a path determined entirely by gravitational
acceleration and air resistance.
Trajectory : path followed by a projectile
Point of Projection: The point from which the object is
projected in air is called as point of projection.
Time of Flight : Time taken by the projectile to cover the
entire trajectory is called as time of flight.
Maximum height of projectile: It is the maximum
vertical distance travelled by the projectile from the
ground level during its motion.
Maximum height of projectile: It is the maximum
vertical distance travelled by the projectile from the
ground level during its motion.
Horizontal Range of Projectile: is the horizontal
distance travelled by the projectile during entire motion.
Projectile Motion Assumptions
3D
8D
Motion in Circle
Circular Motion:
Uniform Circular Motion :a motion in a circular path
with constant speed
Uniform Circular Motion :a motion in a circular path
with constant speed