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Active

Career skills – Charm, Craft, Negotiation, Perception, Sailing, Skullduggery, Survival


Bonus Career Skills – Sailing, Craft, Athletics, Perception
Passive

Ranked

Toughness Second Wind Grit Jump Up

Gain +2 wound threshold Once per encounter, your Gain +1 strain threshold. Once per round during your
character may use this talent turn, may stand from a prone
Cost: 5 to heal an amount of strain Cost: 5 or seated position as an
equal to their ranks in Second incidental.
Wind.
Cost: 5
Cost: 5

Heightened Solid Repairs Natural Sailor Catfall


Awarenss
Allies within short range of The character repairs +1 hull Once per session, may re-roll When rolling Athletics to
your character add b to their trauma per rank of Solid any 1 Sailing or Athletics reduce damage from falling,
Perception and Vigilance Repairs whenever he repairs a check. add b. In addition, reduce
checks. Allies engaged with ship or vehicle. damage and strain suffered
Cost: 10
your character add bb from a fall by 1 per rank of
Cost: 10
instead. Catfall.
Cost: 10 Cost: 10

Second Wind Durable Fine Tuning Full Throttle

Once per encounter, your Your character reduces any When reducing the amount of While sailing, your character
character may use this talent Critical Injury result they suffer system strain a vehicle suffers, may use this talent to make a
to heal an amount of strain by 10 per rank of Durable, to a reduce 1 additional strain per Hard (ddd) Sailing check. If
equal to their ranks in Second minimum of 01. rank of Fine Tuning. successful, the top speed of
Wind. the vehicle increases by one
Cost: 15 Cost: 15
Cost: 15 (to a maximum of 5) for a
number of rounds equal to
your character’s Water.
Cost: 15

Second Wind Tricky Target Grit Solid Repairs

Once per encounter, your Count vehicle piloted as Gain +1 strain threshold. The character repairs +1 hull
character may use this talent having a silhouette 1 lower trauma per rank of Solid
to heal an amount of strain when being attacked. Cost: 20 Repairs whenever he repairs a
equal to their ranks in Second ship or vehicle.
Cost: 20
Wind.
Cost: 20
Cost: 20

Full Throttle
Dedication Hold Together Master Sailor
(Improved)
Each rank of Dedication Spend 1 Story Point to Once per round when sailing a Suffer 1 strain to attempt Full
increases one of your perform a Hold Together vehicle, may suffer 2 strain to Throttle as a maneuver and
character’s characteristics by incidental immediately after perform any Sailing action as decrease its difficulty to
one. This talent cannot vehicle takes damage to turn it a maneuver. Average (dd).
increase a characteristic into system strain.
Cost: 25 Cost: 25
above 6.
Cost: 25
Cost: 25

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