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AOF - RIFT DAEMONS OF PLAGUE V2.

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About OPR Background Story


OPR (www.onepagerules.com) is the home of many free games Rift Daemons are monstrous servants of the havoc gods which
which are designed to be fast to learn and easy to play. lurk beneath the surface of Tyria. Depending on the havoc god
they pledge allegiance to their form changes, ranging from
This project was made by gamers for gamers and it can only small and annoying plague swarms to the massive and brutal
exist thanks to the support of our awesome community. brass beast riders.

If you’d like to support the continued development of our The daemons of war are extremely aggressive and rely on brute
games you can donate on patreon.com/onepagerules. force; the daemons of change are extremely tough with a
constantly regenerating form; the daemons of plague are putrid
and have highly toxic weapons; and finally the daemons of lust
Thank you for playing! are lightning fast and unleash flurries of deadly attacks.

Since the beginning of time daemons used to roam the earth


and terrorize any being they came across, until one day a
mighty human king trapped the havoc gods in a magical orb
and banished all daemons underground. There they waited
patiently for the return of their masters, itching to go back to
the surface and spread chaos again.

Now that the havoc gods are back and the great rift has opened
the daemons are happy to be free again.

Game Design: Gaetano Ferrara


Illustrations: Brandon Gillam

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AOF - RIFT DAEMONS OF PLAGUE V2.50
Name [size] Qua Def Equipment Special Rules Upgrades Cost
Avatar of Plague [1] 2+ 2+ 2x Exalted Plague Swords (A9, Poison, Daemon, Fear, Hero, Regeneration, A 750pts
Rending) Tough(18), Wizard(2)
Harbinger of Plague [1] 2+ 2+ Great Plague Sword (A6, Poison, Rending) Daemon, Fear, Hero, Regeneration, B 250pts
Tough(6)
Champion of Plague [1] 4+ 4+ Plague Sword (A3, Poison, Rending) Daemon, Hero, Regeneration, Tough(3) C 70pts
Plague Furies [5] 5+ 5+ 2x Claws (A1, Poison, Rending) Daemon, Flying, Regeneration D 125pts
Plague Warriors [5] 4+ 4+ Hand Weapons (A1, Poison) Daemon, Regeneration E, F 110pts
Plague Swarms [3] 6+ 6+ Swarm Attacks (A3, Poison) Daemon, Regeneration, Strider, Tough(3) - 115pts
Plague Fly Riders [3] 4+ 3+ Hand Weapons (A1, Poison),  Daemon, Regeneration, Strider, Tough(3) E, G 235pts
Stingers (A3, AP(1))
Plague Beast [1] 4+ 3+ Claws (A6, Poison) Daemon, Fear, Regeneration, Tough(6) - 165pts
Soul Daemon of Plague [1] 3+ 2+ Plague Cannon (24”, A9, Poison),  Daemon, Fear, Regeneration, Tough(18) H 730pts
Plague Sword (A18, Poison), Stomp (A6, AP(2))

A Replace any Exalted Plague Sword: H Replace Plague Sword:


Exalted Plague Hammer free Heavy Plague Gauntlet +20pts
(A4, Blast(3), Poison) (A12, AP(2), Poison)
Exalted Plague Gauntlet +50pts Replace Plague Cannon:
(A9, AP(2), Poison) Heavy Plague Cannon +20pts
Exalted Plague Spear +65pts (24”, A6, AP(2), Poison)
(A4, AP(2), Deadly(3), Poison)
Replace one Exalted Plague Sword: Special Rules
Exalted Plague Sling +15pts Banner of Plague: The model and its unit get
(12", A12, Poison) Rending when fighting in melee.
Upgrade with: Blessing of Plague: The hero and its unit get +1
Symbol of Plague(4) +100pts to Regeneration rolls.
Daemon: This model may be deployed as if it
B Replace any Great Plague Sword: had the Ambush or the Scout rule (pick one).
Great Plague Hammer +5pts Slime Trap: Enemy units that fight in melee
(A3, Blast(3), Poison) against the hero count as having the Slow
Great Plague Gauntlet +30pts special rule for the rest of the game.
(A6, AP(2), Poison) Symbol of Plague(X): Once per activation,
Great Plague Spear +50pts before attacking, roll X dice. For each 4+ one
(A3, AP(2), Deadly(3), Poison) enemy unit within 18” must immediately take a
Replace one Great Plague Sword: Dangerous Terrain test.
Great Plague Sling (12", A9, Poison) +15pts
Upgrade with any: Wizard Spells
Wings (Flying) +35pts Blessed Virus (4+): Target 2 friendly units
Wizard(2) +45pts within 6” get Stealth next time they are shot at.
Symbol of Plague(2) +50pts Muscular Atrophy (4+): Target enemy unit
Ascended Daemon (Tough(+6),  +230pts within 6” rolls as many dice as models in it, and
Great Plague Sword takes 1 hit for each 4+ rolled.
(A6, Poison, Rending)) Plague Curse (5+): Target enemy unit within 6"
takes 1 hit with AP(4) and Deadly(3).
C Replace Plague Sword: Putrefaction (5+): Target 2 friendly units within
Plague Hammer (A2, Blast(3), Poison) +5pts 6” get AP(+2) next time they fight in melee.
Plague Gauntlet (A3, AP(2), Poison) +10pts Pestilence (6+): Target 2 enemy units within 6”
Plague Spear +25pts get -3" next time they Advance, or -6" next time
(A2, AP(2), Deadly(3), Poison) they Charge/Rush.
Upgrade with any: Rot Wave (6+): Target enemy unit within 6”
Plague Sling (12", A3, Poison) +15pts takes 5 hits with AP(2).
Wizard(1) +25pts
Symbol of Plague(1) +25pts
Blessing of Plague +45pts
Mount on:
Throne of Plague (Tough(+3),  +65pts
Claws (A3, Poison))
Giant Snail (Slime Trap, Slow,  +145pts
Tough(+6), 
Toxic Maw (A6, AP(1), Poison))
D Replace any Claw:
Armblade (A1, AP(1), Poison) +5pts
E Upgrade with:
Sergeant +5pts
Musician +10pts
Battle Standard +10pts
F Upgrade one model with:
Banner of Plague +15pts
Replace all Hand Weapons:
Halberds (A1, Poison, Rending) +5pts
Spears (A1, Poison, Phalanx) +15pts
Great Weapons (A1, AP(2), Poison) +20pts
Dual Hand Weapons (A2, Poison) +25pts
G Upgrade all models with:
Poisoned Spit (12”, A3, Poison) +45pts
Replace all Stingers:
Poisoned Stingers (A3, AP(1), Poison) +30pts

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