Professional Documents
Culture Documents
c. The bottom of the worksheet includes information about how many Benefits you may select, and
how many Flaws you must select as a result of your age.
d. On this worksheet, everything that is WHITE is a box in which you can enter a value. Some of these
are entered as numbers (e.g. Ability scores) while others are selected from a drop-down list.
b. Select the Specialities that you want using the drop-down menus provided, and allocate a value to
each Speciality. No Speciality may be higher than the value of its governing Ability. The Experience
Points you have to increase Specialities is shown on the right hand side of the worksheet.
c. Either failing to spend all of your Experience, or spending more Experience than you have allocated
will mean that your character information will not be populated in the main Character Sheet.
c. As a result of your character's age, you may also be required to select one or more Flaws. Select a
flaw using the drop down options provided. Some of these Flaws may have to be chosen from a
limited selection, to reflect your character's reduced Abilities as a result of aging.
e. Benefits and Flaws may have an elective element, such as picking a weapon for Weapon Mastery.
These will be selected once character generation is otherwise completed, on 'Char Sheet p1'.
f. Once you have completed your Abilities, Specialities, Benefits and Flaws, your basic character
generation is complete. If you have completed all of the steps correctly, the box in the bottom-right
of the CharGen sheet will say "Character Generation complete". If not, the box will appear in red and
will detail where the errors have occurred.
b. This sheet uses a slightly different colour coding system, as this is the sheet you will print out as your
main character sheet. Very few of the boxes on this sheet can be typed over. The areas you can enter
information are highlighted in yellow.
c. This sheet is also split into two halves. The right hand side is used when you earn experience and
want to improve your abilities. The left hand side contains the main character sheet.
b. In the bottom right hand corner of the sheet, use the drop-down box to pick the type of armour your
character is wearing. This may affect traits such as Combat Defence and Movement speed. If you are
wearing no armour, select "None".
c. In the table in the bottom left of the character sheet, select the Weapons that your character will be
wielding. If you are unarmed, select "None"
d. If appropriate, select the quality of your weapon. If you leave this blank, the sheet will assume you
are using a weapon of "normal" quality.
e. Your weapons may affect your Movement speed. The Movement rates in the table assume that you
are only carrying one bulky weapon at any given time. If this is not the case, you may need to
manually adjust your Movement using the rules in the SIFRP rule book.
7. Gaining Experience
a. After you have successfully undertaken some heroic adventures, you will want to improve your
abilities. This can be done on the 'Char Sheet p1' tab.
b. Enter the Experience Points you have been awarded in the "Experience Awarded" box in the top
right of the sheet. NOTE: This should be the cumulative total, i.e. if you had previously been
awarded 100 Experience and are awarded another 100 Experience points, enter "200" in this box.
c. If you have been awarded Destiny Points, or had to burn one or more Destiny points during your
adventures, enter these in the corresponding boxes. Again, these must be cumulative totals.
d. By entering values in the yellow boxes provided, you can increase your Abilities, increase or gain
new Specialities and buy additional Destiny Points.
e. You may also gain additional Benefits and Flaws. Enter these in the boxes toward the bottom of the
right hand side of the sheet.
ABILITIES
RATING ABILITY SPECIALITIES RATING ABILITY SPECIALITIES
AGILITY KNOWLEDGE
2 2
2D 2D
ANIMAL MARKS-
2 HANDLING 2 MANSHIP
2D 2D
ATHLETICS PERSUASION
2 2
2D 2D
AWARENESS STATUS
2 2
2D Passive Awareness 8 2D
CUNNING STEALTH
2 2
2D 2D Passive Stealth 8
DECEPTION SURVIVAL
2 2
2D 2D
ENDURANCE THIEVERY
2 2
2D Passive Endurance 8 2D
FIGHTING WARFARE
2 2
2D 2D
HEALING WILL
2 2
2D 2D
LANGUAGE
2
2D
QUALITIES INTRIGUE COMBAT
Benefit INTRIGUE DEFENCE 6 COMBAT DEFENCE 6
Benefit Awareness + Cunning + Status Agi + Ath + Awa + Def Bonus - Armour Pen
Flaw
Flaw
Flaw
You haven't spent the right amount of Experience
Flaw
Points
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
A SONG OF
NAME - PLAYER 0 Minimum Age:
ICE AND FIRE
AGE 25 GENDER Female HOUSE - Age Category
—ROLEPLAYING—
AGILITY KNOWLEDGE
0 0
D D
ANIMAL MARKS-
0 HANDLING 0 MANSHIP
D D
ATHLETICS PERSUASION
0 0
D D
Ability XP Gain
AWARENESS STATUS
0 0 ###
D Passive Awareness 8 D ###
###
CUNNING STEALTH
0 0 ###
D D Passive Stealth 8 ###
###
DECEPTION SURVIVAL
0 0 ###
D D ###
###
ENDURANCE THIEVERY
0 0 ###
D Passive Endurance 8 D ###
###
FIGHTING WARFARE
0 0 ###
D D ###
###
HEALING WILL
0 0 ###
D D ###
###
LANGUAGE
0 ###
D
QUALITIES Specialism INTRIGUE COMBAT Electives
INTRIGUE DEFENCE 0 COMBAT DEFENCE 0
Awareness + Cunning + Status Agi + Ath + Awa + Def - Armour
COMPOSURE 0 HEALTH -2
WILL RANKS x 3 ENDURANCE RANKS x 3
☼☼☼☼☼☼☼☼ £ £ £ £ £ §§§§
WEAPONS ARMOUR
Weapon Quality Test Weapon Qualities Dmg Bulk
Armour Rating 0
Armour Penalty 0
Bulk 0
MOVE / SPRINT ###
4 Base 16
4 Armoured 16
4 Fully Laden 16
WOUNDS APPEARANCE
HEIGHT WEIGHT
MANNERISMS
EQUIPMENT
DISTINGUISHING FEATURES
RETAINERS
PERSONAL HISTORY
Rank Cost
1 -50
2 0
3 10
4 40
5 70
6 100
7 130
CharGen Complete? n
Tables!$L$2:$L$6 Tables!$M$2:$M$5
0
Speed Handed Off-hand Piercing Powerful Reload
Adaptable
1
2h 1
Slow 2h 1
2h
1
1
2h 1
Slow 2h
Fast 2h
Slow 2h 1
1
1
Slow
Fast 1
Fast
1
Fast
Fast Adaptable
Adaptable
Slow 2h 1
2h 1
2h
2h 1
1
1 0
2 0
2
Slow 2h 0 1
0
Slow 2h 0
Fast 0
Slow 0 1
Adaptable 0
Slow 0 1
2h 0 1
2h 0
2h 1
Slow 2h 2 G
