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Lesson 1: Lines, Ellipses and Boxes
Boxes
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Lines: Markmaking
The Fundamentals of
Markmaking
Flowing continuously
Flowing smoothly
Maintaining a consistent Learn More
trajectory
Prototype vehicle shown with options using visual effects.
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Finally, if you think of this distance as being the distance between any two parallel lines (which remains
consistent in 3D space by nature of them being parallel), when drawn in 2D any lines that are parallel
to one another will ultimately converge towards - you guessed it - a vanishing point.
This brings us to the rule that exists at the core of understanding perspective: any set of lines that are
parallel to one another in 3D space will, as they grow farther and farther away from the viewer,
ultimately converge to a single, shared point.
Again - if you know anything about perspective already, you'll probably have heard about 1, 2 and 3
(vanishing) point perspective systems. While we will deal with these each in small amounts at #rst, I
want to make one thing clear:
These 1, 2 and 3 point perspective systems do not exist. It's a simpli#cation of the concept intended
to help beginners learn, but one that I #nd to be extremely limiting. When I was #rst learning
perspective, it was something that confused me for years, and I've seen the same in many of my own
students.
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There are so many di"erent sets of parallel lines in a scene, and a vanishing point for all of them.
One point perspective goes one step further. In two point, the vertical vanishing point is at in#nity,
leaving the remaining two vanishing points on the horizon line. To move into one point perspective, we
move one of those vanishing points so far o" to the side that it too goes to in#nity. Your one remaining
vanishing point in this scenario is going to be sitting somewhere visible within your composition (rather
than being o" the page/frame), otherwise things are going to look really weird and distorted. This
means that the viewer is going to be looking down the barrel of your box, or at least close to it.
Now, all of this is probably really confusing and is going to take a while to sink in. Don't worry
about that, you'll start to grasp it gradually. What you can keep in mind for now, in terms of when to
use 1, 2 or 3 vanishing points for a box are these much simpler rules of thumb:
This actually works pretty well, until you're able to grasp the more complex reasons behind it all. When
you're looking directly at a face of a box, one set of its parallel lines are going to be receding to a
vanishing point in the frame, somewhere pretty close to the face you're aligned to. When you're
looking directly at an edge, you've got two sets of parallel lines going o" to either side of it. When
you're looking at a corner, all three sets of parallel lines are coming o" of that single point towards
their own vanishing points.
Every Drawabox lesson consists of lecture content and exercises that are assigned as homework. It's
best to complete this homework before moving onto the next section. As this lesson consists of three
sections (lines, ellipses, boxes), it is best that you only submit your work for review when you've
completed all three.
All the assigned work for this section should be done in ink, using !neliners/felt tip pens as
described here. In a pinch, I will accept work done in ballpoint, but only if the situation is dire. This is
an exception only for this lesson as students get started.
# They can be helpful for those of you who cannot follow along with the text, or who need live examples for the
exercises to follow along with.
Just keep in mind that as the lessons themselves are continually being updated and adjusted, the audio
recordings may not be completely up to date.
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