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Druid 6 IvelliosLovableIdiot

CLASS & LEVEL PLAYER NAME


Ivellios Ilphelkir
High Elf Noble 14,000
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+0 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +3 Dexterity
+2 Constitution +3 13 45 --
+0 • +6 Intelligence
CLASS
• +6 Wisdom INITIATIVE HIT POINTS
10
+1 Charisma
Total 6d8 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES
Advantage against being charmed, and
magic can’t put you to sleep

+3 Advantage Against plants that are


magically created or manipulated to
impede movement
DEFENSES HIT DICE DEATH SAVES

17 SAVING THROWS INSPIRATION


=== ARMOR ===
Light Armor, Medium Armor, Shields
CONSTITUTION +3 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+3
+2 +3

+3
Animal Handling WIS
Arcana INT
Club, Dagger, Dart, Javelin, Longbow,
Longsword, Mace, Quarterstaff, Scimitar,
Shortbow, Shortsword, Sickle, Sling, Spear
15 +0 Athletics STR
ABILITY SAVE DC === TOOLS ===
+1 Deception CHA
Dice Set, Herbalism Kit
P +6 History INT
INTELLIGENCE
+3 Insight WIS === LANGUAGES ===
30 ft. (Walking) Common, Druidic, Elvish, Goblin, Infernal
+3 +1 Intimidation CHA
+3 Investigation INT
17 P +6 Medicine WIS SPEED

+3 Nature INT PROFICIENCIES & LANGUAGES

WISDOM P +6 Perception WIS


+1 Performance CHA === ACTIONS === points, or die).
+3 P +4 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Help, Hide, Ready, Search, Use an Object,
+3 Religion INT
16 Opportunity Attack, Grapple, Shove, Improvise,
+3 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object

+3 Stealth DEX Wild Shape • 2 / Short Rest


CHARISMA As an action, you can magically assume the shape
P +6 Survival WIS
of a beast that you have seen before twice per short

+1 rest. [2nd] Max CR 1/4 (no flying or swimming speed)


[4th] Max CR 1/2 (no flying speed) [8th] Max CR 1

You can stay in beast shape for 3 hours before


12 reverting back to your normal form (or as a bonus
action earlier or if you fall unconscious, drop to 0 hit
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

16 PASSIVE WISDOM (PERCEPTION)


Shillelagh +6 1d8+3 Bludgeoning D: 1m, V/S/M

Unarmed Strike +3 1 Bludgeoning


13 PASSIVE WISDOM (INSIGHT)

13 PASSIVE INTELLIGENCE (INVESTIGATION)

Darkvision 60 ft.

SENSES WEAPON ATTACKS & CANTRIPS

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Druid 6 IvelliosLovableIdiot
CLASS & LEVEL PLAYER NAME
Ivellios Ilphelkir
High Elf Noble 14,000
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== DRUID FEATURES === for 4 hours a day. While meditating, you can dream
| 1 / Long Rest after a fashion; such dreams are actually mental
* Hit Points • PHB 65 exercises that have become reflexive through years of
* Circle Spells • PHB 68 practice. After resting in this way, you gain the same
* Proficiencies • PHB 65 You gain access to circle spells for your associated benefit that a human does from 8 hours of sleep.
land. A circle spell counts as a druid spell, you always
* Druidic • PHB 66 have it prepared, and it doesn’t count against the * Elf Weapon Training • BR 23
You know Druidic, the secret language of druids. number of spells you can prepare each day. You have proficiency with the longsword, shortsword,
shortbow, and longbow.
* Spellcasting • PHB 66 * Wild Shape Improvement • PHB 66
You can cast prepared druid spells using WIS as your While using your Wild Shape feature, you can * Cantrip • BR 24
spellcasting modifier (Spell DC 14, Spell Attack +6) transform into beasts of CR 1/2 or lower that don't You know one cantrip of your choice from the wizard
and prepared druid spells as rituals if they have the have a flying speed. spell list. INT is your spellcasting ability for it.
ritual tag. You can use a druidic focus as a spellcasting
focus. * Ability Score Improvement • PHB 67 * Extra Language • BR 24
You can speak, read, and write one extra language of
* Wild Shape • PHB 66 * Land’s Stride • PHB 69 your choice.
As an action, you can magically assume the shape of Moving through nonmagical difficult terrain costs you
a beast that you have seen before twice per short rest. no extra movement. You can also pass through
nonmagical plants without being slowed and without
You can stay in beast shape for 3 hours before taking damage if they have thorns, spines, or a similar
reverting back to your normal form (or as a bonus hazard. You have advantage on saving throws against
action earlier or if you fall unconscious, drop to 0 hit plants that are magically created or manipulated to
points, or die). impede movement, such those created by the entangle
spell.
| 2 / Short Rest • 1 Action

