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Media and Information Literacy (MIL)

Second Semester | Quarter 2

CURRENT AND FUTURE


TRENDS IN MEDIA AND
INFORMATION
Learning Competencies
Students will be able to…
►Define and describe what massive open online courses.
►Analyze the benefits and challenges of a massive open
online course
►Evaluate current trends in media and information, and
how they affect both individuals and the society as a
whole.
What is blended learning?
Media and Information in Education
What is ubiquitous learning?

…learning at any time, at any


Ubiquitous place
Learning https://clwb.org/2013/06/10/what-is-ubiqui
tous-learning/
The main characteristics of ubiquitous learning are:
(Chen et al., 2002; Curtis et al., 2002)
►Permanency: Learning
materials are always
available unless
purposely deleted.
►Accessibility: Access
from everywhere as
personally required

Source: https://clwb.org/2013/06/10/what-is-ubiquitous-learning/
The main characteristics of ubiquitous learning are:
(Chen et al., 2002; Curtis et al., 2002)
►Immediacy: Wherever a
student is, he/she can
immediately access learning
materials.
►Interactivity: Online
collaboration with teachers
and/or peers
(chat/blogs/forums)
Source: https://clwb.org/2013/06/10/what-is-ubiquitous-learning/
The main characteristics of ubiquitous learning are:
(Chen et al., 2002; Curtis et al., 2002)
►Situated instructional
Activities: Learning in
context (on-site).
►Adaptability: Getting
the right information at
the right place for the
right student.

Source: https://clwb.org/2013/06/10/what-is-ubiquitous-learning/
The Massive Open Online
Courses (MOOC) and It’s
Implications
What is MOOC?

Source: http://www.codlearningtech.org/2015/11/23/5-questions-what-you-need-to-know-about-moocs/
Video Presentation

MOOCs and Beyond


(2013), EDUCAUSE SPRINT 2013,
YouTube Channel: educause, retrieved February 7,
2016 from
https://www.youtube.com/watch?v=XGMrzQ7YOfI
►What is MOOC?
►How was MOOC made possible today?
►How is it different from taking a course
from a college or university?
►How is it changing or influencing
education at present?
List of MOOCs:
• coursera.org
• novoed.com
• mooc-list.com
• edx.org
• model.upou.edu.ph
Implications
1. By taking learning into virtual space, attendance is no
longer a determining factor in one’s education.
2. Managing MOOC is relatively cheaper than running
educational institutions.
3. Analytic provides information about the learning progress
of students.
4. Since it focuses on the connectedness as part of the learning
process, MOOC allows education to take place on a global
scale.
What are Massive Open Online Courses (MOOCs)?
• Massive open online courses, or MOOCs, are web-based courses
open to the public for free and are designed for unlimited learner
participation.
• Pioneering the use of MOOCs in the country in July 2013, the
University of the Philippines Open University (UPOU) offered its
first MOOC—Introduction to Mobile Application Development
Using Android Platform. The course aimed to equip students with
the necessary skills and know-how to deploy android applications
for android phones and tablets.
What are Massive Open Online Courses (MOOCs)?
• The idea of offering MOOCs in UPOU materialized in 2011.
• More than accommodating thousands in enrollment, UPOU
has emphasized the “openness” of these courses. Being more
“open” has been reflected in UPOU’s practice of using only
open educational resources (OERs), producing OERs, and
employing open-access software in its MOOCs.
What are Massive Open Online Courses (MOOCs)?
• As early as then, UPOU recognized the potential of MOOCs to reach a
wider audience, to make education more open and accessible, and to
promote lifelong learning.
• It has also been perceived to be capable of improving the quality of
teaching and learning by fostering open educational practices (OEP).
• There are no requirements for admission to these courses. Anybody
who has access to the internet can simply go to its website and self-
register in the courses on offer. Learners who meet the requirements of
these courses receive certificate of completion.

