Professional Documents
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Student’s Guide
Learning Content
DISCUSSION
1. What is the difference between data and information? How does a computer
process data?
2. What is the definition of a computer? What are its different types and how do
they differ from one another?
3. What are the capabilities of a computer system and what makes computer
system reliable?
4. What are the trends In the world of information and communications
technology?
INSTRUCTIONAL MANUAL / WORKBOOK
Student’s Guide
DEFINITION OF COMPUTER
Computers can perform the four general operations which comprise the Data
Processing Cycle.
- Input
- Output
- Process
- Storage
DATA INFO
FEEDBACK/CONTROL
All computer processing requires data, which is a collection of raw facts, figures
and symbols, such as numbers, words, images, video and sound, given to the
computer during the input phase.
During the process phase, computers manipulate data to create information.
Information is data that is organized, meaningful, and useful.
During the output phase, the information that has been created is put into some
form, such as a printed report.
The information can also be put in computer storage for future use. This is the
storage phase.
For example, the teacher records the scores of his students in the three quizzes.
The teacher inputs the scores in the excel to compute the average. The average
shown in excel is the output.
INSTRUCTIONAL MANUAL / WORKBOOK
Student’s Guide
Data is a collection of independent raw facts. (name, age, birthday, scores, date)
Information is processed data made meaningful based on the needs of the user.
The qualities of information are:
- Relevant
- Complete
- Timely
- Accurate
- Presentable
- Cost-effective
COMPUTER CAPABILITIES
COMPUTER BENEFITS
COMPUTER LIMITATIONS
Lack of common sense - No matter how efficient, fast and reliable computer
systems might be but yet do not have any common sense because no full-proof
algorithm has been designed to programme logic into them. As computers
function based on the stored programme(s), they simply lack common sense.
Zero IQ - They are unable to see and think the actions to perform in a particular
situation unless that situation is already programmed into them. Computers are
programmable to complete each and every task, however small it may be.
Lack of Decision-making - Decision-making is a complicated process involving
information, knowledge, intelligence, wisdom, and ability to judge. The computer
system does not have the ability to make decisions on their own because they do
not possess all the essentials of decision-making. They can be programmed to take
such decisions, which are purely procedure-oriented. If a computer has not been
programmed for a particular decision situation, it will not take a decision due to
lack of wisdom and evaluation faculties. Human beings, on the other hand,
possess this great power of decision-making.
Dependence on prepared instructions – Computers depend on human’s
instructions. It cannot operate unless a user tells the computer to do something.
INSTRUCTIONAL MANUAL / WORKBOOK
Student’s Guide
Additionally, computers cannot derive meaning from objects and correct wrong
instructions.
Learning Content
1. History of Computers
2. Four Generations of Computer
DISCUSSION
HISTORY OF COMPUTERS
Computer came from the Latin word ‘computare’ which means to reckon or
sum up. Webster dictionary defines computer as any programmable device that
can store retrieve and process data. The Old Oxford English dictionary describes
a computer as a person employed to make calculations.
3000 BC – the abacus is a simple counting aid invented in Babylonia
1622 - the Slide Rule is a mechanical precursor of the pocket calculator
invented by William Oughtred commonly used until the 1970 until made obsolete
by electronic calculators.
1623 – Wilheim Schichard builds the first mechanical calculator which can work
with six digits and carries digits across columns.
1640 – Blaise Pascal invents the first commercial calculator, a hand power
adding machine.
1673 – Gottfried Leibniz builds a mechanical calculating machine that multiplies,
divides, adds and subtracts.
1780 – Benjamin Franklin discovers electricity.
1801 – Joseph Marie Jacquard builds a loom that weaves by reading punched
holes stored on small sheets of hardwood.
INSTRUCTIONAL MANUAL / WORKBOOK
Student’s Guide
1833 – Charles Babbage builds the analytical machine, the first general purpose
computer that follows instructions from punched-cards. I
GENERATION OF COMPUTERS
1st Generation
Vacuum Tubes (1949-1956) – The first computers used vacuum tubes for
circuitry and magnetic drums for memory and were often enormous as they
take up entire rooms. They were very expensive to operate, uses a great deal
of electricity and generates a lot of heat. They relied on machine language to
perform operations and can only solve one problem at a time.
Ex: ENIAC
2nd Generation
Transistors (1956-1963) – These were far superior than vacuum tubes as it
allowed computers to become smaller, faster, cheaper, more energy efficient
and more reliable than the 1st generation computers. Transistors still relied on
punched cards for input and printouts for output.
Ex: IBM 1401
3rd Generation
Integrated Circuits (1964-1971) – Robert Noyce developed the integrated
circuit. ICs were miniaturized and placed on silicon chips called
semiconductors which drastically increased the speed and efficiency of
computers. Users interacted in the the 3rd generation of computers through
keyboards and monitors interfaces with an operating system allowing the
device to run many applications at one time.
4th Generation
Microprocessors (1971 - Present) – The microprocessors brought the 4th
generation of computers, as thousands of ICs were built into a single silicon
chip. What in the 1st generation filed an entire room can now fit into the palm
of the hand.
Ex: Osborne I (the 1st laptop)
INSTRUCTIONAL MANUAL / WORKBOOK
Student’s Guide
Learning Content
DISCUSSION
INFORMATION TECHNOLOGY
A term that encompasses all forms of technology used to create, store, exchange
and utilize information in its various forms including business data, conversations,
still images, motion pictures and multimedia presentations.
It refers to anything related to computing technology, such as networking,
hardware, software, the Internet, or the people that work with these technologies.
Data enters the computer through one or more input devices. The computer then
processes the data, stores it in the system unit and transmits the resulting data to
output devices.
1.What is IT, and how does it affect education, health, money, leisure, government and
careers?
2.Do you wish there was an invention to make your life easier or better? Describe it. What
would it do for you? Come up with ideas on how that device may be constructed.
3. Determine what types of computers are being used where you work or go to school.
In which departments are the different types of computer used? Make a list of the input
devices, output devices, and storage devices. What are they used for? How are they
connected to other computers?
4. Computers are almost everywhere, and they affect most walks of life—business,
education, government, the military, hobbies, shopping, research, and so on. What
aspects of your life can you think of that still seem relatively unaffected by computers
and technology? Is this a good thing or a bad thing, and is it likely to last? What aspects
of your life have been the most conspicuously affected by technology? Has anything
been made worse or harder in your life by the advance of computers? What about things
that have been made better or easier?
5. Are computers, cellphones, and other electronic devices bad for our health?