Slow 2h 0 L
Slow 1 L
Fast 2h 1 L
Fast
Healing Knowledge Language Markmanship Persuasion Status
Diagnosis Education Asshai Bows Bargain Breeding
Treat Ailment Research Braavosi Crossbows Charm Reputation
Treat Injury Streetwise Dothraki Siege Convince Stewardship
Ghiscari Thrown Incite Tournaments
Ibbenese Target Shooting Intimidate
Lysene Seduce
Myrish Taunt
Norvosan
Old Tongue
Pentoshi
Qartheen
Slaver Argot
Tyroshi
Valyrian
Valyrian, High
Bulk 1, Slow, 2h, Shatter 1, Staggering, Bulk 1, Slow, 2h, Shatter 1, Staggering
Shatter 1, Vicious, Shatter 1, Vicious
Fast, 2h, Fast, 2h
0 Bulk 1, Slow, 2h, Powerful, Shatter 2, Bulk 1, Slow, 2h, Powerful, Shatter 2
Off-hand+1, Grab, Off-hand+1, Grab
Off-hand+1, Grab, Off-hand+1, Grab
Slow, Slow
Fast, Off-hand+1, Fast, Off-hand+1
Reach, Entangling, Reach, Entangling
Def+1, Fast, Def+1, Fast
Def+2, Off-hand+1, Def+2, Off-hand+1
Fast, Fast
Fast, Adaptable, Fast, Adaptable
Adaptable, Adaptable
0 Slow, 2h, Powerful, Unwieldy, Vicious, Slow, 2h, Powerful, Unwieldy, Vicious
Slow, 2h, Unwieldy, Impale, Set for Charge, Slow, 2h, Unwieldy, Impale, Set for Charge
Fast, Fast
0 Bulk 1, Reach, Slow, Powerful, Mounted, Bulk 1, Reach, Slow, Powerful, Mounted
Adaptable, Adaptable
0 Bulk 2, Slow, Powerful, Impale, Mounted, Vicious, Bulk 2, Slow, Powerful, Impale, Mounted, Vicious
0 LR, 2h, Powerful, LR, 2h, Powerful
LR, 2h, LR, 2h
LR, 2h, Pierce 1, Unwieldy, LR, 2h, Pierce 1, Unwieldy
LR, Slow, 2h, Pierce 2, Reload G, Vicious, LR, Slow, 2h, Pierce 2, Reload G, Vicious
LR, Slow, 2h, Reload L, LR, Slow, 2h, Reload L
LR, Slow, Pierce 1, Reload L, LR, Slow, Pierce 1, Reload L
LR, Fast, 2h, Pierce 1, Reload L, LR, Fast, 2h, Pierce 1, Reload L
CR, CR
CR, CR
CR, CR
CR, Fast, CR, Fast
CR, Entangling, CR, Entangling
LR, LR
CR, CR
CR, CR
Warfare Will Qualities Type
Command Coordinate Accurate Martial
Strategy Courage Acrobatic Defence Martial
Tactics Dedication Adept Negotiator Social
Animal Cohort Fate
Anointed Martial
Armour Mastery Martial
Artist Ability
Attractive Social
Authority Social
Axe Fighter I Martial
Axe Fighter II Martial
Axe Fighter III Martial
Beastfriend Ability
Beserker Martial
Blood of Heroes Heritage
Blood of the Andals Heritage
Blood of the First Men Heritage
Blood of the Ironmen Heritage
Blood of the Rhoyne Heritage
Blood of the Wildlings Heritage
Blood of Valyria Heritage
Bludgeon Fighter I Martial
Bludgeon Fighter II Martial
Bludgeon Fighter III Martial
Braavosi Fighter I Martial
Braavosi Fighter II Martial
Tables!$AC$2:$AC$4 Tables!$AD$2:$AD$4 Braavosi Fighter III Martial
Brawler I Martial
Brawler II Martial
Brawler III Martial
Brother of Night's Watch (Builder) Fate
Brother of Night's Watch (Ranger) Fate
Brother of Night's Watch (Steward) Fate
Cadre Fate
Cautious Diplomacy Social
Charismatic (Bargain) Social
Charismatic (Charm) Fate
Charismatic (Convince) Social
Weapon Mastery Improved Mastery Weapon Mastery Charismatic (Incite) Ability
- - - Charismatic (Intimidate) Social
- - - Charismatic (Seduce) Martial
- - - Charismatic (Taunt) Fate
- - - Cohort Fate
- - - Compelling (Bargain) Social
- - - Compelling (Charm) Social
- - - Compelling (Convince) Social
- - - Compelling (Incite) Social
- - - Compelling (Intimidate) Social
- - - Compelling (Seduce) Social
- - Improved Mastery Compelling (Taunt) Social
- - - Connections Ability
- - - Courteous Social
- - - Danger Sense Martial
- - - Deadly Shot Martial
- - - Deft Hands Martial
- - - Dexterous Ability
- - - Double Shot Martial
- - - Dutiful Social
- - - Eidetic Memory Ability
- - - Eloquent Social
- - Evaluation Ability
- - Expertise Ability
- - Face in the Crowd Ability
- - Famous Fate
- - Fast Martial
- - Favoured of Nobles Social
- - Favoured of Smallfolk Social
- - Furtive Ability
- - Fury Martial
- - Gifted Athlete (Acrobatics) Ability
- - Gifted Athlete (Balance) Ability
- - Gifted Athlete (Contortions) Ability
- - Gifted Athlete (Dodge) Ability
- - Gifted Athlete (Quickness) Ability
- - Gifted Teacher Ability
- - Great Hunter Ability
- - Greensight Fate
- - Guttersnipe Ability
- - Hail of Steel Martial
- - Hardy Ability
- - Head for Numbers Ability
- - Head of House Fate
- - Heir Fate
- - Heirloom Fate
- - Improved Armour Mastery Martial
- - Improved Weapon Mastery Martial
- - Inspiring Martial
- - Keen Senses Ability
- - Knowledge Focus Ability
- - Landed Fate
- - Leader of Men Martial
- - Long Blade Fighter I Martial
- - Long Blade Fighter II Martial
- - Long Blade Fighter III Martial
- - Lucky Fate
- - Maester Fate
- - Magnetic Social
- - Man of the Kingsguard Fate
10 10 Massive Heritage
10 10 Master of Ravens Fate
10 10 Miracle Worker Ability
10 10 Mummer Ability
10 10 Night Eyes Fate
10 10 Pious Fate
10 10 Pole-Arm Fighter I Martial
10 10 Pole-Arm Fighter II Martial
10 10 Pole-Arm Fighter III Martial
10 10 Polyglot Ability
10 10 Respected Social
10 10 Shield Mastery Martial
10 10 Short Blade Fighter I Martial
10 10 Short Blade Fighter II Martial
10 10 Short Blade Fighter III Martial
Sinister Ability
Skinchanger Fate
Spear Fighter I Martial
Spear Fighter II Martial
Spear Fighter III Martial
Sponsor Fate
Stubborn Social
Talented (Agility) Ability
Talented (Animal Handling) Ability
Talented (Athletics) Ability
Talented (Awareness) Ability
Talented (Cunning) Ability
Talented (Deception) Ability
Talented (Endurance) Ability
Talented (Fighting) Ability
Talented (Healing) Ability
Talented (Knowledge) Ability
Talented (Language) Ability
Talented (Markmanship) Ability
Talented (Persuasion) Ability
Talented (Status) Ability
Talented (Stealth) Ability
Talented (Survival) Ability
Talented (Thievery) Ability
Talented (Warfare) Ability
Talented (Will) Ability
Terrain Specialist Ability
Tough Martial
Tourney Knight Martial
Trade Ability
Treacherous Social
Triple Shot Martial
Water Dancer I Martial
Water Dancer II Martial
Water Dancer III Martial
Wealthy Fate
Weapon Mastery Martial
Weapon Savant Martial
Worldly Social
Warg Fate
