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ARTS

Structuring Competencies in a Definitive Budget of Work


Template 3 : Unpacking of Learning Competencies
GRADE Six
Quarter First
Key Stage 4-6
Key Stage Standards The learner demonstrates understanding of fundamental processes through performing, creating, and
responding, aimed towards the development of appreciation of music and art, and acquisition of basic
knowledge and skills
Domain Application for Appropriate Mastery and Acquisition
Performance Standard creates concepts through art processes, elements, and principles using new technologies (hardware and
software) to create personal or class logo. designs cartoon character on the spot using new technologies
Content Standards demonstrates understanding of the use of lines, shapes, colors, texture, and the principles of emphasis and
contrast in drawing a logo and own cartoon character using new technologies in drawing.

Week Domain Learning Competencies Code Number of REMARKS


Days
Taught
1 Elements: 1. shows ,realizes and explains that art A6EL-Ia
LINE , SHAPE , processes, elements and principles still 1
COLOR , TEXTURE apply even with the use of new
, producing these technologies.
using technology
1 Principles: 2. appreciates and identifies the elements A6PL-Ia 1
6. CONTRAST 7. and principles applied in commercial art.
EMPHASIS
2 3. applies / uses concepts on the use of the A6PR-Ib 1
Process: software (commands, menu, etc.).
DRAWING – NEW 4. utilizes/uses art skills in using new A6PR-Ic 2
3 TECHNOLOGIES technologies (hardware and software).

K to 12 Curriculum Guide 1
ARTS
Structuring Competencies in a Definitive Budget of Work

4 logo cartoon 5. creates personal or class logo as visual A6PR-Id


character representation that can be used as a 1
product, brand, or trademark
4 6. explains ideas about the logo A6PR-Id
5 Elements 7. CARTOON CHARACTER Making-shows, A6EL-Ie
realizes and describes that art processes, 2
elements, and principles still apply even
with the use of technologies.
5 Principle 8. Shows,appreciates and identifies the A6PL-Ie
elements and principles applied in comic
art.
6 Process 9. Applies/uses concepts on the A6PR-If 1
steps/procedures in cartoon character
making.
7 10. Utilizes and creates art skills in using new A6PR-Ig 1
technologies (hardware and software) in
cartoon character making.
8 11. creates own cartoon character to entertain, A6PR-Ih 1
express opinions, ideas,etc
8 12. explains ideas about the cartoon character A6PR-Ih
10

K to 12 Curriculum Guide 2
ARTS
Structuring Competencies in a Definitive Budget of Work

K to 12 Curriculum Guide 3

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