* Druid Circle • PHB 67 === HIGH ELF RACIAL TRAITS ===

| Circle of the Land (Forest) * Darkvision • BR 23


You can see in darkness (shades of gray) up to 60 ft.
* Bonus Cantrip • PHB 68
You learn one additional druid cantrip of your choice. * Keen Senses • BR 23
This cantrip doesn’t count against the number of druid You have proficiency in the Perception skill.
cantrips you know.
* Fey Ancestry • BR 23
* Natural Recovery • PHB 68 You have advantage on saves against being charmed,
Once per long rest during a short rest, you choose and magic can’t put you to sleep.
expended spell slots to recover. The spell slots can
have a combined level of up to 3, and none of the slots * Trance • BR 23
can be 6th level or higher. You don't need to sleep, but meditate semiconsciously

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Leather 1 10 lb.

Mace 1 4 lb.

SP 0 Shortbow 1 2 lb.

Backpack 1 5 lb.
EP 0 Clothes, Fine 1 6 lb.

Signet Ring 1 --
GP 25 Druidic Focus 1 --

Bedroll 1 7 lb.
PP 0 Mess Kit 1 1 lb.

Rations (1 day) 10 20 lb.


WEIGHT CARRIED

81.5 lb. Rope, Hempen (50 feet) 1 10 lb.

ENCUMBERED Tinderbox 1 1 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

150 lb. Torch 10 10 lb.

PUSH/DRAG/LIFT Waterskin 1 5 lb.

300 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Male 137 Medium 1.80 100
GENDER AGE SIZE HEIGHT WEIGHT
Ivellios Ilphelkir Chaotic Good White Dark green Blonde
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

Despite my noble birth, I do not place myself


above other folk. We all have the same blood.

PERSONALITY TRAITS

Respect. Respect is due to me


because of my position, but all people
regardless of station deserve to be
IDEALS

The common folk must see me as a hero


of the people.

BONDS

I too often hear veiled insults and


threats in every word addressed to
me, and I’m quick to anger.
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

When Ivellios was just a teen, he decided to make


fun of an ugly woman, a woman so tremendously
hideous that would scare Tiamat into never waking
up again, ANYWAY! in a shocking turn of events,
it turns out that the unpleasant looking woman was
the wife of a very wealthy (and quite strong) noble
man that proceeded to beat the absolute fucking
crap out of Ivellios, everyone in town made fun of
him, at the plaza, in the market, even in the
church, so he decided to exilliate himself to the
forest, "at least the squirrels wont make fun of me"
he said as he vowed to take revenge. After
decades of living among the animals and the
plants, Ivellios learnt the ways of the druid, learnt
the magic that comes with it, even stole some
books and learnt the secret druid language, and
everything went fine, takin some quests and
earning some money, until he discovered that
druids can talk with animals, so he tried and tried
day after day, until one day, a little chipmunk
broke silence "HEY! You are that fool that got his
ass kicked!!!"

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
WIS 14 +6
Druid
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Shillelagh Druid +6 1BA Touch V,S,M 1 minute PHB 275 D: 1m, V/S/M

O Mending Druid -- 1m Touch V,S,M Instantaneous PHB 259 V/S/M

O Thunderclap Druid CON 14 1A 5 ft. S Instantaneous EE 168 S

O Minor Illusion Cantrip -- 1A 30 ft./5 ft. Cube S,M 1 minute PHB 260 D: 1m, 5 ft. Cube, S/M