Warg Dreams Fate
Flaws Type
Bastard Born Flaw
Bound to the Bottle Flaw
Childhood Disease Flaw
Craven Flaw
Crippled Flaw
Cruel Insanity Flaw
Cursed Flaw
Debt Flaw
Disturbing Habit Flaw
Dwarf Flaw
Eunuch Flaw
Fear Flaw
Feeble Flaw
Flaw - Agility Flaw
Flaw - Animal Handling Flaw
Flaw - Athletics Flaw
Flaw - Awareness Flaw
Flaw - Cunning Flaw
Flaw - Deception Flaw
Flaw - Endurance Flaw
Flaw - Fighting Flaw
Flaw - Healing Flaw
Flaw - Knowledge Flaw
Flaw - Language Flaw
Flaw - Marksmanship Flaw
Flaw - Persuasion Flaw
Flaw - Status Flaw
Flaw - Stealth Flaw
Flaw - Survival Flaw
Flaw - Thievery Flaw
Flaw - Warfare Flaw
Flaw - Will Flaw
Forgetful Flaw
Furious Flaw
Haughty Flaw
Haunted Flaw
Honour-bound Flaw
Ignoble Flaw
Impaired Sense - Blind Flaw
Impaired Sense - Deaf Flaw
Inept Flaw
Lascivious Flaw
Marked Flaw
Maimed - lost leg Flaw
Maimed - lost arm Flaw
Mute Flaw
Naïve Flaw
Nemesis Flaw
Outcast Flaw
Poor Health Flaw
Reviled Flaw
Sickly Flaw
Supreme Arrogance Flaw
Threatening Flaw
Ward Flaw
Requirement Elective 0 0 Valid? 0
Marksmanship 4 0 1
Agility 4 (acrobatics 1B) 0 2
Deception 3 0 3
Animal Handling 3 (Train 1B) y 0 4
Sponsor 0 5
1 6
1 7
1 8
1 9
Fighting 4 (Axes 2B) 0 10
Fighting 5 (Axes 3B), Axe Fighter I 0 11
Fighting 6 (Axes 4B), Axe Fighter II 0 12
1 13
1 14
y 0 1 15
y 0 1 16
0 1 17
0 1 18
0 1 19
0 1 20
0 1 21
Fighting 4 (Bludgeons 2B) 0 22
Fighting 5 (Bludgeons 3B), Bludgeon Fighter I 0 23
Fighting 6 (Bludgeons 4B), Bludgeon Fighter II 0 24
Fighting 4 (Fencing 1B) 0 25
Fighting 5 (Fencing 2B), Braavosi Fighter I 0 26
Fighting 6 (Fencing 3B), Braavosi Fighter II 0 27
Fighting 4 (Brawling 1B) 0 28
Fighting 5 (Brawling 3B), Brawler I 0 29
Fighting 6 (Brawling 5B), Brawler II 0 30
0 1 31
0 1 32
0 1 33
Persuasion 5 0 34
Awareness 4 (Empathy 2B) 0 35
Persuasion 3 0 36
Persuasion 3 0 37
Persuasion 3 0 38
Persuasion 3 0 39
Persuasion 3 0 40
Persuasion 3 0 41
Persuasion 3 0 42
Status 3 0 43
Charismatic (Bargain) 0 44
Charismatic (Charm) 0 45
Charismatic (Convince) 0 46
Charismatic (Incite) 0 47
Charismatic (Intimidate) 0 48
Charismatic (Seduce) 0 49
Charismatic (Taunt) 0 50
Streetwise 1B y 0 51
Persuasion 3 0 52
Awareness 4 0 53
Marksmanship 5 0 54
Agility 4 0 55
1 56
Marksmanship 5 (Bows 3B) 0 57
Will 4 0 58
Cunning 2 Memory 1B 0 59
Language 4, Persuasion 4 0 60
Knowledge 3 0 61
y 1 62
Stealth 3 Blend in 1b 0 63
1 64
1 65
1 66
1 67
Stealth 4 sneak 1 0 68
Athletics 4 (Strength 2B) 0 69
Athletics 4 0 70
Athletics 4 0 71
Athletics 4 0 72
Athletics 4 0 73
Athletics 4 0 74
Knowledge 4, persuasion 3 0 75
Survival 4 0 76
Will 5 0 77
1 78
Marksmanship 4 (Thrown 2B) 0 79
Endurance 3 stamina 1b 0 80
status 3 stewardship 1b 0 81
0 1 82
0 1 83
Heir OR Head of House 0 84
Armour Mastery 0 85
Weapon Mastery y 0 86
Warfare 4 0 87
awareness 4 0 88
knowledge 4 y 0 89
Sponsor 0 90
Warfare 4 (Command 1B) 0 91
Fighting 4 (Long blades 2B) 0 92
Fighting 5, Long Blade Fighter I 0 93
Fighting 6, Long Blade Fighter II 0 94
1 95
Cunning 3, Knowledge Focus x 2 0 0 96
Charismatic 97
Sponsor 0 0 98
Endurance 5 0 0 99
Animal Handling 3 0 100
healing 4 0 101
persuasion 3 0 102
1 103
Will 3 (Dedication 1B) 0 104
Fighting 4 (Pole-Arms 2B) 0 105
Athletics 4 OR Fighting 4, Pole-Arm Fighter I 0 106
Fighting 5, Pole-Arm Fighter II 0 107
cunning 4 decipher 1b 0 108
Reputation 2B 0 109
Fighting 3 (Shields 1B) 0 110
Fighting 4 (Short Blades 1B) 0 111
Fighting 5, Short Blade Fighter I 0 112
Fighting 6, Short Blade Fighter II 0 113
1 114
Will 5 (Dedication 2B), Warg 0 115
Fighting 3 (Spears 1B) 0 116
Spear Fighter I 0 117
Athletics 5, Spear Fighter II 0 118
1 119
Will 3 (Dedication 1B) 0 120
1 121
1 122
1 123
1 124
1 125
1 126
1 127
1 128
1 129
1 130
1 131
1 132
1 133
1 134
1 135
1 136
1 137
1 138
1 139
Survival 4 y 0 140
Resilience 1B 0 141
Fighting 3 (Spears 1B), Status 3 (Tournaments 1B) 0 142
1 143
1 144
Marksmanship 7 (Bows 5B), Double Shot 0 145
Fighting 3 (Fencing 1B) 0 146
Water Dancer I 0 147
Water Dancer II 0 148
1 149
y 1 150
Agility 4, Cunning 4, Fighting 5 0 151
1 152
Will 4 (Dedication 1), Warg Dreams 0 153
Will 4 (Dedication 1), Animal Cohort 0 154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
Effect Agility
-1D on all Persuasion tests to characters of higher Status.
Addicted to alcohol. Formidable Will test to avoid using alcohol to steady your nerves.
-2 Health
-1D on Combat and Intrigue. Formidable Will test to remove penalty and gain +1B on all tests.
-2 Movement
-2D on all Empathy tests. Enemy disposition worsened by 1 step if they recognise you.
1 in 6 chance of Destiny Point having no effect, and the point is wasted.
All purchases cost twice the listed amount.
When recognised, gain +1D Intimidate and -1D on all other Persuasion attempts.
-1 Movement. -1D on Charm and Seduce.
-1D on all Persuasion tests, but immune to Seduce. Can sire no children.
-1D when in presence of thing you fear. 1 in 6 per round that you can overcome this fear for the encounter.
Cannot make Athletics, Fighting, Agility or Marksmanship tests, but gain +1D Cunning and Knowledge
Clumsy: -1D Agility tests. -1
Cruel: -1D Animal Handling tests.
Sedentary: -1D Athletics tests.
Obtuse: -1D Awareness tests.
Dullard: -1D Cunning tests.
Transparent: -1D Deception tests.
Frail: -1D Endurance tests.
Inept: -1D Fighting tests.
Insensitive: -1D Healing tests.
Mute: -1D Knowledge tests.
Uncultured: -1D Language tests.
Unsteady: -1D Markmanship tests.
Shy: -1D Persuasion tests.
Wretched: -1D Status tests.
Obvious: -1D Stealth tests.
Pampered: -1D Survival tests.
Unsubtle: -1D Thievery tests.
Coward: -1D Warfare tests.
Brash: -1D Will tests.
Re-roll 6s on Cunning tests.
When using Persuasion, first roll must use Intimidate. -2D to all Seduction attempts.
-1 on all Empathy tests. When dealing with someone beneath your station, disposition must be Dislike or worse.
-1D Awareness, but on first round of combat may add number of Memory dice to Fighting test results.
Re-roll 6s on Deception tests.
