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Ihsan Muhammad Aulia

1706043393 - Class A

Guest Lecture Profile:


● Mochamad Asri
● Facebook: Research Scientist
● Part time in tech innovation companies such as Intel
● Bachelor and Master Degree in Tokyo Institute of Technology
● PhD in University of Texas - Doctor of Philosophy - PhD in Computer Engineering

Main Takeaways from Lecture:


● Dot com bubble opened up new opportunities
● Internet connects people through new ways
● Look for these 2 field for possibilities: AI & business opportunities
● Each innovation opens new future opportunities
● Alphabet self driving cars
● Amazon drone deliveries
● Facebook reality lab:
○ Field: Artificial intelligence
○ Pop culture equivalent: Making the matrix movie real
○ Technology
■ VR = Oculus
■ AR = Spark AR
■ General Communication = Portal
● Question & Answers
○ Innovation vs profit: Should prioritise innovation, because when a product is
innovative and well placed, it’s bound to be good and people will use it.
Profit is secondary
○ VR; application in video games only or real world usage? The possibilities are
endless. For example, in the medical field for fast and accurate cancer
detection. Of course, for now, most of the application is in the field of video
games
○ Challenges in building VR/AR/AI? It requires tons of power
○ Is it possible to simulate feelings like touch, the feeling of being moved, etc.?
It is possible but probably through direct connection to the brain, not through
physical touch
○ Facebook’s innovations are addicting and have considerable impacts for
mental health: Facebook's main goal is to connect people, share their life.
People enjoy that and unfortunately, it has its side effects. But at the end of
the day, people still have control of their own life. The control is up to us
○ Silicon valley environment:
■ Why it is productive:
Ihsan Muhammad Aulia
1706043393 - Class A
● Talent, supported by local university such as CalTech and UC
Berkeley
● Research
● Government policies and fundings
● Nice weather
○ Timeframe for mainstream facebook AR technologies: Unable to be specific,
but couple of years, around 2-5 years
○ Is innovator born or is it learned? Both, little bit of column a, little bit of
column b

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