O Poison Spray Bonus Cantrip CON 14 1A 10 ft. V,S Instantaneous PHB 266 V/S

=== 1st LEVEL === 4 Slots OOOO

O Cure Wounds Druid -- 1A Touch V,S Instantaneous PHB 230 V/S

O Entangle <C> Druid STR 14 1A 90 ft./20 ft. Square V,S Concentration, up to 1 minute PHB 238 D: 1m, 20 ft. Square, V/S

O Speak with Animals [R] Druid -- 1A Self V,S 10 minutes PHB 277 D: 10m, V/S

O Healing Word Druid -- 1BA 60 ft. V Instantaneous PHB 250 V

O Ice Knife Druid DEX 14 / +6 1A 60 ft./5 ft. Sphere S,M Instantaneous EE 157 5 ft. Sphere, S/M

O Animal Friendship Druid WIS 14 1A 30 ft. V,S,M 24 hours PHB 212 D: 24h, V/S/M

O Charm Person Druid WIS 14 1A 30 ft. V,S 1 hour PHB 221 D: 1h, V/S

O Create or Destroy Water Druid -- 1A 30 ft./30 ft. Cube V,S,M Instantaneous PHB 229 30 ft. Cube, V/S/M

O Detect Magic [R]<C> Druid -- 1A + 10m Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Poison and Disease [R]<C> Druid -- 1A + 10m Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S/M

O Faerie Fire <C> Druid DEX 14 1A 60 ft./20 ft. Cube V Concentration, up to 1 minute PHB 239 D: 1m, 20 ft. Cube, V

O Fog Cloud <C> Druid -- 1A 120 ft./20 ft. Sphere V,S Concentration, up to 1 hour PHB 243 D: 1h, 20 ft. Sphere, V/S

O Goodberry Druid -- 1A Touch V,S,M Instantaneous PHB 246 V/S/M

O Jump Druid -- 1A Touch V,S,M 1 minute PHB 254 D: 1m, V/S/M

O Longstrider Druid -- 1A Touch V,S,M 1 hour PHB 256 D: 1h, V/S/M

O Purify Food and Drink [R] Druid -- 1A + 10m 10 ft./5 ft. Sphere V,S Instantaneous PHB 270 5 ft. Sphere, V/S

O Thunderwave Druid CON 14 1A Self/15 ft. Cube V,S Instantaneous PHB 282 15 ft. Cube, V/S

O Absorb Elements Druid -- 1R Self S 1 round EE 150 D: 1Rnd, S

O Beast Bond <C> Druid -- 1A Touch V,S,M Concentration, up to 10 minutes EE 150 D: 10m, V/S/M

O Earth Tremor Druid DEX 14 1A 10 ft. V,S Instantaneous EE 155 V/S

=== 2nd LEVEL === 3 Slots OOO

O Flame Blade <C> Druid +6 1BA Self V,S,M Concentration, up to 10 minutes PHB 242 D: 10m, V/S/M

O Moonbeam <C> Druid CON 14 1A 120 ft./5 ft. Cylinder V,S,M Concentration, up to 1 minute PHB 261 D: 1m, 5 ft. Cylinder, V/S/M

P Barkskin <C> Druid (Always Prepared) -- 1A Touch V,S,M Concentration, up to 1 hour PHB 217 D: 1h, V/S/M

P Spider Climb <C> Druid (Always Prepared) -- 1A Touch V,S,M Concentration, up to 1 hour PHB 277 D: 1h, V/S/M

O Animal Messenger [R] Druid -- 1A + 10m 30 ft. V,S,M 24 hours PHB 212 D: 24h, V/S/M

O Darkvision Druid -- 1A Touch V,S,M 8 hours PHB 230 D: 8h, V/S/M

O Enhance Ability <C> Druid -- 1A Touch V,S,M Concentration, up to 1 hour PHB 237 D: 1h, V/S/M

O Find Traps Druid -- 1A 120 ft. V,S Instantaneous PHB 241 V/S

O Flaming Sphere <C> Druid DEX 14 1A 60 ft./5 ft. Sphere V,S,M Concentration, up to 1 minute PHB 242 D: 1m, 5 ft. Sphere, V/S/M

O Gust of Wind <C> Druid STR 14 1A Self V,S,M Concentration, up to 1 minute PHB 248 D: 1m, V/S/M

O Heat Metal <C> Druid -- 1A 60 ft. V,S,M Concentration, up to 1 minute PHB 250 D: 1m, V/S/M