-1D on Persuasion and Status tests.
Fail Awareness tests relating to sight. -1 Movement.
Fail Awareness tests relating to hearing. -1 Movement.
Re-roll 6s on Agility tests.
During intrigue, first roll must use Seduce. -2D on all Charm attempts.
Re-roll 6s on Persuasion tests.
Re-roll 6s on Persuasion tests. Half movement, -1D Athletics.
Re-roll 6s on Persuasion tests. Cannot use 2-h weapons. -2D on tests requiring two hands.
-2D on all Intrigue tests. Opponents have -2D to ascertain your disposition.
Opponents in Intrigue may add their Cunning rank to their Deception test results.
You have a destructive enemy who holds you in utter contempt.
Permanently reduce Status by two.
-3 on Endurance tests to recover from injury.
Opponent's disposition is one step worse than normal. -1D on all Status tests.
-1D on Endurance tests to resist hazards and ailments.
Penalty equal to number of Status dice on all Awareness tests.
During intrigue, first roll must use Intimidate. -2D on all Charm and Seduce attempts.
You take -1D on all Persuasion tests with both your birth and foster houses
0 -
0 -
0 -
Childhood Disease
0 -
0 -
0 -
TOTAL -
0 -
0 -
0 -
0 -
0 -
0 -
0 -
0 -
0 -
0 -
0 -
0 -
-
Animal
+ Handling + Athletics + Awareness + Cunning + Deception + Endurance + Fighting + Healing
1
1
1
1
1
1
1
1
1
2
2
11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26
- - - - - - - - - - - - - - - -
- - - - - - - - - - - - - - - -
- - - - - - - - - - - - - - - -
- - - - - - - - - - - - - - - -
- - - - - - - - - - - - - - - -
- - - - - - - - - - - - - - - -
Animal
+ Handling + Athletics + Awareness + Cunning + Deception + Endurance + Fighting + Healing
-1
-1
-1
-1
-1
-1
-1
-1
-1
2
- - - - - - - - - - - - - - - -
- - - - - - - - - - - - - - - -
- - - - - - - - - - - - - - - -
- - - - - - - - - - - - - - - -
- - - - - - - - - - - - - - - -
- - - - - - - - - - - - - - - -
- - - - - - - - - - - - - - - -
- - - - - - - - - - - - - - - -
- - - - - - - - - - - - - - - -
- - - - - - - - - - - - - - - -
- - - - - - - - - - - - - - - -
- - - - - - - - - - - - - - - -
- - - - - - - - - - - - - - - -
- - - - - - - - - - - - - - - -
- - - - - - - - - - - - - - - -
- - - - - - - - - - - - - - - -
- - - - - - - - - - - - - - - -
- - - - - - - - - - - - - - - -
- - - - - - - - - - - - - - - -
- - - - - - - - - - - - - - - -
+ Knowledge + Language + Markmanship + Persuasion + Status + Stealth + Survival +
0
0 2
0 0
2
0
1
1
1
1
1
1
1
1
27 28 29 30 31 32 33 34 35 36 37 38 39 40 41
- - - - - - - - - - - - - - -
- - - - - - - - - - - - - - -
- - - - - - - - - - - - - - -
- - - - - - - - - - - - - - -
- - - - - - - - - - - - - - -
- - - - - - - - - - - - - - -
-1
-1
-1
-1
-1
-1
-1
-1
-1 -1
-2
-1
- - - - - - - - - - - - - - -
- - - - - - - - - - - - - - -
- - - - - - - - - - - - - - -
- - - - - - - - - - - - - - -
- - - - - - - - - - - - - - -
- - - - - - - - - - - - - - -
- - - - - - - - - - - - - - -
- - - - - - - - - - - - - - -
- - - - - - - - - - - - - - -
- - - - - - - - - - - - - - -
- - - - - - - - - - - - - - -
- - - - - - - - - - - - - - -
- - - - - - - - - - - - - - -
- - - - - - - - - - - - - - -
- - - - - - - - - - - - - - -
- - - - - - - - - - - - - - -
- - - - - - - - - - - - - - -
- - - - - - - - - - - - - - -
- - - - - - - - - - - - - - -
- - - - - - - - - - - - - - -
Passive Intrigue Combat
Thievery + Warfare + Will + Awareness Defence Composure Defence Health Armour Bulk Move
1 -1
0
0
0
1
3
0
1
1
1
0
42 43 44 45 46 47 48 49 50 51 52 53 54 55
- - - - - - - - - - - - - -
- - - - - - - - - - - - - -
- - - - - - - - - - - - - -
- - - - - - - - - - - - - -
- - - - - - - - - - - - - -
- - - - - - - - - - - - - -
-2
-2
-1
-1
-1
-1 -1
-1
-3
-1
-1
-1
-1 -3
-1
-1
- - - - - - - - - - - - - -
- - - - - - - - - - - - - -
- - - - - - - - - - - - - -
-2
- - - - - - - - - - - - - -
- - - - - - - - - - - - - -
- - - - - - - - - - - - - -
- - - - - - - - - - -2 - - -
- - - - - - - - - - - - - -
- - - - - - - - - - - - - -
- - - - - - - - - - - - - -
- - - - - - - - - - - - - -
- - - - - - - - - - - - - -
- - - - - - - - - - - - - -
- - - - - - - - - - - - - -
- - - - - - - - - - - - - -
- - - - - - - - - - - - - -
- - - - - - - - - - - - - -
- - - - - - - - - - - - - -
- - - - - - - - - - - - - -
- - - - - - - - - - -2 - - -
Sprint
Multiple # 53 # 53 #
Armour Mastery Armour Mastery
Artist Artist
Attractive Attractive
Authority Authority
Beastfriend Beastfriend
6 Beserker 6 Beserker 6
7 Blood of Heroes 7 Blood of Heroes 7
8 Blood of the Andals 8 Blood of the Andals 8
9 Blood of the First Men 9 Blood of the First Men 9
Blood of the Ironmen Blood of the Ironmen
Blood of the Rhoyne Blood of the Rhoyne
Blood of the Wildlings Blood of the Wildlings
13 Blood of Valyria 13 Blood of Valyria 13
14 Brother of Night's Watch (Builder) 14 Brother of Night's Watch (Builder) 14
15 Brother of Night's Watch (Ranger) 15 Brother of Night's Watch (Ranger) 15
16 Brother of Night's Watch (Steward) 16 Brother of Night's Watch (Steward) 16
17 Dexterous 17 Dexterous 17
18 Expertise 18 Expertise 18
19 Famous 19 Famous 19
20 Fast 20 Fast 20
21 Favoured of Nobles 21 Favoured of Nobles 21
Favoured of Smallfolk Favoured of Smallfolk
