Professional Documents
Culture Documents
Students
Group 7
Jay-ar Calderon
Jerome G. Caoile
Shailla Mae A. Orbizo
Vivianne Lorriene L. De Guzman
Justin Jon B. Conde
Introduction
With today’s society, playing MOBA games are the hype among students,
Funk (2015) said that Multiplayer Online Battle Arena (MOBA) game is a genre
player controls a single character in one two teams. The objective is to destroy the
opposing team’s main structure with the assistance of periodically spawned computer-
controlled units that march forward along set paths. Player characters typically have
various abilities and advantages that improve over the course of a game. They contribute
to a team’s overall strategy which enhance the person’s critical thinking because this
game required planning and took time to strategize. Similarly, it helps the students to
The study determined the effects of playing MOBA games on the critical thinking
a. age;
b. sex;
c. grade level
a. Number Sense
b. Representation
c. Pattern
d. Problem Solving
Assumptions
School students.
This part of the study discussed about the significant importance and benefits of
to why video games can play as a factor on why some of them are good at Mathematical
skills and some are not. And being conscious of the after effects, students will be able to
know themselves more and that it’ll help in self- awareness aspect of the person.
Teachers. By knowing the results, teachers will have more infallible knowledge
about why certain students are behaving better than others when it comes to certain
subjects-in this case, subjects that are related to mathematical skills namely; Number
Parents. By being informed, parents who are dealing with problematic teenagers
will know what’s causing it and by knowing what’s causing it, they’ll know how to deal
School Administrators.
MOBA games affect the mathematical skills of high school students. This will provide a
This study focus on the impact of playing MOBA games by High School students.
This study was conducted to determine the mathematics skills of High School students
who frequently played online games. The respondents are 60 High School students at
Urdaneta City National High School (UCNHS) located at San Vicente, Urdaneta City
who was identified by the Researchers as gamer. The collection of data was conducted on
Madonna J. Palaganas
Critic Reader