O Hold Person <C> Druid WIS 14 1A 60 ft. V,S,M Concentration, up to 1 minute PHB 251 D: 1m, V/S/M

O Lesser Restoration Druid -- 1A Touch V,S Instantaneous PHB 255 V/S

O Locate Animals or Plants [R] Druid -- 1A + 10m Self V,S,M Instantaneous PHB 256 V/S/M

O Locate Object <C> Druid -- 1A Self V,S,M Concentration, up to 10 minutes PHB 256 D: 10m, V/S/M

O Pass without Trace <C> Druid -- 1A Self V,S,M Concentration, up to 1 hour PHB 264 D: 1h, V/S/M

O Protection from Poison Druid -- 1A Touch V,S 1 hour PHB 270 D: 1h, V/S

O Spike Growth <C> Druid -- 1A 150 ft./20 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 277 D: 10m, 20 ft. Sphere, V/S/M

O Dust Devil <C> Druid STR 14 1A 60 ft./5 ft. Cube V,S,M Concentration, up to 1 minute EE 154 D: 1m, 5 ft. Cube, V/S/M

O Earthbind <C> Druid STR 14 1A 300 ft. V Concentration, up to 1 minute EE 154 D: 1m, V

SPELLS

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WIS 14 +6
Druid
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
O Skywrite [R]<C> Druid -- 1A + 10m Sight V,S Concentration, up to 1 hour EE 165 D: 1h, V/S

O Warding Wind <C> Druid -- 1A Self/10 ft. Sphere V Concentration, up to 10 minutes EE 170 D: 10m, 10 ft. Sphere, V

=== 3rd LEVEL === 3 Slots OOO

O Flame Arrows <C> Druid -- 1A Touch V,S Concentration, up to 1 hour EE 156 D: 1h, V/S

P Call Lightning <C> Druid (Always Prepared) DEX 14 1A 120 ft./60 ft. Cylinder V,S Concentration, up to 10 minutes PHB 220 D: 10m, 60 ft. Cylinder, V/S

P Plant Growth Druid (Always Prepared) -- S 150 ft. V,S Instantaneous PHB 266 V/S

O Conjure Animals <C> Druid -- 1A 60 ft. V,S Concentration, up to 1 hour PHB 127 Creatures: (See Description)*, D: 1h, V/S

O Daylight Druid -- 1A 60 ft./60 ft. Sphere V,S 1 hour PHB 230 D: 1h, 60 ft. Sphere, V/S

O Dispel Magic Druid -- 1A 120 ft. V,S Instantaneous PHB 234 Special: (See Description)*, V/S

O Meld into Stone [R] Druid -- 1A + 10m Touch V,S 8 hours PHB 259 D: 8h, V/S

O Protection from Energy <C> Druid -- 1A Touch V,S Concentration, up to 1 hour PHB 270 D: 1h, V/S

O Sleet Storm <C> Druid DEX 14 1A 150 ft./40 ft. Cylinder V,S,M Concentration, up to 1 minute PHB 276 D: 1m, 40 ft. Cylinder, V/S/M

O Speak with Plants Druid -- 1A Self V,S 10 minutes PHB 277 D: 10m, V/S

O Water Breathing [R] Druid -- 1A + 10m 30 ft. V,S,M 24 hours PHB 287 D: 24h, V/S/M

O Water Walk [R] Druid -- 1A + 10m 30 ft. V,S,M 1 hour PHB 287 D: 1h, V/S/M

O Wind Wall <C> Druid STR 14 1A 120 ft. V,S,M Concentration, up to 1 minute PHB 288 D: 1m, V/S/M

O Erupting Earth Druid DEX 14 1A 120 ft./20 ft. Cube V,S,M Instantaneous EE 155 20 ft. Cube, V/S/M

O Tidal Wave Druid DEX 14 1A 120 ft. V,S,M Instantaneous EE 168 V/S/M

O Wall of Water <C> Druid -- 1A 60 ft. V,S,M Concentration, up to 10 minutes EE 170 D: 10m, V/S/M

O Freedom of the Waves Druid STR 14 1A 120 ft./10 ft. Cylinder V,S,M Instantaneous CR 10 ft. Cylinder, V/S/M

SPELLS

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