Guttersnipe Guttersnipe
Head of House Head of House
Heir Heir
Lucky Lucky
Night Eyes Night Eyes
Sinister Sinister
Sponsor Sponsor
Talented (Agility) Talented (Agility)
31 Talented (Animal Handling) 31 Talented (Animal Handling) 31
32 Talented (Athletics) 32 Talented (Athletics) 32
33 Talented (Awareness) 33 Talented (Awareness) 33
Talented (Cunning) Talented (Cunning)
Talented (Deception) Talented (Deception)
Talented (Endurance) Talented (Endurance)
Talented (Fighting) Talented (Fighting)
Talented (Healing) Talented (Healing)
Talented (Knowledge) Talented (Knowledge)
Talented (Language) Talented (Language)
Talented (Markmanship) Talented (Markmanship)
Talented (Persuasion) Talented (Persuasion)
Talented (Status) Talented (Status)
Talented (Stealth) Talented (Stealth)
Talented (Survival) Talented (Survival)
Talented (Thievery) Talented (Thievery)
Talented (Warfare) Talented (Warfare)
Talented (Will) Talented (Will)
Trade Trade
Treacherous Treacherous
Wealthy Wealthy
Weapon Mastery Weapon Mastery
Worldly Worldly
56 56 56
62 62 62
64 64 64
1 65 65 65
66 66 66
67 67 67
78 78 78
82 82 82
83 83 83
95 95 95
Sprint 1 53 2 52 3
1 Bastard Born 1 Bastard Born 1
2 Bound to the Bottle 2 Bound to the Bottle 2
3 Childhood Disease Craven
4 Craven 4 Crippled 4
5 Crippled 5 Cruel Insanity 5
6 Cruel Insanity 6 Cursed 6
7 Cursed 7 Debt 7
8 Debt 8 Disturbing Habit 8
9 Disturbing Habit 9 Dwarf 9
10 Dwarf 10 Fear 10
Fear Flaw - Agility
12 Flaw - Agility 12 Flaw - Animal Handling 12
Flaw - Animal Handling Flaw - Athletics
14 Flaw - Athletics 14 Flaw - Awareness 14
15 Flaw - Awareness 15 Flaw - Cunning 15
16 Flaw - Cunning 16 Flaw - Deception 16
17 Flaw - Deception 17 Flaw - Endurance 17
18 Flaw - Endurance 18 Flaw - Fighting 18
19 Flaw - Fighting 19 Flaw - Healing 19
20 Flaw - Healing 20 Flaw - Knowledge 20
21 Flaw - Knowledge 21 Flaw - Language 21
22 Flaw - Language 22 Flaw - Marksmanship 22
23 Flaw - Marksmanship 23 Flaw - Persuasion 23
24 Flaw - Persuasion 24 Flaw - Status 24
25 Flaw - Status 25 Flaw - Stealth 25
26 Flaw - Stealth 26 Flaw - Survival 26
27 Flaw - Survival 27 Flaw - Thievery 27
28 Flaw - Thievery 28 Flaw - Warfare 28
29 Flaw - Warfare 29 Flaw - Will 29
30 Flaw - Will 30 Forgetful 30
31 Forgetful 31 Furious 31
32 Furious 32 Haughty 32
33 Haughty 33 Haunted 33
34 Haunted 34 Honour-bound 34
35 Honour-bound 35 Ignoble 35
36 Ignoble 36 Impaired Sense - Blind 36
37 Impaired Sense - Blind 37 Impaired Sense - Deaf 37
38 Impaired Sense - Deaf 38 Inept 38
39 Inept 39 Lascivious 39
40 Lascivious 40 Marked 40
41 Marked 41 Maimed - lost leg 41
42 Maimed - lost leg 42 Maimed - lost arm 42
43 Maimed - lost arm 43 Mute 43
44 Mute 44 Naïve 44
45 Naïve 45 Nemesis 45
46 Nemesis 46 Outcast 46
47 Outcast 47 Poor Health 47
48 Poor Health 48 Reviled 48
49 Reviled 49 Sickly 49
50 Sickly 50 Supreme Arrogance 50
51 Supreme Arrogance 51 Threatening 51
52 Threatening 52 Ward 52
53 Ward 53 53
54 54 54
55 55 55
- x x Childhood Disease x
- 0
- 0 0
0 0
- 0 0
- 0 0
- 0 0
- Tables!$CL$233:$CL$285 Tables!$CN$233:$CN$284
0 1
- Middle Aged Flaw Very Old Age Flaw (if not Venerable and Feeble)
- Old Age Flaw General flaw for all others
- General Flaw for all others
-
-
-
-
-
-
-
-
-
-
53 Extra 1 53 Extra 2
Armour Mastery Armour Mastery
Artist Artist
Attractive Attractive
Authority Authority
Beastfriend Beastfriend
Beserker 6 Beserker 6
Blood of Heroes 7 Blood of Heroes 7
Blood of the Andals 8 Blood of the Andals 8
Blood of the First Men 9 Blood of the First Men 9
Blood of the Ironmen Blood of the Ironmen
Blood of the Rhoyne Blood of the Rhoyne
Blood of the Wildlings Blood of the Wildlings
Blood of Valyria 13 Blood of Valyria 13
Brother of Night's Watch (Builder) 14 Brother of Night's Watch (Builder) 14
Brother of Night's Watch (Ranger) 15 Brother of Night's Watch (Ranger) 15
Brother of Night's Watch (Steward) 16 Brother of Night's Watch (Steward) 16
Dexterous 17 Dexterous 17
Expertise 18 Expertise 18
Famous 19 Famous 19
Fast 20 Fast 20
Favoured of Nobles 21 Favoured of Nobles 21
Favoured of Smallfolk Favoured of Smallfolk
Guttersnipe Guttersnipe
Head of House Head of House
Heir Heir
Lucky Lucky
Night Eyes Night Eyes
Sinister Sinister
Sponsor Sponsor
Talented (Agility) Talented (Agility)
Talented (Animal Handling) 31 Talented (Animal Handling) 31
Talented (Athletics) 32 Talented (Athletics) 32
Talented (Awareness) 33 Talented (Awareness) 33
Talented (Cunning) Talented (Cunning)
Talented (Deception) Talented (Deception)
Talented (Endurance) Talented (Endurance)
Talented (Fighting) Talented (Fighting)
Talented (Healing) Talented (Healing)
Talented (Knowledge) Talented (Knowledge)
Talented (Language) Talented (Language)
Talented (Markmanship) Talented (Markmanship)
Talented (Persuasion) Talented (Persuasion)
Talented (Status) Talented (Status)
Talented (Stealth) Talented (Stealth)
Talented (Survival) Talented (Survival)
Talented (Thievery) Talented (Thievery)
Talented (Warfare) Talented (Warfare)
Talented (Will) Talented (Will)
Trade Trade
Treacherous Treacherous
Wealthy Wealthy
Weapon Mastery Weapon Mastery
Worldly Worldly
56 56
62 62
64 64
65 65
66 66
67 67
78 78
82 82