https://helpdesk.upou.edu.ph/support/solutions/articles/48001149046-what-are-massive-open-online-courses-moocs-
Current and Future Trends in
Media and Information
• Many of the technological advances we are seeing today will
shape our daily life in the future – the way we relax, interact,
communicate and conduct business.
• From virtual worlds, avatar emotions, artificial intelligence,
computer generated storytelling and narrative, interactive 360
holographic images, mixed reality, stress disorder virtual
therapies and so much more.
• ICT will continue to advance, empower and transform every
aspect of our life. Check out some of these emerging
technologies and trends.
Haptics technology
Is a feedback technology
(using computer
applications) that takes
advantage of the user’s
sense of touch.
Contextual awareness
By combining ‘hard sensor’ information such as
where you are and the conditions around you,
combined with ‘soft sensors’
Voice and Tone Recognition
Not only can voice and
tone recognition be used
to confirm a
person’s identity but tone
recognition can be used to
detect a person’s health or
emotional state.
Intelligent Routing to Devices
It provide the precise description
and location of a
street-based issue using
Smartphones and mobile devices
that can take photos and have
GPS
(global positioning system)
support.
Eye Tracking Technology
It measures eye positions and
movements which are
analyzed through computer
applications.
• Law enforcement
• Airport security
• Retail • Health care
• Safety • Human-computer interaction
Internet Glasses
Technology that can
display images
directly onto our
retinas
Wearable Technology
A new trend in wherein
people are given the
convenience of literally
wearing their gadgets
for multiple purposes.
Written Works #1
Then, Now and Beyond
Choose a current media and information technology you
currently own and patronize and create a review about it.
Then ask an elder (parent, aunts or uncles, grandparents) for
their opinion of a similar yet earlier version of the technology
you used for your own review.
Lastly, think of how this technology will develop 10 years
from now.
Written Works #1
Then, Now and Beyond
THEN NOW BEYOND
(Describe how the (Identify the (Write your predictions
technology presented technology you will about how the
in the middle column review and briefly technology described
was according to your describe the features.) in the middle column
elder source. Indicate would be 10 years
also the decade when from now. Remember
the technology was to include the new
used.) features)
GROUP Performance Task :
Project
Prototyping for Empathy
Homework: Performance
Title: Prototyping for Empathy

the original model of something from


which later forms are developed
(http://dictionary.cambridge.org/us/dictionary/english/prototype)

Prototype
an original model on which something is
patterned
(https://www.merriam-webster.com/dictionary/prototype)
Paper Prototype
Paper Prototype
Paper Prototype
Performance Task: Project
Title: Prototyping for Empathy
Collaborative Learning
► Groups Activity
Materials
cartolina pencil
eraser pentel pen
ruler masking tape
scissors coloring materials.
art paper glue
Performance Task: Project
Title: Prototyping for Empathy
Procedure
1. Identify problems or issues that is
related to media and information in the
Philippines.
2. Among the identified problems, select
which you think needed an immediate
attention. Brainstorm what causes the
problem and what are the possible ways
to solve it.
Performance Task: Project
Title: Prototyping for Empathy
Procedure
3. Pair the different groups. Each
group will interview the other
group to which they are paired
with regarding what issue they
want to address, what causes it,
and how do they want to solve it.
Performance Task: Project
Title: Prototyping for Empathy
Procedure
4. Each group will design a
technology tool that will provide
the needed solution to the
discussed issue or problem
presented to them by the other
group.
Performance Task: Project
Title: Prototyping for Empathy
Procedure
5. Create a prototype of the technology tool they
designed to address the problem presented to them
by the other group.
Performance Task: Project
Title: Prototyping for Empathy
Procedure
6. Explain in the class the problem or
issue that was presented to them and
present the prototype they created
to solve it.
7. The partner group will provide a
feedback how the prototype can be
improved.
Performance Task: Project
Title: Prototyping for Empathy
Procedure
7. The group who presented will
take note of the given feedback
to further improve their
prototype.
8. Each group will improve their
prototype based on the given
feedback.
Performance Task: Project
Title: Prototyping for Empathy
Procedure
9. Have an Expo in your classroom where the prototypes
will be displayed with the following printed information:
problem or issue in media and information, name of the
prototype, and what it can do and how it can solve the
given problem. Invite visitors to your Expo. Assign a
member per group to explain the prototype.
The Design Thinking Process

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