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UNITS,
MEASUREMENT
S, VECTORS
Learning Objectives
• To assign appropriate units of the different
physical quantities.
• To describe accuracy of a measurement by
indicating the correct number of significant
figures.
• To identify the equivalent value of unit prefixes.
• To convert given measurements using the correct
conversion factor.
• To apply conversion of units and accuracy of
measurements to practical problems.
• To familiarize common SI units. Unit 1: Units and Measurements
"I often say that when you can measure
something and express it in numbers, you
know something about it. When you
cannot measure it, when you cannot
express it in numbers, your knowledge is
of a meager and unsatisfactory kind. It
may be the beginning of knowledge, but
you have scarcely in your thoughts
advanced to the stage of science,
whatever it may be.”
lord kelvin
Mathematics
-Language of Science
“The equations are guides to thinking that
show the connections between concepts
in nature. The methods of mathematics
and
experimentation led to enormous success
in science.”
Physical Quantity
Physical quantity is a physical property of a
phenomenon, body or substance that can be
quantified or measured.
BASIC DERIVED
QUANTITY QUANTITY
can be measured and can be calculated from other measureable
define only by describing how quantities.
there are measured.
length (meter m), speed (m/s),
mass (kilogram kg) work (Joule J | N·m | )
To specify what type of physical quantity was
being presented, units were formed.
SIGNIFICANT FIGURES
RULES
1) Non-zero digits are always significant
2) Any zeros between two significant digits are
significant
3) For numbers with decimals, zeros to the right
of a non-zero digit are significant
4) For decimal numbers, zeros before the first
non-zero digit are NOT significant
5) Trailing zeros in a whole number are
considered NOT significant or significant
ROUNDING-OFF NUMBERS
RULES
1) If the figure is less than 5, drop it including all figures
to the right
Example: Round 56.7645 to 4 sf
2) If the figure is more than 5, increase the preceding
figure by 1
Example: Round 6.8865 to 3 sf
3) If the figure is 5 and preceding figure is odd, round the
number to make it even
Example: Round 3.63567 to 3 sf
4) If the figure is 5 and preceding figure is zero or even,
drop it including all figures to the right.
Example: Round 4.9054 to 3 sf
UNIT PREFIXES & CONVERSION
TO easily write and understand
very large or small numbers
ARITHMETIC WITH SF
ADDITION | SUBTRACTION
RULE: round-off the final answer with
the least number of decimal places.
MULTIPLICATION | DIVISION
RULE: round-off the final answer with
the least number of sf.
SCIENTIFIC NOTATION
To determine the power or exponent of 10, we must follow the rule listed below:
1. The base should be always 10.
2. The exponent must be a non-zero integer, that means it can be either
positive or negative.
3. The absolute value of the coefficient is greater than or equal to 1 but it
should be less than 10 Coefficients can be positive or negative numbers
including whole and decimal numbers.
4. The mantissa (c) carries the rest of the significant digits of the number.
5. Let us understand how many places we need to move the decimal point
after the single-digit number with the help of the below representation.
SCIENTIFIC NOTATION
1. GRAPHICAL APPROACH
i. Head-to-tail or Polygon Method
ii. Parallelogram Method
2. ANALYTICAL METHOD or
COMPONENT METHOD
VECTOR ADDITION
1. GRAPHICAL APPROACH
i. Head-to-tail or Polygon Method
⃗ ⃗
𝑩
𝑨
30°
+¿ 40°
VECTOR ADDITION
1. GRAPHICAL APPROACH
ii. Parallelogram Method