83 83
95 95
103 103
114 114
119 119
121 121
122 122
123 123
124 124
125 125
126 126
127 127
128 128
129 129
130 130
131 131
132 132
133 133
134 134
135 135
136 136
137 137
138 138
139 139
143 143
Tables!$CP$2:$CP$54 144 Tables!$CT$2:$CT$54 144
0 0
0
0
149 0 149
150 0 150
0
152 0 152
0
52 4 52 Extra 1 52 Extra 2
Bastard Born 1 Bastard Born 1 Bastard Born 1
Bound to the Bottle 2 Bound to the Bottle 2 Bound to the Bottle 2
Craven Craven Craven
Crippled 4 Crippled 4 Crippled 4
Cruel Insanity 5 Cruel Insanity 5 Cruel Insanity 5
Cursed 6 Cursed 6 Cursed 6
Debt 7 Debt 7 Debt 7
Disturbing Habit 8 Disturbing Habit 8 Disturbing Habit 8
Dwarf 9 Dwarf 9 Dwarf 9
Fear 10 Fear 10 Fear 10
Flaw - Agility Flaw - Agility Flaw - Agility
Flaw - Animal Handling 12 Flaw - Animal Handling 12 Flaw - Animal Handling 12
Flaw - Athletics Flaw - Athletics Flaw - Athletics
Flaw - Awareness 14 Flaw - Awareness 14 Flaw - Awareness 14
Flaw - Cunning 15 Flaw - Cunning 15 Flaw - Cunning 15
Flaw - Deception 16 Flaw - Deception 16 Flaw - Deception 16
Flaw - Endurance 17 Flaw - Endurance 17 Flaw - Endurance 17
Flaw - Fighting 18 Flaw - Fighting 18 Flaw - Fighting 18
Flaw - Healing 19 Flaw - Healing 19 Flaw - Healing 19
Flaw - Knowledge 20 Flaw - Knowledge 20 Flaw - Knowledge 20
Flaw - Language 21 Flaw - Language 21 Flaw - Language 21
Flaw - Marksmanship 22 Flaw - Marksmanship 22 Flaw - Marksmanship 22
Flaw - Persuasion 23 Flaw - Persuasion 23 Flaw - Persuasion 23
Flaw - Status 24 Flaw - Status 24 Flaw - Status 24
Flaw - Stealth 25 Flaw - Stealth 25 Flaw - Stealth 25
Flaw - Survival 26 Flaw - Survival 26 Flaw - Survival 26
Flaw - Thievery 27 Flaw - Thievery 27 Flaw - Thievery 27
Flaw - Warfare 28 Flaw - Warfare 28 Flaw - Warfare 28
Flaw - Will 29 Flaw - Will 29 Flaw - Will 29
Forgetful 30 Forgetful 30 Forgetful 30
Furious 31 Furious 31 Furious 31
Haughty 32 Haughty 32 Haughty 32
Haunted 33 Haunted 33 Haunted 33
Honour-bound 34 Honour-bound 34 Honour-bound 34
Ignoble 35 Ignoble 35 Ignoble 35
Impaired Sense - Blind 36 Impaired Sense - Blind 36 Impaired Sense - Blind 36
Impaired Sense - Deaf 37 Impaired Sense - Deaf 37 Impaired Sense - Deaf 37
Inept 38 Inept 38 Inept 38
Lascivious 39 Lascivious 39 Lascivious 39
Marked 40 Marked 40 Marked 40
Maimed - lost leg 41 Maimed - lost leg 41 Maimed - lost leg 41
Maimed - lost arm 42 Maimed - lost arm 42 Maimed - lost arm 42
Mute 43 Mute 43 Mute 43
Naïve 44 Naïve 44 Naïve 44
Nemesis 45 Nemesis 45 Nemesis 45
Outcast 46 Outcast 46 Outcast 46
Poor Health 47 Poor Health 47 Poor Health 47
Reviled 48 Reviled 48 Reviled 48
Sickly 49 Sickly 49 Sickly 49
Supreme Arrogance 50 Supreme Arrogance 50 Supreme Arrogance 50
Threatening 51 Threatening 51 Threatening 51
Ward 52 Ward 52 Ward 52
53 53 53
54 54 54
55 55 55
56 56
62 62
64 64
65 65
66 66
67 67
78 78
82 82
83 83
95 95
103 103
114 114
119 119
121 121
122 122
123 123
124 124
125 125
126 126
127 127
128 128
129 129
130 130
131 131
132 132
133 133
134 134
135 135
136 136
137 137
138 138
139 139
143 143
Tables!$DE$2 144 Tables!$DE$2 144
0 0
0 0
0 0
0
0 149 149
0 150 0 150
0 0
0 152 0 152
0 0
52 Extra 3 52 middleaged
Bastard Born 1 Bastard Born Flaw - Agility
Bound to the Bottle 2 Bound to the Bottle Flaw - Athletics
Craven Craven Flaw - Endurance
Crippled 4 Crippled Tables!$CY$233:$CY$235
Cruel Insanity 5 Cruel Insanity
Cursed 6 Cursed
Debt 7 Debt
Disturbing Habit 8 Disturbing Habit
Dwarf 9 Dwarf
Fear 10 Fear
Flaw - Agility Flaw - Agility
Flaw - Animal Handling 12 Flaw - Animal Handling
Flaw - Athletics Flaw - Athletics
Flaw - Awareness 14 Flaw - Awareness
Flaw - Cunning 15 Flaw - Cunning
Flaw - Deception 16 Flaw - Deception
Flaw - Endurance 17 Flaw - Endurance
Flaw - Fighting 18 Flaw - Fighting
Flaw - Healing 19 Flaw - Healing
Flaw - Knowledge 20 Flaw - Knowledge
Flaw - Language 21 Flaw - Language
Flaw - Marksmanship 22 Flaw - Marksmanship
Flaw - Persuasion 23 Flaw - Persuasion
Flaw - Status 24 Flaw - Status
Flaw - Stealth 25 Flaw - Stealth
Flaw - Survival 26 Flaw - Survival
Flaw - Thievery 27 Flaw - Thievery
Flaw - Warfare 28 Flaw - Warfare
Flaw - Will 29 Flaw - Will
Forgetful 30 Forgetful
Furious 31 Furious
Haughty 32 Haughty
Haunted 33 Haunted
Honour-bound 34 Honour-bound
Ignoble 35 Ignoble
Impaired Sense - Blind 36 Impaired Sense - Blind
Impaired Sense - Deaf 37 Impaired Sense - Deaf
Inept 38 Inept
Lascivious 39 Lascivious
Marked 40 Marked
Maimed - lost leg 41 Maimed - lost leg
Maimed - lost arm 42 Maimed - lost arm
Mute 43 Mute
Naïve 44 Naïve
Nemesis 45 Nemesis
Outcast 46 Outcast
Poor Health 47 Poor Health
Reviled 48 Reviled
Sickly 49 Sickly
Supreme Arrogance 50 Supreme Arrogance
Threatening 51 Threatening
Ward 52 Ward
53
54
55
56 56
62 62
64 64
65 65
66 66
67 67
78 78
82 82
83 83
95 95
103 103
114 114
119 119
121 121
122 122
123 123
124 124
125 125
126 126
127 127
128 128
129 129
130 130
131 131
132 132
133 133
134 134
135 135
136 136
137 137
138 138
139 139
143 143
Tables!$DE$2 144 Tables!$DE$2 144
0 0
0 0
0 0
0 0
0 149 0 149
150 0 150
0
0 152 0 152
0 0
old Post Char Gen 1 52 Post Char Gen 2
Feeble 1 Bastard Born 1
Flaw - Agility 2 Bound to the Bottle 2
Flaw - Athletics Craven
Flaw - Awareness 4 Crippled 4
Flaw - Cunning 5 Cruel Insanity 5
Flaw - Endurance 6 Cursed 6
Flaw - Fighting 7 Debt 7
Flaw - Marksmanship 8 Disturbing Habit 8
Tables!$CZ$233:$CZ$240 9 Dwarf 9
10 Fear 10
Flaw - Agility
12 Flaw - Animal Handling 12
Flaw - Athletics
14 Flaw - Awareness 14
15 Flaw - Cunning 15
16 Flaw - Deception 16
17 Flaw - Endurance 17
18 Flaw - Fighting 18
19 Flaw - Healing 19
20 Flaw - Knowledge 20
21 Flaw - Language 21
22 Flaw - Marksmanship 22
23 Flaw - Persuasion 23
24 Flaw - Status 24
25 Flaw - Stealth 25
26 Flaw - Survival 26
27 Flaw - Thievery 27
28 Flaw - Warfare 28
29 Flaw - Will 29
30 Forgetful 30
31 Furious 31
32 Haughty 32
33 Haunted 33
34 Honour-bound 34
35 Ignoble 35
36 Impaired Sense - Blind 36
37 Impaired Sense - Deaf 37
38 Inept 38
39 Lascivious 39
40 Marked 40
41 Maimed - lost leg 41
42 Maimed - lost arm 42
43 Mute 43
44 Naïve 44
45 Nemesis 45
46 Outcast 46
47 Poor Health 47
48 Reviled 48
49 Sickly 49
50 Supreme Arrogance 50
51 Threatening 51
52 Ward 52
53 53
54 54
55 55
Childhood Disease
0
0
0
0
0
0
0
0
0
0
0
Tables!$DB$233:$DB$284
0
53 None Permitted Extra Labels Extra Quality Drop downs
Armour Mastery Benefit Extra 1
Artist Tables!$DE$2 Flaw Extra 2
Attractive Extra 3
Authority
Beastfriend
Beserker
Blood of Heroes
Blood of the Andals
Blood of the First Men
Blood of the Ironmen
Blood of the Rhoyne
Blood of the Wildlings
Blood of Valyria
Brother of Night's Watch (Builder)
Brother of Night's Watch (Ranger)
Brother of Night's Watch (Steward)
Dexterous
Expertise
Famous
Fast
Favoured of Nobles
Favoured of Smallfolk
Guttersnipe
Head of House
Heir
Lucky
Night Eyes
Sinister
Sponsor
Talented (Agility)
Talented (Animal Handling)
Talented (Athletics)
Talented (Awareness)
Talented (Cunning)
Talented (Deception)
Talented (Endurance)
Talented (Fighting)
Talented (Healing)
Talented (Knowledge)
Talented (Language)
Talented (Markmanship)
Talented (Persuasion)
Talented (Status)
Talented (Stealth)
Talented (Survival)
Talented (Thievery)
Talented (Warfare)
Talented (Will)
Trade
Treacherous
Wealthy
Weapon Mastery
Worldly
Tables!$DE$2
0
0
0
0
0
0
0
52 Post Char Gen 3 52 Post Char Gen 4 52
Bastard Born 1 Bastard Born 1 Bastard Born
Bound to the Bottle 2 Bound to the Bottle 2 Bound to the Bottle
Craven Craven Craven
Crippled 4 Crippled 4 Crippled
Cruel Insanity 5 Cruel Insanity 5 Cruel Insanity
Cursed 6 Cursed 6 Cursed
Debt 7 Debt 7 Debt
Disturbing Habit 8 Disturbing Habit 8 Disturbing Habit
Dwarf 9 Dwarf 9 Dwarf
Fear 10 Fear 10 Fear
Flaw - Agility Flaw - Agility Flaw - Agility
Flaw - Animal Handling 12 Flaw - Animal Handling 12 Flaw - Animal Handling
Flaw - Athletics Flaw - Athletics Flaw - Athletics
Flaw - Awareness 14 Flaw - Awareness 14 Flaw - Awareness
Flaw - Cunning 15 Flaw - Cunning 15 Flaw - Cunning
Flaw - Deception 16 Flaw - Deception 16 Flaw - Deception
Flaw - Endurance 17 Flaw - Endurance 17 Flaw - Endurance
Flaw - Fighting 18 Flaw - Fighting 18 Flaw - Fighting
Flaw - Healing 19 Flaw - Healing 19 Flaw - Healing
Flaw - Knowledge 20 Flaw - Knowledge 20 Flaw - Knowledge
Flaw - Language 21 Flaw - Language 21 Flaw - Language
Flaw - Marksmanship 22 Flaw - Marksmanship 22 Flaw - Marksmanship
Flaw - Persuasion 23 Flaw - Persuasion 23 Flaw - Persuasion
Flaw - Status 24 Flaw - Status 24 Flaw - Status
Flaw - Stealth 25 Flaw - Stealth 25 Flaw - Stealth
Flaw - Survival 26 Flaw - Survival 26 Flaw - Survival
Flaw - Thievery 27 Flaw - Thievery 27 Flaw - Thievery
Flaw - Warfare 28 Flaw - Warfare 28 Flaw - Warfare
Flaw - Will 29 Flaw - Will 29 Flaw - Will
Forgetful 30 Forgetful 30 Forgetful
Furious 31 Furious 31 Furious
Haughty 32 Haughty 32 Haughty
Haunted 33 Haunted 33 Haunted
Honour-bound 34 Honour-bound 34 Honour-bound
Ignoble 35 Ignoble 35 Ignoble
Impaired Sense - Blind 36 Impaired Sense - Blind 36 Impaired Sense - Blind
Impaired Sense - Deaf 37 Impaired Sense - Deaf 37 Impaired Sense - Deaf
Inept 38 Inept 38 Inept
Lascivious 39 Lascivious 39 Lascivious
Marked 40 Marked 40 Marked
Maimed - lost leg 41 Maimed - lost leg 41 Maimed - lost leg
Maimed - lost arm 42 Maimed - lost arm 42 Maimed - lost arm
Mute 43 Mute 43 Mute
Naïve 44 Naïve 44 Naïve
Nemesis 45 Nemesis 45 Nemesis
Outcast 46 Outcast 46 Outcast
Poor Health 47 Poor Health 47 Poor Health
Reviled 48 Reviled 48 Reviled
Sickly 49 Sickly 49 Sickly
Supreme Arrogance 50 Supreme Arrogance 50 Supreme Arrogance
Threatening 51 Threatening 51 Threatening
Ward 52 Ward 52 Ward
53 53
54 54
55 55
0 (Heal) 0 - - - 26
Education (Know) Education 235 - - - 1
Research (Know) Research 236 - - - 2
Streetwise (Know) Streetwise 237 - - - 3
0 (Know) 0 - - - 4
0 (Know) 0 - - - 5
0 (Know) 0 - - - 6
0 (Know) 0 - - - 7
0 (Know) 0 - - - 8
0 (Know) 0 - - - 9
0 (Know) 0 - - - 10
0 (Know) 0 - - - 11
0 (Know) 0 - - - 12
0 (Know) 0 - - - 13
0 (Know) 0 - - - 14
0 (Know) 0 - - - 15
0 (Know) 0 - - - 16
0 (Know) 0 - - - 17
0 (Know) 0 - - - 18
0 (Know) 0 - - - 19
0 (Know) 0 - - - 20
0 (Know) 0 - - - 21
0 (Know) 0 - - - 22
0 (Know) 0 - - - 23
0 (Know) 0 - - - 24
0 (Know) 0 - - - 25
0 (Know) 0 - - - 26
Bows (Mark) Bows 261 - - - 1
Crossbows (Mark) Crossbows 262 - - - 2
Siege (Mark) Siege 263 - - - 3
Thrown (Mark) Thrown 264 - - - 4
Target Shooting (Mark) Target Shooting 265 - - - 5
0 (Mark) 0 - - - 6
0 (Mark) 0 - - - 7
0 (Mark) 0 - - - 8
0 (Mark) 0 - - - 9
0 (Mark) 0 - - - 10
0 (Mark) 0 - - - 11
0 (Mark) 0 - - - 12
0 (Mark) 0 - - - 13
0 (Mark) 0 - - - 14
0 (Mark) 0 - - - 15
0 (Mark) 0 - - - 16
0 (Mark) 0 - - - 17
0 (Mark) 0 - - - 18
0 (Mark) 0 - - - 19
0 (Mark) 0 - - - 20
0 (Mark) 0 - - - 21
0 (Mark) 0 - - - 22
0 (Mark) 0 - - - 23
0 (Mark) 0 - - - 24
0 (Mark) 0 - - - 25
0 (Mark) 0 - - - 26
Bargain (Pers) Bargain 287 - - - 1
Charm (Pers) Charm 288 - - - 2
Convince (Pers) Convince 289 - - - 3
Incite (Pers) Incite 290 - - - 4
Intimidate (Pers) Intimidate 291 - - - 5
Seduce (Pers) Seduce 292 - - - 6
Taunt (Pers) Taunt 293 - - - 7
0 (Pers) 0 - - - 8
0 (Pers) 0 - - - 9
0 (Pers) 0 - - - 10
0 (Pers) 0 - - - 11
0 (Pers) 0 - - - 12
0 (Pers) 0 - - - 13
0 (Pers) 0 - - - 14
0 (Pers) 0 - - - 15
0 (Pers) 0 - - - 16
0 (Pers) 0 - - - 17
0 (Pers) 0 - - - 18
0 (Pers) 0 - - - 19
0 (Pers) 0 - - - 20
0 (Pers) 0 - - - 21
0 (Pers) 0 - - - 22
0 (Pers) 0 - - - 23
0 (Pers) 0 - - - 24
0 (Pers) 0 - - - 25
0 (Pers) 0 - - - 26
Breeding (Stat) Breeding 313 - - - 1
Reputation (Stat) Reputation 314 - - - 2
Stewardship (Stat) Stewardship 315 - - - 3
Tournaments (Stat) Tournaments 316 - - - 4
0 (Stat) 0 - - - 5
0 (Stat) 0 - - - 6
0 (Stat) 0 - - - 7
0 (Stat) 0 - - - 8
0 (Stat) 0 - - - 9
0 (Stat) 0 - - - 10
0 (Stat) 0 - - - 11
0 (Stat) 0 - - - 12
0 (Stat) 0 - - - 13
0 (Stat) 0 - - - 14
0 (Stat) 0 - - - 15
0 (Stat) 0 - - - 16
0 (Stat) 0 - - - 17
0 (Stat) 0 - - - 18
0 (Stat) 0 - - - 19
0 (Stat) 0 - - - 20
0 (Stat) 0 - - - 21
0 (Stat) 0 - - - 22
0 (Stat) 0 - - - 23
0 (Stat) 0 - - - 24
0 (Stat) 0 - - - 25
0 (Stat) 0 - - - 26
Blend In (Stea) Blend In 339 - - - 1
Sneak (Stea) Sneak 340 - - - 2
0 (Stea) 0 - - - 3
0 (Stea) 0 - - - 4
0 (Stea) 0 - - - 5
0 (Stea) 0 - - - 6
0 (Stea) 0 - - - 7
0 (Stea) 0 - - - 8
0 (Stea) 0 - - - 9
0 (Stea) 0 - - - 10
0 (Stea) 0 - - - 11
0 (Stea) 0 - - - 12
0 (Stea) 0 - - - 13
0 (Stea) 0 - - - 14
0 (Stea) 0 - - - 15
0 (Stea) 0 - - - 16
0 (Stea) 0 - - - 17
0 (Stea) 0 - - - 18
0 (Stea) 0 - - - 19
0 (Stea) 0 - - - 20
0 (Stea) 0 - - - 21
0 (Stea) 0 - - - 22
0 (Stea) 0 - - - 23
0 (Stea) 0 - - - 24
0 (Stea) 0 - - - 25
0 (Stea) 0 - - - 26
Forage (Surv) Forage 365 - - - 1
Hunt (Surv) Hunt 366 - - - 2
Orientation (Surv) Orientation 367 - - - 3
Track (Surv) Track 368 - - - 4
0 (Surv) 0 - - - 5
0 (Surv) 0 - - - 6
0 (Surv) 0 - - - 7
0 (Surv) 0 - - - 8
0 (Surv) 0 - - - 9
0 (Surv) 0 - - - 10
0 (Surv) 0 - - - 11
0 (Surv) 0 - - - 12
0 (Surv) 0 - - - 13
0 (Surv) 0 - - - 14
0 (Surv) 0 - - - 15
0 (Surv) 0 - - - 16
0 (Surv) 0 - - - 17
0 (Surv) 0 - - - 18
0 (Surv) 0 - - - 19
0 (Surv) 0 - - - 20
0 (Surv) 0 - - - 21
0 (Surv) 0 - - - 22
0 (Surv) 0 - - - 23
0 (Surv) 0 - - - 24
0 (Surv) 0 - - - 25
0 (Surv) 0 - - - 26
Pick Lock (Thie) Pick Lock 391 - - - 1
Sleight of Hand (Thie) Sleight of Hand 392 - - - 2
Steal (Thie) Steal 393 - - - 3
0 (Thie) 0 - - - 4
0 (Thie) 0 - - - 5
0 (Thie) 0 - - - 6
0 (Thie) 0 - - - 7
0 (Thie) 0 - - - 8
0 (Thie) 0 - - - 9
0 (Thie) 0 - - - 10
0 (Thie) 0 - - - 11
0 (Thie) 0 - - - 12
0 (Thie) 0 - - - 13
0 (Thie) 0 - - - 14
0 (Thie) 0 - - - 15
0 (Thie) 0 - - - 16
0 (Thie) 0 - - - 17
0 (Thie) 0 - - - 18
0 (Thie) 0 - - - 19
0 (Thie) 0 - - - 20
0 (Thie) 0 - - - 21
0 (Thie) 0 - - - 22
0 (Thie) 0 - - - 23
0 (Thie) 0 - - - 24
0 (Thie) 0 - - - 25
0 (Thie) 0 - - - 26
Command (Warf) Command 417 - - - 1
Strategy (Warf) Strategy 418 - - - 2
Tactics (Warf) Tactics 419 - - - 3
0 (Warf) 0 - - - 4
0 (Warf) 0 - - - 5
0 (Warf) 0 - - - 6
0 (Warf) 0 - - - 7
0 (Warf) 0 - - - 8
0 (Warf) 0 - - - 9
0 (Warf) 0 - - - 10
0 (Warf) 0 - - - 11
0 (Warf) 0 - - - 12
0 (Warf) 0 - - - 13
0 (Warf) 0 - - - 14
0 (Warf) 0 - - - 15
0 (Warf) 0 - - - 16
0 (Warf) 0 - - - 17
0 (Warf) 0 - - - 18
0 (Warf) 0 - - - 19
0 (Warf) 0 - - - 20
0 (Warf) 0 - - - 21
0 (Warf) 0 - - - 22
0 (Warf) 0 - - - 23
0 (Warf) 0 - - - 24
0 (Warf) 0 - - - 25
0 (Warf) 0 - - - 26
Coordinate (Will) Coordinate 443 - - - 1
Courage (Will) Courage 444 - - - 2
Dedication (Will) Dedication 445 - - - 3
0 (Will) 0 - - - 4
0 (Will) 0 - - - 5
0 (Will) 0 - - - 6
0 (Will) 0 - - - 7
0 (Will) 0 - - - 8
0 (Will) 0 - - - 9
0 (Will) 0 - - - 10
0 (Will) 0 - - - 11
0 (Will) 0 - - - 12
0 (Will) 0 - - - 13
0 (Will) 0 - - - 14
0 (Will) 0 - - - 15
0 (Will) 0 - - - 16
0 (Will) 0 - - - 17
0 (Will) 0 - - - 18
0 (Will) 0 - - - 19
0 (Will) 0 - - - 20
0 (Will) 0 - - - 21
0 (Will) 0 - - - 22
0 (Will) 0 - - - 23
0 (Will) 0 - - - 24
0 (Will) 0 - - - 25
0 (Will) 0 - - - 26
Max Level
1 Agility 0
2 0 0
3 0
1 Animal Handling 0
2 0 0
3 0
1 Athletics 0
2 0 0
3 0
1 Awareness 0
2 0 0
Passive 0
1 Cunning 0
2 0 0
3 0
1 Deception 0
2 0 0
3 0
1 Endurance 0
2 0 0
Passive 0
1 Fighting 0
2 0 0
3 0
1 Healing 0
2 0 0
3 0
1 Knowledge 0
2 0 0
3 0
1 Markmanship 0
2 0 0
3 0
1 Persuasion 0
2 0 0
3 0
1 Status 0
2 0 0
3 0
1 Stealth 0
2 0 0
Passive 0
1 Survival 0
2 0 0
3 0
1 Thievery 0
2 0 0
3 0
1 Warfare 0
2 0 0
3 0
1 Will 0
2 0 0
3 0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
#REF!
#REF!
#REF!
#REF!
#REF!
#REF!
#REF!
#REF!
#REF!
#REF!
#REF!
#REF!
#REF!
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0